Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
Go to file
Jonathan 7186f411bb fix animation infinite loops 2023-11-01 20:14:36 -04:00
.github/workflows ci: don't use GitHub Actions for Windows releases 2023-08-13 23:11:47 -06:00
.vscode vs code: put 3rdparty dir in search exclude list 2022-11-05 15:14:20 -06:00
3rdparty 3rdparty: import stb_image.h 2023-04-10 13:47:29 -06:00
bspinfo build: only use <fmt/core.h>, other headers have a heavy compilation time impact 2023-07-02 17:08:14 -06:00
bsputil style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
cmake docs: build and package new Sphinx docs on macOS 2022-01-29 17:09:15 -07:00
common bspfile.cc: fix infinite loop 2023-09-11 18:47:56 -06:00
docs some optimizations in indirect lighting code 2023-09-16 00:41:05 -04:00
include fix multiple bounce interaction with lightgrid 2023-09-16 11:55:10 -04:00
light fix multiple bounce interaction with lightgrid 2023-09-16 11:55:10 -04:00
lightpreview lightpreview: fix texture mips not being generated (#385) 2023-09-13 23:18:51 -06:00
maputil allow auto-gamedir to handle subdirectoried maps properly 2023-09-08 08:41:56 -04:00
qbsp fix animation infinite loops 2023-11-01 20:14:36 -04:00
testmaps light: fix missing textures accidentally activating "suntexture" feature and breaking sunlight 2023-09-11 21:44:38 -06:00
tests tests: fix bad expectation for q1_sunlight 2023-09-11 22:11:33 -06:00
vis style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
.clang-format .clang-format: update some things reported by linter 2023-05-07 21:44:29 -06:00
.gitattributes add gitattributes 2021-10-06 21:51:56 -06:00
.gitignore Update .gitignore 2023-09-03 23:20:36 -06:00
.gitmodules build: remove unused subprocess.h dependency 2022-12-19 00:36:04 -07:00
.readthedocs.yaml docs: pin dependencies to fix build error 2023-05-06 12:43:23 -06:00
CMakeLists.txt build: lightpreview is enabled by default 2023-09-09 16:24:56 -06:00
COPYING
README.md docs: add warning about Ubuntu embree package 2023-04-22 16:23:56 -06:00
appveyor.yml ci: update appveyor's github token 2023-08-14 00:01:23 -06:00
build-appveyor.ps1 appveyor: enable packaging lightpreview 2023-05-22 13:10:24 -06:00
build-linux-64.sh ci: make sure to fail CI if asan detects errors, but don't run leak checks for now 2022-11-19 16:09:52 -07:00
build-osx.sh tests: doctest 2022-10-21 18:33:19 -06:00
build-windows.ps1 tests: doctest 2022-10-21 18:33:19 -06:00
clang-format-all.sh Clang format pass 2021-09-14 02:32:26 -04:00
gpl_v3.txt
testmaps.hh.in imglib: fix wad3 loading (thanks to erysdren for the fix) 2023-07-18 17:57:51 -06:00
time_compilation.sh build: add compile time benchmark 2023-07-02 17:03:44 -06:00

README.md

ericw-tools

Original tyurtils:

Build status

About

ericw-tools is a branch of Tyrann's quake 1 tools, focused on adding lighting features, mostly borrowed from q3map2. There are a few bugfixes for qbsp as well. Original readme follows:

A collection of command line utilities for building Quake levels and working with various Quake file formats. I need to work on the documentation a bit more, but below are some brief descriptions of the tools.

Included utilities:

  • qbsp - Used for turning a .map file into a playable .bsp file.

  • light - Used for lighting a level after the bsp stage. This util was previously known as TyrLite

  • vis - Creates the potentially visible set (PVS) for a bsp.

  • bspinfo - Print stats about the data contained in a bsp file.

  • bsputil - Simple tool for manipulation of bsp file data

See the doc/ directory for more detailed descriptions of the various tools capabilities. See changelog.md for a brief overview of recent changes or https://github.com/ericwa/ericw-tools for the full changelog and source code.

Compiling

Dependencies: Embree 3.0+, TBB (TODO: version?), Sphinx (for building manuals)

Ubuntu

NOTE: Builds using Ubuntu's embree packages produce a significantly slower light (i.e. over twice as slow) than ones released on Embree's GitHub. See build-linux-64.sh for a better method.

sudo apt install libembree-dev libtbb-dev cmake build-essential g++
sudo apt install python3-pip
python3 -m pip install sphinx_rtd_theme
export PATH="~/.local/bin/:$PATH"
git clone --recursive https://github.com/ericwa/ericw-tools
cd ericw-tools
mkdir build
cd build
cmake ..

Windows

Example using vcpkg (32-bit build):

git clone --recursive https://github.com/ericwa/ericw-tools
cd ericw-tools

# creates a python virtual environment in the directory `sphinx-venv`
# and install sphinx (for building the docs)
py.exe -m venv sphinx-venv
.\sphinx-venv\Scripts\Activate.ps1
py.exe -m pip install -r docs/requirements.txt

git clone https://github.com/microsoft/vcpkg
.\vcpkg\bootstrap-vcpkg.bat

# NOTE: vcpkg builds for 32-bit by default
# NOTE: takes 30+ minutes
.\vcpkg\vcpkg install embree3
mkdir build
cd build

# PowerShell syntax for getting current directory -
# otherwise, replace with absolute path to "vcpkg/scripts/buildsystems/vcpkg.cmake"
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../vcpkg/scripts/buildsystems/vcpkg.cmake" -DCMAKE_GENERATOR_PLATFORM=Win32 -DSPHINX_EXECUTABLE="$(pwd)/../sphinx-venv/Scripts/sphinx-build.exe"

macOS 10.15

brew install embree tbb
python3 -m pip install sphinx_rtd_theme
git clone --recursive https://github.com/ericwa/ericw-tools
cd ericw-tools
mkdir build
cd build
cmake .. -GXcode -DCMAKE_PREFIX_PATH="$(brew --prefix embree);$(brew --prefix tbb)"

Credits

  • Kevin Shanahan (AKA Tyrann) for the original tyrutils
  • id Software (original release of these tools is at https://github.com/id-Software/quake-tools)
  • rebb (ambient occlusion, qbsp improvements)
  • q3map2 authors (AO, sunlight2, penumbra, deviance are from q3map2)
  • Spike (hexen 2 support, phong shading, various features)
  • MH (surface lights based on MHColour)
  • mfx, sock, Lunaran (testing)
  • Thanks to users at func_msgboard for feedback and testing

License

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

Builds using Embree are licensed under GPLv3+ for compatibility with the Apache license.