731 lines
17 KiB
C
731 lines
17 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1997 Greg Lewis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#include <string.h>
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#include "qbsp.h"
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#include "parser.h"
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#define info_player_start 1
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#define info_player_deathmatch 2
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#define info_player_coop 4
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static int cAnimtex;
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static int rgfStartSpots;
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int
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FindMiptex(char *szName)
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{
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int i;
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for (i = 0; i < cMiptex; i++) {
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if (!strcmp(szName, rgszMiptex[i]))
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return i;
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}
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strcpy(rgszMiptex[i], szName);
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cMiptex++;
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if (szName[0] == '+')
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cAnimtex++;
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return i;
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}
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/*
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===============
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FindTexinfo
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Returns a global texinfo number
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===============
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*/
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static int
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FindTexinfo(texinfo_t *t)
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{
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int i, j;
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texinfo_t *tex;
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// set the special flag
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if ((rgszMiptex[t->miptex][0] == '*'
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|| !strncasecmp(rgszMiptex[t->miptex], "sky", 3))
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&& !options.fSplitspecial)
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t->flags |= TEX_SPECIAL;
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tex = (texinfo_t *)pWorldEnt->lumps[BSPTEXINFO].data;
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for (i = 0; i < pWorldEnt->lumps[BSPTEXINFO].index; i++, tex++) {
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if (t->miptex != tex->miptex)
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continue;
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if (t->flags != tex->flags)
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continue;
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for (j = 0; j < 8; j++)
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if (t->vecs[0][j] != tex->vecs[0][j])
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break;
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if (j != 8)
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continue;
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return i;
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}
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// allocate a new texture
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*((texinfo_t *)pWorldEnt->lumps[BSPTEXINFO].data + i) = *t;
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pWorldEnt->lumps[BSPTEXINFO].index++;
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map.cTotal[BSPTEXINFO]++;
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return i;
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}
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static void
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ParseEpair(void)
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{
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epair_t *e;
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e = AllocMem(OTHER, sizeof(epair_t), true);
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e->next = map.rgEntities[map.iEntities].epairs;
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map.rgEntities[map.iEntities].epairs = e;
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if (strlen(token) >= MAX_KEY - 1)
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Message(msgError, errEpairTooLong, linenum);
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e->key = copystring(token);
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ParseToken(PARSE_SAMELINE);
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if (strlen(token) >= MAX_VALUE - 1)
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Message(msgError, errEpairTooLong, linenum);
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e->value = copystring(token);
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if (!strcasecmp(e->key, "origin"))
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GetVectorForKey(map.iEntities, e->key,
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map.rgEntities[map.iEntities].origin);
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else if (!strcasecmp(e->key, "classname")) {
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if (!strcasecmp(e->value, "info_player_start")) {
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if (rgfStartSpots & info_player_start)
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Message(msgWarning, warnMultipleStarts);
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rgfStartSpots |= info_player_start;
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} else if (!strcasecmp(e->value, "info_player_deathmatch"))
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rgfStartSpots |= info_player_deathmatch;
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else if (!strcasecmp(e->value, "info_player_coop"))
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rgfStartSpots |= info_player_coop;
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}
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}
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static void
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TextureAxisFromPlane(plane_t *pln, vec3_t xv, vec3_t yv)
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{
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vec3_t baseaxis[18] = {
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{0, 0, 1}, {1, 0, 0}, {0, -1, 0}, // floor
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{0, 0, -1}, {1, 0, 0}, {0, -1, 0}, // ceiling
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{1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // west wall
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{-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // east wall
