230 lines
6.8 KiB
C++
230 lines
6.8 KiB
C++
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1997 Greg Lewis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#ifndef QBSP_MAP_HH
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#define QBSP_MAP_HH
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#include <qbsp/parser.hh>
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#include <vector>
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typedef struct epair_s {
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struct epair_s *next;
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char *key;
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char *value;
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} epair_t;
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struct mapface_t {
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qbsp_plane_t plane;
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vec3_t planepts[3];
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std::string texname;
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int texinfo;
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int linenum;
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// Q2 stuff
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int contents;
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int flags;
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int value;
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mapface_t() :
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texinfo(0),
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linenum(0),
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contents(0),
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flags(0),
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value(0) {
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memset(&plane, 0, sizeof(plane));
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for (int i=0; i<3; i++) {
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VectorSet(planepts[i], 0, 0, 0);
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}
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}
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bool set_planepts(const vec3_t *pts);
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std::array<qvec4f, 2> get_texvecs(void) const;
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void set_texvecs(const std::array<qvec4f, 2> &vecs);
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};
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enum class brushformat_t {
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NORMAL, BRUSH_PRIMITIVES
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};
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class mapbrush_t {
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public:
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int firstface;
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int numfaces;
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brushformat_t format;
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int contents;
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mapbrush_t() :
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firstface(0),
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numfaces(0),
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format(brushformat_t::NORMAL),
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contents(0) {}
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const mapface_t &face(int i) const;
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} ;
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struct lumpdata {
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int count;
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int index;
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void *data;
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};
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class mapentity_t {
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public:
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vec3_t origin;
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int firstmapbrush;
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int nummapbrushes;
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// Temporary lists used to build `brushes` in the correct order.
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brush_t *solid, *sky, *detail, *detail_illusionary, *detail_fence, *liquid;
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epair_t *epairs;
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vec3_t mins, maxs;
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brush_t *brushes; /* NULL terminated list */
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int numbrushes;
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struct lumpdata lumps[BSPX_LUMPS];
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const mapbrush_t &mapbrush(int i) const;
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mapentity_t() :
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firstmapbrush(0),
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nummapbrushes(0),
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solid(nullptr),
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sky(nullptr),
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detail(nullptr),
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detail_illusionary(nullptr),
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detail_fence(nullptr),
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liquid(nullptr),
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epairs(nullptr),
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brushes(nullptr),
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numbrushes(0) {
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VectorSet(origin,0,0,0);
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VectorSet(mins,0,0,0);
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VectorSet(maxs,0,0,0);
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memset(lumps, 0, sizeof(lumps));
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}
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};
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typedef struct mapdata_s {
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/* Arrays of actual items */
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std::vector<mapface_t> faces;
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std::vector<mapbrush_t> brushes;
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std::vector<mapentity_t> entities;
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std::vector<qbsp_plane_t> planes;
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std::vector<miptex_t> miptex;
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std::vector<mtexinfo_t> mtexinfos;
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/* quick lookup for texinfo */
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std::map<mtexinfo_t, int> mtexinfo_lookup;
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/* map from plane hash code to list of indicies in `planes` vector */
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std::unordered_map<int, std::vector<int>> planehash;
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/* Number of items currently used */
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int numfaces() const { return faces.size(); };
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int numbrushes() const { return brushes.size(); };
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int numentities() const { return entities.size(); };
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int numplanes() const { return planes.size(); };
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int nummiptex() const { return miptex.size(); };
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int numtexinfo() const { return static_cast<int>(mtexinfos.size()); };
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/* Totals for BSP data items -> TODO: move to a bspdata struct? */
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int cTotal[BSPX_LUMPS];
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/* Misc other global state for the compile process */
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bool leakfile; /* Flag once we've written a leak (.por/.pts) file */
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// Final, exported data
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std::vector<texinfo_t> exported_texinfos; // FIXME: change to gtexinfo_t
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std::vector<dplane_t> exported_planes;
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// helpers
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std::string texinfoTextureName(int texinfo) const {
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int mt = mtexinfos.at(texinfo).miptex;
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return miptex.at(mt);
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}
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} mapdata_t;
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extern mapdata_t map;
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extern mapentity_t *pWorldEnt();
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bool ParseEntity(parser_t *parser, mapentity_t *entity);
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void EnsureTexturesLoaded();
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void ProcessExternalMapEntity(mapentity_t *entity);
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bool IsWorldBrushEntity(const mapentity_t *entity);
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void LoadMapFile(void);
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mapentity_t LoadExternalMap(const char *filename);
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void ConvertMapFile(void);
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int FindMiptex(const char *name);
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int FindTexinfo(mtexinfo_t *texinfo, uint64_t flags); //FIXME: Make this take const texinfo
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int FindTexinfoEnt(mtexinfo_t *texinfo, mapentity_t *entity); //FIXME: Make this take const texinfo
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void PrintEntity(const mapentity_t *entity);
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const char *ValueForKey(const mapentity_t *entity, const char *key);
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void SetKeyValue(mapentity_t *entity, const char *key, const char *value);
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int GetVectorForKey(const mapentity_t *entity, const char *szKey, vec3_t vec);
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void WriteEntitiesToString(void);
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void FixRotateOrigin(mapentity_t *entity);
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/* Create BSP brushes from map brushes in src and save into dst */
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void Brush_LoadEntity(mapentity_t *dst, const mapentity_t *src,
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const int hullnum);
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/* Builds the dst->brushes list. Call after Brush_LoadEntity. */
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void Entity_SortBrushes(mapentity_t *dst);
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surface_t *CSGFaces(const mapentity_t *entity);
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void PortalizeWorld(const mapentity_t *entity, node_t *headnode, const int hullnum);
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void TJunc(const mapentity_t *entity, node_t *headnode);
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node_t *SolidBSP(const mapentity_t *entity, surface_t *surfhead, bool midsplit);
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int MakeFaceEdges(mapentity_t *entity, node_t *headnode);
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void ExportClipNodes(mapentity_t *entity, node_t *headnode, const int hullnum);
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void ExportDrawNodes(mapentity_t *entity, node_t *headnode, int firstface);
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struct bspxbrushes_s
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{
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uint8_t *lumpinfo;
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size_t lumpsize;
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size_t lumpmaxsize;
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};
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void BSPX_Brushes_Finalize(struct bspxbrushes_s *ctx);
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void BSPX_Brushes_Init(struct bspxbrushes_s *ctx);
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void BSPX_Brushes_AddModel(struct bspxbrushes_s *ctx, int modelnum, brush_t *brushes);
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void ExportObj_Faces(const std::string &filesuffix, const std::vector<const face_t *> &faces);
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void ExportObj_Brushes(const std::string &filesuffix, const std::vector<const brush_t *> &brushes);
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void ExportObj_Surfaces(const std::string &filesuffix, const surface_t *surfaces);
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void ExportObj_Nodes(const std::string &filesuffix, const node_t *nodes);
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void ExportObj_Marksurfaces(const std::string &filesuffix, const node_t *nodes);
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void WriteBspBrushMap(const char *name, const std::vector<const brush_t *> &list);
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bool IsValidTextureProjection(const qvec3f &faceNormal, const qvec3f &s_vec, const qvec3f &t_vec);
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#endif
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