637 lines
19 KiB
C++
637 lines
19 KiB
C++
/* Copyright (C) 2016 Eric Wasylishen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#pragma once
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#include <common/entdata.h>
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#include <common/log.hh>
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#include <common/qvec.hh>
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#include <common/parser.hh>
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#include <common/cmdlib.hh>
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#include <vector>
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#include <string>
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#include <cassert>
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#include <sstream>
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#include <map>
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#include <set>
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#include <limits>
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#include <optional>
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#include <unordered_set>
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#include <functional>
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namespace settings
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{
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struct parse_exception : public std::exception
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{
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private:
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std::string _what;
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public:
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parse_exception(std::string str);
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const char *what() const noexcept override;
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};
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// thrown after displaying `--help` text.
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// the command-line tools should catch this and exit with status 0.
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// tests should let the test framework catch this and fail.
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// (previously, the `--help` code called exit(0); directly which caused
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// spurious test successes.)
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struct quit_after_help_exception : public std::exception
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{
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};
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enum class source
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{
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DEFAULT,
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GAME_TARGET,
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MAP,
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COMMANDLINE
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};
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class nameset : public std::vector<std::string>
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{
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public:
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nameset(const char *str);
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nameset(const std::string &str);
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nameset(const std::initializer_list<const char *> &strs);
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nameset(const std::initializer_list<std::string> &strs);
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};
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enum class expected_source
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{
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commandline,
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worldspawn
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};
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struct setting_group
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{
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const char *name;
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const int32_t order;
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expected_source type;
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};
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class setting_container;
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// base class for any setting
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class setting_base
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{
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protected:
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source _source = source::DEFAULT;
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nameset _names;
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const setting_group *_group;
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const char *_description;
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setting_base(
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setting_container *dictionary, const nameset &names, const setting_group *group, const char *description);
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bool change_source(source new_source);
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public:
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~setting_base() = default;
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// copy constructor is deleted. the trick we use with:
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//
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// class some_settings public settings_container {
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// setting_bool s {this, "s", false};
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// }
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//
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// is incompatible with the settings_container/setting_base types being copyable.
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setting_base(const setting_base &other) = delete;
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// copy assignment
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setting_base &operator=(const setting_base &other) = delete;
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inline const std::string &primary_name() const { return _names.at(0); }
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inline const nameset &names() const { return _names; }
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inline const setting_group *group() const { return _group; }
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inline const char *description() const { return _description; }
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constexpr bool is_changed() const { return _source != source::DEFAULT; }
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constexpr source get_source() const { return _source; }
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const char *sourceString() const;
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// copies value and source
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virtual bool copy_from(const setting_base &other) = 0;
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// resets value to default, and source to source::DEFAULT
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virtual void reset() = 0;
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virtual bool parse(const std::string &setting_name, parser_base_t &parser, source source) = 0;
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virtual std::string string_value() const = 0;
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virtual std::string format() const = 0;
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};
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// a special type of setting that acts as a flag but
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// calls back to a function to actually do the tasks.
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// be careful because this won't show up in summary.
