ericw-tools/include/light
Jonathan da9546e260 change settings semantics to be simpler and more clear:
- no more "isLocked" - use getSource directly (locked is a confusing name)
- no more split parse/setValue functions. there's only one entry point each now, and all they do is pass along the source passed to it from its parser.
- no separate setters, use setValue(value, source)
- add a "game target" source, which is low priority and indicates to the user that the value would have been default but was changed to a better value for the game target
2022-07-14 09:03:59 -04:00
..
bounce.hh
entities.hh
light.hh change settings semantics to be simpler and more clear: 2022-07-14 09:03:59 -04:00
litfile.hh
ltface.hh fix bug with output of lmstyle/lmoffset lumps 2022-07-08 02:06:07 -04:00
phong.hh fix for Q2 phong values not applying properly 2022-07-06 19:33:07 -04:00
surflight.hh remove sky visibility stuff; not necessary with the approx methods 2022-07-04 20:47:06 -04:00
trace.hh cache anything related to triangle-face info in a single struct that we access per ray 2022-06-25 22:22:24 -04:00
trace_embree.hh cache anything related to triangle-face info in a single struct that we access per ray 2022-06-25 22:22:24 -04:00