#include "gtest/gtest.h" #include #include #include // for std::sort #include #include #include using namespace std; TEST(mathlib, MakeCDF) { std::vector pdfUnnormzlied{25, 50, 25}; std::vector cdf = MakeCDF(pdfUnnormzlied); ASSERT_EQ(3u, cdf.size()); ASSERT_FLOAT_EQ(0.25, cdf.at(0)); ASSERT_FLOAT_EQ(0.75, cdf.at(1)); ASSERT_FLOAT_EQ(1.0, cdf.at(2)); // TODO: return pdf ASSERT_EQ(0, SampleCDF(cdf, 0)); ASSERT_EQ(0, SampleCDF(cdf, 0.1)); ASSERT_EQ(0, SampleCDF(cdf, 0.25)); ASSERT_EQ(1, SampleCDF(cdf, 0.26)); ASSERT_EQ(1, SampleCDF(cdf, 0.75)); ASSERT_EQ(2, SampleCDF(cdf, 0.76)); ASSERT_EQ(2, SampleCDF(cdf, 1)); } static void checkBox(const vector &edges, const vector &poly) { EXPECT_TRUE(GLM_EdgePlanes_PointInside(edges, qvec3f(0, 0, 0))); EXPECT_TRUE(GLM_EdgePlanes_PointInside(edges, qvec3f(64, 0, 0))); EXPECT_TRUE(GLM_EdgePlanes_PointInside(edges, qvec3f(32, 32, 0))); EXPECT_TRUE(GLM_EdgePlanes_PointInside(edges, qvec3f(32, 32, 32))); // off plane EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(-0.1, 0, 0))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(64.1, 0, 0))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(0, -0.1, 0))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(0, 64.1, 0))); } TEST(mathlib, EdgePlanesOfNonConvexPoly) { // hourglass, non-convex const vector poly{{0, 0, 0}, {64, 64, 0}, {0, 64, 0}, {64, 0, 0}}; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); // EXPECT_EQ(vector(), edges); } TEST(mathlib, SlightlyConcavePoly) { const vector poly{qvec3f(225.846161, -1744, 1774), qvec3f(248, -1744, 1798), qvec3f(248, -1763.82605, 1799.65222), qvec3f(248, -1764, 1799.66663), qvec3f(248, -1892, 1810.33337), qvec3f(248, -1893.21741, 1810.43481), qvec3f(248, -1921.59998, 1812.80005), qvec3f(248, -1924, 1813), qvec3f(80, -1924, 1631), qvec3f(80, -1744, 1616)}; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); ASSERT_FALSE(edges.empty()); EXPECT_TRUE(GLM_EdgePlanes_PointInside(edges, qvec3f(152.636963, -1814, 1702))); } TEST(mathlib, PointInPolygon) { // clockwise const vector poly{{0, 0, 0}, {0, 64, 0}, {64, 64, 0}, {64, 0, 0}}; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); checkBox(edges, poly); } TEST(mathlib, PointInPolygon_DegenerateEdgeHandling) { // clockwise const vector poly{{0, 0, 0}, {0, 64, 0}, {0, 64, 0}, // repeat of last point {64, 64, 0}, {64, 0, 0}}; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); checkBox(edges, poly); } TEST(mathlib, PointInPolygon_DegenerateFaceHandling1) { const vector poly{}; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(0, 0, 0))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(10, 10, 10))); } TEST(mathlib, PointInPolygon_DegenerateFaceHandling2) { const vector poly{ {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, }; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(0, 0, 0))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(10, 10, 10))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(-10, -10, -10))); } TEST(mathlib, PointInPolygon_DegenerateFaceHandling3) { const vector poly{ {0, 0, 