ericw-tools/testmaps/q1_detail_wall.map

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// Game: Quake
// Format: Valve
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"wad" "deprecated/free_wad.wad;deprecated/fence.wad;deprecated/origin.wad;deprecated/hintskip.wad"
"_wateralpha" "0.5"
"_tb_def" "builtin:Quoth2.fgd"
// brush 0
{
( -160 -256 96 ) ( -160 -255 96 ) ( -160 -256 97 ) orangestuff8 [ 0 -1 0 0 ] [ 0 0 -1 16 ] 0 1 1
( -160 -432 96 ) ( -160 -432 97 ) ( -159 -432 96 ) orangestuff8 [ 1 0 0 0 ] [ 0 0 -1 16 ] 0 1 1
( -160 -256 96 ) ( -159 -256 96 ) ( -160 -255 96 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -80 64 112 ) ( -80 65 112 ) ( -79 64 112 ) orangestuff8 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -80 176 112 ) ( -79 176 112 ) ( -80 176 113 ) orangestuff8 [ -1 0 0 0 ] [ 0 0 -1 16 ] 0 1 1
( 288 64 112 ) ( 288 64 113 ) ( 288 65 112 ) orangestuff8 [ 0 1 0 0 ] [ 0 0 -1 16 ] 0 1 1
}
// brush 1
{
( -176 -256 80 ) ( -176 -255 80 ) ( -176 -256 81 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 0 1 1
( -176 -432 80 ) ( -176 -432 81 ) ( -175 -432 80 ) tsl_wall1 [ 1 0 0 0 ] [ 0 0 -1 -16 ] 0 1 1
( -176 -256 112 ) ( -175 -256 112 ) ( -176 -255 112 ) tsl_wall1 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -160 192 368 ) ( -160 193 368 ) ( -159 192 368 ) tsl_wall1 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -160 176 96 ) ( -159 176 96 ) ( -160 176 97 ) tsl_wall1 [ 1 0 0 0 ] [ 0 0 -1 -16 ] 0 1 1
( -160 192 96 ) ( -160 192 97 ) ( -160 193 96 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 0 1 1
}
// brush 2
{
( -160 176 104 ) ( -160 177 104 ) ( -160 176 105 ) tsl_wall1 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 -16 ] 0 1 1
( -160 176 104 ) ( -160 176 105 ) ( -159 176 104 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -16 ] 0 1 1
( -160 176 112 ) ( -159 176 112 ) ( -160 177 112 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 1 1
( 288 192 368 ) ( 288 193 368 ) ( 289 192 368 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 1 1
( 288 192 112 ) ( 289 192 112 ) ( 288 192 113 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -16 ] 0 1 1
( 288 192 112 ) ( 288 192 113 ) ( 288 193 112 ) tsl_wall1 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 -16 ] 0 1 1
}
// brush 3
{
( -160 -448 104 ) ( -160 -447 104 ) ( -160 -448 105 ) tsl_wall1 [ 0 1.0000000000000002 0 80 ] [ 0 0 -1.0000000000000002 -16 ] 0 1 1
( -160 -448 104 ) ( -160 -448 105 ) ( -159 -448 104 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -16 ] 0 1 1
( -160 -448 112 ) ( -159 -448 112 ) ( -160 -447 112 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 72 ] 0 1 1
( 288 -432 368 ) ( 288 -431 368 ) ( 289 -432 368 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -64 ] 0 1 1
( 288 -432 112 ) ( 289 -432 112 ) ( 288 -432 113 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -16 ] 0 1 1
