/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #pragma once #include #include #include #include #include #include #include constexpr int32_t Q2_BSPVERSION = 38; constexpr int32_t Q2_BSPIDENT = (('P' << 24) + ('S' << 16) + ('B' << 8) + 'I'); constexpr int32_t Q2_QBISMIDENT = (('P' << 24) + ('S' << 16) + ('B' << 8) + 'Q'); enum q2_lump_t { Q2_LUMP_ENTITIES, Q2_LUMP_PLANES, Q2_LUMP_VERTEXES, Q2_LUMP_VISIBILITY, Q2_LUMP_NODES, Q2_LUMP_TEXINFO, Q2_LUMP_FACES, Q2_LUMP_LIGHTING, Q2_LUMP_LEAFS, Q2_LUMP_LEAFFACES, Q2_LUMP_LEAFBRUSHES, Q2_LUMP_EDGES, Q2_LUMP_SURFEDGES, Q2_LUMP_MODELS, Q2_LUMP_BRUSHES, Q2_LUMP_BRUSHSIDES, Q2_LUMP_POP, Q2_LUMP_AREAS, Q2_LUMP_AREAPORTALS, Q2_HEADER_LUMPS }; struct q2_dheader_t { int32_t ident; int32_t version; std::array lumps; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; struct q2_dmodel_t { qvec3f mins; qvec3f maxs; qvec3f origin; // for sounds or lights int32_t headnode; int32_t firstface; int32_t numfaces; // submodels just draw faces // without walking the bsp tree q2_dmodel_t() = default; // convert from mbsp_t q2_dmodel_t(const dmodelh2_t &model); // convert to mbsp_t operator dmodelh2_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; // Q2 contents (from qfiles.h) // contents flags are seperate bits // a given brush can contribute multiple content bits // multiple brushes can be in a single leaf // lower bits are stronger, and will eat weaker brushes completely enum q2_contents_t : int32_t { Q2_CONTENTS_EMPTY = 0, Q2_CONTENTS_SOLID = nth_bit(0), // an eye is never valid in a solid Q2_CONTENTS_WINDOW = nth_bit(1), // translucent, but not watery Q2_CONTENTS_AUX = nth_bit(2), Q2_CONTENTS_LAVA = nth_bit(3), Q2_CONTENTS_SLIME = nth_bit(4), Q2_CONTENTS_WATER = nth_bit(5), Q2_CONTENTS_MIST = nth_bit(6), Q2_CONTENTS_UNUSED_7 = nth_bit(7), Q2_CONTENTS_UNUSED_8 = nth_bit(8), Q2_CONTENTS_UNUSED_9 = nth_bit(9), Q2_CONTENTS_UNUSED_10 = nth_bit(10), Q2_CONTENTS_UNUSED_11 = nth_bit(11), Q2_CONTENTS_UNUSED_12 = nth_bit(12), Q2_CONTENTS_UNUSED_13 = nth_bit(13), Q2_CONTENTS_UNUSED_14 = nth_bit(14), Q2_LAST_VISIBLE_CONTENTS = Q2_CONTENTS_MIST, Q2_ALL_VISIBLE_CONTENTS = Q2_CONTENTS_SOLID | Q2_CONTENTS_WINDOW | Q2_CONTENTS_AUX | Q2_CONTENTS_LAVA | Q2_CONTENTS_SLIME | Q2_CONTENTS_WATER | Q2_CONTENTS_MIST, Q2_CONTENTS_LIQUID = (Q2_CONTENTS_LAVA | Q2_CONTENTS_SLIME | Q2_CONTENTS_WATER), // mxd // remaining contents are non-visible, and don't eat brushes Q2_CONTENTS_AREAPORTAL = nth_bit(15), Q2_CONTENTS_PLAYERCLIP = nth_bit(16), Q2_CONTENTS_MONSTERCLIP = nth_bit(17), // currents can be added to any other contents, and may be mixed Q2_CONTENTS_CURRENT_0 = nth_bit(18), Q2_CONTENTS_CURRENT_90 = nth_bit(19), Q2_CONTENTS_CURRENT_180 = nth_bit(20), Q2_CONTENTS_CURRENT_270 = nth_bit(21), Q2_CONTENTS_CURRENT_UP = nth_bit(22), Q2_CONTENTS_CURRENT_DOWN = nth_bit(23), Q2_CONTENTS_ORIGIN = nth_bit(24), // removed before bsping an entity Q2_CONTENTS_MONSTER = nth_bit(25), // should never be on a brush, only in game Q2_CONTENTS_DEADMONSTER = nth_bit(26), Q2_CONTENTS_DETAIL = nth_bit(27), // brushes to be added after vis leafs Q2_CONTENTS_TRANSLUCENT = nth_bit(28), // auto set if any surface has trans Q2_CONTENTS_LADDER = nth_bit(29), Q2_CONTENTS_UNUSED_30 = nth_bit(30), Q2_CONTENTS_UNUSED_31 = nth_bit(31) }; struct q2_dnode_t { int32_t planenum; std::array children; // negative numbers are -(leafs+1), not nodes qvec3s mins; // for frustom culling qvec3s maxs; uint16_t firstface; uint16_t numfaces; // counting both sides q2_dnode_t() = default; // convert from mbsp_t q2_dnode_t(const bsp2_dnode_t &model); // convert to mbsp_t operator bsp2_dnode_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; using q2_dnode_qbism_t = bsp2_dnode_t; // Q2 Texture flags. enum q2_surf_flags_t : int32_t { Q2_SURF_LIGHT = nth_bit(0), // value will hold the light strength Q2_SURF_SLICK = nth_bit(1), // effects game physics Q2_SURF_SKY = nth_bit(2), // don't draw, but add to skybox Q2_SURF_WARP = nth_bit(3), // turbulent water warp Q2_SURF_TRANS33 = nth_bit(4), Q2_SURF_TRANS66 = nth_bit(5), Q2_SURF_FLOWING = nth_bit(6), // scroll towards angle Q2_SURF_NODRAW = nth_bit(7), // don't bother referencing the texture Q2_SURF_HINT = nth_bit(8), // make a primary bsp splitter Q2_SURF_SKIP = nth_bit(9), // ONLY FOR HINT! "nodraw" = Q1 "skip" Q2_SURF_ALPHATEST = nth_bit(25), // Paril, KMQ2 flag }; struct q2_texinfo_t { texvecf vecs; // [s/t][xyz offset] int32_t flags; // miptex flags + overrides int32_t value; // light emission, etc std::array texture; // texture name (textures/*.wal) int32_t nexttexinfo; // for animations, -1 = end of chain q2_texinfo_t() = default; // convert from mbsp_t q2_texinfo_t(const mtexinfo_t &model); // convert to mbsp_t operator mtexinfo_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; struct q2_dface_t { uint16_t planenum; // NOTE: only difference from bsp29_dface_t int16_t side; int32_t firstedge; // we must support > 64k edges int16_t numedges; int16_t texinfo; // lighting info std::array styles; int32_t lightofs; // start of [numstyles*surfsize] samples q2_dface_t() = default; // convert from mbsp_t q2_dface_t(const mface_t &model); // convert to mbsp_t operator mface_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; struct q2_dface_qbism_t { uint32_t planenum; // NOTE: only difference from bsp2_dface_t int32_t side; int32_t firstedge; // we must support > 64k edges int32_t numedges; int32_t texinfo; // lighting info std::array styles; int32_t lightofs; // start of [numstyles*surfsize] samples q2_dface_qbism_t() = default; // convert from mbsp_t q2_dface_qbism_t(const mface_t &model); // convert to mbsp_t operator mface_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; struct q2_dleaf_t { int32_t contents; // OR of all brushes (not needed?) int16_t cluster; int16_t area; qvec3s mins; // for frustum culling qvec3s maxs; uint16_t firstleafface; uint16_t numleaffaces; uint16_t firstleafbrush; uint16_t numleafbrushes; q2_dleaf_t() = default; // convert from mbsp_t q2_dleaf_t(const mleaf_t &model); // convert to mbsp_t operator mleaf_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; struct q2_dleaf_qbism_t { int32_t contents; // OR of all brushes (not needed?) int32_t cluster; int32_t area; qvec3f mins; // for frustum culling qvec3f maxs; uint32_t firstleafface; uint32_t numleaffaces; uint32_t firstleafbrush; uint32_t numleafbrushes; q2_dleaf_qbism_t() = default; // convert from mbsp_t q2_dleaf_qbism_t(const mleaf_t &model); // convert to mbsp_t operator mleaf_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; struct q2_dbrushside_t { uint16_t planenum; // facing out of the leaf int16_t texinfo; q2_dbrushside_t() = default; // convert from mbsp_t q2_dbrushside_t(const q2_dbrushside_qbism_t &model); // convert to mbsp_t operator q2_dbrushside_qbism_t() const; // serialize for streams void stream_write(std::ostream &s) const; void stream_read(std::istream &s); }; // type tag used for type inference struct q2bsp_tag_t { }; struct q2bsp_t : q2bsp_tag_t { std::vector dmodels; mvis_t dvis; std::vector dlightdata; std::string dentdata; std::vector dleafs; std::vector dplanes; std::vector dvertexes; std::vector dnodes; std::vector texinfo; std::vector dfaces; std::vector dedges; std::vector dleaffaces; std::vector dleafbrushes; std::vector dsurfedges; std::vector dareas; std::vector dareaportals; std::vector dbrushes; std::vector dbrushsides; }; struct q2bsp_qbism_t : q2bsp_tag_t { std::vector dmodels; mvis_t dvis; std::vector dlightdata; std::string dentdata; std::vector dleafs; std::vector dplanes; std::vector dvertexes; std::vector dnodes; std::vector texinfo; std::vector dfaces; std::vector dedges; std::vector dleaffaces; std::vector dleafbrushes; std::vector dsurfedges; std::vector dareas; std::vector dareaportals; std::vector dbrushes; std::vector dbrushsides; }; extern const bspversion_t bspver_q2; extern const bspversion_t bspver_qbism;