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LibreQuake
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compiled
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deprecated
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q1_loose_textures/textures
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qbsp: fix -notex
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2024-11-03 23:37:31 -07:00 |
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q1_loose_textures_ignored
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q2_wal_metadata/textures
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E1M1-edited-ents.map
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base1-test.map
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base1leak.map
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h2_skip_only.map
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hl_basic.map
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hl_light_black.map
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invalid_texture_axes.map
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light_general.map
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light_q2_emissive_cube.map
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light_q2_translucent_shadow.map
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phongtest2.map
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q1_0125unit_faces.map
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q1_bmodel_liquid.map
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q1_clip_and_solid_func_wall.map
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qbsp: fix bmodel bounds if clip brushes are used
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2024-10-01 23:13:51 -06:00 |
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q1_clip_func_wall.map
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q1_csg.map
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q1_cube.map
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q1_cube_case_insensitive.map
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tests: add a texture case sensitivity test
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2025-01-28 21:42:13 -07:00 |
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q1_cubes.map
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q1_cwd_relative_wad.map
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q1_decompiler_test.map
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q1_detail_non_sealing.map
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q1_detail_touching_water.map
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q1_detail_wall.map
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q1_detail_wall_intersecting_detail.map
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q1_edge_sharing_software.map
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qbsp: only reuse edges once for software renderer compat
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2024-08-05 15:45:55 -06:00 |
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q1_external_map_base.map
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q1_external_map_included.map
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q1_extract_textures.map
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q1_func_illusionary_visblocker.map
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qbsp: fix func_illusionary_visblocker behaviour
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2024-11-20 20:19:34 -07:00 |
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q1_func_illusionary_visblocker_interactions.map
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qbsp: more func_illusionary_visblocker fixes..
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2024-11-23 23:02:26 -07:00 |
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q1_hdrtest.map
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q1_hull1_content_types.map
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q1_hull1_fail.map
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q1_hull_expansion_lip.map
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q1_hulls.map
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Add _hulls property to allow a bmodel to set for which hulls it should have clipnodes (#442)
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2024-12-09 00:06:26 -07:00 |
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q1_light_black.map
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q1_light_bounce_litwater.map
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q1_light_bounce_noshadow.map
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q1_light_invalid_delay.map
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q1_light_sun_artifact.map
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q1_light_suntexture.map
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q1_light_surflight_group.map
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light: fix _surflight_group
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2024-07-25 22:45:18 -06:00 |
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q1_light_switchableshadow_target.map
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q1_lightignore.map
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q1_liquid_is_detail.map
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q1_liquid_mirrorinside_off.map
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q1_liquid_software.map
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q1_litwater.map
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q1_litwater_opt_in.map
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q1_loose_textures.map
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qbsp: fix -notex
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2024-11-03 23:37:31 -07:00 |
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q1_merge_maps_addition.map
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q1_merge_maps_base.map
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q1_minlight_nobounce.map
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q1_missing_texture.map
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q1_mountain.map
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q1_rocks.map
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q1_rocks_merged.map
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q1_rocks_structural.map
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q1_rocks_structural_cube.map
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q1_rocks_structural_merged.map
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q1_sealing.map
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q1_sealing_contents.map
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q1_sealing_hull1_onnode.map
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q1_skip_only.map
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q1_sky_window.map
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q1_sunlight.map
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q1_surflight_minlight.map
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q1_tjunc_angled_face.map
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q1_tjunc_matrix.map
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q1_wad_mapname.map
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q1_wad_mapname.wad
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q1_water_subdivision.map
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q2_alphatest_solid.map
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q2_alphatest_window.map
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q2_areaportal.map
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q2_areaportal_split.map
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q2_areaportal_with_detail.map
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q2_areaportals.map
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tests: better documentation and test for areaportals
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2025-01-20 00:16:56 -07:00 |
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q2_bmodel_collision.map
