Embree is allowed to call the filter function more than necessary. The previous implementation had side effects that would cause the translucent shadows to get darker in this case. As a limitation, we're back to only allowing 1 layer of glass per ray. |
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|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| test.cc | ||
| test_common.cc | ||
| test_entities.cc | ||
| test_light.cc | ||
| test_ltface.cc | ||
| test_main.cc | ||
| test_qbsp.cc | ||
| test_qbsp.hh | ||
| test_qbsp_q2.cc | ||
| test_vis.cc | ||
| testutils.hh | ||