add `_surflight_color` key; allows overriding surface light color on an entity basis load the .wal from wal_json and use the values as a base, if they exist allow `_surflight_minlight_scale` to be specified on entities |
||
|---|---|---|
| .. | ||
| common | ||
| light | ||
| qbsp | ||
| vis | ||
add `_surflight_color` key; allows overriding surface light color on an entity basis load the .wal from wal_json and use the values as a base, if they exist allow `_surflight_minlight_scale` to be specified on entities |
||
|---|---|---|
| .. | ||
| common | ||
| light | ||
| qbsp | ||
| vis | ||