477 lines
14 KiB
C++
477 lines
14 KiB
C++
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1997 Greg Lewis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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// csg4.c
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#include <qbsp/brush.hh>
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#include <qbsp/csg4.hh>
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#include <qbsp/map.hh>
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#include <qbsp/qbsp.hh>
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#include <atomic>
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#include <mutex>
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#include "tbb/parallel_for.h"
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/*
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NOTES
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-----
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Brushes that touch still need to be split at the cut point to make a tjunction
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*/
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// acquire this for anything that can't run in parallel during CSGFaces
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std::mutex csgfaces_lock;
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/*
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==================
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MakeSkipTexinfo
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==================
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*/
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int MakeSkipTexinfo()
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{
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// FindMiptex, FindTexinfo not threadsafe
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std::unique_lock<std::mutex> lck{csgfaces_lock};
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mtexinfo_t mt{};
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mt.miptex = FindMiptex("skip", true);
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mt.flags = {};
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mt.flags.is_skip = true;
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return FindTexinfo(mt);
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}
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/*
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==================
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NewFaceFromFace
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Duplicates the non point information of a face, used by SplitFace and
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MergeFace.
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==================
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*/
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face_t *NewFaceFromFace(const face_t *in)
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{
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face_t *newf = new face_t{};
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newf->planenum = in->planenum;
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newf->texinfo = in->texinfo;
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newf->planeside = in->planeside;
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newf->contents = in->contents;
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newf->lmshift = in->lmshift;
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newf->src_entity = in->src_entity;
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newf->origin = in->origin;
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newf->radius = in->radius;
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return newf;
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}
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void UpdateFaceSphere(face_t *in)
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{
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in->origin = in->w.center();
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in->radius = 0;
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for (size_t i = 0; i < in->w.size(); i++) {
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in->radius = max(in->radius, qv::distance2(in->w[i], in->origin));
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}
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in->radius = sqrt(in->radius);
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}
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/*
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==================
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SplitFace
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Frees in. Returns {front, back}
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==================
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*/
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std::tuple<face_t *, face_t *> SplitFace(face_t *in, const qplane3d &split)
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{
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vec_t *dists = (vec_t *)alloca(sizeof(vec_t) * (in->w.size() + 1));
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side_t *sides = (side_t *)alloca(sizeof(side_t) * (in->w.size() + 1));
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std::array<size_t, SIDE_TOTAL> counts{};
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vec_t dot;
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size_t i, j;
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face_t *newf, *new2;
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qvec3d mid;
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if (in->w.size() < 0)
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Error("Attempting to split freed face");
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/* Fast test */
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dot = split.distance_to(in->origin);
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if (dot > in->radius) {
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counts[SIDE_FRONT] = 1;
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counts[SIDE_BACK] = 0;
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} else if (dot < -in->radius) {
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counts[SIDE_FRONT] = 0;
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counts[SIDE_BACK] = 1;
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} else {
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counts = in->w.calc_sides(split, dists, sides, ON_EPSILON);
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}
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// Plane doesn't split this face after all
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if (!counts[SIDE_FRONT]) {
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return {nullptr, in};
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}
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if (!counts[SIDE_BACK]) {
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return {in, nullptr};
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}
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newf = NewFaceFromFace(in);
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new2 = NewFaceFromFace(in);
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// distribute the points and generate splits
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for (i = 0; i < in->w.size(); i++) {
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// Note: Possible for numpoints on newf or new2 to exceed MAXEDGES if
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// in->w.numpoints == MAXEDGES and it is a really devious split.
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const qvec3d &p1 = in->w[i];
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if (sides[i] == SIDE_ON) {
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newf->w.push_back(p1);
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new2->w.push_back(p1);
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continue;
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}
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if (sides[i] == SIDE_FRONT) {
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new2->w.push_back(p1);
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} else {
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newf->w.push_back(p1);
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}
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if (sides[i + 1] == SIDE_ON || sides[i + 1] == sides[i])
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continue;
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// generate a split point
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const qvec3d &p2 = in->w[(i + 1) % in->w.size()];
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dot = dists[i] / (dists[i] - dists[i + 1]);
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for (j = 0; j < 3; j++) { // avoid round off error when possible
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if (split.normal[j] == 1)
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mid[j] = split.dist;
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else if (split.normal[j] == -1)
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mid[j] = -split.dist;
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else
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mid[j] = p1[j] + dot * (p2[j] - p1[j]);
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}
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newf->w.push_back(mid);
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new2->w.push_back(mid);
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}
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if (newf->w.size() > MAXEDGES || new2->w.size() > MAXEDGES)
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FError("Internal error: numpoints > MAXEDGES");
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/* free the original face now that it is represented by the fragments */
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delete in;
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// {front, back}
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return {new2, newf};
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}
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/*
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=================
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RemoveOutsideFaces
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Quick test before running ClipInside; move any faces that are completely
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outside the brush to the outside list, without splitting them. This saves us
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time in mergefaces later on (and sometimes a lot of memory)
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Input is a list of faces in the param `inside`.
