ericw-tools/include/common
Jonathan 3bc9b1b0f8 Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
..
aabb.hh common: make float/double versions of aabb3 2017-04-22 15:11:41 -06:00
bspfile.hh Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum. 2021-09-06 17:13:37 -04:00
bsputils.hh Fix for texinfo/miptex searching routines 2021-09-05 16:56:29 -04:00
cmdlib.hh common, qbsp: make Error() noreturn 2021-08-26 20:22:45 -06:00
entdata.h common: fix build failure 2021-03-23 21:17:09 -06:00
log.hh all: finish c++ification 2016-10-17 19:52:17 -06:00
mathlib.hh common: fix build of bsputils.cc with double == vec_t 2021-08-22 15:12:19 -06:00
mesh.hh common, light, vis: change from bsp2_t to mbsp_t 2017-10-01 22:32:20 -06:00
octree.hh Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
polylib.hh Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
qvec.hh decompile: restore coplanar faces 2021-02-06 16:19:15 -07:00
threads.hh all: finish c++ification 2016-10-17 19:52:17 -06:00