( 288 -432 112 ) ( 288 -432 113 ) ( 288 -431 112 ) tsl_wall1 [ 0 -1.0000000000000002 0 -112 ] [ 0 0 -1.0000000000000002 -16 ] 0 1 1
}
// brush 4
{
( 288 192 96 ) ( 288 193 96 ) ( 288 192 97 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 0 1 1
( 304 -432 80 ) ( 303 -432 80 ) ( 304 -432 81 ) tsl_wall1 [ -1 0 0 16 ] [ 0 0 -1 -16 ] 180 1 1
( 304 -256 112 ) ( 304 -255 112 ) ( 303 -256 112 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 304 -256 368 ) ( 303 -256 368 ) ( 304 -255 368 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 304 176 80 ) ( 304 176 81 ) ( 303 176 80 ) tsl_wall1 [ -1 0 0 16 ] [ 0 0 -1 -16 ] 180 1 1
( 304 -256 80 ) ( 304 -256 81 ) ( 304 -255 80 ) tsl_wall1 [ 0 -1 0 0 ] [ 0 0 -1 -16 ] 0 1 1
}
// brush 5
{
( -160 -256 240 ) ( -160 -255 240 ) ( -160 -256 241 ) orangestuff8 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( -160 -432 240 ) ( -160 -432 241 ) ( -159 -432 240 ) orangestuff8 [ 1 0 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( -160 -256 240 ) ( -159 -256 240 ) ( -160 -255 240 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -80 64 256 ) ( -80 65 256 ) ( -79 64 256 ) orangestuff8 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -80 176 256 ) ( -79 176 256 ) ( -80 176 257 ) orangestuff8 [ -1 0 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( 288 64 256 ) ( 288 64 257 ) ( 288 65 256 ) orangestuff8 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
}
}
// entity 1
{
"classname" "func_detail_wall"
// brush 0
{
( -160 -168 184 ) ( -160 -184 184 ) ( -160 -184 112 ) tsl_tower1 [ 0 -1 0 56 ] [ 0 0 -1 -40 ] 0 1 1
( -144 -184 184 ) ( -136 -184 112 ) ( -160 -184 112 ) tsl_tower1 [ 1 0 0 96 ] [ 0 0 -1 -40 ] 0 1 1
( -136 -184 112 ) ( -136 -168 112 ) ( -160 -168 112 ) tsl_tower1 [ -1 0 0 -96 ] [ 0 -1 0 56 ] 0 1 1
( -160 -168 184 ) ( -144 -168 184 ) ( -144 -184 184 ) tsl_tower1 [ 1 0 0 96 ] [ 0 -1 0 56 ] 0 1 1
( -160 -160 112 ) ( -136 -160 112 ) ( -144 -160 184 ) tsl_tower1 [ -1 0 0 -96 ] [ 0 0 -1 -40 ] 0 1 1
( -144 -168 184 ) ( -136 -168 112 ) ( -136 -184 112 ) tsl_tower1 [ 0 1 0 -56 ] [ 0 0 -1 -40 ] 0 1 1
}
}
// entity 2
{
"classname" "func_detail_wall"
// brush 0
{
( -160 -136 184 ) ( -160 -152 184 ) ( -160 -152 112 ) tsl_tower1 [ 0 -1 0 88 ] [ 0 0 -1 -40 ] 0 1 1
( -144 -152 184 ) ( -136 -152 112 ) ( -160 -152 112 ) tsl_tower1 [ 1 0 0 96 ] [ 0 0 -1 -40 ] 0 1 1
( -136 -152 112 ) ( -136 -136 112 ) ( -160 -136 112 ) tsl_tower1 [ -1 0 0 -96 ] [ 0 -1 0 88 ] 0 1 1
( -160 -136 184 ) ( -144 -136 184 ) ( -144 -152 184 ) tsl_tower1 [ 1 0 0 96 ] [ 0 -1 0 88 ] 0 1 1
( -160 -128 112 ) ( -136 -128 112 ) ( -144 -128 184 ) tsl_tower1 [ -1 0 0 -96 ] [ 0 0 -1 -40 ] 0 1 1
( -144 -136 184 ) ( -136 -136 112 ) ( -136 -152 112 ) tsl_tower1 [ 0 1 0 -88 ] [ 0 0 -1 -40 ] 0 1 1
}
}
// entity 3
{
"classname" "info_player_start"
"origin" "-48 -160 136"
"angle" "180"
}
// entity 4
{
"classname" "ambient_comp_hum"
"origin" "-160 -140 120"
}