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class setting_func : public setting_base
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{
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protected:
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std::function<void(source)> _func;
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public:
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setting_func(setting_container *dictionary, const nameset &names, std::function<void(source)> func,
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const setting_group *group = nullptr, const char *description = "");
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bool copy_from(const setting_base &other) override;
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void reset() override;
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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std::string string_value() const override;
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std::string format() const override;
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};
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// base class for a setting that has its own value
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template<typename T>
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class setting_value : public setting_base
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{
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protected:
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T _default;
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T _value;
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public:
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inline setting_value(setting_container *dictionary, const nameset &names, T v, const setting_group *group = nullptr,
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const char *description = "")
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: setting_base(dictionary, names, group, description),
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_default(v),
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_value(v)
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{
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}
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const T &value() const { return _value; }
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const T &default_value() const { return _default; }
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virtual void set_value(const T &value, source new_source)
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{
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if (change_source(new_source)) {
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_value = value;
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}
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}
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inline bool copy_from(const setting_base &other) override
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{
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if (auto *casted = dynamic_cast<const setting_value<T> *>(&other)) {
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_value = casted->_value;
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_source = casted->_source;
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return true;
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}
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return false;
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}
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inline void reset() override
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{
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_value = _default;
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_source = source::DEFAULT;
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}
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};
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class setting_bool : public setting_value<bool>
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{
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protected:
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bool parseInternal(parser_base_t &parser, source source, bool truthValue);
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public:
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setting_bool(setting_container *dictionary, const nameset &names, bool v, const setting_group *group = nullptr,
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const char *description = "");
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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std::string string_value() const override;
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std::string format() const override;
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};
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// an extension to setting_bool; this automatically adds "no" versions
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// to the list, and will allow them to be used to act as `-name 0`.
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class setting_invertible_bool : public setting_bool
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{
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public:
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setting_invertible_bool(setting_container *dictionary, const nameset &names, bool v,
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const setting_group *group = nullptr, const char *description = "");
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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};
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class setting_redirect : public setting_base
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{
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private:
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std::vector<setting_base *> _settings;
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public:
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setting_redirect(setting_container *dictionary, const nameset &names,
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const std::initializer_list<setting_base *> &settings, const setting_group *group = nullptr,
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const char *description = "");
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bool copy_from(const setting_base &other) override;
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void reset() override;
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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std::string string_value() const override;
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std::string format() const override;
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};
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class can_omit_argument_tag {};
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template<typename T>
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class setting_numeric : public setting_value<T>
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{
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static_assert(!std::is_enum_v<T>, "use setting_enum for enums");
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protected:
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T _min, _max;
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bool _can_omit_argument = false;
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T _omitted_argument_value = static_cast<T>(0);
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public:
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inline setting_numeric(setting_container *dictionary, const nameset &names, T v, T minval, T maxval,
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const setting_group *group = nullptr, const char *description = "")
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: setting_value<T>(dictionary, names, v, group, description),
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_min(minval),
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_max(maxval)
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{
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// check the default value is valid
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Q_assert(_min < _max);
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Q_assert(this->_value >= _min);
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Q_assert(this->_value <= _max);
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}
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inline setting_numeric(setting_container *dictionary, const nameset &names, T v,
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const setting_group *group = nullptr, const char *description = "")
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: setting_numeric(
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dictionary, names, v, std::numeric_limits<T>::lowest(), std::numeric_limits<T>::max(), group, description)
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{
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}
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inline setting_numeric(setting_container *dictionary, const nameset &names, T v, T minval, T maxval,
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can_omit_argument_tag tag, T omitted_argument_value,
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const setting_group *group = nullptr, const char *description = "")
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: setting_numeric(dictionary, names, v, minval, maxval, group, description)
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{
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_can_omit_argument = true;
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_omitted_argument_value = omitted_argument_value;
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}
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void set_value(const T &f, source new_source) override
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{
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if (f < _min) {
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logging::print("WARNING: '{}': {} is less than minimum value {}.\n", this->primary_name(), f, _min);
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}
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if (f > _max) {
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logging::print("WARNING: '{}': {} is greater than maximum value {}.\n", this->primary_name(), f, _max);
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}
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this->setting_value<T>::set_value(std::clamp(f, _min, _max), new_source);
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}
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inline bool boolValue() const { return this->_value > 0; }
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override
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{
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if (parser.parse_token(PARSE_PEEK)) {
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try {
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T f;
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if constexpr (std::is_floating_point_v<T>) {
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f = std::stod(parser.token);
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} else {
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f = static_cast<T>(std::stoull(parser.token));
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}
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// if no exception was thrown then we parsed a float/int here successfully
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Q_assert(parser.parse_token());
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this->set_value(f, source);
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return true;
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} catch (std::exception &) {
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// fall through...
