Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
Go to file
Kevin Shanahan c0f9b19868 vis: add detail brush / prt2 support
First pass at detail support as implemented in tyr-qbsp, using the PRT2
file format (hopefully nobody else already decided to use that?)

Because the "leaf" terminology is pervasive across the source, I've left
it there for now (so "leaf" usually now means "cluster") and added a few
variables with the "_real" suffix when they actually mean the real leafs
and not the clusters which vis still calls leafs. A bit disgusting, but it
actually works so I'll go through and clean up naming, etc. later.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-02-25 12:32:35 +10:30
bspinfo Import initial sources 2006-08-28 23:58:10 +09:30
bsputil [PATCH] bsputil: Attempt correct byte-swapping in bsp -> wad export 2006-10-09 13:02:07 +09:30
common common: constify init_log filename argument 2013-02-11 20:10:17 +10:30
include vis: add detail brush / prt2 support 2013-02-25 12:32:35 +10:30
light light: constify light's version of ValueForKey() 2013-02-11 20:10:47 +10:30
qbsp qbsp: keep portals on top node of detail cluster 2013-02-25 12:21:49 +10:30
vis vis: add detail brush / prt2 support 2013-02-25 12:32:35 +10:30
COPYING Import initial sources 2006-08-28 23:58:10 +09:30
Makefile build: fix pthread build warning on darwin 2013-02-12 08:58:56 +10:30
README.txt [PATCH] TyrUtils v0.4 2007-09-25 11:18:00 +09:30
tyrlite.txt [PATCH] TyrUtils v0.4 2007-09-25 11:18:00 +09:30

README.txt

Updated 2007-09-25

------------------
 Tyr-Utils (v0.4)
------------------
  Website: http://disenchant.net
  Author:  Kevin Shanahan (AKA Tyrann)
  Email:   tyrann@disenchant.net

A collection of command line utilities for building Quake levels and working
with various Quake file formats. I need to work on the documentation a bit
more, but below are some brief descriptions of the tools.

Included utilities:

  light   - A modified version of id's original light tool. Used for lighting a
            level after the bsp stage. This util is also known as TyrLite; see
            tyrlite.txt for detailed usage instructions.

  vis     - Standard vis util; creates the potentially visible set (PVS) for a
            bsp. This version had been slightly modified from id's version to
            reduce the compile time a little.

  bspinfo - Simple util to print out some stats about the data contained in a
            bsp file.

  bsputil - Tool for working with a bsp file. Not sure where this one is going,
            but for now all it can do is extract the entities lump from a bsp
            file into a text file. Might add a bsp -> wad extractor at some
            stage too.

  qbsp    - A modified version of Greg Lewis' TreeQBSP, which is in turn based
            on id's original qbsp tool. Used for turning a .map file into a
	    playable .bsp file.

---------
 License
---------

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA