ericw-tools/common/bspfile.cc

1523 lines
54 KiB
C++

/* Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#include <common/cmdlib.hh>
#include <common/mathlib.hh>
#include <common/bspfile.hh>
#include <cstdint>
#include <limits.h>
#include <fmt/format.h>
/*
* =========================================================================
* ...
* =========================================================================
*/
constexpr lumpspec_t lumpspec_bsp29[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"texture", sizeof(uint8_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(bsp29_dnode_t)},
{"texinfos", sizeof(texinfo_t)},
{"faces", sizeof(bsp29_dface_t)},
{"lighting", sizeof(uint8_t)},
{"clipnodes", sizeof(bsp29_dclipnode_t)},
{"leafs", sizeof(bsp29_dleaf_t)},
{"marksurfaces", sizeof(uint16_t)},
{"edges", sizeof(bsp29_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(dmodelq1_t)},
};
constexpr lumpspec_t lumpspec_bsp2rmq[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"texture", sizeof(uint8_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(bsp2rmq_dnode_t)},
{"texinfos", sizeof(texinfo_t)},
{"faces", sizeof(bsp2_dface_t)},
{"lighting", sizeof(uint8_t)},
{"clipnodes", sizeof(bsp2_dclipnode_t)},
{"leafs", sizeof(bsp2rmq_dleaf_t)},
{"marksurfaces", sizeof(uint32_t)},
{"edges", sizeof(bsp2_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(dmodelq1_t)},
};
constexpr lumpspec_t lumpspec_bsp2[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"texture", sizeof(uint8_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(bsp2_dnode_t)},
{"texinfos", sizeof(texinfo_t)},
{"faces", sizeof(bsp2_dface_t)},
{"lighting", sizeof(uint8_t)},
{"clipnodes", sizeof(bsp2_dclipnode_t)},
{"leafs", sizeof(bsp2_dleaf_t)},
{"marksurfaces", sizeof(uint32_t)},
{"edges", sizeof(bsp2_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(dmodelq1_t)},
};
constexpr lumpspec_t lumpspec_bsp29_h2[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"texture", sizeof(uint8_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(bsp29_dnode_t)},
{"texinfos", sizeof(texinfo_t)},
{"faces", sizeof(bsp29_dface_t)},
{"lighting", sizeof(uint8_t)},
{"clipnodes", sizeof(bsp29_dclipnode_t)},
{"leafs", sizeof(bsp29_dleaf_t)},
{"marksurfaces", sizeof(uint16_t)},
{"edges", sizeof(bsp29_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(dmodelh2_t)},
};
constexpr lumpspec_t lumpspec_bsp2rmq_h2[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"texture", sizeof(uint8_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(bsp2rmq_dnode_t)},
{"texinfos", sizeof(texinfo_t)},
{"faces", sizeof(bsp2_dface_t)},
{"lighting", sizeof(uint8_t)},
{"clipnodes", sizeof(bsp2_dclipnode_t)},
{"leafs", sizeof(bsp2rmq_dleaf_t)},
{"marksurfaces", sizeof(uint32_t)},
{"edges", sizeof(bsp2_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(dmodelh2_t)},
};
constexpr lumpspec_t lumpspec_bsp2_h2[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"texture", sizeof(uint8_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(bsp2_dnode_t)},
{"texinfos", sizeof(texinfo_t)},
{"faces", sizeof(bsp2_dface_t)},
{"lighting", sizeof(uint8_t)},
{"clipnodes", sizeof(bsp2_dclipnode_t)},
{"leafs", sizeof(bsp2_dleaf_t)},
{"marksurfaces", sizeof(uint32_t)},
{"edges", sizeof(bsp2_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(dmodelh2_t)},
};
constexpr lumpspec_t lumpspec_q2bsp[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(q2_dnode_t)},
{"texinfos", sizeof(q2_texinfo_t)},
{"faces", sizeof(q2_dface_t)},
{"lighting", sizeof(uint8_t)},
{"leafs", sizeof(q2_dleaf_t)},
{"leaffaces", sizeof(uint16_t)},
