ericw-tools/testmaps/hl_basic.map

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// Game: Half-Life
// Format: Valve
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"wad" "deprecated/hlwad.wad"
// brush 0
{
( -192 -64 -16 ) ( -192 -63 -16 ) ( -192 -64 -15 ) hltest [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -64 -128 -16 ) ( -64 -128 -15 ) ( -63 -128 -16 ) hltest [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) hltest [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) hltest [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 192 16 ) ( 65 192 16 ) ( 64 192 17 ) hltest [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 64 16 ) ( 256 64 17 ) ( 256 65 16 ) hltest [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 1
{
( -192 -384 -16 ) ( -192 -383 -16 ) ( -192 -384 -15 ) hltest [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -64 -144 -16 ) ( -64 -144 -15 ) ( -63 -144 -16 ) hltest [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 64 -256 16 ) ( 65 -256 16 ) ( 64 -255 16 ) hltest [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 -256 304 ) ( 64 -255 304 ) ( 65 -256 304 ) hltest [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 -128 16 ) ( 65 -128 16 ) ( 64 -128 17 ) hltest [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 -256 16 ) ( 256 -256 17 ) ( 256 -255 16 ) hltest [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 2
{
( -192 -48 -16 ) ( -192 -47 -16 ) ( -192 -48 -15 ) hltest [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1
( -64 192 -16 ) ( -64 192 -15 ) ( -63 192 -16 ) hltest [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 64 80 16 ) ( 65 80 16 ) ( 64 81 16 ) hltest [ 1 0 0 0 ] [ 0 -1 0 16 ] 0 1 1
( 64 80 304 ) ( 64 81 304 ) ( 65 80 304 ) hltest [ 1 0 0 0 ] [ 0 -1 0 16 ] 0 1 1
( 64 208 16 ) ( 65 208 16 ) ( 64 208 17 ) hltest [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 80 16 ) ( 256 80 17 ) ( 256 81 16 ) hltest [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 3
{
( -208 128 16 ) ( -208 129 16 ) ( -208 128 17 ) hltest [ -6.123233995736766e-17 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 48 -128 -16 ) ( 47 -128 -16 ) ( 48 -128 -15 ) hltest [ 1 -6.123233995736766e-17 0 16 ] [ 0 0 -1 0 ] 0 1 1
( -80 128 16 ) ( -80 129 16 ) ( -81 128 16 ) hltest [ 6.123233995736766e-17 1 0 0 ] [ 1 -6.123233995736766e-17 0 16 ] 90 1 1
( -80 128 304 ) ( -81 128 304 ) ( -80 129 304 ) hltest [ 6.123233995736766e-17 1 0 0 ] [ 1 -6.123233995736766e-17 0 16 ] 270 1 1
( -80 192 16 ) ( -80 192 17 ) ( -81 192 16 ) hltest [ -1 6.123233995736766e-17 0 -16 ] [ 0 0 -1 0 ] 0 1 1
( -192 0 -16 ) ( -192 0 -15 ) ( -192 1 -16 ) hltest [ 6.123233995736766e-17 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 4
{
( 256 128 16 ) ( 256 129 16 ) ( 256 128 17 ) hltest [ -6.123233995736766e-17 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 512 -128 -16 ) ( 511 -128 -16 ) ( 512 -128 -15 ) hltest [ 1 -6.123233995736766e-17 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 384 128 16 ) ( 384 129 16 ) ( 383 128 16 ) hltest [ 6.123233995736766e-17 1 0 0 ] [ 1 -6.123233995736766e-17 0 0 ] 90 1 1
( 384 128 304 ) ( 383 128 304 ) ( 384 129 304 ) hltest [ 6.123233995736766e-17 1 0 0 ] [ 1 -6.123233995736766e-17 0 0 ] 270 1 1
( 384 192 16 ) ( 384 192 17 ) ( 383 192 16 ) hltest [ -1 6.123233995736766e-17 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 272 0 -16 ) ( 272 0 -15 ) ( 272 1 -16 ) hltest [ 6.123233995736766e-17 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 5
{
( -192 -64 304 ) ( -192 -63 304 ) ( -192 -64 305 ) hltest [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -64 -128 304 ) ( -64 -128 305 ) ( -63 -128 304 ) hltest [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -64 -64 304 ) ( -63 -64 304 ) ( -64 -63 304 ) hltest [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 64 336 ) ( 64 65 336 ) ( 65 64 336 ) hltest [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 192 336 ) ( 65 192 336 ) ( 64 192 337 ) hltest [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 64 336 ) ( 256 64 337 ) ( 256 65 336 ) hltest [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 1
{
"classname" "info_player_start"
"spawnflags" "0"
"angles" "0 0 0"
"origin" "32 16 52"
}
// entity 2
{
"classname" "light"
"spawnflags" "0"
"_light" "255 255 128 200"
"style" "0"
"_fade" "1.0"
"_falloff" "0"
"origin" "40 8 200"
}