84 lines
3.9 KiB
Plaintext
84 lines
3.9 KiB
Plaintext
|
|
// entity 0
|
|
{
|
|
"classname" "worldspawn"
|
|
"wad" "elder.wad"
|
|
"_bounce" "1"
|
|
"_dirt" "1"
|
|
"_range" "1.2"
|
|
// brush 0
|
|
{
|
|
( 512 384 512 ) ( 512 128 512 ) ( 0 384 512 ) city4_7 [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1
|
|
( 512 512 384 ) ( 0 512 384 ) ( 512 512 0 ) city4_7 [ -1 0 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 512 384 384 ) ( 512 384 0 ) ( 512 128 384 ) city4_7 [ 0 1 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 0 0 0 ) ( 0 0 384 ) ( 512 0 0 ) city4_7 [ 1 -0 -0 0 ] [ -0 -0 -1 0 ] -0 1 1
|
|
( 0 128 0 ) ( 0 384 0 ) ( 0 128 384 ) city4_7 [ -0 -1 0 0 ] [ -0 0 -1 0 ] -0 1 1
|
|
( 0 384 384 ) ( 512 128 384 ) ( 512 384 384 ) city4_7 [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1
|
|
}
|
|
// brush 1
|
|
{
|
|
( 512 384 384 ) ( 512 128 384 ) ( 0 384 384 ) city2_1 [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1
|
|
( 512 640 384 ) ( 0 640 384 ) ( 512 640 0 ) city2_1 [ -1 0 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 512 384 384 ) ( 512 384 0 ) ( 512 128 384 ) city2_1 [ 0 1 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 0 128 0 ) ( 512 128 0 ) ( 0 384 0 ) city2_1 [ 0 1 0 0 ] [ -1 0 0 0 ] -0 1 1
|
|
( 0 128 0 ) ( 0 384 0 ) ( 0 128 384 ) city2_1 [ -0 -1 0 0 ] [ -0 0 -1 0 ] -0 1 1
|
|
( 512 512 0 ) ( 0 512 384 ) ( 512 512 384 ) city2_1 [ 1 -0 -0 0 ] [ 0 0 -1 0 ] -0 1 1
|
|
}
|
|
// brush 2
|
|
{
|
|
( 512 384 384 ) ( 512 128 384 ) ( 0 384 384 ) city2_1 [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1
|
|
( 512 512 384 ) ( 0 512 384 ) ( 512 512 0 ) city2_1 [ -1 0 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 640 384 384 ) ( 640 384 0 ) ( 640 128 384 ) city2_1 [ 0 1 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 0 128 0 ) ( 512 128 0 ) ( 0 384 0 ) city2_1 [ 0 1 0 0 ] [ -1 0 0 0 ] -0 1 1
|
|
( 0 0 0 ) ( 0 0 384 ) ( 512 0 0 ) city2_1 [ 1 -0 -0 0 ] [ -0 -0 -1 0 ] -0 1 1
|
|
( 512 128 384 ) ( 512 384 0 ) ( 512 384 384 ) city2_1 [ -0 -1 -0 0 ] [ 0 0 -1 0 ] -0 1 1
|
|
}
|
|
// brush 3
|
|
{
|
|
( 512 512 384 ) ( 0 512 384 ) ( 512 512 0 ) city4_7 [ -1 0 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 512 384 384 ) ( 512 384 0 ) ( 512 128 384 ) city4_7 [ 0 1 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 0 128 -128 ) ( 512 128 -128 ) ( 0 384 -128 ) city4_7 [ 0 1 0 0 ] [ -1 0 0 0 ] -0 1 1