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On return, the ones touching `brush` remain in `inside`, the rest are added to `outside`.
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=================
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*/
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static void RemoveOutsideFaces(const brush_t &brush, std::list<face_t *> *inside, std::list<face_t *> *outside)
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{
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std::list<face_t *> oldinside;
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// clear `inside`, transfer it to `oldinside`
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std::swap(*inside, oldinside);
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for (face_t *face : oldinside) {
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std::optional<winding_t> w = face->w;
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for (auto &clipface : brush.faces) {
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w = w->clip(Face_Plane(&clipface), ON_EPSILON, false)[SIDE_BACK];
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if (!w)
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break;
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}
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if (!w) {
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/* The face is completely outside this brush */
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outside->push_front(face);
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} else {
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inside->push_front(face);
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}
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}
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}
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/*
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=================
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ClipInside
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Clips all of the faces in the inside list, possibly moving them to the
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outside list or spliting it into a piece in each list.
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Faces exactly on the plane will stay inside unless overdrawn by later brush
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=================
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*/
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static void ClipInside(
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const face_t *clipface, bool precedence, std::list<face_t *> *inside, std::list<face_t *> *outside)
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{
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std::list<face_t *> oldinside;
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// effectively make a copy of `inside`, and clear it
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std::swap(*inside, oldinside);
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const qbsp_plane_t &splitplane = map.planes[clipface->planenum];
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for (face_t *face : oldinside) {
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/* HACK: Check for on-plane but not the same planenum
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( https://github.com/ericwa/ericw-tools/issues/174 )
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*/
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bool spurious_onplane = false;
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{
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std::array<size_t, SIDE_TOTAL> counts = face->w.calc_sides(splitplane, nullptr, nullptr, ON_EPSILON);
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if (counts[SIDE_ON] && !counts[SIDE_FRONT] && !counts[SIDE_BACK]) {
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spurious_onplane = true;
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}
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}
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std::array<face_t *, 2> frags;
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/* Handle exactly on-plane faces */
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if (face->planenum == clipface->planenum || spurious_onplane) {
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const qplane3d faceplane = Face_Plane(face);
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const qplane3d clipfaceplane = Face_Plane(clipface);
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const vec_t dp = qv::dot(faceplane.normal, clipfaceplane.normal);
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const bool opposite = (dp < 0);
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if (opposite || precedence) {
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/* always clip off opposite facing */
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frags[clipface->planeside] = {};
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frags[!clipface->planeside] = {face};
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} else {
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/* leave it on the outside */
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frags[clipface->planeside] = {face};
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frags[!clipface->planeside] = {};
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}
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} else {
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/* proper split */
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std::tie(frags[0], frags[1]) = SplitFace(face, splitplane);
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}
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if (frags[clipface->planeside]) {
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outside->push_front(frags[clipface->planeside]);
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}
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if (frags[!clipface->planeside]) {
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inside->push_front(frags[!clipface->planeside]);
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}
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}
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}
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face_t *MirrorFace(const face_t *face)
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{
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face_t *newface = NewFaceFromFace(face);
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newface->w = face->w.flip();
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newface->planeside = face->planeside ^ 1;
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newface->contents.swap();
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newface->lmshift.swap();
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return newface;
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}
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static void FreeFaces(std::list<face_t *> &facelist)
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{
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for (face_t *face : facelist) {
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delete face;
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}
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facelist.clear();
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}
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//==========================================================================
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/*
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==================
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BrushIndexInMap
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Returns the index of the brush in the .map files.
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Only call with an "original" brush (from entity->brushes).
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Used for clipping priority.
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==================
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*/
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static int BrushIndexInMap(const mapentity_t *entity, const brush_t *brush)
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{
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Q_assert(brush >= entity->brushes.data());
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Q_assert(brush < (entity->brushes.data() + entity->brushes.size()));
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return static_cast<int>(brush - entity->brushes.data());
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}
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static bool ShouldClipbrushEatBrush(const brush_t &brush, const brush_t &clipbrush)
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{
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if (clipbrush.contents.is_empty(options.target_game)) {
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/* Ensure hint never clips anything */
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return false;
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}
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if (clipbrush.contents.is_detail(CFLAGS_DETAIL_ILLUSIONARY) &&
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!brush.contents.is_detail(CFLAGS_DETAIL_ILLUSIONARY)) {
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/* CONTENTS_DETAIL_ILLUSIONARY never clips anything but itself */
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return false;
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}
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if (clipbrush.contents.is_detail(CFLAGS_DETAIL_FENCE) && !brush.contents.is_detail(CFLAGS_DETAIL_FENCE)) {
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/* CONTENTS_DETAIL_FENCE never clips anything but itself */
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return false;
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}
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if (clipbrush.contents.types_equal(brush.contents, options.target_game) &&
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!clipbrush.contents.clips_same_type()) {
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/* _noclipfaces key */
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return false;
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}
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/*
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* If the brush is solid and the clipbrush is not, then we need to
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* keep the inside faces and set the outside contents to those of
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* the clipbrush. Otherwise, these inside surfaces are hidden and
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* should be discarded.
