ericw-tools/include/common/mesh.hh

56 lines
1.8 KiB
C++

/* Copyright (C) 2017 Eric Wasylishen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifndef __COMMON_MESH_HH__
#define __COMMON_MESH_HH__
#include <vector>
#include <common/bspfile.hh>
#include <common/qvec.hh>
#include <common/aabb.hh>
using facenum_t = int;
using vertnum_t = int;
using meshface_t = std::vector<vertnum_t>;
#define TJUNC_DIST_EPSILON 0.01
class mesh_t {
public:
std::vector<qvec3f> verts;
std::vector<meshface_t> faces;
// this is redundant data with the verts, but we know the planes in advance
// and this saves having to estimate them from the verts
std::vector<qplane3f> faceplanes;
};
// Welds vertices at exactly the same position
mesh_t buildMesh(const std::vector<std::vector<qvec3f>> &faces);
mesh_t buildMeshFromBSP(const mbsp_t *bsp);
std::vector<std::vector<qvec3f>> meshToFaces(const mesh_t &mesh);
aabb3f mesh_face_bbox(const mesh_t &mesh, facenum_t facenum);
// Preserves the number and order of faces.
// doesn't merge verts.
// adds verts to fix t-juncs
void cleanupMesh(mesh_t &mesh);
#endif /* __COMMON_MESH_HH__ */