ericw-tools/common
MaxED 07447a633e Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
..
bspfile.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
bsputils.cc Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
cmdlib.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
lbmlib.cc all: finish c++ification 2016-10-17 19:52:17 -06:00
log.cc common: logprint: print to visual studio console 2017-10-24 19:51:29 -07:00
mathlib.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
mesh.cc Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
polylib.cc Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
qvec.cc common: qmat: use NaN to indicate no inverse 2017-04-24 00:19:47 -06:00
scriplib.cc all: finish c++ification 2016-10-17 19:52:17 -06:00
threads.cc build: fix on MSVC 2013 2016-10-17 19:25:27 -07:00
trilib.cc all: finish c++ification 2016-10-17 19:52:17 -06:00
wadlib.cc all: finish c++ification 2016-10-17 19:52:17 -06:00