{"leafbrushes", sizeof(uint16_t)},
{"edges", sizeof(bsp29_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(q2_dmodel_t)},
{"brushes", sizeof(dbrush_t)},
{"brushsides", sizeof(q2_dbrushside_t)},
{"pop", sizeof(uint8_t)},
{"areas", sizeof(darea_t)},
{"areaportals", sizeof(dareaportal_t)},
};
constexpr lumpspec_t lumpspec_qbism[] = {
{"entities", sizeof(char)},
{"planes", sizeof(dplane_t)},
{"vertexes", sizeof(qvec3f)},
{"visibility", sizeof(uint8_t)},
{"nodes", sizeof(q2_dnode_qbism_t)},
{"texinfos", sizeof(q2_texinfo_t)},
{"faces", sizeof(q2_dface_qbism_t)},
{"lighting", sizeof(uint8_t)},
{"leafs", sizeof(q2_dleaf_qbism_t)},
{"leaffaces", sizeof(uint32_t)},
{"leafbrushes", sizeof(uint32_t)},
{"edges", sizeof(bsp2_dedge_t)},
{"surfedges", sizeof(int32_t)},
{"models", sizeof(q2_dmodel_t)},
{"brushes", sizeof(dbrush_t)},
{"brushsides", sizeof(q2_dbrushside_qbism_t)},
{"pop", sizeof(uint8_t)},
{"areas", sizeof(darea_t)},
{"areaportals", sizeof(dareaportal_t)},
};
struct gamedef_generic_t : public gamedef_t
{
gamedef_generic_t() : gamedef_t("") { id = GAME_UNKNOWN; }
bool surf_is_lightmapped(const surfflags_t &) const { throw std::bad_cast(); }
bool surf_is_subdivided(const surfflags_t &) const { throw std::bad_cast(); }
surfflags_t surf_remap_for_export(const surfflags_t &flags) const { throw std::bad_cast(); }
contentflags_t cluster_contents(const contentflags_t &, const contentflags_t &) const { throw std::bad_cast(); }
int32_t get_content_type(const contentflags_t &) const { throw std::bad_cast(); }
int32_t contents_priority(const contentflags_t &) const { throw std::bad_cast(); }
contentflags_t create_extended_contents(const int32_t &) const { throw std::bad_cast(); }
contentflags_t create_empty_contents(const int32_t &) const { throw std::bad_cast(); }
contentflags_t create_solid_contents(const int32_t &) const { throw std::bad_cast(); }
contentflags_t create_sky_contents(const int32_t &) const { throw std::bad_cast(); }
contentflags_t create_liquid_contents(const int32_t &, const int32_t &) const { throw std::bad_cast(); }
bool contents_are_empty(const contentflags_t &contents) const { throw std::bad_cast(); }
bool contents_are_solid(const contentflags_t &contents) const { throw std::bad_cast(); }
bool contents_are_sky(const contentflags_t &contents) const { throw std::bad_cast(); }
bool contents_are_liquid(const contentflags_t &) const { throw std::bad_cast(); }
bool contents_are_valid(const contentflags_t &, bool) const { throw std::bad_cast(); }
bool portal_can_see_through(const contentflags_t &, const contentflags_t &) const { throw std::bad_cast(); }
std::string get_contents_display(const contentflags_t &contents) const { throw std::bad_cast(); }
const std::initializer_list<aabb3d> &get_hull_sizes() const { throw std::bad_cast(); }
};
template<gameid_t ID>
struct gamedef_q1_like_t : public gamedef_t
{
gamedef_q1_like_t(const char *base_dir = "ID1") : gamedef_t(base_dir)
{
this->id = ID;
has_rgb_lightmap = false;
}
bool surf_is_lightmapped(const surfflags_t &flags) const { return !(flags.native & TEX_SPECIAL); }
bool surf_is_subdivided(const surfflags_t &flags) const { return !(flags.native & TEX_SPECIAL); }
surfflags_t surf_remap_for_export(const surfflags_t &flags) const
{
auto remapped = flags;
remapped.native &= TEX_SPECIAL;
return remapped;
}
contentflags_t cluster_contents(const contentflags_t &contents0, const contentflags_t &contents1) const
{
if (contents0 == contents1)
return contents0;
/*
* Clusters may be partially solid but still be seen into
* ?? - Should we do something more explicit with mixed liquid contents?
