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CMakeLists.txt
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Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
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2018-05-08 15:50:01 +03:00 |
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bounce.cc
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light: fix "_suntexture" interaction with -bounce
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2019-10-09 00:59:49 -06:00 |
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entities.cc
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light: rename _dome to _sunlight2/_sunlight3
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2019-10-09 20:24:18 -06:00 |
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imglib.cc
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Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
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2018-05-25 14:59:22 +03:00 |
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light.cc
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Squashed commit of the following:
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2019-07-04 21:08:17 -06:00 |
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litfile.cc
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common, light, vis: change from bsp2_t to mbsp_t
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2017-10-01 22:32:20 -06:00 |
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ltface.cc
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light: fix "_suntexture" interaction with -bounce
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2019-10-09 00:59:49 -06:00 |
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main.cc
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light: add "testlight" target
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2016-08-15 21:18:14 -06:00 |
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phong.cc
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light: fix lighting artifacts with _mirrorinside. Was missing a plane side
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2019-03-25 20:24:39 -06:00 |
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settings.cc
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common: move vec_from_mangle and mangle_from_vec to mathlib
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2017-04-23 19:31:00 -06:00 |
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surflight.cc
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common: make VecStrf/VecStr threadsafe
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2018-07-24 00:18:43 -06:00 |
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test.cc
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light: add "testlight" target
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2016-08-15 21:18:14 -06:00 |
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test_entities.cc
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light: entity warnings: print bbox for bmodel entities
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2016-11-24 17:10:15 -07:00 |
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test_light.cc
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light: fix fix_coord bug (for sampling fence textures) and
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2019-03-24 23:43:47 -06:00 |
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test_ltface.cc
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light: add some tests for the EntDict_Check* functions
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2016-09-19 19:16:45 -06:00 |
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trace.cc
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light: fix "_suntexture" interaction with -bounce
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2019-10-09 00:59:49 -06:00 |
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trace_embree.cc
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light: fix "_suntexture" interaction with -bounce
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2019-10-09 00:59:49 -06:00 |