/* Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1997 Greg Lewis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #include #include #include "qbsp.h" #include "parser.h" #define info_player_start 1 #define info_player_deathmatch 2 #define info_player_coop 4 static int rgfStartSpots; static void AddAnimTex(const char *name) { int i, j, frame; char framename[16], basechar = '0'; frame = name[1]; if (frame >= 'a' && frame <= 'j') frame -= 'a' - 'A'; if (frame >= '0' && frame <= '9') { frame -= '0'; basechar = '0'; } else if (frame >= 'A' && frame <= 'J') { frame -= 'A'; basechar = 'A'; } if (frame < 0 || frame > 9) Error("Bad animating texture %s", name); /* * Always add the lower numbered animation frames first, otherwise * many Quake engines will exit with an error loading the bsp. */ snprintf(framename, sizeof(framename), "%s", name); for (i = 0; i < frame; i++) { framename[1] = basechar + i; for (j = 0; j < map.nummiptex; j++) { if (!Q_strcasecmp(framename, map.miptex[j])) break; } if (j < map.nummiptex) continue; if (map.nummiptex == map.maxmiptex) Error("Internal error: map.nummiptex > map.maxmiptex"); snprintf(map.miptex[j], sizeof(map.miptex[j]), "%s", framename); map.nummiptex++; } } int FindMiptex(const char *name) { const char *pathsep; int i; /* Ignore leading path in texture names (Q2 map compatibility) */ pathsep = strrchr(name, '/'); if (pathsep) name = pathsep + 1; for (i = 0; i < map.nummiptex; i++) { if (!Q_strcasecmp(name, map.miptex[i])) return i; } if (map.nummiptex == map.maxmiptex) Error("Internal error: map.nummiptex > map.maxmiptex"); /* Handle animating textures carefully */ if (name[0] == '+') { AddAnimTex(name); i = map.nummiptex; } snprintf(map.miptex[i], sizeof(map.miptex[i]), "%s", name); map.nummiptex++; return i; } static bool IsSkipName(const char *name) { if (options.fNoskip) return false; if (!Q_strcasecmp(name, "skip")) return true; if (!Q_strcasecmp(name, "*waterskip")) return true; if (!Q_strcasecmp(name, "*slimeskip")) return true; if (!Q_strcasecmp(name, "*lavaskip")) return true; return false; } static bool IsSplitName(const char *name) { if (options.fSplitspecial) return false; if (name[0] == '*' || !Q_strncasecmp(name, "sky", 3)) return true; return false; } static bool IsHintName(const char *name) { if (!Q_strcasecmp(name, "hint")) return true; if (!Q_strcasecmp(name, "hintskip")) return true; return false; } /* =============== FindTexinfo Returns a global texinfo number =============== */ int FindTexinfo(texinfo_t *texinfo) { int index, j; texinfo_t *target; const char *texname; const int num_texinfo = pWorldEnt->lumps[LUMP_TEXINFO].index; /* Set the texture flags */ texinfo->flags = 0; texname = map.miptex[texinfo->miptex]; if (IsSkipName(texname)) texinfo->flags |= TEX_SKIP; if (IsHintName(texname)) texinfo->flags |= TEX_HINT; if (IsSplitName(texname)) texinfo->flags |= TEX_SPECIAL; target = pWorldEnt->lumps[LUMP_TEXINFO].data; for (index = 0; index < num_texinfo; index++, target++) { if (texinfo->miptex != target->miptex) continue; if (texinfo->flags != target->flags) continue; /* Don't worry about texture alignment on skip or hint surfaces */ if (texinfo->flags & (TEX_SKIP | TEX_HINT)) return index; for (j = 0; j < 4; j++) { if (texinfo->vecs[0][j] != target->vecs[0][j]) break; if (texinfo->vecs[1][j] != target->vecs[1][j]) break; } if (j != 4) continue; return index; } if (index >= pWorldEnt->lumps[LUMP_TEXINFO].count) Error("Internal error: didn't allocate enough texinfos?"); /* Allocate a new texinfo at the end of the array */ *target = *texinfo; pWorldEnt->lumps[LUMP_TEXINFO].index++; map.cTotal[LUMP_TEXINFO]++; return index; } static void ParseEpair(parser_t *parser, mapentity_t *entity) { epair_t *epair; epair = AllocMem(OTHER, sizeof(epair_t), true); epair->next = entity->epairs; entity->epairs = epair; if (strlen(parser->token) >= MAX_KEY - 1) goto parse_error; epair->key = copystring(parser->token); ParseToken(parser, PARSE_SAMELINE); if (strlen(parser->token) >= MAX_VALUE - 1) goto parse_error; epair->value = copystring(parser->token); if (!Q_strcasecmp(epair->key, "origin")) { GetVectorForKey(entity, epair->key, entity->origin); } else if (!Q_strcasecmp(epair->key, "classname")) { if (!Q_strcasecmp(epair->value, "info_player_start")) { if (rgfStartSpots & info_player_start) Message(msgWarning, warnMultipleStarts); rgfStartSpots |= info_player_start; } else if (!Q_strcasecmp(epair->value, "info_player_deathmatch")) { rgfStartSpots |= info_player_deathmatch; } else if (!Q_strcasecmp(epair->value, "info_player_coop")) { rgfStartSpots |= info_player_coop; } } return; parse_error: Error("line %d: Entity key or value too long", parser->linenum); } static void TextureAxisFromPlane(const plane_t *plane, vec3_t xv, vec3_t yv) { vec3_t baseaxis[18] = { {0, 0, 1}, {1, 0, 0}, {0, -1, 0}, // floor {0, 0, -1}, {1, 0, 0}, {0, -1, 0}, // ceiling {1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // west wall {-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // east wall {0, 1, 0}, {1, 0, 0}, {0, 0, -1}, // south wall {0, -1, 0}, {1, 0, 0}, {0, 0, -1} // north wall }; int bestaxis; vec_t dot, best; int i; best = 0; bestaxis = 0; for (i = 0; i < 6; i++) { dot = DotProduct(plane->normal, baseaxis[i * 3]); if (dot > best || (dot == best && !options.fOldaxis)) { best = dot; bestaxis = i; } } VectorCopy(baseaxis[bestaxis * 3 + 1], xv); VectorCopy(baseaxis[bestaxis * 3 + 2], yv); } typedef enum { TX_QUAKED = 0, TX_QUARK_TYPE1 = 1, TX_QUARK_TYPE2 = 2, TX_VALVE_220 = 3, } texcoord_style_t; static texcoord_style_t ParseExtendedTX(parser_t *parser) { texcoord_style_t style = TX_QUAKED; if (ParseToken(parser, PARSE_COMMENT | PARSE_OPTIONAL)) { if (!strncmp(parser->token, "//TX", 4)) { if (parser->token[4] == '1') style = TX_QUARK_TYPE1; else if (parser->token[4] == '2') style = TX_QUARK_TYPE2; } } else { /* Throw away extra Quake 2 surface info */ ParseToken(parser, PARSE_OPTIONAL); /* contents */ ParseToken(parser, PARSE_OPTIONAL); /* flags */ ParseToken(parser, PARSE_OPTIONAL); /* value */ } return style; } static void SetTexinfo_QuakeEd(const plane_t *plane, const vec_t shift[2], vec_t rotate, const vec_t scale[2], texinfo_t *out) { int i, j; vec3_t vecs[2]; int sv, tv; vec_t ang, sinv, cosv; vec_t ns, nt; TextureAxisFromPlane(plane, vecs[0], vecs[1]); /* Rotate axis */ ang = rotate / 180.0 * Q_PI; sinv = sin(ang); cosv = cos(ang); if (vecs[0][0]) sv = 0; else if (vecs[0][1]) sv = 1; else sv = 2; if (vecs[1][0]) tv = 0; else if (vecs[1][1]) tv = 1; else tv = 2; for (i = 0; i < 2; i++) { ns = cosv * vecs[i][sv] - sinv * vecs[i][tv]; nt = sinv * vecs[i][sv] + cosv * vecs[i][tv]; vecs[i][sv] = ns; vecs[i][tv] = nt; } for (i = 0; i < 2; i++) for (j = 0; j < 3; j++) /* Interpret zero scale as no scaling */ out->vecs[i][j] = vecs[i][j] / (scale[i] ? scale[i] : 1); out->vecs[0][3] = shift[0]; out->vecs[1][3] = shift[1]; } static void SetTexinfo_QuArK(parser_t *parser, vec3_t planepts[3], texcoord_style_t style, texinfo_t *out) { int i; vec3_t vecs[2]; vec_t a, b, c, d; vec_t determinant; /* * Type 1 uses vecs[0] = (pt[2] - pt[0]) and vecs[1] = (pt[1] - pt[0]) * Type 2 reverses the order of the vecs * 128 is the scaling factor assumed by QuArK. */ switch (style) { case TX_QUARK_TYPE1: VectorSubtract(planepts[2], planepts[0], vecs[0]); VectorSubtract(planepts[1], planepts[0], vecs[1]); break; case TX_QUARK_TYPE2: VectorSubtract(planepts[1], planepts[0], vecs[0]); VectorSubtract(planepts[2], planepts[0], vecs[1]); break; default: Error("Internal error: bad texture coordinate style"); } VectorScale(vecs[0], 1.0 / 128.0, vecs[0]); VectorScale(vecs[1], 1.0 / 128.0, vecs[1]); a = DotProduct(vecs[0], vecs[0]); b = DotProduct(vecs[0], vecs[1]); c = b; /* DotProduct(vecs[1], vecs[0]); */ d = DotProduct(vecs[1], vecs[1]); /* * Want to solve for out->vecs: * * | a b | | out->vecs[0] | = | vecs[0] | * | c d | | out->vecs[1] | | vecs[1] | * * => | out->vecs[0] | = __ 1.0__ | d -b | | vecs[0] | * | out->vecs[1] | a*d - b*c | -c a | | vecs[1] | */ determinant = a * d - b * c; if (fabs(determinant) < ZERO_EPSILON) { Message(msgWarning, warnDegenerateQuArKTX, parser->linenum); for (i = 0; i < 3; i++) out->vecs[0][i] = out->vecs[1][i] = 0; } else { for (i = 0; i < 3; i++) { out->vecs[0][i] = (d * vecs[0][i] - b * vecs[1][i]) / determinant; out->vecs[1][i] = (a * vecs[1][i] - c * vecs[0][i]) / determinant; } } /* Finally, the texture offset is indicated by planepts[0] */ for (i = 0; i < 3; ++i) { vecs[0][i] = out->vecs[0][i]; vecs[1][i] = out->vecs[1][i]; } out->vecs[0][3] = -DotProduct(vecs[0], planepts[0]); out->vecs[1][3] = -DotProduct(vecs[1], planepts[0]); } static void SetTexinfo_Valve220(vec3_t axis[2], const vec_t shift[2], const vec_t scale[2], texinfo_t *out) { int i; for (i = 0; i < 3; i++) { out->vecs[0][i] = axis[0][i] / scale[0]; out->vecs[1][i] = axis[1][i] / scale[1]; } out->vecs[0][3] = shift[0]; out->vecs[1][3] = shift[1]; } static void ParsePlaneDef(parser_t *parser, vec3_t planepts[3]) { int i, j; for (i = 0; i < 3; i++) { if (i != 0) ParseToken(parser, PARSE_NORMAL); if (strcmp(parser->token, "(")) goto parse_error; for (j = 0; j < 3; j++) { ParseToken(parser, PARSE_SAMELINE); planepts[i][j] = atof(parser->token); } ParseToken(parser, PARSE_SAMELINE); if (strcmp(parser->token, ")")) goto parse_error; } return; parse_error: Error("line %d: Invalid brush plane format", parser->linenum); } static void ParseValve220TX(parser_t *parser, vec3_t axis[2], vec_t shift[2], vec_t *rotate, vec_t scale[2]) { int i, j; for (i = 0; i < 2; i++) { ParseToken(parser, PARSE_SAMELINE); if (strcmp(parser->token, "[")) goto parse_error; for (j = 0; j < 3; j++) { ParseToken(parser, PARSE_SAMELINE); axis[i][j] = atof(parser->token); } ParseToken(parser, PARSE_SAMELINE); shift[i] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); if (strcmp(parser->token, "]")) goto parse_error; } ParseToken(parser, PARSE_SAMELINE); rotate[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[1] = atof(parser->token); return; parse_error: Error("line %d: couldn't parse Valve220 texture info", parser->linenum); } static void ParseTextureDef(parser_t *parser, texinfo_t *tx, vec3_t planepts[3], const plane_t *plane) { vec3_t axis[2]; vec_t shift[2], rotate, scale[2]; texcoord_style_t tx_type; memset(tx, 0, sizeof(*tx)); ParseToken(parser, PARSE_SAMELINE); tx->miptex = FindMiptex(parser->token); ParseToken(parser, PARSE_SAMELINE); if (!strcmp(parser->token, "[")) { parser->unget = true; ParseValve220TX(parser, axis, shift, &rotate, scale); tx_type = TX_VALVE_220; } else { shift[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); shift[1] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); rotate = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[1] = atof(parser->token); tx_type = ParseExtendedTX(parser); } if (!planepts || !plane) return; switch (tx_type) { case TX_QUARK_TYPE1: case TX_QUARK_TYPE2: SetTexinfo_QuArK(parser, &planepts[0], tx_type, tx); break; case TX_VALVE_220: SetTexinfo_Valve220(axis, shift, scale, tx); break; case TX_QUAKED: default: SetTexinfo_QuakeEd(plane, shift, rotate, scale, tx); break; } } static bool ParseBrushFace(parser_t *parser, mapface_t *face) { vec3_t planepts[3], planevecs[2]; vec_t length; plane_t *plane; texinfo_t tx; int i, j; face->linenum = parser->linenum; ParsePlaneDef(parser, planepts); /* calculate the normal/dist plane equation */ VectorSubtract(planepts[0], planepts[1], planevecs[0]); VectorSubtract(planepts[2], planepts[1], planevecs[1]); plane = &face->plane; CrossProduct(planevecs[0], planevecs[1], plane->normal); length = VectorNormalize(plane->normal); plane->dist = DotProduct(planepts[1], plane->normal); ParseTextureDef(parser, &tx, planepts, plane); if (length < NORMAL_EPSILON) { Message(msgWarning, warnNoPlaneNormal, parser->linenum); return false; } // ericw -- round texture vector values that are within ZERO_EPSILON of integers, // to attempt to attempt to work around corrupted lightmap sizes in DarkPlaces // (it uses 32 bit precision in CalcSurfaceExtents) for (i = 0; i < 2; i++) { for (j = 0; j < 4; j++) { vec_t r = Q_rint(tx.vecs[i][j]); if (fabs(tx.vecs[i][j] - r) < ZERO_EPSILON) tx.vecs[i][j] = r; } } face->texinfo = FindTexinfo(&tx); return true; } static void ParseBrush(parser_t *parser, mapbrush_t *brush) { const mapface_t *check; mapface_t *face; bool faceok; brush->faces = face = map.faces + map.numfaces; while (ParseToken(parser, PARSE_NORMAL)) { if (!strcmp(parser->token, "}")) break; if (map.numfaces == map.maxfaces) Error("Internal error: didn't allocate enough faces?"); faceok = ParseBrushFace(parser, face); if (!faceok) continue; /* Check for duplicate planes */ for (check = brush->faces; check < face; check++) { if (PlaneEqual(&check->plane, &face->plane)) { Message(msgWarning, warnBrushDuplicatePlane, parser->linenum); continue; } if (PlaneInvEqual(&check->plane, &face->plane)) { /* FIXME - this is actually an invalid brush */ Message(msgWarning, warnBrushDuplicatePlane, parser->linenum); continue; } } /* Save