ericw-tools/include/common/settings.hh

637 lines
19 KiB
C++

/* Copyright (C) 2016 Eric Wasylishen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#pragma once
#include <common/entdata.h>
#include <common/log.hh>
#include <common/qvec.hh>
#include <common/parser.hh>
#include <common/cmdlib.hh>
#include <vector>
#include <string>
#include <cassert>
#include <sstream>
#include <map>
#include <set>
#include <limits>
#include <optional>
#include <unordered_set>
#include <functional>
namespace settings
{
struct parse_exception : public std::exception
{
private:
std::string _what;
public:
parse_exception(std::string str);
const char *what() const noexcept override;
};
// thrown after displaying `--help` text.
// the command-line tools should catch this and exit with status 0.
// tests should let the test framework catch this and fail.
// (previously, the `--help` code called exit(0); directly which caused
// spurious test successes.)
struct quit_after_help_exception : public std::exception
{
};
enum class source
{
DEFAULT,
GAME_TARGET,
MAP,
COMMANDLINE
};
class nameset : public std::vector<std::string>
{
public:
nameset(const char *str);
nameset(const std::string &str);
nameset(const std::initializer_list<const char *> &strs);
nameset(const std::initializer_list<std::string> &strs);
};
enum class expected_source
{
commandline,
worldspawn
};
struct setting_group
{
const char *name;
const int32_t order;
expected_source type;
};
class setting_container;
// base class for any setting
class setting_base
{
protected:
source _source = source::DEFAULT;
nameset _names;
const setting_group *_group;
const char *_description;
setting_base(
setting_container *dictionary, const nameset &names, const setting_group *group, const char *description);
bool change_source(source new_source);
public:
~setting_base() = default;
// copy constructor is deleted. the trick we use with:
//
// class some_settings public settings_container {
// setting_bool s {this, "s", false};
// }
//
// is incompatible with the settings_container/setting_base types being copyable.
setting_base(const setting_base &other) = delete;
// copy assignment
setting_base &operator=(const setting_base &other) = delete;
inline const std::string &primary_name() const { return _names.at(0); }
inline const nameset &names() const { return _names; }
inline const setting_group *group() const { return _group; }
inline const char *description() const { return _description; }
constexpr bool is_changed() const { return _source != source::DEFAULT; }
constexpr source get_source() const { return _source; }
const char *sourceString() const;
// copies value and source
virtual bool copy_from(const setting_base &other) = 0;
// resets value to default, and source to source::DEFAULT
virtual void reset() = 0;
virtual bool parse(const std::string &setting_name, parser_base_t &parser, source source) = 0;
virtual std::string string_value() const = 0;
virtual std::string format() const = 0;
};
// a special type of setting that acts as a flag but
// calls back to a function to actually do the tasks.
// be careful because this won't show up in summary.
class setting_func : public setting_base
{
protected:
std::function<void(source)> _func;
public:
setting_func(setting_container *dictionary, const nameset &names, std::function<void(source)> func,
const setting_group *group = nullptr, const char *description = "");
bool copy_from(const setting_base &other) override;
void reset() override;
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
std::string string_value() const override;
std::string format() const override;
};
// base class for a setting that has its own value
template<typename T>
class setting_value : public setting_base
{
protected:
T _default;
T _value;
public:
inline setting_value(setting_container *dictionary, const nameset &names, T v, const setting_group *group = nullptr,
const char *description = "")
: setting_base(dictionary, names, group, description),
_default(v),
_value(v)
{
}
const T &value() const { return _value; }
const T &default_value() const { return _default; }
virtual void set_value(const T &value, source new_source)
{
if (change_source(new_source)) {
_value = value;
}
}
inline bool copy_from(const setting_base &other) override
{
if (auto *casted = dynamic_cast<const setting_value<T> *>(&other)) {
_value = casted->_value;
_source = casted->_source;
return true;
}
return false;
}
inline void reset() override
{
_value = _default;
_source = source::DEFAULT;
}
};
class setting_bool : public setting_value<bool>
{
protected:
bool parseInternal(parser_base_t &parser, source source, bool truthValue);
public:
setting_bool(setting_container *dictionary, const nameset &names, bool v, const setting_group *group = nullptr,
const char *description = "");
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
std::string string_value() const override;
std::string format() const override;
};
// an extension to setting_bool; this automatically adds "no" versions
// to the list, and will allow them to be used to act as `-name 0`.