*/
if (contents0.native == CONTENTS_EMPTY || contents1.native == CONTENTS_EMPTY)
return create_empty_contents();
if (contents0.native >= CONTENTS_LAVA && contents0.native <= CONTENTS_WATER)
return create_liquid_contents(contents0.native);
if (contents1.native >= CONTENTS_LAVA && contents1.native <= CONTENTS_WATER)
return create_liquid_contents(contents1.native);
if (contents0.native == CONTENTS_SKY || contents1.native == CONTENTS_SKY)
return create_sky_contents();
return create_solid_contents();
}
int32_t get_content_type(const contentflags_t &contents) const { return contents.native; }
int32_t contents_priority(const contentflags_t &contents) const
{
if (contents.extended & CFLAGS_DETAIL) {
return 5;
} else if (contents.extended & CFLAGS_DETAIL_FENCE) {
return 4;
} else if (contents.extended & CFLAGS_DETAIL_ILLUSIONARY) {
return 3;
} else if (contents.extended & CFLAGS_ILLUSIONARY_VISBLOCKER) {
return 2;
} else {
switch (contents.native) {
case CONTENTS_SOLID: return 7;
case CONTENTS_SKY: return 6;
case CONTENTS_WATER: return 2;
case CONTENTS_SLIME: return 2;
case CONTENTS_LAVA: return 2;
case CONTENTS_EMPTY: return 1;
case 0: return 0;
default: FError("Bad contents in face"); return 0;
}
}
}
contentflags_t create_extended_contents(const int32_t &cflags) const { return {0, cflags}; }
contentflags_t create_empty_contents(const int32_t &cflags = 0) const
{
Q_assert(!(cflags & CFLAGS_CONTENTS_MASK));
return {CONTENTS_EMPTY, cflags};
}
contentflags_t create_solid_contents(const int32_t &cflags = 0) const
{
Q_assert(!(cflags & CFLAGS_CONTENTS_MASK));
return {CONTENTS_SOLID, cflags};
}
contentflags_t create_sky_contents(const int32_t &cflags = 0) const
{
Q_assert(!(cflags & CFLAGS_CONTENTS_MASK));
return {CONTENTS_SKY, cflags};
}
contentflags_t create_liquid_contents(const int32_t &liquid_type, const int32_t &cflags = 0) const
{
Q_assert(!(cflags & CFLAGS_CONTENTS_MASK));
return {liquid_type, cflags};
}
bool contents_are_liquid(const contentflags_t &contents) const
{
return contents.native <= CONTENTS_WATER && contents.native >= CONTENTS_LAVA;
}
bool contents_are_valid(const contentflags_t &contents, bool strict) const
{
if (!contents.native && !strict) {
return true;
}
switch (contents.native) {
case CONTENTS_EMPTY:
case CONTENTS_SOLID:
case CONTENTS_WATER:
case CONTENTS_SLIME:
case CONTENTS_LAVA:
case CONTENTS_SKY: return true;
default: return false;
}
}
bool portal_can_see_through(const contentflags_t &contents0, const contentflags_t &contents1) const
{
/* If contents values are the same and not solid, can see through */
return !(contents0.is_solid(this) || contents1.is_solid(this)) && contents0 == contents1;
}
std::string get_contents_display(const contentflags_t &contents) const
{
switch (contents.native) {
case 0: return "UNSET";
case CONTENTS_EMPTY: return "EMPTY";
case CONTENTS_SOLID: return "SOLID";
case CONTENTS_SKY: return "SKY";
case CONTENTS_WATER: return "WATER";
case CONTENTS_SLIME: return "SLIME";
case CONTENTS_LAVA: return "LAVA";
default: return fmt::to_string(contents.native);
}
}