the face, update progress */ map.numfaces++; Message(msgPercent, map.numfaces, map.maxfaces); face++; } brush->numfaces = face - brush->faces; if (!brush->numfaces) brush->faces = NULL; } static bool ParseEntity(parser_t *parser, mapentity_t *entity) { mapbrush_t *brush; if (!ParseToken(parser, PARSE_NORMAL)) return false; if (strcmp(parser->token, "{")) Error("line %d: Invalid entity format, { not found", parser->linenum); if (map.numentities == map.maxentities) Error("Internal error: didn't allocate enough entities?"); entity->mapbrushes = brush = map.brushes + map.numbrushes; do { if (!ParseToken(parser, PARSE_NORMAL)) Error("Unexpected EOF (no closing brace)"); if (!strcmp(parser->token, "}")) break; else if (!strcmp(parser->token, "{")) { if (map.numbrushes == map.maxbrushes) Error("Internal error: didn't allocate enough brushes?"); ParseBrush(parser, brush++); map.numbrushes++; } else ParseEpair(parser, entity); } while (1); entity->nummapbrushes = brush - entity->mapbrushes; if (!entity->nummapbrushes) entity->mapbrushes = NULL; return true; } static void PreParseFile(const char *buf) { int braces = 0; struct lumpdata *texinfo; map.maxentities = map.maxbrushes = map.maxfaces = 0; // Very simple... we just want numbers here. Invalid formats are // detected later. Problems with deviant .MAP formats. while (*buf != 0) { if (*buf == '\"') { buf++; // Quoted string... skip to end of quote while (*buf != '\"' && *buf) buf++; if (!*buf) break; } else if (*buf == '/' && *(buf + 1) == '/') { // Comment... skip to end of line while (*buf != '\n' && *buf) buf++; if (!*buf) break; } else if (*buf == '{' && (isspace(buf[1]) || !buf[1])) { if (braces == 0) map.maxentities++; else if (braces == 1) map.maxbrushes++; braces++; } else if (*buf == '}' && (isspace(buf[1]) || !buf[1])) { braces--; } else if (*buf == '(') { map.maxfaces++; } buf++; } if (map.maxfaces % 3 != 0) Message(msgWarning, warnBadMapFaceCount); map.maxfaces /= 3; map.faces = AllocMem(MAPFACE, map.maxfaces, true); map.brushes = AllocMem(MAPBRUSH, map.maxbrushes, true); map.entities = AllocMem(MAPENTITY, map.maxentities, true); // While we're here... pWorldEnt = map.entities; /* * Allocate maximum memory here, copy over later * Maximum possible is one miptex/texinfo per face * Plus a few extra for animations */ map.maxmiptex = map.maxfaces + 100; map.miptex = AllocMem(MIPTEX, map.maxmiptex, true); /* Fixing textures on rotate_object requires an extra texinfo per face */ map.maxtexinfo = map.maxfaces * 2; texinfo = &pWorldEnt->lumps[LUMP_TEXINFO]; texinfo->data = AllocMem(BSP_TEXINFO, map.maxtexinfo, true); texinfo->count = map.maxtexinfo; } /* * Special world entities are entities which have their brushes added to the * world before being removed from the map. Currently func_detail and * func_group. */ static bool IsWorldBrushEntity(const mapentity_t *entity) { const char *classname = ValueForKey(entity, "classname"); if (!Q_strcasecmp(classname, "func_detail")) return true; if (!Q_strcasecmp(classname, "func_group")) return true; return false; } void LoadMapFile(void) { parser_t parser; char *buf; int length; struct lumpdata *texinfo; mapentity_t *entity; Message(msgProgress, "LoadMapFile"); length = LoadFile(options.szMapName, &buf, true); PreParseFile(buf); ParserInit(&parser, buf); map.numfaces = map.numbrushes = map.numentities = 0; entity = map.entities; while (ParseEntity(&parser, entity)) { map.numentities++; entity++; } /* Double check the entity count matches our pre-parse count */ if (map.numentities != map.maxentities) Error("Internal error: mismatched entity count?"); FreeMem(buf, OTHER, length + 1); // Print out warnings for entities if (!