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{0, 1, 0}, {1, 0, 0}, {0, 0, -1}, // south wall
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{0, -1, 0}, {1, 0, 0}, {0, 0, -1} // north wall
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};
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int bestaxis;
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vec_t dot, best;
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int i;
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best = 0;
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bestaxis = 0;
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for (i = 0; i < 6; i++) {
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dot = DotProduct(pln->normal, baseaxis[i * 3]);
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if (dot > best || (dot == best && !options.fOldaxis)) {
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best = dot;
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bestaxis = i;
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}
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}
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VectorCopy(baseaxis[bestaxis * 3 + 1], xv);
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VectorCopy(baseaxis[bestaxis * 3 + 2], yv);
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}
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enum texcoord_style {
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TX_ORIGINAL = 0,
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TX_QUARK_TYPE1 = 1,
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TX_QUARK_TYPE2 = 2
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};
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static int
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ParseExtendedTX(void)
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{
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int style = TX_ORIGINAL;
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if (ParseToken(PARSE_COMMENT)) {
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if (!strncmp(token, "//TX", 4)) {
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if (token[4] == '1')
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style = TX_QUARK_TYPE1;
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else if (token[4] == '2')
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style = TX_QUARK_TYPE2;
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}
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}
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return style;
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}
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static void
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SetTexinfo_QuakeEd(int shift[2], int rotate, vec_t scale[2], texinfo_t *tx)
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{
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int i, j;
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vec3_t vecs[2];
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int sv, tv;
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vec_t ang, sinv, cosv;
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vec_t ns, nt;
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TextureAxisFromPlane(&(map.rgFaces[map.iFaces].plane), vecs[0], vecs[1]);
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if (!scale[0])
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scale[0] = 1;
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if (!scale[1])
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scale[1] = 1;
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// rotate axis
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if (rotate == 0) {
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sinv = 0;
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cosv = 1;
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} else if (rotate == 90) {
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sinv = 1;
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cosv = 0;
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} else if (rotate == 180) {
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sinv = 0;
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cosv = -1;
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} else if (rotate == 270) {
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sinv = -1;
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cosv = 0;
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} else {
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ang = (vec_t)rotate / 180 * Q_PI;
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sinv = sin(ang);
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cosv = cos(ang);
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}
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if (vecs[0][0])
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sv = 0;
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else if (vecs[0][1])
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sv = 1;
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else
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sv = 2;
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if (vecs[1][0])
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tv = 0;
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else if (vecs[1][1])
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tv = 1;
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else
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tv = 2;
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for (i = 0; i < 2; i++) {
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ns = cosv * vecs[i][sv] - sinv * vecs[i][tv];
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nt = sinv * vecs[i][sv] + cosv * vecs[i][tv];
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vecs[i][sv] = ns;
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vecs[i][tv] = nt;
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}
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for (i = 0; i < 2; i++)
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for (j = 0; j < 3; j++)
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tx->vecs[i][j] = vecs[i][j] / scale[i];
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tx->vecs[0][3] = shift[0];
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tx->vecs[1][3] = shift[1];
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}
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static void
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SetTexinfo_QuArK(vec3_t planepts[3], int tx_type, texinfo_t *tx)
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{
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vec3_t vecs[2];
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int i, point;
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vec_t a, b, c, d;
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vec_t determinant;
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/*
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* Type 1 uses vecs[0] = (pt[2] - pt[0]) and vecs[1] = (pt[1] - pt[0])
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* Type 2 reverses the order of the vecs
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* 128 is the scaling factor assumed by QuArK.
