68 lines
1.8 KiB
ReStructuredText
68 lines
1.8 KiB
ReStructuredText
NAME
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====
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bsputil - utiltiy for working with Quake BSP files
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SYNOPSIS
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========
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**bsputil** [OPTION]... BSPFILE
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DESCRIPTION
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===========
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**bsputil is a small utility for basic manipulation of Quake BSP
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files.**
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OPTIONS
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=======
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--extract-textures
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Extract the texture data from *BSPFILE*\ **and create a Quake WAD**
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file. The output filename is generated from *BSPFILE*\ **by**
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stripping the .bsp extension and adding the .wad extension.
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--extract-entities
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Extract the entity data from *BSPFILE*\ **and create a plain** text
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.ent file. The output filename is generated from *BSPFILE* by
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stripping the .bsp extension and adding the .ent extension.
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--check
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Load *BSPFILE*\ **into memory and run a set of tests to check that**
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all internal data structures are self-consistent. Currently the tests
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are very basic and not all warnings will result in errors from all
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versions of the Quake engine. This option is not targeted at level
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designers, but is intended to assist with development of the **qbsp
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tool and check that a "clean" bsp file is generated.**
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AUTHOR
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======
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| Kevin Shanahan (aka Tyrann) - http://disenchant.net
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| Eric Wasylishen
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| Based on source provided by id Software
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REPORTING BUGS
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==============
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| Please post bug reports at
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https://github.com/ericwa/ericw-tools/issues.
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| Improvements to the documentation are welcome and encouraged.
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COPYRIGHT
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=========
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| Copyright (C) 2017 Eric Wasylishen
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| Copyright (C) 2013 Kevin Shanahan
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| Copyright (C) 1997 id Software
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| License GPLv2+: GNU GPL version 2 or later
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| <http://gnu.org/licenses/gpl2.html>.
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This is free software: you are free to change and redistribute it. There
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is NO WARRANTY, to the extent permitted by law.
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SEE ALSO
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========
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**qbsp(1)** **light(1)** **vis(1)** **bspinfo(1)** **quake(6)**
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