// Game: Quake // Format: Valve // entity 0 { "classname" "worldspawn" "wad" "deprecated/free_wad.wad" "_tb_def" "builtin:Quake.fgd" "_litwater" "1" // brush 0 { ( -416 -128 32 ) ( -416 -127 32 ) ( -416 -128 33 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 ( -416 -208 32 ) ( -416 -208 33 ) ( -415 -208 32 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -416 -128 32 ) ( -415 -128 32 ) ( -416 -127 32 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 128 272 48 ) ( 128 273 48 ) ( 129 272 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 128 272 48 ) ( 129 272 48 ) ( 128 272 49 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 128 272 48 ) ( 128 272 49 ) ( 128 273 48 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 } // brush 1 { ( -416 -128 288 ) ( -416 -127 288 ) ( -416 -128 289 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 ( -416 -208 288 ) ( -416 -208 289 ) ( -415 -208 288 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -416 -128 288 ) ( -415 -128 288 ) ( -416 -127 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 128 272 304 ) ( 128 273 304 ) ( 129 272 304 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 128 272 304 ) ( 129 272 304 ) ( 128 272 305 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 128 272 304 ) ( 128 272 305 ) ( 128 273 304 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 } // brush 2 { ( -432 -128 272 ) ( -432 -127 272 ) ( -432 -128 273 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 ( -432 -208 272 ) ( -432 -208 273 ) ( -431 -208 272 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -432 -128 48 ) ( -431 -128 48 ) ( -432 -127 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 112 272 288 ) ( 112 273 288 ) ( 113 272 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 112 272 288 ) ( 113 272 288 ) ( 112 272 289 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -416 272 288 ) ( -416 272 289 ) ( -416 273 288 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 } // brush 3 { ( 128 -128 272 ) ( 128 -127 272 ) ( 128 -128 273 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 ( 128 -208 272 ) ( 128 -208 273 ) ( 129 -208 272 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 128 -128 48 ) ( 129 -128 48 ) ( 128 -127 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 672 272 288 ) ( 672 273 288 ) ( 673 272 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 672 272 288 ) ( 673 272 288 ) ( 672 272 289 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 144 272 288 ) ( 144 272 289 ) ( 144 273 288 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 } // brush 4 { ( -416 -144 272 ) ( -416 -143 272 ) ( -416 -144 273 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 ( 96 -224 272 ) ( 96 -224 273 ) ( 97 -224 272 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 96 -144 48 ) ( 97 -144 48 ) ( 96 -143 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 640 256 288 ) ( 640 257 288 ) ( 641 256 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 640 -208 288 ) ( 641 -208 288 ) ( 640 -208 289 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 128 256 288 ) ( 128 256 289 ) ( 128 257 288 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 } // brush 5 { ( -416 256 48 ) ( -416 257 48 ) ( -416 256 49 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 ( -432 256 48 ) ( -432 256 49 ) ( -431 256 48 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -432 256 48 ) ( -431 256 48 ) ( -432 257 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 128 272 288 ) ( 128 273 288 ) ( 129 272 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 128 272 64 ) ( 129 272 64 ) ( 128 272 65 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 128 272 64 ) ( 128 272 65 ) ( 128 273 64 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 } // brush 6 { ( -320 96 52 ) ( -320 97 52 ) ( -320 96 53 ) *lava_s2 [ 0 0 -1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 -32 ] 0 1 1 ( -320 96 52 ) ( -320 96 53 ) ( -319 96 52 ) *lava_s2 [ 1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 0 ] 0 1 1 ( -320 96 48 ) ( -319 96 48 ) ( -320 97 48 ) *lava_s2 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( -256 156 128 ) ( -256 157 128 ) ( -255 156 128 ) *lava_s2 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( -256 160 56 ) ( -255 160 56 ) ( -256 160 57 ) *lava_s2 [ 1.0000000000000002 0 0 0 ] [ 0 0 -1.0000000000000002 0 ] 0 1 1 ( -256 156 56 ) ( -256 156 57 ) ( -256 157 56 ) *lava_s2 [ 0 0 1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 -32 ] 0 1 1 } // brush 7 { ( -320 -28 128 ) ( -320 -27 128 ) ( -320 -28 129 ) bolt3 [ 0 0 -1.0000000000000002 60 ] [ 0 -1.0000000000000002 0 -28 ] 0 1 1 ( -320 -32 128 ) ( -320 -32 129 ) ( -319 -32 128 ) bolt3 [ 1.0000000000000002 0 0 60 ] [ 0 0 1.0000000000000002 0 ] 0 1 1 ( -320 -28 128 ) ( -319 -28 128 ) ( -320 -27 128 ) bolt3 [ 1 0 0 60 ] [ 0 -1 0 -28 ] 0 1 1 ( -256 32 132 ) ( -256 33 132 ) ( -255 32 132 ) bolt3 [ 1 0 0 60 ] [ 0 -1 0 -28 ] 0 1 1 ( -256 32 132 ) ( -255 32 132 ) ( -256 32 133 ) bolt3 [ 1.0000000000000002 0 0 60 ] [ 0 0 -1.0000000000000002 4 ] 0 1 1 ( 16 32 132 ) ( 16 32 133 ) ( 16 33 132 ) bolt3 [ 0 0 1.0000000000000002 -4 ] [ 0 -1.0000000000000002 0 -28 ] 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "-292 0 156" } // entity 2 { "classname" "light" "origin" "-284 124 212" "_color" "0 0 1" } // entity 3 { "classname" "light" "origin" "-156 124 212" "_color" "0 0 1" } // entity 4 { "classname" "light" "origin" "-28 124 212" "_color" "0 0 1" } // entity 5 { "classname" "light" "origin" "-28 124 84" "_color" "0 1 0" } // entity 6 { "classname" "func_group" "_splitturb" "0" // brush 0 { ( -192 96 52 ) ( -192 97 52 ) ( -192 96 53 ) *lava_s2 [ 0 -1 0 -32 ] [ 0 0 -1 4 ] 0 1 1 ( -192 96 52 ) ( -192 96 53 ) ( -191 96 52 ) *lava_s2 [ 1 0 0 0 ] [ 0 0 -1 4 ] 0 1 1 ( -192 96 48 ) ( -191 96 48 ) ( -192 97 48 ) *lava_s2 [ -1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( -128 156 128 ) ( -128 157 128 ) ( -127 156 128 ) *lava_s2 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( -128 160 56 ) ( -127 160 56 ) ( -128 160 57 ) *lava_s2 [ -1 0 0 0 ] [ 0 0 -1 4 ] 0 1 1 ( -128 156 56 ) ( -128 156 57 ) ( -128 157 56 ) *lava_s2 [ 0 1 0 32 ] [ 0 0 -1 4 ] 0 1 1 } } // entity 7 { "classname" "func_group" "_lightignore" "1" "_minlight" "100" // brush 0 { ( -64 96 52 ) ( -64 97 52 ) ( -64 96 53 ) *zwater1 [ 0 -1 0 -32 ] [ 0 0 -1 4 ] 0 1 1 ( -64 96 52 ) ( -64 96 53 ) ( -63 96 52 ) *zwater1 [ 1 0 0 0 ] [ 0 0 -1 4 ] 0 1 1 ( -64 96 48 ) ( -63 96 48 ) ( -64 97 48 ) *zwater1 [ -1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 0 156 128 ) ( 0 157 128 ) ( 1 156 128 ) *zwater1 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 ( 0 160 56 ) ( 1 160 56 ) ( 0 160 57 ) *zwater1 [ -1 0 0 0 ] [ 0 0 -1 4 ] 0 1 1 ( 0 156 56 ) ( 0 156 57 ) ( 0 157 56 ) *zwater1 [ 0 1 0 32 ] [ 0 0 -1 4 ] 0 1 1 } }