|
|
( 0 0 0 ) ( 0 0 384 ) ( 512 0 0 ) city4_7 [ 1 -0 -0 0 ] [ -0 -0 -1 0 ] -0 1 1
|
|
( 0 128 0 ) ( 0 384 0 ) ( 0 128 384 ) city4_7 [ -0 -1 0 0 ] [ -0 0 -1 0 ] -0 1 1
|
|
( 0 384 0 ) ( 512 128 0 ) ( 0 128 0 ) city4_7 [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1
|
|
}
|
|
// brush 4
|
|
{
|
|
( 512 384 384 ) ( 512 128 384 ) ( 0 384 384 ) city2_1 [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1
|
|
( 512 384 384 ) ( 512 384 0 ) ( 512 128 384 ) city2_1 [ 0 1 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 0 128 0 ) ( 512 128 0 ) ( 0 384 0 ) city2_1 [ 0 1 0 0 ] [ -1 0 0 0 ] -0 1 1
|
|
( 0 -128 0 ) ( 0 -128 384 ) ( 512 -128 0 ) city2_1 [ 1 -0 -0 0 ] [ -0 -0 -1 0 ] -0 1 1
|
|
( 0 128 0 ) ( 0 384 0 ) ( 0 128 384 ) city2_1 [ -0 -1 0 0 ] [ -0 0 -1 0 ] -0 1 1
|
|
( 512 0 0 ) ( 0 0 384 ) ( 0 0 0 ) city2_1 [ -1 -0 -0 0 ] [ 0 0 -1 0 ] -0 1 1
|
|
}
|
|
// brush 5
|
|
{
|
|
( 512 384 384 ) ( 512 128 384 ) ( 0 384 384 ) city2_1 [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1
|
|
( 512 512 384 ) ( 0 512 384 ) ( 512 512 0 ) city2_1 [ -1 0 -0 0 ] [ 0 -0 -1 0 ] -0 1 1
|
|
( 0 128 0 ) ( 512 128 0 ) ( 0 384 0 ) city2_1 [ 0 1 0 0 ] [ -1 0 0 0 ] -0 1 1
|
|
( 0 0 0 ) ( 0 0 384 ) ( 512 0 0 ) city2_1 [ 1 -0 -0 0 ] [ -0 -0 -1 0 ] -0 1 1
|
|
( -128 128 0 ) ( -128 384 0 ) ( -128 128 384 ) city2_1 [ -0 -1 0 0 ] [ -0 0 -1 0 ] -0 1 1
|
|
( 0 128 384 ) ( 0 384 0 ) ( 0 128 0 ) city2_1 [ -0 1 -0 0 ] [ 0 0 -1 0 ] -0 1 1
|
|
}
|
|
// brush 6
|
|
{
|
|
( 512 512 64 ) ( 512 448 64 ) ( 0 512 64 ) city5_4 [ -1 0 0 0 ] [ 0 1 0 0 ] -0 1 1
|
|
( 512 512 64 ) ( 0 512 64 ) ( 512 512 0 ) city5_4 [ 0 -0.0000000342 1 0.0000328594 ] [ -1 0 0 0 ] -0 0.9999998808 1
|
|
( 512 512 64 ) ( 512 512 0 ) ( 512 448 64 ) city5_4 [ -1 0 0 0 ] [ 0 0 -1 0 ] -0 1 1
|
|
( 0 448 0 ) ( 512 448 0 ) ( 0 512 0 ) city5_4 [ -1 0 0 0 ] [ 0 -1 0 -0 ] -0 1 1
|
|
( 0 448 0 ) ( 0 448 64 ) ( 512 448 0 ) city5_4 [ 0 1 0 0 ] [ 0 0 -1 0 ] -0 1 1
|
|
( 0 448 0 ) ( 0 512 0 ) ( 0 448 64 ) city5_4 [ 1 0 0 0 ] [ 0 0 -1 0 ] -0 1 1
|
|
}
|
|
}
|
|
// entity 1
|
|
{
|
|
"classname" "info_player_start"
|
|
"origin" "96 96 32"
|
|
"angle" "90"
|
|
}
|
|
// entity 2
|
|
{
|
|
"classname" "light_globe"
|
|
"origin" "256 256 192"
|
|
}
|