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}
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}
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// either there is nothing to parse, or it failed to parse as a float/int
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if (_can_omit_argument) {
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this->set_value(_omitted_argument_value, source);
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return true;
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}
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return false;
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}
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std::string string_value() const override { return std::to_string(this->_value); }
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std::string format() const override { return "n"; }
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};
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using setting_scalar = setting_numeric<float>;
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using setting_int32 = setting_numeric<int32_t>;
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template<typename T>
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class setting_enum : public setting_value<T>
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{
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private:
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std::map<std::string, T, natural_case_insensitive_less> _values;
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public:
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inline setting_enum(setting_container *dictionary, const nameset &names, T v,
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const std::initializer_list<std::pair<const char *, T>> &enum_values, const setting_group *group = nullptr,
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const char *description = "")
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: setting_value<T>(dictionary, names, v, group, description),
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_values(enum_values.begin(), enum_values.end())
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{
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}
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std::string string_value() const override
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{
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for (auto &value : _values) {
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if (value.second == this->_value) {
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return value.first;
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}
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}
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throw std::exception();
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}
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std::string format() const override
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{
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std::string f;
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for (auto &value : _values) {
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if (!f.empty()) {
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f += " | ";
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}
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f += value.first;
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}
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return f;
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}
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override
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{
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if (!parser.parse_token()) {
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return false;
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}
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// see if it's a string enum case label
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if (auto it = _values.find(parser.token); it != _values.end()) {
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this->set_value(it->second, source);
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return true;
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}
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// see if it's an integer
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try {
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const int i = std::stoi(parser.token);
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this->set_value(static_cast<T>(i), source);
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return true;
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} catch (std::invalid_argument &) {
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} catch (std::out_of_range &) {
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}
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return false;
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}
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};
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class setting_string : public setting_value<std::string>
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{
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private:
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std::string _format;
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public:
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setting_string(setting_container *dictionary, const nameset &names, std::string v,
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const std::string_view &format = "\"str\"", const setting_group *group = nullptr, const char *description = "");
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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[[deprecated("use value()")]] std::string string_value() const override;
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std::string format() const override;
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};
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class setting_path : public setting_value<fs::path>
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{
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public:
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setting_path(setting_container *dictionary, const nameset &names, fs::path v, const setting_group *group = nullptr,
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const char *description = "");
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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std::string string_value() const override;
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std::string format() const override;
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};
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class setting_set : public setting_base
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{
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private:
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std::unordered_set<std::string> _values;
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std::string _format;
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public:
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setting_set(setting_container *dictionary, const nameset &names,
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const std::string_view &format = "\"str\" <multiple allowed>", const setting_group *group = nullptr,
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const char *description = "");
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const std::unordered_set<std::string> &values() const;
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virtual void add_value(const std::string &value, source new_source);
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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bool copy_from(const setting_base &other) override;
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void reset() override;
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std::string format() const override;
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std::string string_value() const override;
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};
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class setting_vec3 : public setting_value<qvec3f>
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{
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protected:
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virtual qvec3f transform_vec3_value(const qvec3f &val) const;
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public:
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setting_vec3(setting_container *dictionary, const nameset &names, float a, float b, float c,
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const setting_group *group = nullptr, const char *description = "");
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void set_value(const qvec3f &f, source new_source) override;
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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std::string string_value() const override;
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std::string format() const override;
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};
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class setting_mangle : public setting_vec3
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{
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protected:
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qvec3f transform_vec3_value(const qvec3f &val) const override;
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public:
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using setting_vec3::setting_vec3;
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// allow mangle to only specify pitch, or pitch yaw
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
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};
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class setting_color : public setting_vec3
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{
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protected:
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qvec3f transform_vec3_value(const qvec3f &val) const override;
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public:
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using setting_vec3::setting_vec3;
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};
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// a simple wrapper type that allows you to provide
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// extra validation to an existing type without needing
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// to create a whole new type for it.
