ericw-tools/qbsp
Eric Wasylishen 8362ffa385 qbsp: fix memory/.bsp file corruption if map contains a texture name longer than 31 characters 2023-09-24 19:42:42 -06:00
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CMakeLists.txt build: copy + install mingw dll's libgcc_s_seh-1.dll, libstdc++-6.dll, libwinpthread-1.dll 2023-09-16 14:28:06 -06:00
brush.cc style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
brushbsp.cc allow auto-gamedir to handle subdirectoried maps properly 2023-09-08 08:41:56 -04:00
csg.cc style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
exportobj.cc build: only use <fmt/core.h>, other headers have a heavy compilation time impact 2023-07-02 17:08:14 -06:00
faces.cc style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
main.cc common: change FError to throw an exception 2023-06-03 22:24:20 -06:00
map.cc Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once"" 2023-09-04 02:51:20 -04:00
merge.cc qbsp: don't merge faces across sky boundaries 2023-05-27 23:42:33 -06:00
outside.cc qbsp: experimental -filldetail feature (defaults to on) 2023-07-09 23:00:15 -06:00
portals.cc don't remove style keys from non-areaportals if the map leaks 2023-08-21 10:54:10 -04:00
prtfile.cc build: only use <fmt/core.h>, other headers have a heavy compilation time impact 2023-07-02 17:08:14 -06:00
qbsp.cc display full absolute paths of input and output 2023-07-22 23:04:31 -04:00
tjunc.cc qbsp: avoid tjunc interaction between func_detail_wall and worldspawn 2023-02-22 23:12:40 -07:00
tree.cc cleanup: run ./clang-format-all.sh 2023-02-18 22:59:43 -07:00
writebsp.cc qbsp: fix memory/.bsp file corruption if map contains a texture name longer than 31 characters 2023-09-24 19:42:42 -06:00