const std::initializer_list<aabb3d> &get_hull_sizes() const
{
static std::initializer_list<aabb3d> hulls = {
{{0, 0, 0}, {0, 0, 0}}, {{-16, -16, -32}, {16, 16, 24}}, {{-32, -32, -64}, {32, 32, 24}}};
return hulls;
}
};
struct gamedef_h2_t : public gamedef_q1_like_t<GAME_HEXEN_II>
{
gamedef_h2_t() : gamedef_q1_like_t("DATA1") { }
const std::initializer_list<aabb3d> &get_hull_sizes() const
{
static std::initializer_list<aabb3d> hulls = {{{0, 0, 0}, {0, 0, 0}}, {{-16, -16, -32}, {16, 16, 24}},
{{-24, -24, -20}, {24, 24, 20}}, {{-16, -16, -12}, {16, 16, 16}},
{{-8, -8, -8}, {8, 8, 8}}, // {{-40, -40, -42}, {40, 40, 42}} = original game
{{-48, -48, -50}, {48, 48, 50}}};
return hulls;
}
};
struct gamedef_hl_t : public gamedef_q1_like_t<GAME_HALF_LIFE>
{
gamedef_hl_t() : gamedef_q1_like_t("VALVE") { has_rgb_lightmap = true; }
const std::initializer_list<aabb3d> &get_hull_sizes() const
{
static std::initializer_list<aabb3d> hulls = {{{0, 0, 0}, {0, 0, 0}}, {{-16, -16, -36}, {16, 16, 36}},
{{-32, -32, -32}, {32, 32, 32}}, {{-16, -16, -18}, {16, 16, 18}}};
return hulls;
}
};
struct gamedef_q2_t : public gamedef_t
{
gamedef_q2_t() : gamedef_t("BASEQ2")
{
this->id = GAME_QUAKE_II;
has_rgb_lightmap = true;
}
bool surf_is_lightmapped(const surfflags_t &flags) const
{
return !(flags.native & (Q2_SURF_WARP | Q2_SURF_SKY | Q2_SURF_NODRAW)); // mxd. +Q2_SURF_NODRAW
}
bool surf_is_subdivided(const surfflags_t &flags) const { return !(flags.native & (Q2_SURF_WARP | Q2_SURF_SKY)); }
surfflags_t surf_remap_for_export(const surfflags_t &flags) const
{
auto remapped = flags;
// TODO: strip any illegal flags off remapped.native
return remapped;
}
contentflags_t cluster_contents(const contentflags_t &contents0, const contentflags_t &contents1) const
{
contentflags_t c = {contents0.native | contents1.native, contents0.extended | contents1.extended};
// a cluster may include some solid detail areas, but
// still be seen into
if (!(contents0.native & Q2_CONTENTS_SOLID) || !(contents1.native & Q2_CONTENTS_SOLID))
c.native &= ~Q2_CONTENTS_SOLID;
return c;
}
int32_t get_content_type(const contentflags_t &contents) const
{
return (contents.native & ((Q2_LAST_VISIBLE_CONTENTS << 1) - 1)) |
(Q2_CONTENTS_PLAYERCLIP | Q2_CONTENTS_MONSTERCLIP);
}
int32_t contents_priority(const contentflags_t &contents) const
{
if (contents.extended & CFLAGS_DETAIL) {
return 8;
} else if (contents.extended & CFLAGS_DETAIL_ILLUSIONARY) {
return 6;
} else if (contents.extended & CFLAGS_DETAIL_FENCE) {
return 7;
} else if (contents.extended & CFLAGS_ILLUSIONARY_VISBLOCKER) {
return 2;
} else
switch (contents.native & ((Q2_LAST_VISIBLE_CONTENTS << 1) - 1)) {
case Q2_CONTENTS_SOLID: return 10;
case Q2_CONTENTS_WINDOW: return 9;
case Q2_CONTENTS_AUX: return 5;
case Q2_CONTENTS_LAVA: return 4;
case Q2_CONTENTS_SLIME: return 3;
case Q2_CONTENTS_WATER: return 2;
case Q2_CONTENTS_MIST: return 1;
default: return 0;
}
}
contentflags_t create_extended_contents(const int32_t &cflags) const { return {0, cflags}; }
contentflags_t create_empty_contents(const int32_t &cflags) const { return {0, cflags}; }
