ericw-tools/light
MaxED 07447a633e Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
..
CMakeLists.txt Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
bounce.cc Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
entities.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
imglib.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
light.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
litfile.cc common, light, vis: change from bsp2_t to mbsp_t 2017-10-01 22:32:20 -06:00
ltface.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
main.cc
phong.cc light: add area weighting to phong calculation 2018-01-31 22:52:30 -07:00
settings.cc common: move vec_from_mangle and mangle_from_vec to mathlib 2017-04-23 19:31:00 -06:00
surflight.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
test.cc
test_entities.cc light: entity warnings: print bbox for bmodel entities 2016-11-24 17:10:15 -07:00
test_light.cc light: make GLM_InterpolateNormal return failure on degenerate input 2018-01-28 02:19:09 -07:00
test_ltface.cc
trace.cc Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
trace_embree.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00