Current specs/limitations: - only supported for sunlight and regular lights - enabled with "_dynamicshadow" "1" - writes the lightstyle to a "dynshadowstyle" entity key, hardcoded - only handles one dynamic occluder for a given lightmap sample - styled lights passing through a dynamic occluder turn non-styled |
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| .. | ||
| common | ||
| light | ||
| qbsp | ||
| vis | ||