ericw-tools/include/qbsp/map.hh

164 lines
5.1 KiB
C++

/*
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1997 Greg Lewis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifndef QBSP_MAP_HH
#define QBSP_MAP_HH
typedef struct epair_s {
struct epair_s *next;
char *key;
char *value;
} epair_t;
typedef struct mapface_s {
qbsp_plane_t plane;
vec3_t planepts[3];
std::string texname;
int texinfo;
int linenum;
} mapface_t;
enum class brushformat_t {
NORMAL, BRUSH_PRIMITIVES
};
class mapbrush_t {
public:
int firstface;
int numfaces;
brushformat_t format;
mapbrush_t() : firstface(0), numfaces(0), format(brushformat_t::NORMAL) {}
const mapface_t &face(int i) const;
} ;
struct lumpdata {
int count;
int index;
void *data;
};
typedef struct mapentity_s {
vec3_t origin;
int firstmapbrush;
int nummapbrushes;
// Temporary lists used to build `brushes` in the correct order.
brush_t *solid, *sky, *detail, *detail_illusionary, *detail_fence, *liquid;
epair_t *epairs;
vec3_t mins, maxs;
brush_t *brushes; /* NULL terminated list */
int numbrushes;
struct lumpdata lumps[BSPX_LUMPS];
const mapbrush_t &mapbrush(int i) const;
} mapentity_t;
typedef struct mapdata_s {
/* Arrays of actual items */
std::vector<mapface_t> faces;
std::vector<mapbrush_t> brushes;
std::vector<mapentity_t> entities;
std::vector<qbsp_plane_t> planes;
std::vector<miptex_t> miptex;
std::vector<mtexinfo_t> mtexinfos;
/* quick lookup for texinfo */
std::map<mtexinfo_t, int> mtexinfo_lookup;
/* map from plane hash code to list of indicies in `planes` vector */
std::unordered_map<int, std::vector<int>> planehash;
/* Number of items currently used */
int numfaces() const { return faces.size(); };
int numbrushes() const { return brushes.size(); };
int numentities() const { return entities.size(); };
int numplanes() const { return planes.size(); };
int nummiptex() const { return miptex.size(); };
int numtexinfo() const { return static_cast<int>(mtexinfos.size()); };
/* Totals for BSP data items -> TODO: move to a bspdata struct? */
int cTotal[BSPX_LUMPS];
/* Misc other global state for the compile process */
int fillmark; /* For marking leaves while outside filling */
bool leakfile; /* Flag once we've written a leak (.por/.pts) file */
// helpers
std::string texinfoTextureName(int texinfo) const {
int mt = mtexinfos.at(texinfo).miptex;
return miptex.at(mt);
}
} mapdata_t;
extern mapdata_t map;
extern mapentity_t *pWorldEnt();
void EnsureTexturesLoaded();
bool IsWorldBrushEntity(const mapentity_t *entity);
void LoadMapFile(void);
void ConvertMapFile(void);
int FindMiptex(const char *name);
int FindTexinfo(mtexinfo_t *texinfo, uint64_t flags); //FIXME: Make this take const texinfo
int FindTexinfoEnt(mtexinfo_t *texinfo, mapentity_t *entity); //FIXME: Make this take const texinfo
void PrintEntity(const mapentity_t *entity);
const char *ValueForKey(const mapentity_t *entity, const char *key);
void SetKeyValue(mapentity_t *entity, const char *key, const char *value);
void GetVectorForKey(const mapentity_t *entity, const char *szKey, vec3_t vec);
void WriteEntitiesToString(void);
void FixRotateOrigin(mapentity_t *entity);
/* Create BSP brushes from map brushes in src and save into dst */
void Brush_LoadEntity(mapentity_t *dst, const mapentity_t *src,
const int hullnum);
/* Builds the dst->brushes list. Call after Brush_LoadEntity. */
void Entity_SortBrushes(mapentity_t *dst);
surface_t *CSGFaces(const mapentity_t *entity);
int PortalizeWorld(const mapentity_t *entity, node_t *headnode, const int hullnum);
void TJunc(const mapentity_t *entity, node_t *headnode);
node_t *SolidBSP(const mapentity_t *entity, surface_t *surfhead, bool midsplit);
int MakeFaceEdges(mapentity_t *entity, node_t *headnode);
void ExportClipNodes(mapentity_t *entity, node_t *headnode, const int hullnum);
void ExportDrawNodes(mapentity_t *entity, node_t *headnode, int firstface);
struct bspxbrushes_s
{
byte *lumpinfo;
size_t lumpsize;
size_t lumpmaxsize;
};
void BSPX_Brushes_Finalize(struct bspxbrushes_s *ctx);
void BSPX_Brushes_Init(struct bspxbrushes_s *ctx);
void BSPX_Brushes_AddModel(struct bspxbrushes_s *ctx, int modelnum, brush_t *brushes);
void ExportObj(const surface_t *surfaces);
#endif