0}, {10, 10, 10}, {20, 20, 20}, }; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(0, 0, 0))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(10, 10, 10))); EXPECT_FALSE(GLM_EdgePlanes_PointInside(edges, qvec3f(-10, -10, -10))); } TEST(mathlib, PointInPolygon_ColinearPointHandling) { // clockwise const vector poly{{0, 0, 0}, {0, 32, 0}, // colinear {0, 64, 0}, {64, 64, 0}, {64, 0, 0}}; const auto edges = GLM_MakeInwardFacingEdgePlanes(poly); checkBox(edges, poly); } TEST(mathlib, ClosestPointOnLineSegment_Degenerate) { EXPECT_EQ(qvec3f(0, 0, 0), ClosestPointOnLineSegment(qvec3f(0, 0, 0), qvec3f(0, 0, 0), qvec3f(10, 10, 10))); } TEST(mathlib, ClosestPointOnPolyBoundary) { // clockwise const vector poly{ {0, 0, 0}, // edge 0 start, edge 3 end {0, 64, 0}, // edge 1 start, edge 0 end {64, 64, 0}, // edge 2 start, edge 1 end {64, 0, 0} // edge 3 start, edge 2 end }; EXPECT_EQ(make_pair(0, qvec3f(0, 0, 0)), GLM_ClosestPointOnPolyBoundary(poly, qvec3f(0, 0, 0))); // Either edge 1 or 2 contain the point qvec3f(64,64,0), but we expect the first edge to be returned EXPECT_EQ(make_pair(1, qvec3f(64, 64, 0)), GLM_ClosestPointOnPolyBoundary(poly, qvec3f(100, 100, 100))); EXPECT_EQ(make_pair(2, qvec3f(64, 32, 0)), GLM_ClosestPointOnPolyBoundary(poly, qvec3f(100, 32, 0))); EXPECT_EQ(make_pair(0, qvec3f(0, 0, 0)), GLM_ClosestPointOnPolyBoundary(poly, qvec3f(-1, -1, 0))); } TEST(mathlib, PolygonCentroid_empty) { const std::initializer_list empty{}; const qvec3f res = qv::PolyCentroid(empty.begin(), empty.end()); for (int i = 0; i < 3; i++) { EXPECT_TRUE(std::isnan(res[i])); } } TEST(mathlib, PolygonCentroid_point) { const std::initializer_list point{ { 1, 1, 1 } }; EXPECT_EQ(*point.begin(), qv::PolyCentroid(point.begin(), point.end())); } TEST(mathlib, PolygonCentroid_line) { const std::initializer_list line{ { 0, 0, 0 }, { 2, 2, 2 } }; EXPECT_EQ(qvec3d(1, 1, 1), qv::PolyCentroid(line.begin(), line.end())); } TEST(mathlib, PolygonCentroid) { // poor test.. but at least checks that the colinear point is treated correctly const std::initializer_list poly{{0, 0, 0}, {0, 32, 0}, // colinear {0, 64, 0}, {64, 64, 0}, {64, 0, 0}}; EXPECT_EQ(qvec3f(32, 32, 0), qv::PolyCentroid(poly.begin(), poly.end())); } TEST(mathlib, PolygonArea) { // poor test.. but at least checks that the colinear point is treated correctly const std::initializer_list poly{{0, 0, 0}, {0, 32, 0}, // colinear {0, 64, 0}, {64, 64, 0}, {64, 0, 0}}; EXPECT_EQ(64.0f * 64.0f, qv::PolyArea(poly.begin(), poly.end())); // 0, 1, or 2 vertices return 0 area EXPECT_EQ(0.0f, qv::PolyArea(poly.begin(), poly.begin())); EXPECT_EQ(0.0f, qv::PolyArea(poly.begin(), poly.begin() + 1)); EXPECT_EQ(0.0f, qv::PolyArea(poly.begin(), poly.begin() + 2)); } TEST(mathlib, BarycentricFromPoint) { // clockwise const std::array tri { qvec3f{0, 0, 0}, {0, 64, 0}, {64, 0, 0}}; EXPECT_EQ(qvec3f(1, 0, 0), qv::Barycentric_FromPoint(tri[0], tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(0, 1, 0), qv::Barycentric_FromPoint(tri[1], tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(0, 