ericw-tools/qbsp
Jonathan 6baa1243cf allow auto-gamedir to handle subdirectoried maps properly
fix include paths
2023-09-08 08:41:56 -04:00
..
CMakeLists.txt
brush.cc style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
brushbsp.cc allow auto-gamedir to handle subdirectoried maps properly 2023-09-08 08:41:56 -04:00
csg.cc style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
exportobj.cc build: only use <fmt/core.h>, other headers have a heavy compilation time impact 2023-07-02 17:08:14 -06:00
faces.cc style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
main.cc
map.cc Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once"" 2023-09-04 02:51:20 -04:00
merge.cc
outside.cc qbsp: experimental -filldetail feature (defaults to on) 2023-07-09 23:00:15 -06:00
portals.cc don't remove style keys from non-areaportals if the map leaks 2023-08-21 10:54:10 -04:00
prtfile.cc build: only use <fmt/core.h>, other headers have a heavy compilation time impact 2023-07-02 17:08:14 -06:00
qbsp.cc display full absolute paths of input and output 2023-07-22 23:04:31 -04:00
tjunc.cc
tree.cc
writebsp.cc Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once"" 2023-09-04 02:51:20 -04:00