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*
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* FIXME: clean this up, the predicate seems to be "can you see 'brush' from inside 'clipbrush'"
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*/
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if ((brush.contents.is_solid(options.target_game) && !clipbrush.contents.is_solid(options.target_game))
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||
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(brush.contents.is_sky(options.target_game) && (!clipbrush.contents.is_solid(options.target_game) &&
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!clipbrush.contents.is_sky(options.target_game)))
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|| (brush.contents.is_detail(CFLAGS_DETAIL) && (!clipbrush.contents.is_solid(options.target_game) &&
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!clipbrush.contents.is_sky(options.target_game) &&
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!clipbrush.contents.is_detail(CFLAGS_DETAIL)))
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|| (brush.contents.is_liquid(options.target_game) &&
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clipbrush.contents.is_detail(CFLAGS_DETAIL_ILLUSIONARY))
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|| (brush.contents.is_fence() && clipbrush.contents.is_liquid(options.target_game))) {
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return false;
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}
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return true;
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}
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static std::list<face_t *> CSGFace_ClipAgainstSingleBrush(std::list<face_t *> input, const mapentity_t *srcentity, const brush_t *srcbrush, const brush_t *clipbrush)
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{
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if (srcbrush == clipbrush) {
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logging::print(" ignoring self-clip\n");
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return input;
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}
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const int srcindex = BrushIndexInMap(srcentity, srcbrush);
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const int clipindex = BrushIndexInMap(srcentity, clipbrush);
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if (!ShouldClipbrushEatBrush(*srcbrush, *clipbrush)) {
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return {input};
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}
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std::list<face_t *> inside {input};
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std::list<face_t *> outside;
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RemoveOutsideFaces(*clipbrush, &inside, &outside);
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// at this point, inside = the faces of `input` which are touching `clipbrush`
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// outside = the other faces of `input`
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const bool overwrite = (srcindex < clipindex);
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for (auto &clipface : clipbrush->faces)
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ClipInside(&clipface, overwrite, &inside, &outside);
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// inside = parts of `brush` that are inside `clipbrush`
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// outside = parts of `brush` that are outside `clipbrush`
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return outside;
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}
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// fixme-brushbsp: determinism: sort `result` set by .map file order
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// fixme-brushbsp: add bounds test
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#if 0
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static void GatherPossibleClippingBrushes_R(const node_t *node, const face_t *srcface, std::set<const brush_t *> &result)
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{
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if (node->planenum == PLANENUM_LEAF) {
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for (auto *brush : node->original_brushes) {
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result.insert(brush);
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}
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return;
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}
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GatherPossibleClippingBrushes_R(node->children[0], srcface, result);
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GatherPossibleClippingBrushes_R(node->children[1], srcface, result);
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}
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#endif
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/*
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==================
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GatherPossibleClippingBrushes
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Starting a search at `node`, returns brushes that possibly intersect `srcface`.
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==================
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*/
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static std::set<const brush_t *> GatherPossibleClippingBrushes(const mapentity_t* srcentity, const node_t *node, const face_t *srcface)
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{
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std::set<const brush_t *> result;
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// fixme-brushbsp: implement this, need node->original_brushes working
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#if 0
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GatherPossibleClippingBrushes_R(node, srcface, result);
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#else
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for (auto &brush : srcentity->brushes) {
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result.insert(&brush);
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}
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#endif
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return result;
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}
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/*
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==================
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CSGFace
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Given `srcface`, which was produced from `srcbrush` and lies on `srcnode`:
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- search srcnode as well as its children for brushes which might clip
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srcface.
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- clip srcface against all such brushes
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Frees srcface.
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==================
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*/
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std::list<face_t *> CSGFace(face_t *srcface, const mapentity_t *srcentity, const brush_t *srcbrush, const node_t *srcnode)
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{
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const auto possible_clipbrushes = GatherPossibleClippingBrushes(srcentity, srcnode, srcface);
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logging::print("face {} has {} possible clipbrushes\n", (void *)srcface, possible_clipbrushes.size());
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std::list<face_t *> result{srcface};
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for (const brush_t *possible_clipbrush : possible_clipbrushes) {
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result = CSGFace_ClipAgainstSingleBrush(std::move(result), srcentity, srcbrush, possible_clipbrush);
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}
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return result;
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}
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