Embree is allowed to call the filter function more than necessary. The previous implementation had side effects that would cause the translucent shadows to get darker in this case. As a limitation, we're back to only allowing 1 layer of glass per ray. |
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| .. | ||
| CMakeLists.txt | ||
| bounce.cc | ||
| entities.cc | ||
| light.cc | ||
| litfile.cc | ||
| ltface.cc | ||
| main.cc | ||
| phong.cc | ||
| surflight.cc | ||
| trace.cc | ||
| trace_embree.cc | ||