Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
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Kevin Shanahan 89074e10e9 common: create a struct for instanced bsp data
I'd like to be able to control visibility of the global bsp data as well
as having the ability to load two bsp files and do comparisons, etc.  Set
up a structure to hold all the bsp data and a couple of helper functions
to enable a smooth transition for the utils.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-04-20 12:00:07 +09:30
bspinfo build: query git for version info and print consistently for each util 2013-03-07 14:26:14 +10:30
bsputil build: query git for version info and print consistently for each util 2013-03-07 14:26:14 +10:30
common common: create a struct for instanced bsp data 2013-04-20 12:00:07 +09:30
include common: create a struct for instanced bsp data 2013-04-20 12:00:07 +09:30
light trivial: fix typo in error message 2013-04-19 15:08:55 +09:30
man qbsp: add a -noskip option for troubleshooting skip related problems 2013-04-19 09:48:43 +09:30
qbsp qbsp: remove global progress counter for MakeFaceEdges 2013-04-19 16:53:54 +09:30
vis vis: add the -noambient* options to disable auto ambient sounds 2013-03-28 08:28:47 +10:30
COPYING Import initial sources 2006-08-28 23:58:10 +09:30
Makefile common: pass file handle and header into AddLump 2013-04-20 10:53:34 +09:30
README.txt TyrUtils v0.7 2013-04-10 14:39:52 +09:30
changelog.txt qbsp: add a -noskip option for troubleshooting skip related problems 2013-04-19 09:48:43 +09:30

README.txt

Updated 2013-04-10

------------------
 Tyr-Utils (v0.7)
------------------
  Website: http://disenchant.net
  Author:  Kevin Shanahan (AKA Tyrann)
  Email:   tyrann@disenchant.net

A collection of command line utilities for building Quake levels and working
with various Quake file formats. I need to work on the documentation a bit
more, but below are some brief descriptions of the tools.

Included utilities:

  qbsp    - Used for turning a .map file into a playable .bsp file.

  light   - Used for lighting a level after the bsp stage.
            This util was previously known as TyrLite

  vis     - Creates the potentially visible set (PVS) for a bsp.

  bspinfo - Simple util to print out some stats about the data contained in a
            bsp file.

  bsputil - Tool for working with a bsp file. Minimal features currently, but
            it can extract the entities lump from a bsp file into a text file
            and extract the textures to a .wad file.

See the doc/ directory for more detailed descriptions of the various
tools capabilities.

---------
 License
---------

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA