remove entity target(name) checking; as mods and maps get more complex, this is best left up to the editors to use the FGD to report these things. |
||
|---|---|---|
| .. | ||
| common | ||
| light | ||
| qbsp | ||
| vis | ||
remove entity target(name) checking; as mods and maps get more complex, this is best left up to the editors to use the FGD to report these things. |
||
|---|---|---|
| .. | ||
| common | ||
| light | ||
| qbsp | ||
| vis | ||