// Game: Quake 2 // Format: Quake2 (Valve) // entity 0 { "mapversion" "220" "classname" "worldspawn" "_tb_textures" "textures/e1u1;textures/e1u2;textures/e1u3;textures/e1u4;textures/e2u1;textures/e2u2;textures/e2u3;textures/e3u1;textures/e3u2;textures/e3u3" // brush 0 { ( -176 -256 64 ) ( -176 -255 64 ) ( -176 -256 65 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -16 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( -176 -432 64 ) ( -176 -432 65 ) ( -175 -432 64 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( -176 -256 96 ) ( -175 -256 96 ) ( -176 -255 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -48 ] 0 1 1 ( -160 192 352 ) ( -160 193 352 ) ( -159 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -80 ] 0 1 1 ( -160 176 80 ) ( -159 176 80 ) ( -160 176 81 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( -160 192 80 ) ( -160 192 81 ) ( -160 193 80 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 64 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 } // brush 1 { ( -160 176 88 ) ( -160 177 88 ) ( -160 176 89 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( -160 176 88 ) ( -160 176 89 ) ( -159 176 88 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( -160 176 96 ) ( -159 176 96 ) ( -160 177 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 1 1 ( 288 192 352 ) ( 288 193 352 ) ( 289 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 1 1 ( 288 192 96 ) ( 289 192 96 ) ( 288 192 97 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( 288 192 96 ) ( 288 192 97 ) ( 288 193 96 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 } // brush 2 { ( -160 -112 96 ) ( -160 -111 96 ) ( -160 -112 97 ) e1u1/florr1_8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1 ( -80 -432 80 ) ( -81 -432 80 ) ( -80 -432 81 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 1 1 ( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 1 1 ( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 1 1 ( -160 176 96 ) ( -160 176 97 ) ( -161 176 96 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 1 1 ( 288 -432 80 ) ( 288 -432 81 ) ( 288 -431 80 ) e1u1/florr1_8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1 } // brush 3 { ( -160 -448 88 ) ( -160 -447 88 ) ( -160 -448 89 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 ( -160 -448 88 ) ( -160 -448 89 ) ( -159 -448 88 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( -160 -448 96 ) ( -159 -448 96 ) ( -160 -447 96 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ 1.0000000000000002 0 0 -32 ] 0 1 1 ( 288 -432 352 ) ( 288 -431 352 ) ( 289 -432 352 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ -1.0000000000000002 0 0 -96 ] 0 1 1 ( 288 -432 96 ) ( 289 -432 96 ) ( 288 -432 97 ) e1u1/ggrat4_2 [ 1.0000000000000002 0 0 -80 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( 288 -432 96 ) ( 288 -432 97 ) ( 288 -431 96 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 } // brush 4 { ( -160 -256 352 ) ( -160 -255 352 ) ( -160 -256 353 ) e1u1/florr1_8 [ 0 0 -1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1 ( 288 -432 360 ) ( 288 -432 361 ) ( 289 -432 360 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1 ( -160 -256 352 ) ( -159 -256 352 ) ( -160 -255 352 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1 ( 288 176 368 ) ( 288 177 368 ) ( 289 176 368 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1 ( 288 176 360 ) ( 289 176 360 ) ( 288 176 361 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1 ( 288 176 360 ) ( 288 176 361 ) ( 288 177 360 ) e1u1/florr1_8 [ 0 0 1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1 } // brush 5 { ( 288 192 80 ) ( 288 193 80 ) ( 288 192 81 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 ( 304 -432 64 ) ( 303 -432 64 ) ( 304 -432 65 ) e1u1/ggrat4_2 [ -1 0 0 16 ] [ 0 0 -1 -32 ] 180 1 1 ( 304 -256 96 ) ( 304 -255 96 ) ( 303 -256 96 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1 ( 304 -256 352 ) ( 303 -256 352 ) ( 304 -255 352 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1 ( 288 176 80 ) ( 288 176 81 ) ( 287 176 80 