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*/
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for (i = 0; i < 2; i++) {
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point = (tx_type == TX_QUARK_TYPE1) ? 2 - i : i + 1;
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VectorSubtract(planepts[point], planepts[0], vecs[i]);
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VectorScale(vecs[i], 1.0 / 128.0, vecs[i]);
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}
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a = DotProduct(vecs[0], vecs[0]);
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b = DotProduct(vecs[0], vecs[1]);
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c = b; /* DotProduct(vecs[1], vecs[0]); */
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d = DotProduct(vecs[1], vecs[1]);
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/*
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* Want to solve for tx->vecs:
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*
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* | a b | | tx->vecs[0] | = | vecs[0] |
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* | c d | | tx->vecs[1] | | vecs[1] |
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*
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* => | tx->vecs[0] | = __ 1.0__ | d -b | | vecs[0] |
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* | tx->vecs[1] | a*d - b*c | -c a | | vecs[1] |
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*/
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determinant = a * d - b * c;
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if (fabs(determinant) < ZERO_EPSILON) {
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Message(msgWarning, warnDegenerateQuArKTX, linenum);
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for (i = 0; i < 3; i++)
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tx->vecs[0][i] = tx->vecs[1][i] = 0;
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} else {
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for (i = 0; i < 3; i++) {
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tx->vecs[0][i] = (d * vecs[0][i] - b * vecs[1][i]) / determinant;
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tx->vecs[1][i] = (a * vecs[1][i] - c * vecs[0][i]) / determinant;
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}
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}
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/* Finally, the texture offset is indicated by planepts[0] */
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for (i = 0; i < 3; ++i) {
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vecs[0][i] = tx->vecs[0][i];
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vecs[1][i] = tx->vecs[1][i];
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}
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tx->vecs[0][3] = -DotProduct(vecs[0], planepts[0]);
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tx->vecs[1][3] = -DotProduct(vecs[1], planepts[0]);
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}
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static void
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ParseBrush(void)
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{
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vec3_t planepts[3];
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vec3_t t1, t2, t3;
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int i, j;
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texinfo_t tx;
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vec_t d;
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int shift[2], rotate;
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vec_t scale[2];
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int iFace;
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int tx_type;
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map.rgBrushes[map.iBrushes].iFaceEnd = map.iFaces + 1;
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while (ParseToken(PARSE_NORMAL)) {
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if (!strcmp(token, "}"))
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break;
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// read the three point plane definition
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for (i = 0; i < 3; i++) {
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if (i != 0)
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ParseToken(PARSE_NORMAL);
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if (strcmp(token, "("))
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Message(msgError, errInvalidMapPlane, linenum);
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for (j = 0; j < 3; j++) {
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ParseToken(PARSE_SAMELINE);
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planepts[i][j] = atof(token);
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}
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ParseToken(PARSE_SAMELINE);
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if (strcmp(token, ")"))
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Message(msgError, errInvalidMapPlane, linenum);
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}
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// read the texturedef
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memset(&tx, 0, sizeof(tx));
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ParseToken(PARSE_SAMELINE);
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tx.miptex = FindMiptex(token);
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ParseToken(PARSE_SAMELINE);
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shift[0] = atoi(token);
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ParseToken(PARSE_SAMELINE);
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shift[1] = atoi(token);
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ParseToken(PARSE_SAMELINE);
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rotate = atoi(token);
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ParseToken(PARSE_SAMELINE);
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scale[0] = atof(token);
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ParseToken(PARSE_SAMELINE);
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scale[1] = atof(token);
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// if the three points are all on a previous plane, it is a
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// duplicate plane
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for (iFace = map.rgBrushes[map.iBrushes].iFaceEnd - 1;
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iFace > map.iFaces; iFace--) {
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for (i = 0; i < 3; i++) {
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d = DotProduct(planepts[i], map.rgFaces[iFace].plane.normal) -
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map.rgFaces[iFace].plane.dist;
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if (d < -ON_EPSILON || d > ON_EPSILON)
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break;
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}
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if (i == 3)
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break;
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}
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if (iFace > map.iFaces) {
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Message(msgWarning, warnBrushDuplicatePlane, linenum);
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continue;
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}
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if (map.iFaces < 0)
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Message(msgError, errLowFaceCount);
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// convert to a vector / dist plane
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for (j = 0; j < 3; j++) {
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t1[j] = planepts[0][j] - planepts[1][j];
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t2[j] = planepts[2][j] - planepts[1][j];
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t3[j] = planepts[1][j];
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}
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CrossProduct(t1, t2, map.rgFaces[map.iFaces].plane.normal);
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if (VectorCompare(map.rgFaces[map.iFaces].plane.normal, vec3_origin)) {
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Message(msgWarning, warnNoPlaneNormal, linenum);
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break;
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}
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VectorNormalize(map.rgFaces[map.iFaces].plane.normal);
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map.rgFaces[map.iFaces].plane.dist =
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DotProduct(t3, map.rgFaces[map.iFaces].plane.normal);
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tx_type = ParseExtendedTX();
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switch (tx_type) {
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case TX_QUARK_TYPE1:
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case TX_QUARK_TYPE2:
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SetTexinfo_QuArK(planepts, tx_type, &tx);
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break;
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default:
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SetTexinfo_QuakeEd(shift, rotate, scale, &tx);
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break;
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}
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// unique the texinfo
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map.rgFaces[map.iFaces].texinfo = FindTexinfo(&tx);
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map.iFaces--;
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Message(msgPercent, map.cFaces - map.iFaces - 1, map.cFaces);
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}
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map.rgBrushes[map.iBrushes].iFaceStart = map.iFaces + 1;
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map.iBrushes--;
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}
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static bool
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ParseEntity(mapentity_t *e)
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{
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if (!ParseToken(PARSE_NORMAL))
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return false;
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if (strcmp(token, "{"))
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Message(msgError, errParseEntity, linenum);
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if (map.iEntities >= map.cEntities)
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Message(msgError, errLowEntCount);
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e->iBrushEnd = map.iBrushes + 1;
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do {
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if (!ParseToken(PARSE_NORMAL))
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Message(msgError, errUnexpectedEOF);
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if (!strcmp(token, "}"))
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break;
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else if (!strcmp(token, "{"))
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ParseBrush();
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else
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ParseEpair();
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} while (1);
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// Allocate some model memory while we're here
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e->iBrushStart = map.iBrushes + 1;
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if (e->iBrushStart != e->iBrushEnd) {
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e->lumps[BSPMODEL].data = AllocMem(BSPMODEL, 1, true);
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e->lumps[BSPMODEL].count = 1;
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}
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return true;
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}
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static void
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PreParseFile(char *buf)
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{
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int braces = 0;
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struct lumpdata *texinfo;
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map.cEntities = map.cBrushes = map.cFaces = 0;
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// Very simple... we just want numbers here. Invalid formats are
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// detected later. Problems with deviant .MAP formats.
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while (*buf != 0) {
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if (*buf == '\"') {
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buf++;
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// Quoted string... skip to end of quote
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while (*buf != '\"' && *buf)
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buf++;
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if (!*buf)
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break;
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} else if (*buf == '/' && *(buf + 1) == '/') {
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// Comment... skip to end of line
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while (*buf != '\n' && *buf)
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buf++;
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if (!*buf)
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break;
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} else if (*buf == '{') {
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if (braces == 0)
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map.cEntities++;
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else if (braces == 1)
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map.cBrushes++;
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braces++;
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} else if (*buf == '}')
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braces--;
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else if (*buf == '(')
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map.cFaces++;
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buf++;
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}
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if (map.cFaces % 3 != 0)
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Message(msgWarning, warnBadMapFaceCount);
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map.cFaces /= 3;
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map.rgFaces = AllocMem(MAPFACE, map.cFaces, true);
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map.rgBrushes = AllocMem(MAPBRUSH, map.cBrushes, true);
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map.rgEntities = AllocMem(MAPENTITY, map.cEntities, true);
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// While we're here...
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pWorldEnt = map.rgEntities;
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// Allocate maximum memory here, copy over later
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// Maximum possible is one miptex/texinfo per face
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rgszMiptex = AllocMem(MIPTEX, map.cFaces, true);
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texinfo = &pWorldEnt->lumps[BSPTEXINFO];
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texinfo->data = AllocMem(BSPTEXINFO, map.cFaces, true);
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texinfo->count = map.cFaces;
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}
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void
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LoadMapFile(void)
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{
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char *buf;
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int i, j, length;
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void *pTemp;
|
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struct lumpdata *texinfo;
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Message(msgProgress, "LoadMapFile");
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length = LoadFile(options.szMapName, (void *)&buf, true);
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|
PreParseFile(buf);
|
|
ParserInit(buf);
|
|
|
|
// Faces are loaded in reverse order, to be compatible with origqbsp.
|
|
// Brushes too.