0, 1), qv::Barycentric_FromPoint(tri[2], tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(0.5, 0.5, 0.0), qv::Barycentric_FromPoint({ 0, 32, 0 }, tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(0.0, 0.5, 0.5), qv::Barycentric_FromPoint({ 32, 32, 0 }, tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(0.5, 0.0, 0.5), qv::Barycentric_FromPoint({ 32, 0, 0 }, tri[0], tri[1], tri[2])); } TEST(mathlib, BarycentricToPoint) { // clockwise const std::array tri { qvec3f{0, 0, 0}, {0, 64, 0}, {64, 0, 0}}; EXPECT_EQ(tri[0], qv::Barycentric_ToPoint({ 1, 0, 0 }, tri[0], tri[1], tri[2])); EXPECT_EQ(tri[1], qv::Barycentric_ToPoint({ 0, 1, 0 }, tri[0], tri[1], tri[2])); EXPECT_EQ(tri[2], qv::Barycentric_ToPoint({ 0, 0, 1 }, tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(0, 32, 0), qv::Barycentric_ToPoint({ 0.5, 0.5, 0.0 }, tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(32, 32, 0), qv::Barycentric_ToPoint({ 0.0, 0.5, 0.5 }, tri[0], tri[1], tri[2])); EXPECT_EQ(qvec3f(32, 0, 0), qv::Barycentric_ToPoint({ 0.5, 0.0, 0.5 }, tri[0], tri[1], tri[2])); } TEST(mathlib, BarycentricRandom) { // clockwise const std::array tri { qvec3f{0, 0, 0}, {0, 64, 0}, {64, 0, 0}}; const auto triAsVec = vector{tri.begin(), tri.end()}; const auto edges = GLM_MakeInwardFacingEdgePlanes(triAsVec); const auto plane = GLM_PolyPlane(triAsVec); for (int i = 0; i < 100; i++) { const float r0 = Random(); const float r1 = Random(); ASSERT_GE(r0, 0); ASSERT_GE(r1, 0); ASSERT_LE(r0, 1); ASSERT_LE(r1, 1); const auto bary = qv::Barycentric_Random(r0, r1); EXPECT_FLOAT_EQ(1.0f, bary[0] + bary[1] + bary[2]); const qvec3f point = qv::Barycentric_ToPoint(bary, tri[0], tri[1], tri[2]); EXPECT_TRUE(GLM_EdgePlanes_PointInside(edges, point)); EXPECT_FLOAT_EQ(0.0f, GLM_DistAbovePlane(plane, point)); } } TEST(mathlib, RotateFromUpToSurfaceNormal) { std::mt19937 engine(0); std::uniform_real_distribution dis(-4096, 4096); for (int i = 0; i < 100; i++) { const qvec3f randvec = qv::normalize(qvec3f(dis(engine), dis(engine), dis(engine))); const qmat3x3f m = RotateFromUpToSurfaceNormal(randvec); const qvec3f roundtrip = m * qvec3f(0, 0, 1); ASSERT_TRUE(qv::epsilonEqual(randvec, roundtrip, 0.01f)); } } TEST(mathlib, MakePlane) { EXPECT_EQ(qvec4f(0, 0, 1, 10), GLM_MakePlane(qvec3f(0, 0, 1), qvec3f(0, 0, 10))); EXPECT_EQ(qvec4f(0, 0, 1, 10), GLM_MakePlane(qvec3f(0, 0, 1), qvec3f(100, 100, 10))); } TEST(mathlib, DistAbovePlane) { qvec4f plane(0, 0, 1, 10); qvec3f point(100, 100, 100); EXPECT_FLOAT_EQ(90, GLM_DistAbovePlane(plane, point)); } TEST(mathlib, InterpolateNormalsDegenerate) { EXPECT_FALSE(GLM_InterpolateNormal({}, std::vector{}, qvec3f(0, 0, 0)).first); EXPECT_FALSE(GLM_InterpolateNormal({qvec3f(0, 0, 0)}, {qvec3f(0, 0, 1)}, qvec3f(0, 0, 0)).first); EXPECT_FALSE( GLM_InterpolateNormal({qvec3f(0, 0, 0), qvec3f(10, 0, 0)}, {qvec3f(0, 0, 1), qvec3f(0, 0, 1)}, qvec3f(0, 0, 0)) .first); } TEST(mathlib, InterpolateNormals) { // This test relies on the way GLM_InterpolateNormal is implemented // o--o--o // | / / | // |// | // o-----o const vector