ericw-tools/include/qbsp/wad.hh

103 lines
2.6 KiB
C++

/*
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1997 Greg Lewis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifndef WAD_H
#define WAD_H
#include <unordered_map>
#include <vector>
#include <list>
// Texture data stored for quick searching
struct texture_t {
char name[16];
int width, height;
};
// WAD Format
struct wadinfo_t {
char identification[4]; // should be WAD2
int numlumps;
int infotableofs;
};
struct lumpinfo_t {
int filepos;
int disksize;
int size; // uncompressed
char type;
char compression;
char pad1, pad2;
char name[16]; // must be null terminated
};
struct case_insensitive_hash {
std::size_t operator()(const std::string &s) const noexcept {
std::size_t hash = 0x811c9dc5;
constexpr std::size_t prime = 0x1000193;
for (auto &c : s) {
hash ^= tolower(c);
hash *= prime;
}
return hash;
}
};
struct case_insensitive_equal {
bool operator()(const std::string &l, const std::string &r) const noexcept {
return Q_strcasecmp(l.c_str(), r.c_str()) == 0;
}
};
struct wad_t {
wadinfo_t header;
int version;
std::unordered_map<std::string, lumpinfo_t, case_insensitive_hash, case_insensitive_equal> lumps;
std::unordered_map<std::string, texture_t, case_insensitive_hash, case_insensitive_equal> textures;
FILE *file;
~wad_t() {
if (file) {
fclose(file);
}
}
};
// Q1 miptex format
#define MIPLEVELS 4
struct dmiptex_t {
char name[16];
uint32_t width, height;
uint32_t offsets[MIPLEVELS];
};
void WADList_Init(const char *wadstring);
void WADList_Process();
const texture_t *WADList_GetTexture(const char *name);
// for getting a texture width/height
// FIXME: don't like global state like this :(
extern std::list<wad_t> wadlist;
#endif /* WAD_H */