|
|
map.iFaces = map.cFaces - 1;
|
|
map.iBrushes = map.cBrushes - 1;
|
|
map.iEntities = 0;
|
|
pCurEnt = &map.rgEntities[0];
|
|
|
|
while (ParseEntity(pCurEnt)) {
|
|
map.iEntities++;
|
|
pCurEnt++;
|
|
}
|
|
|
|
FreeMem(buf, OTHER, length + 1);
|
|
|
|
// Print out warnings for entities
|
|
if (!(rgfStartSpots & info_player_start))
|
|
Message(msgWarning, warnNoPlayerStart);
|
|
if (!(rgfStartSpots & info_player_deathmatch))
|
|
Message(msgWarning, warnNoPlayerDeathmatch);
|
|
// if (!(rgfStartSpots & info_player_coop))
|
|
// Message(msgWarning, warnNoPlayerCoop);
|
|
|
|
// Clean up texture memory
|
|
if (cMiptex > map.cFaces)
|
|
Message(msgError, errLowMiptexCount);
|
|
else if (cMiptex < map.cFaces) {
|
|
// For stuff in AddAnimatingTex, make room available
|
|
pTemp = (void *)rgszMiptex;
|
|
rgszMiptex = AllocMem(MIPTEX, cMiptex + cAnimtex * 20, true);
|
|
memcpy(rgszMiptex, pTemp, cMiptex * rgcMemSize[MIPTEX]);
|
|
FreeMem(pTemp, MIPTEX, map.cFaces);
|
|
}
|
|
|
|
texinfo = &pWorldEnt->lumps[BSPTEXINFO];
|
|
if (texinfo->index > texinfo->count)
|
|
Message(msgError, errLowTexinfoCount);
|
|
else if (texinfo->index < texinfo->count) {
|
|
pTemp = texinfo->data;
|
|
texinfo->data = AllocMem(BSPTEXINFO, texinfo->index, true);
|
|
memcpy(texinfo->data, pTemp, texinfo->index * rgcMemSize[BSPTEXINFO]);
|
|
FreeMem(pTemp, BSPTEXINFO, texinfo->count);
|
|
texinfo->count = texinfo->index;
|
|
}
|
|
// One plane per face + 6 for portals
|
|
cPlanes = map.cFaces + 6;
|
|
|
|
// Count # of unique planes
|
|
for (i = 0; i < map.cFaces; i++) {
|
|
map.rgFaces[i].fUnique = true;
|
|
for (j = 0; j < i; j++)
|
|
if (map.rgFaces[j].fUnique &&
|
|
VectorCompare(map.rgFaces[i].plane.normal,
|
|
map.rgFaces[j].plane.normal)
|
|
&& fabs(map.rgFaces[i].plane.dist -
|
|
map.rgFaces[j].plane.dist) < EQUAL_EPSILON) {
|
|
map.rgFaces[i].fUnique = false;
|
|
cPlanes--;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Now iterate through brushes, add one plane for each face below 6 axis aligned faces.
|
|
// This compensates for planes added in ExpandBrush.
|
|
int cAxis;
|
|
|
|
for (i = 0; i < map.cBrushes; i++) {
|
|
cAxis = 0;
|
|
for (j = map.rgBrushes[i].iFaceStart; j < map.rgBrushes[i].iFaceEnd;
|
|
j++) {
|
|
if (fabs(map.rgFaces[j].plane.normal[0]) > 1 - NORMAL_EPSILON
|
|
|| fabs(map.rgFaces[j].plane.normal[1]) > 1 - NORMAL_EPSILON
|
|
|| fabs(map.rgFaces[j].plane.normal[2]) > 1 - NORMAL_EPSILON)
|
|
cAxis++;
|
|
}
|
|
if (6 - cAxis > 0)
|
|
cPlanes += 6 - cAxis;
|
|
}
|
|
|
|
// cPlanes*3 because of 3 hulls, then add 20% as a fudge factor for hull edge bevel planes
|
|
cPlanes = 3 * cPlanes + cPlanes / 5;
|
|
pPlanes = AllocMem(PLANE, cPlanes, true);
|
|
|
|
Message(msgStat, "%5i faces", map.cFaces);
|
|