poly{{0, 0, 0}, {0, 64, 0}, {32, 64, 0}, // colinear {64, 64, 0}, {64, 0, 0}}; const vector normals{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}, // colinear {0, 0, 0}, {-1, 0, 0}}; // First try all the known points for (int i = 0; i < poly.size(); i++) { const auto res = GLM_InterpolateNormal(poly, normals, poly.at(i)); EXPECT_EQ(true, res.first); EXPECT_TRUE(qv::epsilonEqual(normals.at(i), res.second, static_cast(POINT_EQUAL_EPSILON))); } { const qvec3f firstTriCentroid = (poly[0] + poly[1] + poly[2]) / 3.0f; const auto res = GLM_InterpolateNormal(poly, normals, firstTriCentroid); EXPECT_EQ(true, res.first); EXPECT_TRUE(qv::epsilonEqual(qvec3f(1 / 3.0f), res.second, static_cast(POINT_EQUAL_EPSILON))); } // Outside poly EXPECT_FALSE(GLM_InterpolateNormal(poly, normals, qvec3f(-0.1, 0, 0)).first); } static bool polysEqual(const vector &p1, const vector &p2) { if (p1.size() != p2.size()) return false; for (int i = 0; i < p1.size(); i++) { if (!qv::epsilonEqual(p1[i], p2[i], static_cast(POINT_EQUAL_EPSILON))) return false; } return true; } TEST(mathlib, ClipPoly1) { const vector poly{{0, 0, 0}, {0, 64, 0}, {64, 64, 0}, {64, 0, 0}}; const vector frontRes{{0, 0, 0}, {0, 64, 0}, {32, 64, 0}, {32, 0, 0}}; const vector backRes{{32, 64, 0}, {64, 64, 0}, {64, 0, 0}, {32, 0, 0}}; auto clipRes = GLM_ClipPoly(poly, qvec4f(-1, 0, 0, -32)); EXPECT_TRUE(polysEqual(frontRes, clipRes.first)); EXPECT_TRUE(polysEqual(backRes, clipRes.second)); } TEST(mathlib, ShrinkPoly1) { const vector poly{{0, 0, 0}, {0, 64, 0}, {64, 64, 0}, {64, 0, 0}}; const vector shrunkPoly{{1, 1, 0}, {1, 63, 0}, {63, 63, 0}, {63, 1, 0}}; const auto actualShrunk = GLM_ShrinkPoly(poly, 1.0f); EXPECT_TRUE(polysEqual(shrunkPoly, actualShrunk)); } TEST(mathlib, ShrinkPoly2) { const vector poly{{0, 0, 0}, {64, 64, 0}, {64, 0, 0}}; const vector shrunkPoly{ {1.0f + sqrtf(2.0f), 1.0f, 0.0f}, {63.0f, 63.0f - sqrtf(2.0f), 0.0f}, {63, 1, 0}, }; const auto actualShrunk = GLM_ShrinkPoly(poly, 1.0f); EXPECT_TRUE(polysEqual(shrunkPoly, actualShrunk)); } TEST(mathlib, SignedDegreesBetweenUnitVectors) { const qvec3f up{0, 0, 1}; const qvec3f fwd{0, 1, 0}; const qvec3f right{1, 0, 0}; EXPECT_FLOAT_EQ(-90, SignedDegreesBetweenUnitVectors(right, fwd, up)); EXPECT_FLOAT_EQ(90, SignedDegreesBetweenUnitVectors(fwd, right, up)); EXPECT_FLOAT_EQ(0, SignedDegreesBetweenUnitVectors(right, right, up)); } TEST(mathlib, ConcavityTest_concave) { const qvec3f face1center{0, 0, 10}; const qvec3f face2center{10, 0, 200}; const qvec3f face1normal{0, 0, 1}; const qvec3f face2normal{-1, 0, 0}; EXPECT_EQ(concavity_t::Concave, FacePairConcavity(face1center, face1normal, face2center, face2normal)); } TEST(mathlib, ConcavityTest_concave2) { const qvec3f face1center{0, 0, 10}; const qvec3f face2center{-10, 0, 200}; const qvec3f face1normal{0, 0, 1}; const qvec3f face2normal{1, 0, 0}; EXPECT_EQ(concavity_t::Concave, FacePairConcavity(face1center, face1normal, face2center, face2normal)); } TEST(mathlib, ConcavityTest_convex) { const qvec3f face1center{0, 0, 10}; const qvec3f face2center{10, 