ericw-tools/testmaps/stairsteptest.map

111 lines
4.3 KiB
Plaintext

// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "free_wad.wad"
// brush 0
{
( 528 64 16 ) ( 528 64 17 ) ( 528 65 16 ) sgrate4 0 0 0 1 1
( -64 -64 -16 ) ( -64 -63 -16 ) ( -64 -64 -15 ) sgrate4 0 0 0 1 1
( 64 256 16 ) ( 65 256 16 ) ( 64 256 17 ) sgrate4 0 0 0 1 1
( -64 -320 -16 ) ( -64 -320 -15 ) ( -63 -320 -16 ) sgrate4 0 0 0 1 1
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) sgrate4 0 0 0 1 1
( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) sgrate4 0 0 0 1 1
}
// brush 1
{
( 544 -288 16 ) ( 544 -288 17 ) ( 544 -287 16 ) gray_brick 0 0 0 1 1
( -64 -416 -16 ) ( -64 -415 -16 ) ( -64 -416 -15 ) gray_brick 0 0 0 1 1
( 64 -320 16 ) ( 65 -320 16 ) ( 64 -320 17 ) gray_brick 0 0 0 1 1
( -64 -352 -16 ) ( -64 -352 -15 ) ( -63 -352 -16 ) gray_brick 0 0 0 1 1
( 64 -288 800 ) ( 64 -287 800 ) ( 65 -288 800 ) gray_brick 0 0 0 1 1
( -64 -416 -16 ) ( -63 -416 -16 ) ( -64 -415 -16 ) gray_brick 0 0 0 1 1
}
// brush 2
{
( -64 64 16 ) ( -64 64 17 ) ( -64 65 16 ) gray_brick 0 0 0 1 1
( -96 -64 -16 ) ( -96 -63 -16 ) ( -96 -64 -15 ) gray_brick 0 0 0 1 1
( 32 256 16 ) ( 33 256 16 ) ( 32 256 17 ) gray_brick 0 0 0 1 1
( -96 -320 -16 ) ( -96 -320 -15 ) ( -95 -320 -16 ) gray_brick 0 0 0 1 1
( 32 64 800 ) ( 32 65 800 ) ( 33 64 800 ) gray_brick 0 0 0 1 1
( -96 -64 -16 ) ( -95 -64 -16 ) ( -96 -63 -16 ) gray_brick 0 0 0 1 1
}
// brush 3
{
( 544 64 16 ) ( 544 64 17 ) ( 544 65 16 ) gray_brick 0 0 0 1 1
( 512 -64 -16 ) ( 512 -63 -16 ) ( 512 -64 -15 ) gray_brick 0 0 0 1 1
( 640 256 16 ) ( 641 256 16 ) ( 640 256 17 ) gray_brick 0 0 0 1 1
( 512 -320 -16 ) ( 512 -320 -15 ) ( 513 -320 -16 ) gray_brick 0 0 0 1 1
( 640 64 800 ) ( 640 65 800 ) ( 641 64 800 ) gray_brick 0 0 0 1 1
( 512 -64 -16 ) ( 513 -64 -16 ) ( 512 -63 -16 ) gray_brick 0 0 0 1 1
}
// brush 4
{
( 528 320 16 ) ( 528 320 17 ) ( 528 321 16 ) gray_brick 0 0 0 1 1
( 192 192 -16 ) ( 192 193 -16 ) ( 192 192 -15 ) gray_brick 0 0 0 1 1
( -32 288 16 ) ( -31 288 16 ) ( -32 288 17 ) gray_brick 0 0 0 1 1
( -160 256 -16 ) ( -160 256 -15 ) ( -159 256 -16 ) gray_brick 0 0 0 1 1
( -32 320 800 ) ( -32 321 800 ) ( -31 320 800 ) gray_brick 0 0 0 1 1
( -160 192 -16 ) ( -159 192 -16 ) ( -160 193 -16 ) gray_brick 0 0 0 1 1
}
