/* common/wadlib.h */ #ifndef __COMMON_WADLIB_H__ #define __COMMON_WADLIB_H__ /* wad reading */ #define CMP_NONE 0 #define CMP_LZSS 1 #define TYP_NONE 0 #define TYP_LABEL 1 #define TYP_LUMPY 64 /* 64 + grab command number */ typedef struct { char identification[4]; /* should be WAD2 or 2DAW */ int numlumps; int infotableofs; } wadinfo_t; typedef struct { int filepos; int disksize; int size; /* uncompressed */ char type; char compression; char pad1, pad2; char name[16]; /* must be null terminated */ } lumpinfo_t; extern lumpinfo_t *lumpinfo; /* location of each lump on disk */ extern int numlumps; extern wadinfo_t header; void W_OpenWad(char *filename); int W_CheckNumForName(char *name); int W_GetNumForName(char *name); int W_LumpLength(int lump); void W_ReadLumpNum(int lump, void *dest); void *W_LoadLumpNum(int lump); void *W_LoadLumpName(char *name); void CleanupName(char *in, char *out); /* wad creation */ void NewWad(char *pathname, qboolean bigendien); void AddLump(char *name, void *buffer, int length, int type, int compress); void WriteWad(void); #endif /* __COMMON_WADLIB_H__ */