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 0 -1 -32 ] 180 1 1 ( 304 -256 64 ) ( 304 -256 65 ) ( 304 -255 64 ) e1u1/ggrat4_2 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 } // brush 6 { ( 32 -80 112 ) ( 32 -79 112 ) ( 32 -80 113 ) e1u1/brwater [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 ( 32 -80 112 ) ( 32 -80 113 ) ( 33 -80 112 ) e1u1/brwater [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 ( 32 -80 112 ) ( 33 -80 112 ) ( 32 -79 112 ) e1u1/brwater [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 64 0 100 ( 112 32 192 ) ( 112 33 192 ) ( 113 32 192 ) e1u1/brwater [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 64 0 100 ( 112 32 128 ) ( 113 32 128 ) ( 112 32 129 ) e1u1/brwater [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 ( 112 32 128 ) ( 112 32 129 ) ( 112 33 128 ) e1u1/brwater [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 } // brush 7 { ( 32 16 112 ) ( 32 17 112 ) ( 32 16 113 ) e1u1/brwater [ 0 -1 0 -32 ] [ 0 0 -1 0 ] 0 1 1 4 0 100 ( 32 64 112 ) ( 32 64 113 ) ( 33 64 112 ) e1u1/brwater [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 4 0 100 ( 32 16 112 ) ( 33 16 112 ) ( 32 17 112 ) e1u1/brwater [ -1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 4 0 100 ( 112 128 192 ) ( 112 129 192 ) ( 113 128 192 ) e1u1/brwater [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 4 0 100 ( 112 128 128 ) ( 113 128 128 ) ( 112 128 129 ) e1u1/brwater [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 4 0 100 ( 112 128 128 ) ( 112 128 129 ) ( 112 129 128 ) e1u1/brwater [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 4 0 100 } // brush 8 { ( 192 16 112 ) ( 192 17 112 ) ( 192 16 113 ) e2u2/wndow1_1 [ 0 -1 0 -32 ] [ 0 0 -1 0 ] 0 1 1 2 16 100 ( 144 64 112 ) ( 144 64 113 ) ( 145 64 112 ) e2u2/wndow1_1 [ 1 0 0 -48 ] [ 0 0 -1 0 ] 0 1 1 2 16 100 ( 144 16 112 ) ( 145 16 112 ) ( 144 17 112 ) e2u2/wndow1_1 [ -1 0 0 48 ] [ 0 -1 0 -32 ] 0 1 1 2 16 100 ( 224 128 192 ) ( 224 129 192 ) ( 225 128 192 ) e2u2/wndow1_1 [ 1 0 0 -48 ] [ 0 -1 0 -32 ] 0 1 1 2 16 100 ( 224 128 128 ) ( 225 128 128 ) ( 224 128 129 ) e2u2/wndow1_1 [ -1 0 0 48 ] [ 0 0 -1 0 ] 0 1 1 2 16 100 ( 224 128 128 ) ( 224 128 129 ) ( 224 129 128 ) e2u2/wndow1_1 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 2 16 100 } } // entity 1 { "classname" "info_player_start" "origin" "-88 -112 120" } // entity 2 { "classname" "func_group" "_mirrorinside" "0" // brush 0 { ( 32 -272 112 ) ( 32 -271 112 ) ( 32 -272 113 ) e1u1/brwater [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 ( 32 -272 112 ) ( 32 -272 113 ) ( 33 -272 112 ) e1u1/brwater [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 ( 32 -272 112 ) ( 33 -272 112 ) ( 32 -271 112 ) e1u1/brwater [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 64 0 100 ( 112 -160 192 ) ( 112 -159 192 ) ( 113 -160 192 ) e1u1/brwater [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 64 0 100 ( 112 -160 128 ) ( 113 -160 128 ) ( 112 -160 129 ) e1u1/brwater [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 ( 112 -160 128 ) ( 112 -160 129 ) ( 112 -159 128 ) e1u1/brwater [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 64 0 100 } } // entity 3 { "classname" "func_detail_fence" "_mirrorinside" "1" // brush 0 { ( 32 -428 112 ) ( 32 -427 112 ) ( 32 -428 113 ) e1u1/alphamask [ 0 1.0000000000000002 0 28 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 1 33554432 0 ( 32 -380 112 ) ( 32 -380 113 ) ( 33 -380 112 ) e1u1/skip [ 1.0000000000000002 0 0 -16 ] [ 0 0 -1.0000000000000002 0 ] 0 1 1 1 128 0 ( 32 -428 112 ) ( 33 -428 112 ) ( 32 -427 112 ) e1u1/skip [ 1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -28 ] 0 1 1 1 128 0 ( 112 -316 192 ) ( 112 -315 192 ) ( 113 -316 192 ) e1u1/skip [ 1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 12 ] 0 1 1 1 128 0 ( 112 -316 128 ) ( 113 -316 128 ) ( 112 -316 129 ) e1u1/skip [ 1.0000000000000002 0 0 -16 ] [ 0 0 -1.0000000000000002 0 ] 0 1 1 1 128 0 ( 40 -316 128 ) ( 40 -316 129 ) ( 40 -315 128 ) e1u1/skip [ 0 -1.0000000000000002 0 -12 ] [ 0 0 -1.0000000000000002 0 ] 0 1 1 1 128 0 } }