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q2_chop_order_0.map
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qbsp: redesign _chop and _chop_order
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2024-09-07 11:36:04 -06:00 |
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q2_chop_order_1.map
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qbsp: redesign _chop and _chop_order
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2024-09-07 11:36:04 -06:00 |
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q2_detail.map
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q2_detail_fence.map
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q2_detail_fence_with_detail_bit.map
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q2_detail_leak_test.map
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q2_detail_non_sealing.map
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q2_detail_overlapping_solid_sealing.map
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q2_detail_wall.map
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q2_detail_wall_with_detail_bit.map
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q2_dirt.map
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q2_door.map
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q2_double_areaportal.map
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q2_func_illusionary_visblocker.map
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qbsp: fix func_illusionary_visblocker
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2024-11-18 21:19:41 -07:00 |
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q2_hint_missing_faces.map
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q2_ladder.map
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q2_lavaclip.map
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q2_lavawater.map
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q2_leaked.map
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q2_light_black.map
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q2_light_cone.map
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q2_light_divzero.map
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q2_light_flush.map
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q2_light_group.map
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q2_light_group_dirt.map
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q2_light_low_luxel_res.map
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q2_light_low_luxel_res2.map
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q2_light_negative.map
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q2_light_negative_bounce.map
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q2_light_origin_brush_shadow.map
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q2_light_sun.map
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q2_light_sun_mangle.map
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q2_light_sunlight_default_mangle.map
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q2_light_translucency.map
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q2_light_visapprox.map
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q2_light_visapprox2.map
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q2_lightmap_custom_scale.map
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q2_liquids.map
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q2_long_texture_name.map
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q2_minlight_inherited.map
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q2_minlight_nomottle.map
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q2_mirrorinside.map
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q2_missing_faces.map
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q2_missing_faces2.map
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q2_missing_faces3.map
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q2_mist_aux_implicitly_detail.map
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tests: add q2_mist_aux_implicitly_detail.map test
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2024-11-18 19:54:07 -07:00 |
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q2_mist_clip.map
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q2_mist_transwater.map
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q2_noclipfaces_junction.map
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q2_noclipfaces_nodraw.map
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q2_nodraw_detail_light.map
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q2_nodraw_light.map
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q2_omitdetail_in_func.map
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q2_phong_doesnt_cross_contents.map
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q2_playerclip.map
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q2_region_origin_leak.map
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q2_seal_empty_rooms.map
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q2_skip.map
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q2_surface_lights_culling.map
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q2_tb_cleanup.map
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q2_tjunc_matrix.map
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q2_trans33_solid.map
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q2_trans33_window.map
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q2_unknown_contents.map
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q2_water_trans.map
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qbsp_angled_brush.map
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qbsp_bmodel_mirrorinside_with_liquid.map
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qbsp_brush_clipping_order.map
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qbsp_chop_no_change.map
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qbsp_detail_doesnt_remove_world_nodes.map
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qbsp_detail_illusionary_intersecting.map
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qbsp_detail_illusionary_noclipfaces_intersecting.map
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qbsp_func_detail.map
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qbsp_hiprotate.map
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qbsp_leaf_contents_bug.map
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qbsp_many_sided_face.map
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qbsp_merge.map
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qbsp_noclipfaces.map
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qbsp_noclipfaces_junction.map
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qbsp_noclipfaces_mirrorinside.map
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qbsp_origin.map
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qbsp_sealing_point_entity_on_outside.map
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qbsp_simple.map
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qbsp_simple_sealed.map
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qbsp_simple_sealed2.map
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qbsp_simple_sealed_rotated.map
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qbsp_simple_worldspawn_detail.map
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qbsp_simple_worldspawn_detail_illusionary.map
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qbsp_simple_worldspawn_detail_wall.map
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qbsp_simple_worldspawn_sky.map
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qbsp_simple_worldspawn_worldspawn.map
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qbsp_tjunc_many_sided_face.map
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qbsp_tjunc_many_sided_sky.map
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qbsp_water_detail_illusionary.map
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qbsp_water_detail_illusionary_mirrorinside.map
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qbspfeatures.map
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retrojam1_ericw.map
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