Message(msgStat, "%5i brushes", map.cBrushes);
|
|
Message(msgStat, "%5i entities", map.cEntities);
|
|
Message(msgStat, "%5i unique texnames", cMiptex);
|
|
Message(msgStat, "%5i texinfo", texinfo->count);
|
|
Message(msgLiteral, "\n");
|
|
}
|
|
|
|
|
|
void
|
|
PrintEntity(int iEntity)
|
|
{
|
|
epair_t *ep;
|
|
|
|
for (ep = map.rgEntities[iEntity].epairs; ep; ep = ep->next)
|
|
Message(msgStat, "%20s : %s", ep->key, ep->value);
|
|
}
|
|
|
|
|
|
char *
|
|
ValueForKey(int iEntity, char *key)
|
|
{
|
|
epair_t *ep;
|
|
|
|
for (ep = map.rgEntities[iEntity].epairs; ep; ep = ep->next)
|
|
if (!strcmp(ep->key, key))
|
|
return ep->value;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void
|
|
SetKeyValue(int iEntity, char *key, char *value)
|
|
{
|
|
epair_t *ep;
|
|
|
|
for (ep = map.rgEntities[iEntity].epairs; ep; ep = ep->next)
|
|
if (!strcmp(ep->key, key)) {
|
|
free(ep->value); /* FIXME */
|
|
ep->value = copystring(value);
|
|
return;
|
|
}
|
|
ep = AllocMem(OTHER, sizeof(epair_t), true);
|
|
ep->next = map.rgEntities[iEntity].epairs;
|
|
map.rgEntities[iEntity].epairs = ep;
|
|
ep->key = copystring(key);
|
|
ep->value = copystring(value);
|
|
}
|
|
|
|
|
|
void
|
|
GetVectorForKey(int iEntity, char *szKey, vec3_t vec)
|
|
{
|
|
char *k;
|
|
double v1, v2, v3;
|
|
|
|
k = ValueForKey(iEntity, szKey);
|
|
v1 = v2 = v3 = 0;
|
|
// scanf into doubles, then assign, so it is vec_t size independent
|
|
sscanf(k, "%lf %lf %lf", &v1, &v2, &v3);
|
|
vec[0] = v1;
|
|
vec[1] = v2;
|
|
vec[2] = v3;
|
|
}
|
|
|
|
|
|
void
|
|
WriteEntitiesToString(void)
|
|
{
|
|
char *pCur;
|
|
epair_t *ep;
|
|
char szLine[129];
|
|
int iEntity;
|
|
int cLen;
|
|
struct lumpdata *entities;
|
|
|
|
map.cTotal[BSPENT] = 0;
|
|
|
|
for (iEntity = 0; iEntity < map.cEntities; iEntity++) {
|
|
ep = map.rgEntities[iEntity].epairs;
|
|
entities = &map.rgEntities[iEntity].lumps[BSPENT];
|
|
|
|
// ent got removed
|
|
if (!ep) {
|
|
entities->count = 0;
|
|
entities->data = NULL;
|
|
continue;
|
|
}
|
|
|
|
cLen = 0;
|
|
while (ep) {
|
|
int i = strlen(ep->key) + strlen(ep->value) + 6;
|
|
|
|
if (i <= 128)
|
|
cLen += i;
|
|
else
|
|
cLen += 128;
|
|
ep = ep->next;
|
|
}
|
|
|
|
// Add 4 for {\n and }\n
|
|
cLen += 4;
|
|
|
|
entities->count = cLen;
|
|
map.cTotal[BSPENT] += cLen;
|
|
entities->data = pCur = AllocMem(BSPENT, cLen, true);
|
|
*pCur = 0;
|
|
|
|
strcat(pCur, "{\n");
|
|
pCur += 2;
|
|
|
|
for (ep = map.rgEntities[iEntity].epairs; ep; ep = ep->next) {
|
|
// Limit on Quake's strings of 128 bytes
|
|
sprintf(szLine, "\"%.*s\" \"%.*s\"\n", MAX_KEY, ep->key,
|
|
122 - strlen(ep->key), ep->value);
|
|
strcat(pCur, szLine);
|
|
pCur += strlen(szLine);
|
|
}
|
|
|
|
// No terminating null on this string
|
|
pCur[0] = '}';
|
|
pCur[1] = '\n';
|
|
}
|
|
}
|