ericw-tools/qbsp
Jonathan 8a5ad5bc4d simplify Brush_LoadEntity a bit by moving some of the contents setting to mapbrush loading; note that this causes a bit of issue with mirror_inside & clipsametype currently because of Q1 contents code. needs adjusting 2022-08-20 08:14:36 -04:00
..
CMakeLists.txt build: add tbbmalloc 2022-08-09 00:19:39 -06:00
brush.cc simplify Brush_LoadEntity a bit by moving some of the contents setting to mapbrush loading; note that this causes a bit of issue with mirror_inside & clipsametype currently because of Q1 contents code. needs adjusting 2022-08-20 08:14:36 -04:00
brushbsp.cc since tree_t only exists as a type that only allocates heap memory, we don't need to wrap it in a unique_ptr; this also allows the vectors to keep their memory on the next pass, which may improve performance for huge maps 2022-08-19 15:15:53 -04:00
csg.cc winding_t: make non-copyable 2022-08-12 02:06:23 -06:00
exportobj.cc document some stuff 2022-08-17 07:30:31 -04:00
faces.cc remove unused portal_t::face, unused 2022-08-17 09:10:58 -04:00
main.cc
map.cc simplify Brush_LoadEntity a bit by moving some of the contents setting to mapbrush loading; note that this causes a bit of issue with mirror_inside & clipsametype currently because of Q1 contents code. needs adjusting 2022-08-20 08:14:36 -04:00
merge.cc allowing logging::percent to handle indeterminate values 2022-08-11 20:33:12 -04:00
outside.cc since tree_t only exists as a type that only allocates heap memory, we don't need to wrap it in a unique_ptr; this also allows the vectors to keep their memory on the next pass, which may improve performance for huge maps 2022-08-19 15:15:53 -04:00
portals.cc since tree_t only exists as a type that only allocates heap memory, we don't need to wrap it in a unique_ptr; this also allows the vectors to keep their memory on the next pass, which may improve performance for huge maps 2022-08-19 15:15:53 -04:00
prtfile.cc since tree_t only exists as a type that only allocates heap memory, we don't need to wrap it in a unique_ptr; this also allows the vectors to keep their memory on the next pass, which may improve performance for huge maps 2022-08-19 15:15:53 -04:00
qbsp.cc since tree_t only exists as a type that only allocates heap memory, we don't need to wrap it in a unique_ptr; this also allows the vectors to keep their memory on the next pass, which may improve performance for huge maps 2022-08-19 15:15:53 -04:00
tjunc.cc allowing logging::percent to handle indeterminate values 2022-08-11 20:33:12 -04:00
tree.cc since tree_t only exists as a type that only allocates heap memory, we don't need to wrap it in a unique_ptr; this also allows the vectors to keep their memory on the next pass, which may improve performance for huge maps 2022-08-19 15:15:53 -04:00
writebsp.cc use references in places where we know it's non-null 2022-08-19 12:11:35 -04:00