ericw-tools/testmaps/q1_csg.map

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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "deprecated/free_wad.wad"
// brush 0
{
( 0 0 0 ) ( 0 1 0 ) ( 0 0 1 ) __TB_empty 0 0 0 1 1
( 0 0 0 ) ( 0 0 1 ) ( 1 0 0 ) __TB_empty 0 0 0 1 1
( 0 0 0 ) ( 1 0 0 ) ( 0 1 0 ) __TB_empty 0 0 0 1 1
( 80 48 16 ) ( 80 49 16 ) ( 81 48 16 ) __TB_empty 0 0 0 1 1
( 80 48 16 ) ( 81 48 16 ) ( 80 48 17 ) __TB_empty 0 0 0 1 1
( 80 48 16 ) ( 80 48 17 ) ( 80 49 16 ) __TB_empty 0 0 0 1 1
}
// brush 1
{
( 0 -48 0 ) ( 0 -47 0 ) ( 0 -48 1 ) __TB_empty 0 0 0 1 1
( 0 -48 0 ) ( 0 -48 1 ) ( 1 -48 0 ) __TB_empty 0 0 0 1 1
( 0 -48 0 ) ( 1 -48 0 ) ( 0 -47 0 ) __TB_empty 0 0 0 1 1
( 80 0 16 ) ( 80 1 16 ) ( 81 0 16 ) __TB_empty 0 0 0 1 1
( 80 0 16 ) ( 81 0 16 ) ( 80 0 17 ) __TB_empty 0 0 0 1 1
( 80 0 16 ) ( 80 0 17 ) ( 80 1 16 ) __TB_empty 0 0 0 1 1
}
}