0, 5}; const qvec3f face1normal{0, 0, 1}; const qvec3f face2normal{1, 0, 0}; EXPECT_EQ(concavity_t::Convex, FacePairConcavity(face1center, face1normal, face2center, face2normal)); } TEST(mathlib, ConcavityTest_convex2) { const qvec3f face1center{0, 0, 10}; const qvec3f face2center{-10, 0, 5}; const qvec3f face1normal{0, 0, 1}; const qvec3f face2normal{-1, 0, 0}; EXPECT_EQ(concavity_t::Convex, FacePairConcavity(face1center, face1normal, face2center, face2normal)); } TEST(mathlib, ConcavityTest_coplanar) { const qvec3f face1center{0, 0, 10}; const qvec3f face2center{100, 100, 10}; const qvec3f face1normal{0, 0, 1}; const qvec3f face2normal{0, 0, 1}; EXPECT_EQ(concavity_t::Coplanar, FacePairConcavity(face1center, face1normal, face2center, face2normal)); } static const float MANGLE_EPSILON = 0.1f; TEST(light, vec_from_mangle) { EXPECT_TRUE(qv::epsilonEqual(qvec3f(1, 0, 0), vec_from_mangle(qvec3f(0, 0, 0)), MANGLE_EPSILON)); EXPECT_TRUE(qv::epsilonEqual(qvec3f(-1, 0, 0), vec_from_mangle(qvec3f(180, 0, 0)), MANGLE_EPSILON)); EXPECT_TRUE(qv::epsilonEqual(qvec3f(0, 0, 1), vec_from_mangle(qvec3f(0, 90, 0)), MANGLE_EPSILON)); EXPECT_TRUE(qv::epsilonEqual(qvec3f(0, 0, -1), vec_from_mangle(qvec3f(0, -90, 0)), MANGLE_EPSILON)); } TEST(light, mangle_from_vec) { EXPECT_TRUE(qv::epsilonEqual(qvec3f(0, 0, 0), mangle_from_vec(qvec3f(1, 0, 0)), MANGLE_EPSILON)); EXPECT_TRUE(qv::epsilonEqual(qvec3f(180, 0, 0), mangle_from_vec(qvec3f(-1, 0, 0)), MANGLE_EPSILON)); EXPECT_TRUE(qv::epsilonEqual(qvec3f(0, 90, 0), mangle_from_vec(qvec3f(0, 0, 1)), MANGLE_EPSILON)); EXPECT_TRUE(qv::epsilonEqual(qvec3f(0, -90, 0), mangle_from_vec(qvec3f(0, 0, -1)), MANGLE_EPSILON)); for (int yaw = -179; yaw <= 179; yaw++) { for (int pitch = -89; pitch <= 89; pitch++) { const qvec3f origMangle = qvec3f(yaw, pitch, 0); const qvec3f vec = vec_from_mangle(origMangle); const qvec3f roundtrip = mangle_from_vec(vec); EXPECT_TRUE(qv::epsilonEqual(origMangle, roundtrip, MANGLE_EPSILON)); } } } TEST(mathlib, bilinearInterpolate) { const qvec4f v1(0, 1, 2, 3); const qvec4f v2(4, 5, 6, 7); const qvec4f v3(1, 1, 1, 1); const qvec4f v4(2, 2, 2, 2); EXPECT_EQ(v1, bilinearInterpolate(v1, v2, v3, v4, 0.0f, 0.0f)); EXPECT_EQ(v2, bilinearInterpolate(v1, v2, v3, v4, 1.0f, 0.0f)); EXPECT_EQ(v3, bilinearInterpolate(v1, v2, v3, v4, 0.0f, 1.0f)); EXPECT_EQ(v4, bilinearInterpolate(v1, v2, v3, v4, 1.0f, 1.0f)); EXPECT_EQ(qvec4f(1.5, 1.5, 1.5, 1.5), bilinearInterpolate(v1, v2, v3, v4, 0.5f, 1.0f)); EXPECT_EQ(qvec4f(2, 3, 4, 5), bilinearInterpolate(v1, v2, v3, v4, 0.5f, 0.0f)); EXPECT_EQ(qvec4f(1.75, 2.25, 2.75, 3.25), bilinearInterpolate(v1, v2, v3, v4, 0.5f, 0.5f)); } TEST(mathlib, bilinearWeightsAndCoords) { const auto res = bilinearWeightsAndCoords(qvec2f(0.5, 0.25), qvec2i(2, 2)); qvec2f sum{}; for (int i = 0; i < 4; i++) { const float weight = res[i].second; const qvec2i intPos = res[i].first; sum += qvec2f(intPos) * weight; } EXPECT_EQ(qvec2f(0.5, 0.25), sum); } TEST(mathlib, bilinearWeightsAndCoords2) { const auto res = bilinearWeightsAndCoords(qvec2f(1.5, 0.5), qvec2i(2, 