class setting_invertible_bool : public setting_bool
{
public:
setting_invertible_bool(setting_container *dictionary, const nameset &names, bool v,
const setting_group *group = nullptr, const char *description = "");
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
};
class setting_redirect : public setting_base
{
private:
std::vector<setting_base *> _settings;
public:
setting_redirect(setting_container *dictionary, const nameset &names,
const std::initializer_list<setting_base *> &settings, const setting_group *group = nullptr,
const char *description = "");
bool copy_from(const setting_base &other) override;
void reset() override;
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
std::string string_value() const override;
std::string format() const override;
};
class can_omit_argument_tag {};
template<typename T>
class setting_numeric : public setting_value<T>
{
static_assert(!std::is_enum_v<T>, "use setting_enum for enums");
protected:
T _min, _max;
bool _can_omit_argument = false;
T _omitted_argument_value = static_cast<T>(0);
public:
inline setting_numeric(setting_container *dictionary, const nameset &names, T v, T minval, T maxval,
const setting_group *group = nullptr, const char *description = "")
: setting_value<T>(dictionary, names, v, group, description),
_min(minval),
_max(maxval)
{
// check the default value is valid
Q_assert(_min < _max);
Q_assert(this->_value >= _min);
Q_assert(this->_value <= _max);
}
inline setting_numeric(setting_container *dictionary, const nameset &names, T v,
const setting_group *group = nullptr, const char *description = "")
: setting_numeric(
dictionary, names, v, std::numeric_limits<T>::lowest(), std::numeric_limits<T>::max(), group, description)
{
}
inline setting_numeric(setting_container *dictionary, const nameset &names, T v, T minval, T maxval,
can_omit_argument_tag tag, T omitted_argument_value,
const setting_group *group = nullptr, const char *description = "")
: setting_numeric(dictionary, names, v, minval, maxval, group, description)
{
_can_omit_argument = true;
_omitted_argument_value = omitted_argument_value;
}
void set_value(const T &f, source new_source) override
{
if (f < _min) {
logging::print("WARNING: '{}': {} is less than minimum value {}.\n", this->primary_name(), f, _min);
}
if (f > _max) {
logging::print("WARNING: '{}': {} is greater than maximum value {}.\n", this->primary_name(), f, _max);
}
this->setting_value<T>::set_value(std::clamp(f, _min, _max), new_source);
}
inline bool boolValue() const { return this->_value > 0; }
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override
{
if (parser.parse_token(PARSE_PEEK)) {
try {
T f;
if constexpr (std::is_floating_point_v<T>) {
f = std::stod(parser.token);
} else {
f = static_cast<T>(std::stoull(parser.token));
}
// if no exception was thrown then we parsed a float/int here successfully
Q_assert(parser.parse_token());
this->set_value(f, source);
return true;
} catch (std::exception &) {
// fall through...
}
}
// either there is nothing to parse, or it failed to parse as a float/int
if (_can_omit_argument) {
this->set_value(_omitted_argument_value, source);
return true;
}
return false;
}
std::string string_value() const override { return std::to_string(this->_value); }
std::string format() const override { return "n"; }
};
using setting_scalar = setting_numeric<float>;
using setting_int32 = setting_numeric<int32_t>;
template<typename T>
class setting_enum : public setting_value<T>
{
private:
std::map<std::string, T, natural_case_insensitive_less> _values;
public:
inline setting_enum(setting_container *dictionary, const nameset &names, T v,
const std::initializer_list<std::pair<const char *, T>> &enum_values, const setting_group *group = nullptr,
const char *description = "")
: setting_value<T>(dictionary, names, v, group, description),
_values(enum_values.begin(), enum_values.end())
{
}
std::string string_value() const override
{
for (auto &value : _values) {
if (value.second == this->_value) {
return value.first;
}
}
throw std::exception();
}
std::string format() const override
{
std::string f;
for (auto &value : _values) {
if (!f.empty()) {
f += " | ";
}
f += value.first;
}
return f;
}
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override
{
if (!parser.parse_token()) {
return false;
}
// see if it's a string enum case label
if (auto it = _values.find(parser.token); it != _values.end()) {
this->set_value(it->second, source);
return true;
}
// see if it's an integer
try {
const int i = std::stoi(parser.token);
this->set_value(static_cast<T>(i), source);
return true;
} catch (std::invalid_argument &) {
} catch (std::out_of_range &) {
}
return false;
}
};
class setting_string : public setting_value<std::string>
{
private:
std::string _format;
public:
setting_string(setting_container *dictionary, const nameset &names, std::string v,
const std::string_view &format = "\"str\"", const setting_group *group = nullptr, const char *description = "");
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
[[deprecated("use value()")]] std::string string_value() const override;
std::string format() const override;
};
class setting_path : public setting_value<fs::path>
{
public:
setting_path(setting_container *dictionary, const nameset &names, fs::path v, const setting_group *group = nullptr,
const char *description = "");
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
std::string string_value() const override;
std::string format() const override;
};
class setting_set : public setting_base
{
private:
std::unordered_set<std::string> _values;
std::string _format;
public:
setting_set(setting_container *dictionary, const nameset &names,
const std::string_view &format = "\"str\" <multiple allowed>", const setting_group *group = nullptr,
const char *description = "");
const std::unordered_set<std::string> &values() const;
virtual void add_value(const std::string &value, source new_source);
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
bool copy_from(const setting_base &other) override;
void reset() override;
std::string format() const override;
std::string string_value() const override;
};
class setting_vec3 : public setting_value<qvec3f>
{
protected:
virtual qvec3f transform_vec3_value(const qvec3f &val) const;
public:
setting_vec3(setting_container *dictionary, const nameset &names, float a, float b, float c,
const setting_group *group = nullptr, const char *description = "");
void set_value(const qvec3f &f, source new_source) override;
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
std::string string_value() const override;
std::string format() const override;
};
class setting_mangle : public setting_vec3
{
protected:
qvec3f transform_vec3_value(const qvec3f &val) const override;
public:
using setting_vec3::setting_vec3;
// allow mangle to only specify pitch, or pitch yaw
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override;
};
class setting_color : public setting_vec3
{
protected:
qvec3f transform_vec3_value(const qvec3f &val) const override;
public:
using setting_vec3::setting_vec3;
};
// a simple wrapper type that allows you to provide
// extra validation to an existing type without needing
// to create a whole new type for it.
