Embree is allowed to call the filter function more than necessary. The previous implementation had side effects that would cause the translucent shadows to get darker in this case. As a limitation, we're back to only allowing 1 layer of glass per ray. |
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|---|---|---|
| .. | ||
| bounce.hh | ||
| entities.hh | ||
| light.hh | ||
| litfile.hh | ||
| ltface.hh | ||
| phong.hh | ||
| surflight.hh | ||
| trace.hh | ||
| trace_embree.hh | ||