// brush 5
{
( 512 64 816 ) ( 512 64 817 ) ( 512 65 816 ) sgrate4 0 0 0 1 1
( -64 -64 784 ) ( -64 -63 784 ) ( -64 -64 785 ) sgrate4 0 0 0 1 1
( 64 256 816 ) ( 65 256 816 ) ( 64 256 817 ) sgrate4 0 0 0 1 1
( -64 -320 784 ) ( -64 -320 785 ) ( -63 -320 784 ) sgrate4 0 0 0 1 1
( 64 64 816 ) ( 64 65 816 ) ( 65 64 816 ) sgrate4 0 0 0 1 1
( -64 -64 800 ) ( -63 -64 800 ) ( -64 -63 800 ) sgrate4 0 0 0 1 1
}
// brush 6
{
( 192 320 16 ) ( 192 320 17 ) ( 192 321 16 ) gray_brick 0 0 0 1 1
( -112 192 -16 ) ( -112 193 -16 ) ( -112 192 -15 ) gray_brick 0 0 0 1 1
( -192 288 16 ) ( -191 288 16 ) ( -192 288 17 ) gray_brick 0 0 0 1 1
( -320 256 -16 ) ( -320 256 -15 ) ( -319 256 -16 ) gray_brick 0 0 0 1 1
( -192 320 800 ) ( -192 321 800 ) ( -191 320 800 ) gray_brick 0 0 0 1 1
( -320 192 -16 ) ( -319 192 -16 ) ( -320 193 -16 ) gray_brick 0 0 0 1 1
}
// brush 7
{
( 160 -64 16 ) ( 192 -64 32 ) ( 192 -64 16 ) gray_brick 0 0 0 1 1
( 160 -64 16 ) ( 160 -32 32 ) ( 160 -64 32 ) gray_brick 0 0 0 1 1
( 160 -64 16 ) ( 192 -32 16 ) ( 160 -32 16 ) gray_brick 0 0 0 1 1
( 160 -64 352 ) ( 192 -32 352 ) ( 192 -64 352 ) gray_brick 0 0 0 1 1
( 160 -32 16 ) ( 192 -32 32 ) ( 160 -32 32 ) gray_brick 0 0 0 1 1
( 192 -64 16 ) ( 192 -32 32 ) ( 192 -32 16 ) gray_brick 0 0 0 1 1
}
// brush 8
{
( 256 -64 304 ) ( 272 -64 304 ) ( 192 -64 128 ) gray_brick 0 0 0 1 1
( 192 -32 128 ) ( 256 -32 304 ) ( 192 -64 128 ) gray_brick 0 0 0 1 1
( 272 -32 352 ) ( 272 -64 352 ) ( 256 -32 352 ) gray_brick 0 0 0 1 1
( 272 -32 304 ) ( 192 -32 96 ) ( 272 -64 304 ) gray_brick 0 0 0 1 1
( 192 -32 128 ) ( 192 -64 128 ) ( 192 -32 96 ) gray_brick 0 0 0 1 1
( 256 -32 304 ) ( 192 -32 128 ) ( 272 -32 304 ) gray_brick 0 0 0 1 1
}
// brush 9
{
( 160 -64 32 ) ( 192 -64 48 ) ( 192 -64 32 ) gray_brick 0 0 0 1 1
( 160 -64 32 ) ( 160 -32 48 ) ( 160 -64 48 ) gray_brick 0 0 0 1 1
( 160 -64 352 ) ( 192 -32 352 ) ( 160 -32 352 ) gray_brick 0 0 0 1 1
( 160 -64 368 ) ( 192 -32 368 ) ( 192 -64 368 ) gray_brick 0 0 0 1 1
( 160 -32 32 ) ( 192 -32 48 ) ( 160 -32 48 ) gray_brick 0 0 0 1 1
( 512 -64 32 ) ( 512 -32 48 ) ( 512 -32 32 ) gray_brick 0 0 0 1 1
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "-32 96 40"
"angle" "-0"
}
// entity 2
{
"classname" "light"
"origin" "96 -288 440"
"angle" "-0"
"delay" "3"
}