template<typename T>
class setting_validator : public T
{
protected:
std::function<bool(T &)> _validator;
public:
template<typename... Args>
inline setting_validator(const decltype(_validator) &validator, Args &&...args)
: T(std::forward<Args>(args)...),
_validator(validator)
{
}
bool parse(const std::string &setting_name, parser_base_t &parser, source source) override
{
bool result = this->T::parse(setting_name, parser, source);
if (result) {
return _validator(*this);
}
return result;
}
};
// settings dictionary
enum class setting_error
{
NONE,
MISSING,
INVALID
};
class setting_container
{
struct less
{
constexpr bool operator()(const setting_group *a, const setting_group *b) const
{
int32_t a_order = a ? a->order : std::numeric_limits<int32_t>::min();
int32_t b_order = b ? b->order : std::numeric_limits<int32_t>::min();
return a_order < b_order;
}
};
std::map<std::string, setting_base *> _settingsmap;
std::set<setting_base *> _settings;
std::map<const setting_group *, std::set<setting_base *>, less> _grouped_settings;
public:
std::string program_name;
std::string remainder_name = "filename";
std::string program_description;
inline setting_container() { }
virtual ~setting_container();
// copy constructor (can't be copyable, see setting_base)
setting_container(const setting_container &other) = delete;
// copy assignment
setting_container &operator=(const setting_container &other) = delete;
virtual void reset();
void copy_from(const setting_container &other);
void register_setting(setting_base *setting);
template<typename TIt>
inline void register_settings(TIt begin, TIt end)
{
for (auto it = begin; it != end; it++) {
register_setting(*it);
}
}
void register_settings(const std::initializer_list<setting_base *> &settings);
setting_base *find_setting(const std::string &name) const;
setting_error set_setting(const std::string &name, const std::string &value, source source);
void set_settings(const entdict_t &epairs, source source);
inline auto begin() { return _settings.begin(); }
inline auto end() { return _settings.end(); }
inline auto begin() const { return _settings.begin(); }
inline auto end() const { return _settings.end(); }
inline auto grouped() const { return _grouped_settings; }
void print_help();
void print_summary();
void print_rst_documentation();
/**
* Parse options from the input parser. The parsing
* process is fairly tolerant, and will only really
* fail hard if absolutely necessary. The remainder
* of the command line is returned (anything not
* eaten by the options).
*/
std::vector<std::string> parse(parser_base_t &parser);
};
// global groups
extern setting_group performance_group, logging_group, game_group;
enum class search_priority_t
{
LOOSE,
ARCHIVE
};
class common_settings : public virtual setting_container
{
public:
// global settings
setting_int32 threads;
setting_bool lowpriority;
setting_invertible_bool log;
setting_bool verbose;
setting_bool nopercent;
setting_bool nostat;
setting_bool noprogress;
setting_bool nocolor;
setting_redirect quiet;
setting_path gamedir;
setting_path basedir;
setting_enum<search_priority_t> filepriority;
setting_set paths;
setting_bool q2rtx;
setting_invertible_bool defaultpaths;
setting_scalar tex_saturation_boost;
common_settings();
virtual void set_parameters(int argc, const char **argv);
// before the parsing routine; set up options, members, etc
virtual void preinitialize(int argc, const char **argv);
// do the actual parsing
virtual void initialize(int argc, const char **argv);
// after parsing has concluded, handle the side effects
virtual void postinitialize(int argc, const char **argv);
// run all three steps
void run(int argc, const char **argv);
};
}; // namespace settings