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template<typename T>
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class setting_validator : public T
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{
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protected:
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std::function<bool(T &)> _validator;
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public:
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template<typename... Args>
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inline setting_validator(const decltype(_validator) &validator, Args &&...args)
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: T(std::forward<Args>(args)...),
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_validator(validator)
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{
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}
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bool parse(const std::string &setting_name, parser_base_t &parser, source source) override
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{
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bool result = this->T::parse(setting_name, parser, source);
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if (result) {
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return _validator(*this);
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}
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return result;
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}
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};
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// settings dictionary
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enum class setting_error
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{
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NONE,
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MISSING,
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INVALID
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};
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class setting_container
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{
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struct less
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{
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constexpr bool operator()(const setting_group *a, const setting_group *b) const
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{
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int32_t a_order = a ? a->order : std::numeric_limits<int32_t>::min();
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int32_t b_order = b ? b->order : std::numeric_limits<int32_t>::min();
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return a_order < b_order;
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}
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};
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std::map<std::string, setting_base *> _settingsmap;
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std::set<setting_base *> _settings;
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std::map<const setting_group *, std::set<setting_base *>, less> _grouped_settings;
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public:
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std::string program_name;
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std::string remainder_name = "filename";
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std::string program_description;
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inline setting_container() { }
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virtual ~setting_container();
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// copy constructor (can't be copyable, see setting_base)
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setting_container(const setting_container &other) = delete;
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// copy assignment
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setting_container &operator=(const setting_container &other) = delete;
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virtual void reset();
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void copy_from(const setting_container &other);
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void register_setting(setting_base *setting);
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template<typename TIt>
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inline void register_settings(TIt begin, TIt end)
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{
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for (auto it = begin; it != end; it++) {
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register_setting(*it);
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}
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}
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void register_settings(const std::initializer_list<setting_base *> &settings);
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setting_base *find_setting(const std::string &name) const;
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setting_error set_setting(const std::string &name, const std::string &value, source source);
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void set_settings(const entdict_t &epairs, source source);
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inline auto begin() { return _settings.begin(); }
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inline auto end() { return _settings.end(); }
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inline auto begin() const { return _settings.begin(); }
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inline auto end() const { return _settings.end(); }
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inline auto grouped() const { return _grouped_settings; }
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void print_help();
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void print_summary();
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void print_rst_documentation();
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/**
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* Parse options from the input parser. The parsing
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* process is fairly tolerant, and will only really
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* fail hard if absolutely necessary. The remainder
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* of the command line is returned (anything not
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* eaten by the options).
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*/
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std::vector<std::string> parse(parser_base_t &parser);
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};
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// global groups
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extern setting_group performance_group, logging_group, game_group;
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enum class search_priority_t
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{
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LOOSE,
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ARCHIVE
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};
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class common_settings : public virtual setting_container
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{
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public:
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// global settings
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setting_int32 threads;
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setting_bool lowpriority;
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setting_invertible_bool log;
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setting_bool verbose;
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setting_bool nopercent;
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setting_bool nostat;
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setting_bool noprogress;
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setting_bool nocolor;
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setting_redirect quiet;
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setting_path gamedir;
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setting_path basedir;
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setting_enum<search_priority_t> filepriority;
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setting_set paths;
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setting_bool q2rtx;
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setting_invertible_bool defaultpaths;
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setting_scalar tex_saturation_boost;
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common_settings();
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virtual void set_parameters(int argc, const char **argv);
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// before the parsing routine; set up options, members, etc
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virtual void preinitialize(int argc, const char **argv);
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// do the actual parsing
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virtual void initialize(int argc, const char **argv);
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// after parsing has concluded, handle the side effects
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virtual void postinitialize(int argc, const char **argv);
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// run all three steps
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void run(int argc, const char **argv);
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};
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}; // namespace settings
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