ericw-tools/light
Shpoike 89365949bc Squashed commit of the following:
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:54:23 2019 -0600

    fix linker error (radlights is in 2 .cpp files)

commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:53:57 2019 -0600

    add clarification comment

commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:30:27 2019 -0600

    fix tests compilation

commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:59:25 2019 -0600

    hlbsp: use q_snprintf

commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:56:21 2019 -0600

    Reformat

commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:28:06 2019 -0600

    Merge remote-tracking branch 'origin/master' into hlbsp

    # Conflicts:
    #	include/qbsp/qbsp.hh

commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 02:18:16 2019 +0000

    Misc HLBSP tweaks

    Added support for multiple -wadpath args.
    Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
    Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
    Support 'bevel' and 'null' textures for compat with zhlt.

commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:59:42 2019 +0000

    Support for halflife-style .rad surface lights (probably too bright, but the basics work).

commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:56:27 2019 +0000

    Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.

commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 21 04:51:24 2019 +0000

    First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
..
CMakeLists.txt Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
bounce.cc Squashed commit of the following: 2019-07-04 21:08:17 -06:00
entities.cc Squashed commit of the following: 2019-07-04 21:08:17 -06:00
imglib.cc Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
light.cc Squashed commit of the following: 2019-07-04 21:08:17 -06:00
litfile.cc common, light, vis: change from bsp2_t to mbsp_t 2017-10-01 22:32:20 -06:00
ltface.cc Squashed commit of the following: 2019-07-04 21:08:17 -06:00
main.cc
phong.cc light: fix lighting artifacts with _mirrorinside. Was missing a plane side 2019-03-25 20:24:39 -06:00
settings.cc common: move vec_from_mangle and mangle_from_vec to mathlib 2017-04-23 19:31:00 -06:00
surflight.cc common: make VecStrf/VecStr threadsafe 2018-07-24 00:18:43 -06:00
test.cc
test_entities.cc light: entity warnings: print bbox for bmodel entities 2016-11-24 17:10:15 -07:00
test_light.cc light: fix fix_coord bug (for sampling fence textures) and 2019-03-24 23:43:47 -06:00
test_ltface.cc light: add some tests for the EntDict_Check* functions 2016-09-19 19:16:45 -06:00
trace.cc light: fix fix_coord bug (for sampling fence textures) and 2019-03-24 23:43:47 -06:00
trace_embree.cc light: increase max sky distance to 1M 2019-04-20 12:27:27 -06:00