325 lines
8.7 KiB
C++
325 lines
8.7 KiB
C++
/* Copyright (C) 2016 Eric Wasylishen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#pragma once
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#include <common/cmdlib.hh>
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#include <common/mathlib.hh>
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#include <common/bspfile.hh>
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#include <common/log.hh>
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#include <common/threads.hh>
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#include <common/polylib.hh>
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#include <vector>
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void Embree_TraceInit(const mbsp_t *bsp);
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hitresult_t Embree_TestSky(const qvec3d &start, const qvec3d &dirn, const modelinfo_t *self, const mface_t **face_out);
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hitresult_t Embree_TestLight(const qvec3d &start, const qvec3d &stop, const modelinfo_t *self);
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class modelinfo_t;
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class raystream_embree_common_t
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{
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public:
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std::vector<float> _rays_maxdist;
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std::vector<int> _point_indices;
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std::vector<qvec3d> _ray_colors;
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std::vector<qvec3d> _ray_normalcontribs;
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// This is set to the modelinfo's switchshadstyle if the ray hit
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// a dynamic shadow caster. (note that for rays that hit dynamic
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// shadow casters, all of the other hit data is assuming the ray went
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// straight through).
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std::vector<int> _ray_dynamic_styles;
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int _numrays = 0;
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int _maxrays = 0;
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public:
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inline raystream_embree_common_t() = default;
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virtual ~raystream_embree_common_t() = default;
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virtual void resize(size_t size)
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{
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_maxrays = size;
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_rays_maxdist.resize(size);
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_point_indices.resize(size);
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_ray_colors.resize(size);
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_ray_normalcontribs.resize(size);
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_ray_dynamic_styles.resize(size);
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}
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constexpr size_t numPushedRays() { return _numrays; }
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inline int &getPushedRayPointIndex(size_t j)
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{
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Q_assert(j < _maxrays);
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return _point_indices[j];
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}
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inline qvec3d &getPushedRayColor(size_t j)
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{
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Q_assert(j < _maxrays);
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return _ray_colors[j];
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}
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inline qvec3d &getPushedRayNormalContrib(size_t j)
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{
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Q_assert(j < _maxrays);
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return _ray_normalcontribs[j];
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}
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inline int &getPushedRayDynamicStyle(size_t j)
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{
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Q_assert(j < _maxrays);
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return _ray_dynamic_styles[j];
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}
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inline void clearPushedRays() { _numrays = 0; }
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};
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#include <embree3/rtcore.h>
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#include <embree3/rtcore_ray.h>
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extern RTCScene scene;
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inline RTCRayHit SetupRay(unsigned rayindex, const qvec3d &start, const qvec3d &dir, vec_t dist)
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{
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RTCRayHit ray;
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ray.ray.org_x = start[0];
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ray.ray.org_y = start[1];
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ray.ray.org_z = start[2];
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ray.ray.tnear = 0.f;
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ray.ray.dir_x = dir[0]; // can be un-normalized
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ray.ray.dir_y = dir[1];
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ray.ray.dir_z = dir[2];
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ray.ray.time = 0.f; // not using
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ray.ray.tfar = dist;
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ray.ray.mask = 1; // we're not using, but needs to be set if embree is compiled with masks
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ray.ray.id = rayindex;
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ray.ray.flags = 0; // reserved
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ray.hit.geomID = RTC_INVALID_GEOMETRY_ID;
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ray.hit.primID = RTC_INVALID_GEOMETRY_ID;
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ray.hit.instID[0] = RTC_INVALID_GEOMETRY_ID;
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return ray;
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}
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struct ray_source_info : public RTCIntersectContext
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{
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raystream_embree_common_t *raystream; // may be null if this ray is not from a ray stream
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const modelinfo_t *self;
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/// only used if raystream == null
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int singleRayShadowStyle;
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ray_source_info(raystream_embree_common_t *raystream_, const modelinfo_t *self_)
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: raystream(raystream_), self(self_), singleRayShadowStyle(0)
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{
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rtcInitIntersectContext(this);
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flags = RTC_INTERSECT_CONTEXT_FLAG_COHERENT;
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}
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};
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struct triinfo
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{
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const modelinfo_t *modelinfo;
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const mface_t *face;
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const mtexinfo_t *texinfo;
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const img::texture *texture;
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float alpha;
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bool is_fence, is_glass;
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bool shadowworldonly;
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bool shadowself;
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bool switchableshadow;
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int32_t switchshadstyle;
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};
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struct sceneinfo
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{
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unsigned geomID;
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std::vector<triinfo> triInfo;
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};
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extern sceneinfo skygeom; // sky. always occludes.
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extern sceneinfo solidgeom; // solids. always occludes.