contentflags_t create_solid_contents(const int32_t &cflags) const { return {Q2_CONTENTS_SOLID, cflags}; }
contentflags_t create_sky_contents(const int32_t &cflags) const { return create_solid_contents(cflags); }
contentflags_t create_liquid_contents(const int32_t &liquid_type, const int32_t &cflags) const
{
switch (liquid_type) {
case CONTENTS_WATER: return {Q2_CONTENTS_WATER, cflags};
case CONTENTS_SLIME: return {Q2_CONTENTS_SLIME, cflags};
case CONTENTS_LAVA: return {Q2_CONTENTS_LAVA, cflags};
default: FError("bad contents");
}
}
bool contents_are_empty(const contentflags_t &contents) const
{
return !(contents.native & ((Q2_LAST_VISIBLE_CONTENTS << 1) - 1));
}
bool contents_are_solid(const contentflags_t &contents) const { return contents.native & Q2_CONTENTS_SOLID; }
bool contents_are_sky(const contentflags_t &contents) const { return false; }
bool contents_are_liquid(const contentflags_t &contents) const { return contents.native & Q2_CONTENTS_LIQUID; }
bool contents_are_valid(const contentflags_t &contents, bool strict) const
{
// check that we don't have more than one visible contents type
const int32_t x = (contents.native & ((Q2_LAST_VISIBLE_CONTENTS << 1) - 1));
if ((x & (x - 1)) != 0) {
return false;
}
// TODO: check other invalid mixes
if (!x && strict) {
return false;
}
return true;
}
constexpr int32_t visible_contents(const int32_t &contents) const
{
for (int32_t i = 1; i <= Q2_LAST_VISIBLE_CONTENTS; i <<= 1)
if (contents & i)
return i;
return 0;
}
bool portal_can_see_through(const contentflags_t &contents0, const contentflags_t &contents1) const
{
int32_t c0 = contents0.native, c1 = contents1.native;
if (!visible_contents(c0 ^ c1))
return true;
if ((c0 & Q2_CONTENTS_TRANSLUCENT) || contents0.is_detail())
c0 = 0;
if ((c1 & Q2_CONTENTS_TRANSLUCENT) || contents1.is_detail())
c1 = 0;
// can't see through solid
if ((c0 | c1) & Q2_CONTENTS_SOLID)
return false;
// identical on both sides
if (!(c0 ^ c1))
return true;
return visible_contents(c0 ^ c1);
}
std::string get_contents_display(const contentflags_t &contents) const
{
constexpr const char *bitflag_names[] = {"SOLID", "WINDOW", "AUX", "LAVA", "SLIME", "WATER", "MIST", "128",
"256", "512", "1024", "2048", "4096", "8192", "16384", "AREAPORTAL", "PLAYERCLIP", "MONSTERCLIP",
"CURRENT_0", "CURRENT_90", "CURRENT_180", "CURRENT_270", "CURRENT_UP", "CURRENT_DOWN", "ORIGIN", "MONSTER",
"DEADMONSTER", "DETAIL", "TRANSLUCENT", "LADDER", "1073741824", "2147483648"};
std::string s;
for (int32_t i = 0; i < std::size(bitflag_names); i++) {
if (contents.native & (1 << i)) {
if (s.size()) {
s += " | " + std::string(bitflag_names[i]);
} else {
s += bitflag_names[i];
}
}
}
return s;
}
const std::initializer_list<aabb3d> &get_hull_sizes() const
{
static constexpr std::initializer_list<aabb3d> hulls = {};
return hulls;
}
};
static const gamedef_generic_t gamedef_generic;
const bspversion_t bspver_generic{NO_VERSION, NO_VERSION, "mbsp", "generic BSP", nullptr, &gamedef_generic};
static const gamedef_q1_like_t<GAME_QUAKE> gamedef_q1;