2)); qvec2f sum{}; for (int i = 0; i < 4; i++) { const float weight = res[i].second; const qvec2i intPos = res[i].first; sum += qvec2f(intPos) * weight; } EXPECT_EQ(qvec2f(1.0, 0.5), sum); } TEST(mathlib, pointsAlongLine) { const auto res = PointsAlongLine(qvec3f(1, 0, 0), qvec3f(3.5, 0, 0), 1.5f); ASSERT_EQ(2, res.size()); ASSERT_TRUE(qv::epsilonEqual(qvec3f(1, 0, 0), res[0], static_cast(POINT_EQUAL_EPSILON))); ASSERT_TRUE(qv::epsilonEqual(qvec3f(2.5, 0, 0), res[1], static_cast(POINT_EQUAL_EPSILON))); } // FIXME: this is failing #if 0 TEST(mathlib, RandomPointInPoly) { const vector poly { { 0,0,0 }, { 0,32,0 }, // colinear point { 0,64,0 }, { 64,64,0 }, { 64,0,0 } }; const auto edgeplanes = GLM_MakeInwardFacingEdgePlanes(poly); qvec3f min(FLT_MAX); qvec3f max(-FLT_MAX); qvec3f avg{}; const auto randomstate = GLM_PolyRandomPoint_Setup(poly); const int N=100; for (int i=0; i dis(-4096, 4096); qmat2x2f randMat; for (int i = 0; i < 2; i++) for (int j = 0; j < 2; j++) randMat.at(i, j) = dis(engine); qmat2x2f randInv = qv::inverse(randMat); ASSERT_FALSE(std::isnan(randInv.at(0, 0))); qmat2x2f prod = randMat * randInv; for (int i = 0; i < 2; i++) { for (int j = 0; j < 2; j++) { float exp = (i == j) ? 1.0f : 0.0f; ASSERT_TRUE(fabs(exp - prod.at(i, j)) < 0.001); } } // check non-invertible gives nan qmat2x2f nanMat = qv::inverse(qmat2x2f(0)); ASSERT_TRUE(std::isnan(nanMat.at(0, 0))); } TEST(qvec, matrix4x4inv) { std::mt19937 engine(0); std::uniform_real_distribution dis(-4096, 4096); qmat4x4f randMat; for (int i = 0; i < 4; i++) for (int j = 0; j < 4; j++) randMat.at(i, j) = dis(engine); qmat4x4f randInv = qv::inverse(randMat); ASSERT_FALSE(std::isnan(randInv.at(0, 0))); qmat4x4f prod = randMat * randInv; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { float exp = (i == j) ? 1.0f : 0.0f; ASSERT_TRUE(fabs(exp - prod.at(i, j)) < 0.001); } } // check non-invertible gives nan qmat4x4f nanMat = qv::inverse(qmat4x4f(0)); ASSERT_TRUE(std::isnan(nanMat.at(0, 0))); } TEST(trace, clamp_texcoord_small) { // positive EXPECT_EQ(0, clamp_texcoord(0.0f, 2)); EXPECT_EQ(0, clamp_texcoord(0.5f, 2)); EXPECT_EQ(1, clamp_texcoord(1.0f, 2)); EXPECT_EQ(1, clamp_texcoord(1.5f, 2)); EXPECT_EQ(0, clamp_texcoord(2.0f, 2)); EXPECT_EQ(0, clamp_texcoord(2.5f, 2)); // negative EXPECT_EQ(1, clamp_texcoord(-0.5f, 2)); EXPECT_EQ(1, clamp_texcoord(-1.0f, 2)); EXPECT_EQ(0, clamp_texcoord(-1.5f, 2)); EXPECT_EQ(0, clamp_texcoord(-2.0f, 2)); EXPECT_EQ(1, clamp_texcoord(-2.5f, 2)); } TEST(trace, clamp_texcoord) { // positive EXPECT_EQ(0, clamp_texcoord(0.0f, 128)); EXPECT_EQ(64, clamp_texcoord(64.0f, 128)); EXPECT_EQ(64, clamp_texcoord(64.5f, 128)); EXPECT_EQ(127, clamp_texcoord(127.0f, 128)); EXPECT_EQ(0, clamp_texcoord(128.0f, 128)); EXPECT_EQ(1, clamp_texcoord(129.0f, 128)); // negative EXPECT_EQ(127, clamp_texcoord(-0.5f, 128)); EXPECT_EQ(127, clamp_texcoord(-1.0f, 128)); EXPECT_EQ(1, clamp_texcoord(-127.0f, 128)); EXPECT_EQ(0, clamp_texcoord(-127.5f, 128)); EXPECT_EQ(0, clamp_texcoord(-128.0f, 128)); EXPECT_EQ(127, clamp_texcoord(-129.0f, 128)); }