251 lines
7.1 KiB
C++
251 lines
7.1 KiB
C++
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1997 Greg Lewis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#pragma once
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#include <common/parser.hh>
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#include "common/cmdlib.hh"
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#include <optional>
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#include <vector>
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#include <utility>
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#include <unordered_map>
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#include <list>
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struct qbsp_plane_t : qplane3d
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{
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int type = 0;
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std::optional<size_t> outputplanenum = std::nullopt; // only valid after ExportNodePlanes
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[[nodiscard]] constexpr qbsp_plane_t operator-() const { return { qplane3d::operator-(), type }; }
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};
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struct mapface_t
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{
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qbsp_plane_t plane { };
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std::array<qvec3d, 3> planepts { };
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std::string texname { };
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int texinfo = 0;
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int linenum = 0;
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surfflags_t flags { };
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// Q2 stuff
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contentflags_t contents { };
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int value = 0;
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bool set_planepts(const std::array<qvec3d, 3> &pts);
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const texvecf &get_texvecs() const;
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void set_texvecs(const texvecf &vecs);
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};
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enum class brushformat_t
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{
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NORMAL,
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BRUSH_PRIMITIVES
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};
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class mapbrush_t
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{
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public:
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int firstface = 0;
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int numfaces = 0;
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brushformat_t format = brushformat_t::NORMAL;
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int contents = 0;
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const mapface_t &face(int i) const;
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};
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struct lumpdata
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{
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int count;
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int index;
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void *data;
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};
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class mapentity_t
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{
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public:
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qvec3d origin{};
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int firstmapbrush = 0;
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int nummapbrushes = 0;
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// key/value pairs in the order they were parsed
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std::vector<std::pair<std::string, std::string>> epairs;
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aabb3d bounds;
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std::vector<brush_t> brushes;
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int firstoutputfacenumber = -1;
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std::optional<size_t> outputmodelnumber = std::nullopt;
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int32_t areaportalnum = 0;
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std::array<int32_t, 2> portalareas = {};
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const mapbrush_t &mapbrush(int i) const;
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};
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struct texdata_t
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{
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std::string name;
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surfflags_t flags;
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int32_t value;
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std::string animation;
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int32_t animation_miptex = -1;
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};
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struct mapdata_t
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{
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/* Arrays of actual items */
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std::vector<mapface_t> faces;
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std::vector<mapbrush_t> brushes;
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std::vector<mapentity_t> entities;
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std::vector<qbsp_plane_t> planes;
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std::vector<texdata_t> miptex;
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std::vector<mtexinfo_t> mtexinfos;
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/* quick lookup for texinfo */
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std::map<mtexinfo_t, int> mtexinfo_lookup;
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/* map from plane hash code to list of indicies in `planes` vector */
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std::unordered_map<int, std::vector<int>> planehash;
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/* Number of items currently used */
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int numfaces() const { return faces.size(); };
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int numbrushes() const { return brushes.size(); };
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int numentities() const { return entities.size(); };
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int numplanes() const { return planes.size(); };
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int nummiptex() const { return miptex.size(); };
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int numtexinfo() const { return mtexinfos.size(); };
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/* Misc other global state for the compile process */
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bool leakfile; /* Flag once we've written a leak (.por/.pts) file */
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// Final, exported BSP
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mbsp_t bsp;
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// bspx data
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std::vector<uint8_t> exported_lmshifts;
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bool needslmshifts = false;
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std::vector<uint8_t> exported_bspxbrushes;
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// Q2 stuff
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int32_t numareaportals;
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// helpers
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const std::string &miptexTextureName(int mt) const { return miptex.at(mt).name; }
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const std::string &texinfoTextureName(int texinfo) const { return miptexTextureName(mtexinfos.at(texinfo).miptex); }
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};
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extern mapdata_t map;
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void CalculateWorldExtent(void);
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extern mapentity_t *pWorldEnt();
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bool ParseEntity(parser_t &parser, mapentity_t *entity);
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void EnsureTexturesLoaded();
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void ProcessExternalMapEntity(mapentity_t *entity);
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void ProcessAreaPortal(mapentity_t *entity);
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bool IsWorldBrushEntity(const mapentity_t *entity);
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bool IsNonRemoveWorldBrushEntity(const mapentity_t *entity);
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void LoadMapFile(void);
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mapentity_t LoadExternalMap(const char *filename);
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void ConvertMapFile(void);
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struct extended_texinfo_t
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{
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contentflags_t contents = { 0 };
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surfflags_t flags = { 0 };
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int value = 0;
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std::string animation;
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};
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struct quark_tx_info_t
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{
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bool quark_tx1 = false;
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bool quark_tx2 = false;
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std::optional<extended_texinfo_t> info;
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};
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int FindMiptex(const char *name, std::optional<extended_texinfo_t> &extended_info, bool internal = false);
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inline int FindMiptex(const char *name, bool internal = false)
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{
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std::optional<extended_texinfo_t> extended_info;
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return FindMiptex(name, extended_info, internal);
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}
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int FindTexinfo(const mtexinfo_t &texinfo);
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void PrintEntity(const mapentity_t *entity);
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const char *ValueForKey(const mapentity_t *entity, const char *key);
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void SetKeyValue(mapentity_t *entity, const char *key, const char *value);
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int GetVectorForKey(const mapentity_t *entity, const char *szKey, qvec3d &vec);
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void WriteEntitiesToString();
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void FixRotateOrigin(mapentity_t *entity);
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struct brush_stats_t
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{
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size_t detail_illusionary;
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size_t liquid;
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size_t detail_fence;
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size_t detail;
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size_t sky;
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size_t solid;
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};
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/** Special ID for the collision-only hull; used for wrbrushes/Q2 */
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constexpr int HULL_COLLISION = -1;
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/* Create BSP brushes from map brushes */
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brush_stats_t Brush_LoadEntity(mapentity_t *entity, const int hullnum);
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std::vector<surface_t> CSGFaces(const mapentity_t *entity);
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void PortalizeWorld(const mapentity_t *entity, node_t *headnode, const int hullnum);
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void TJunc(const mapentity_t *entity, node_t *headnode);
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node_t *SolidBSP(const mapentity_t *entity, std::vector<surface_t> &surfhead, bool midsplit);
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int MakeFaceEdges(mapentity_t *entity, node_t *headnode);
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void ExportClipNodes(mapentity_t *entity, node_t *headnode, const int hullnum);
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void ExportDrawNodes(mapentity_t *entity, node_t *headnode, int firstface);
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struct bspxbrushes_s
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{
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std::vector<uint8_t> lumpdata;
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};
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void BSPX_Brushes_Finalize(struct bspxbrushes_s *ctx);
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void BSPX_Brushes_Init(struct bspxbrushes_s *ctx);
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void ExportObj_Faces(const std::string &filesuffix, const std::vector<const face_t *> &faces);
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void ExportObj_Brushes(const std::string &filesuffix, const std::vector<const brush_t *> &brushes);
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void ExportObj_Surfaces(const std::string &filesuffix, const std::vector<surface_t> &surfaces);
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void ExportObj_Nodes(const std::string &filesuffix, const node_t *nodes);
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void ExportObj_Marksurfaces(const std::string &filesuffix, const node_t *nodes);
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void WriteBspBrushMap(const std::filesystem::path &name, const std::vector<const brush_t *> &list);
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bool IsValidTextureProjection(const qvec3f &faceNormal, const qvec3f &s_vec, const qvec3f &t_vec);
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