ericw-tools/include/common
Jonathan 0e361f9323 Support for Q2BSP decompilation
- there's still a couple failure cases - specifically base1 in the outdoor area has a side that wasn't able to match to a face
- the clip brush at the start of base1 gets cut into a bunch of pieces because of the whole "check for texinfo, compare and split into multiple pieces" thing, but I'm pretty sure it's just one single brush - we need to ignore the splitting thing on clip brushes since they don't care about texture
- triggers don't pull in a temp texture
- origin brushes?
2021-10-27 17:56:56 -04:00
..
aabb.hh Fix disjoint 2021-10-25 19:39:18 -04:00
bspfile.hh Implement game-agnostic Brush_GetContents 2021-10-26 09:13:48 -04:00
bsputils.hh Support for Q2BSP decompilation 2021-10-27 17:56:56 -04:00
cmdlib.hh Support for Q2BSP decompilation 2021-10-27 17:56:56 -04:00
entdata.h Calculate tangents and bitangents (need to clean this up) 2021-10-05 01:07:13 -04:00
json.hh missing file 2021-10-21 20:05:17 -04:00
log.hh Resolve GCC wanting `template` before emplacements 2021-10-05 22:54:25 -04:00
mathlib.hh vec3_t gonedy 2021-10-21 20:21:28 -04:00
parser.hh Run clang-format pass 2021-10-05 15:54:06 -04:00
polylib.hh Support for Q2BSP decompilation 2021-10-27 17:56:56 -04:00
qvec.hh Support for Q2BSP decompilation 2021-10-27 17:56:56 -04:00
threads.hh Clang format pass 2021-09-14 02:32:26 -04:00