const bspversion_t bspver_q1{BSPVERSION, NO_VERSION, "bsp29", "Quake BSP", lumpspec_bsp29, &gamedef_q1, &bspver_bsp2};
const bspversion_t bspver_bsp2{BSP2VERSION, NO_VERSION, "bsp2", "Quake BSP2", lumpspec_bsp2, &gamedef_q1};
const bspversion_t bspver_bsp2rmq{
BSP2RMQVERSION, NO_VERSION, "bsp2rmq", "Quake BSP2-RMQ", lumpspec_bsp2rmq, &gamedef_q1};
/* Hexen II doesn't use a separate version, but we can still use a separate tag/name for it */
static const gamedef_h2_t gamedef_h2;
const bspversion_t bspver_h2{
BSPVERSION, NO_VERSION, "hexen2", "Hexen II BSP", lumpspec_bsp29_h2, &gamedef_h2, &bspver_h2bsp2};
const bspversion_t bspver_h2bsp2{BSP2VERSION, NO_VERSION, "hexen2bsp2", "Hexen II BSP2", lumpspec_bsp2_h2, &gamedef_h2};
const bspversion_t bspver_h2bsp2rmq{
BSP2RMQVERSION, NO_VERSION, "hexen2bsp2rmq", "Hexen II BSP2-RMQ", lumpspec_bsp2rmq_h2, &gamedef_h2};
static const gamedef_hl_t gamedef_hl;
const bspversion_t bspver_hl{BSPHLVERSION, NO_VERSION, "hl", "Half-Life BSP", lumpspec_bsp29, &gamedef_hl};
static const gamedef_q2_t gamedef_q2;
const bspversion_t bspver_q2{
Q2_BSPIDENT, Q2_BSPVERSION, "q2bsp", "Quake II BSP", lumpspec_q2bsp, &gamedef_q2, &bspver_qbism};
const bspversion_t bspver_qbism{
Q2_QBISMIDENT, Q2_BSPVERSION, "qbism", "Quake II Qbism BSP", lumpspec_qbism, &gamedef_q2};
bool contentflags_t::types_equal(const contentflags_t &other, const gamedef_t *game) const
{
return (extended & CFLAGS_CONTENTS_MASK) == (other.extended & CFLAGS_CONTENTS_MASK) &&
game->get_content_type(*this) == game->get_content_type(other);
}
int32_t contentflags_t::priority(const gamedef_t *game) const
{
return game->contents_priority(*this);
}
bool contentflags_t::is_empty(const gamedef_t *game) const
{
return game->contents_are_empty(*this);
}
bool contentflags_t::is_solid(const gamedef_t *game) const
{
return game->contents_are_solid(*this);
}
bool contentflags_t::is_sky(const gamedef_t *game) const
{
return game->contents_are_sky(*this);
}
bool contentflags_t::is_liquid(const gamedef_t *game) const
{
return game->contents_are_liquid(*this);
}
bool contentflags_t::is_valid(const gamedef_t *game, bool strict) const
{
return game->contents_are_valid(*this, strict);
}
std::string contentflags_t::to_string(const gamedef_t *game) const
{
std::string s = game->get_contents_display(*this);
return s;
}
static const char *BSPVersionString(const bspversion_t *version)
{
if (version->name) {
return version->name;
}
static char buffers[2][20];
static int index;
char *buffer = buffers[1 & ++index];
if (version->version != NO_VERSION) {
snprintf(buffer, sizeof(buffers[0]), "%d:%d", version->version, version->ident);
} else {
snprintf(buffer, sizeof(buffers[0]), "%d", version->version);
}
return buffer;
}
static bool BSPVersionSupported(int32_t ident, int32_t version, const bspversion_t **out_version)
{
for (const bspversion_t *bspver : bspversions) {
if (bspver->ident == ident && bspver->version == version) {
if (bspver->game->id == GAME_HEXEN_II) {
// HACK: don't detect as Hexen II here, it's done later (isHexen2).