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extern sceneinfo filtergeom; // conditional occluders.. needs to run ray intersection filter
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inline const sceneinfo &Embree_SceneinfoForGeomID(unsigned int geomID)
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{
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if (geomID == skygeom.geomID) {
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return skygeom;
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} else if (geomID == solidgeom.geomID) {
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return solidgeom;
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} else if (geomID == filtergeom.geomID) {
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return filtergeom;
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} else {
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FError("unexpected geomID");
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}
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}
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class raystream_intersection_t : public raystream_embree_common_t
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{
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private:
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aligned_vector<RTCRayHit> _rays;
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public:
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inline raystream_intersection_t() = default;
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inline raystream_intersection_t(size_t maxRays) { resize(maxRays); }
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void resize(size_t size) override
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{
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_rays.resize(size);
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raystream_embree_common_t::resize(size);
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}
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inline void pushRay(int i, const qvec3d &origin, const qvec3d &dir, float dist, const qvec3d *color = nullptr,
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const qvec3d *normalcontrib = nullptr)
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{
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Q_assert(_numrays < _maxrays);
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const RTCRayHit rayHit = SetupRay(_numrays, origin, dir, dist);
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_rays[_numrays] = rayHit;
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_rays_maxdist[_numrays] = dist;
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_point_indices[_numrays] = i;
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if (color) {
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_ray_colors[_numrays] = *color;
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}
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if (normalcontrib) {
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_ray_normalcontribs[_numrays] = *normalcontrib;
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}
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_ray_dynamic_styles[_numrays] = 0;
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_numrays++;
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}
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inline void tracePushedRaysIntersection(const modelinfo_t *self)
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{
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if (!_numrays)
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return;
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ray_source_info ctx2(this, self);
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rtcIntersect1M(scene, &ctx2, _rays.data(), _numrays, sizeof(_rays[0]));
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}
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inline qvec3d getPushedRayDir(size_t j)
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{
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Q_assert(j < _maxrays);
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return {_rays[j].ray.dir_x, _rays[j].ray.dir_y, _rays[j].ray.dir_z};
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}
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inline float getPushedRayHitDist(size_t j)
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{
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Q_assert(j < _maxrays);
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return _rays[j].ray.tfar;
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}
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inline hittype_t getPushedRayHitType(size_t j)
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{
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Q_assert(j < _maxrays);
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const unsigned id = _rays[j].hit.geomID;
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if (id == RTC_INVALID_GEOMETRY_ID) {
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return hittype_t::NONE;
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} else if (id == skygeom.geomID) {
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return hittype_t::SKY;
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} else {
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return hittype_t::SOLID;
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}
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}
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inline const triinfo *getPushedRayHitFaceInfo(size_t j)
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{
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Q_assert(j < _maxrays);
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const RTCRayHit &ray = _rays[j];
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if (ray.hit.geomID == RTC_INVALID_GEOMETRY_ID) {
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return nullptr;
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}
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const sceneinfo &si = Embree_SceneinfoForGeomID(ray.hit.geomID);
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const triinfo *face = &si.triInfo.at(ray.hit.primID);
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Q_assert(face != nullptr);
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return face;
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}
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};
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class raystream_occlusion_t : public raystream_embree_common_t
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{
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private:
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aligned_vector<RTCRay> _rays;
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public:
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inline raystream_occlusion_t() = default;
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inline raystream_occlusion_t(size_t maxRays) { resize(maxRays); }
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void resize(size_t size) override
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{
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_rays.resize(size);
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raystream_embree_common_t::resize(size);
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}
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inline void pushRay(int i, const qvec3d &origin, const qvec3d &dir, float dist, const qvec3d *color = nullptr,
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const qvec3d *normalcontrib = nullptr)
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{
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Q_assert(_numrays < _maxrays);
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_rays[_numrays] = SetupRay(_numrays, origin, dir, dist).ray;
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_rays_maxdist[_numrays] = dist;
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_point_indices[_numrays] = i;
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if (color) {
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_ray_colors[_numrays] = *color;
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}
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if (normalcontrib) {
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_ray_normalcontribs[_numrays] = *normalcontrib;
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}
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_ray_dynamic_styles[_numrays] = 0;
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_numrays++;
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}
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inline void tracePushedRaysOcclusion(const modelinfo_t *self)
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{
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// Q_assert(_state == streamstate_t::READY);
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if (!_numrays)
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return;
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ray_source_info ctx2(this, self);
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rtcOccluded1M(scene, &ctx2, _rays.data(), _numrays, sizeof(_rays[0]));
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}
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inline bool getPushedRayOccluded(size_t j)
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{
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Q_assert(j < _maxrays);
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return (_rays[j].tfar < 0.0f);
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}
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inline qvec3d getPushedRayDir(size_t j)
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{
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Q_assert(j < _maxrays);
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return {_rays[j].dir_x, _rays[j].dir_y, _rays[j].dir_z};
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}
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}; |