We need to skip over the textures with missing data lumps in the BSP, i.e. having data offset -1. Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net> |
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| .. | ||
| bsputil.c | ||
We need to skip over the textures with missing data lumps in the BSP, i.e. having data offset -1. Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net> |
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|---|---|---|
| .. | ||
| bsputil.c | ||