56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
#include "gtest/gtest.h"
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#include <qbsp/qbsp.hh>
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#include <qbsp/map.hh>
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// FIXME: Clear global data (planes, etc) between each test
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static face_t *Brush_FirstFaceWithTextureName(brush_t *brush, const char *texname) {
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for (face_t *face = brush->faces; face; face = face->next) {
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if (map.texinfoTextureName(face->texinfo) == texname)
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return face;
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}
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return nullptr;
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}
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// https://github.com/ericwa/tyrutils-ericw/issues/158
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TEST(qbsp, testTextureIssue) {
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const char *buf = R"(
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{
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"classname" "worldspawn"
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"wad" "Q.wad"
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{
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( -104 -4 23.999998 ) ( -96.000252 -4 39.999489 ) ( -96.000252 4 39.999489 ) skip 0 0 0 1.000000 1.000000 0 0 0
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( -135.996902 4 80.001549 ) ( -152 4 72 ) ( -104 4 23.999998 ) skip 0 -11 -45 1.000000 -1.070000 0 0 0
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( -152 -4 72 ) ( -135.996902 -4 80.001549 ) ( -95.998451 -4 40.003094 ) skip 0 -11 -45 1.000000 -1.070000 0 0 0
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( -96.000633 -4 40.000637 ) ( -136 -4 80.000008 ) ( -136 4 80.000008 ) skip 0 0 0 1.000000 1.000000 0 0 0
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( -136 -4 80 ) ( -152 -4 72 ) ( -152 4 72 ) skip 0 0 0 1.000000 1.000000 0 0 0
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( -152 -4 72.000008 ) ( -104.000168 -4 24.000172 ) ( -104.000168 4 24.000172 ) tech02_1 0 -8 0 1.000000 0.750000 0 0 0
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}
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}
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)";
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parser_t parser;
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ParserInit(&parser, buf);
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mapentity_t worldspawn;
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// FIXME: adds the brush to the global map...
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ASSERT_TRUE(ParseEntity(&parser, &worldspawn));
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brush_t *brush = LoadBrush(&worldspawn.mapbrush(0), vec3_origin, 0);
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ASSERT_NE(nullptr, brush);
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face_t *face = Brush_FirstFaceWithTextureName(brush, "tech02_1");
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ASSERT_NE(nullptr, face);
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const mtexinfo_t &texinfo = map.mtexinfos.at(face->texinfo);
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for (int i=0; i<2; i++) {
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printf ("%f %f %f %f\n",
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texinfo.vecs[i][0],
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texinfo.vecs[i][1],
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texinfo.vecs[i][2],
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texinfo.vecs[i][3]);
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}
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}
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