259 lines
7.6 KiB
C++
259 lines
7.6 KiB
C++
/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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// vis.h
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#include <common/cmdlib.hh>
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#include <common/mathlib.hh>
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#include <common/bspfile.hh>
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#include <common/polylib.hh>
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#include <common/prtfile.hh>
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#include <vis/leafbits.hh>
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constexpr vec_t ON_EPSILON = 0.1;
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constexpr vec_t EQUAL_EPSILON = 0.001;
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constexpr size_t MAX_WINDING_FIXED = 24;
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constexpr size_t MAX_WINDING = 64;
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enum pstatus_t
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{
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pstat_none = 0,
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pstat_working,
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pstat_done
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};
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struct winding_t : polylib::winding_base_t<polylib::winding_storage_hybrid_t<MAX_WINDING_FIXED>>
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{
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qvec3d origin; // Bounding sphere for fast clipping tests
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vec_t radius; // Not updated, so won't shrink when clipping
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inline winding_t() : polylib::winding_base_t<polylib::winding_storage_hybrid_t<MAX_WINDING_FIXED>>() { }
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// construct winding from range.
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// iterators must have operator+ and operator-.
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template<typename Iter, std::enable_if_t<is_iterator_v<Iter>, int> = 0>
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inline winding_t(Iter begin, Iter end) : polylib::winding_base_t<polylib::winding_storage_hybrid_t<MAX_WINDING_FIXED>>(begin, end)
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{
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set_winding_sphere();
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}
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// initializer list constructor
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inline winding_t(std::initializer_list<qvec3d> l) : polylib::winding_base_t<polylib::winding_storage_hybrid_t<MAX_WINDING_FIXED>>(l)
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{
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set_winding_sphere();
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}
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// copy constructor
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inline winding_t(const winding_t ©) = delete;
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// move constructor
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inline winding_t(winding_t &&move) noexcept : winding_base_t(std::move(move)), origin(move.origin), radius(move.radius) { }
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// sets origin & radius
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inline void set_winding_sphere()
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{
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// set origin
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origin = {};
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for (auto &point : *this)
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origin += point;
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origin /= size();
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// set radius
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radius = 0;
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for (auto &point : *this) {
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qvec3d dist = point - origin;
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radius = std::max(radius, qv::length(dist));
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}
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}
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// assignment copy
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inline winding_t &operator=(const winding_t ©) = delete;
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// assignment move
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inline winding_t &operator=(winding_t &&move) noexcept
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{
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origin = move.origin;
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radius = move.radius;
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winding_base_t::operator=(std::move(move));
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return *this;
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}
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/*
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============================================================================
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Used for visdist to get the distance from a winding to a portal
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============================================================================
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*/
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inline float distFromPortal(struct portal_t &p);
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};
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struct portal_t
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{
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qplane3d plane; // normal pointing into neighbor
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int leaf; // neighbor
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winding_t winding;
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pstatus_t status;
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leafbits_t visbits, mightsee;
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int nummightsee;
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int numcansee;
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};
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inline float winding_t::distFromPortal(portal_t &p)
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{
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vec_t mindist = 1e20;
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for (size_t i = 0; i < size(); ++i) {
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mindist = std::min(mindist, fabs(p.plane.distance_to(at(i))));
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}
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return mindist;
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}
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struct sep_t
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{
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sep_t *next;
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qplane3d plane; // from portal is on positive side
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};
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struct passage_t
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{
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passage_t *next;
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int from, to; // leaf numbers
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sep_t *planes;
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};
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/* Increased MAX_PORTALS_ON_LEAF from 128 */
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constexpr size_t MAX_PORTALS_ON_LEAF = 512;
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struct leaf_t
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{
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int numportals;
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passage_t *passages;
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portal_t *portals[MAX_PORTALS_ON_LEAF];
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};
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constexpr size_t MAX_SEPARATORS = MAX_WINDING;
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constexpr size_t STACK_WINDINGS = 3; // source, pass and a temp for clipping
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struct pstack_t
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{
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pstack_t *next;
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leaf_t *leaf;
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portal_t *portal; // portal exiting
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winding_t *source, *pass;
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winding_t windings[STACK_WINDINGS]; // Fixed size windings
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bool windings_used[STACK_WINDINGS];
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qplane3d portalplane;
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leafbits_t *mightsee; // bit string
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qplane3d separators[2][MAX_SEPARATORS]; /* Separator cache */
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int numseparators[2];
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};
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winding_t *AllocStackWinding(pstack_t &stack);
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void FreeStackWinding(winding_t *&w, pstack_t &stack);
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winding_t *ClipStackWinding(winding_t *in, pstack_t &stack, const qplane3d &split);
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struct threaddata_t
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{
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leafbits_t &leafvis;
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portal_t *base;
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pstack_t pstack_head;
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};
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extern int numportals;
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extern int portalleafs;
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extern int portalleafs_real;
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extern std::vector<portal_t> portals; // always numportals * 2; front and back
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extern std::vector<leaf_t> leafs;
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extern int c_noclip;
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extern int c_portaltest, c_portalpass, c_portalcheck;
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extern int c_vistest, c_mighttest;
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extern unsigned long c_chains;
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extern bool showgetleaf;
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extern std::vector<uint8_t> uncompressed;
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extern int leafbytes;
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extern int leafbytes_real;
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extern int leaflongs;
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extern fs::path portalfile, statefile, statetmpfile;
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void BasePortalVis(void);
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void PortalFlow(portal_t *p);
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void CalcAmbientSounds(mbsp_t *bsp);
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void CalcPHS(mbsp_t *bsp);
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extern time_point starttime, endtime, statetime;
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void SaveVisState(void);
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bool LoadVisState(void);
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void CleanVisState(void);
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#include <common/settings.hh>
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#include <common/fs.hh>
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namespace settings
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{
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extern setting_group output_group;
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extern setting_group advanced_group;
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class vis_settings : public common_settings
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{
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public:
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setting_bool fast{this, "fast", false, &performance_group, "run very simple & fast vis procedure"};
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setting_int32 level{this, "level", 4, 0, 4, &advanced_group, "number of iterations for tests"};
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setting_bool noambientsky{this, "noambientsky", false, &output_group, "don't output ambient sky sounds"};
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setting_bool noambientwater{this, "noambientwater", false, &output_group, "don't output ambient water sounds"};
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setting_bool noambientslime{this, "noambientslime", false, &output_group, "don't output ambient slime sounds"};
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setting_bool noambientlava{this, "noambientlava", false, &output_group, "don't output ambient lava sounds"};
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setting_redirect noambient{this, "noambient", {&noambientsky, &noambientwater, &noambientslime, &noambientlava},
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&output_group, "don't output ambient sounds at all"};
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setting_scalar visdist{
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this, "visdist", 0.0, &advanced_group, "control the distance required for a portal to be considered seen"};
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setting_bool nostate{this, "nostate", false, &advanced_group, "ignore saved state files, for forced re-runs"};
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setting_bool phsonly{
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this, "phsonly", false, &advanced_group, "re-calculate the PHS of a Quake II BSP without touching the PVS"};
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setting_invertible_bool autoclean{
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this, "autoclean", true, &output_group, "remove any extra files on successful completion"};
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fs::path sourceMap;
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void setParameters(int argc, const char **argv) override
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{
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common_settings::setParameters(argc, argv);
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programDescription = "vis calculates the visibility (and hearability) sets for \n.BSP files.\n\n";
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remainderName = "mapname.bsp";
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}
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void initialize(int argc, const char **argv) override;
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};
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} // namespace settings
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extern settings::vis_settings vis_options;
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int vis_main(int argc, const char **argv);
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