(rgfStartSpots & info_player_start)) Message(msgWarning, warnNoPlayerStart); if (!(rgfStartSpots & info_player_deathmatch)) Message(msgWarning, warnNoPlayerDeathmatch); // if (!(rgfStartSpots & info_player_coop)) // Message(msgWarning, warnNoPlayerCoop); texinfo = &pWorldEnt->lumps[LUMP_TEXINFO]; map.maxplanes = MAX_MAP_PLANES; map.planes = AllocMem(PLANE, map.maxplanes, true); Message(msgStat, "%8d faces", map.numfaces); Message(msgStat, "%8d brushes", map.numbrushes); Message(msgStat, "%8d entities", map.numentities); Message(msgStat, "%8d unique texnames", map.nummiptex); Message(msgStat, "%8d texinfo", texinfo->count); Message(msgLiteral, "\n"); } void PrintEntity(const mapentity_t *entity) { epair_t *epair; for (epair = entity->epairs; epair; epair = epair->next) Message(msgStat, "%20s : %s", epair->key, epair->value); } const char * ValueForKey(const mapentity_t *entity, const char *key) { const epair_t *ep; for (ep = entity->epairs; ep; ep = ep->next) if (!Q_strcasecmp(ep->key, key)) return ep->value; return ""; } void SetKeyValue(mapentity_t *entity, const char *key, const char *value) { epair_t *ep; for (ep = entity->epairs; ep; ep = ep->next) if (!Q_strcasecmp(ep->key, key)) { free(ep->value); /* FIXME */ ep->value = copystring(value); return; } ep = AllocMem(OTHER, sizeof(epair_t), true); ep->next = entity->epairs; entity->epairs = ep; ep->key = copystring(key); ep->value = copystring(value); } void GetVectorForKey(const mapentity_t *entity, const char *szKey, vec3_t vec) { const char *value; double v1, v2, v3; value = ValueForKey(entity, szKey); v1 = v2 = v3 = 0; // scanf into doubles, then assign, so it is vec_t size independent sscanf(value, "%lf %lf %lf", &v1, &v2, &v3); vec[0] = v1; vec[1] = v2; vec[2] = v3; } void WriteEntitiesToString(void) { char *pCur; epair_t *ep; int i; int cLen; struct lumpdata *entities; const mapentity_t *entity; map.cTotal[LUMP_ENTITIES] = 0; for (i = 0, entity = map.entities; i < map.numentities; i++, entity++) { entities = &map.entities[i].lumps[LUMP_ENTITIES]; /* Check if entity needs to be removed */ if (!entity->epairs || IsWorldBrushEntity(entity)) { entities->count = 0; entities->data = NULL; continue; } cLen = 0; for (ep = entity->epairs; ep; ep = ep->next) { int i = strlen(ep->key) + strlen(ep->value) + 6; cLen += i; } // Add 4 for {\n and }\n cLen += 4; entities->count = cLen; map.cTotal[LUMP_ENTITIES] += cLen; entities->data = pCur = AllocMem(BSP_ENT, cLen, true); *pCur = 0; strcat(pCur, "{\n"); pCur += 2; for (ep = entity->epairs; ep; ep = ep->next) { // Limit on Quake's strings of 128 bytes // TODO: Warn when limit is exceeded int chars_printed = sprintf(pCur, "\"%s\" \"%s\"\n", ep->key, ep->value); pCur += chars_printed; } // No terminating null on this string pCur[0] = '}'; pCur[1] = '\n'; } }