// Since the Hexen II bspversion_t's have the same ident/version as Quake
// we need to assume Quake.
continue;
}
*out_version = bspver;
return true;
}
}
return false;
}
/*
* =========================================================================
* BSP Format Conversion
* =========================================================================
*/
// move structured data if the input and output
// are of the same type
template<typename T>
inline void CopyOrMoveArray(T &in, T &out)
{
out = std::move(in);
}
// convert structured data if we're different types
template<typename T, typename F, typename = std::enable_if_t<!std::is_same_v<T, F>>>
inline void CopyOrMoveArray(std::vector<F> &from, std::vector<T> &to)
{
to.reserve(from.size());
for (auto &v : from) {
if constexpr (std::is_arithmetic_v<T> && std::is_arithmetic_v<F>)
to.emplace_back(numeric_cast<T>(v));
else
to.emplace_back(std::move(v));
}
}
// move structured data if the input and output
// are of the same type
template<typename T, typename F>
inline void CopyOrMoveArray(F &in, T &out)
{
out = std::move(in);
}
// convert structured data if we're different types
// with numeric casting for arrays
template<typename T, typename F, size_t N, typename = std::enable_if_t<!std::is_same_v<T, F>>>
inline void CopyOrMoveArray(std::vector<std::array<F, N>> &from, std::vector<std::array<T, N>> &to)
{
to.reserve(from.size());
for (auto &v : from) {
if constexpr (std::is_arithmetic_v<T> && std::is_arithmetic_v<F>)
to.emplace_back(array_cast<std::array<T, N>>(v));
else
to.emplace_back(std::move(v));
}
}
// Convert from a Q1-esque format to Generic
template<typename T>
inline void ConvertQ1BSPToGeneric(T &bsp, mbsp_t &mbsp)
{
CopyOrMoveArray(bsp.dentdata, mbsp.dentdata);
CopyOrMoveArray(bsp.dplanes, mbsp.dplanes);
if (std::holds_alternative<miptexhl_lump>(bsp.dtex)) {
CopyOrMoveArray(std::get<miptexhl_lump>(bsp.dtex), mbsp.dtex);
} else {
CopyOrMoveArray(std::get<miptexq1_lump>(bsp.dtex), mbsp.dtex);
}
CopyOrMoveArray(bsp.dvertexes, mbsp.dvertexes);
CopyOrMoveArray(bsp.dvisdata, mbsp.dvis.bits);
CopyOrMoveArray(bsp.dnodes, mbsp.dnodes);
CopyOrMoveArray(bsp.texinfo, mbsp.texinfo);
CopyOrMoveArray(bsp.dfaces, mbsp.dfaces);
CopyOrMoveArray(bsp.dlightdata, mbsp.dlightdata);
CopyOrMoveArray(bsp.dclipnodes, mbsp.dclipnodes);
CopyOrMoveArray(bsp.dleafs, mbsp.dleafs);
CopyOrMoveArray(bsp.dmarksurfaces, mbsp.dleaffaces);
CopyOrMoveArray(bsp.dedges, mbsp.dedges);
CopyOrMoveArray(bsp.dsurfedges, mbsp.dsurfedges);
if (std::holds_alternative<dmodelh2_vector>(bsp.dmodels)) {
CopyOrMoveArray(std::get<dmodelh2_vector>(bsp.dmodels), mbsp.dmodels);
} else {
CopyOrMoveArray(std::get<dmodelq1_vector>(bsp.dmodels), mbsp.dmodels);
}
}
// Convert from a Q2-esque format to Generic
template<typename T>
inline void ConvertQ2BSPToGeneric(T &bsp, mbsp_t &mbsp)
{
CopyOrMoveArray(bsp.dentdata, mbsp.dentdata);
CopyOrMoveArray(bsp.dplanes, mbsp.dplanes);
CopyOrMoveArray(bsp.dvertexes, mbsp.dvertexes);
CopyOrMoveArray(bsp.dvis, mbsp.dvis);
CopyOrMoveArray(bsp.dnodes, mbsp.dnodes);
CopyOrMoveArray(bsp.texinfo, mbsp.texinfo);
CopyOrMoveArray(bsp.dfaces, mbsp.dfaces);
CopyOrMoveArray(bsp.dlightdata, mbsp.dlightdata);
CopyOrMoveArray(bsp.dleafs, mbsp.dleafs);
CopyOrMoveArray(bsp.dleaffaces, mbsp.dleaffaces);
CopyOrMoveArray(bsp.dleafbrushes, mbsp.dleafbrushes);
CopyOrMoveArray(bsp.dedges, mbsp.dedges);
CopyOrMoveArray(bsp.dsurfedges, mbsp.dsurfedges);
CopyOrMoveArray(bsp.dmodels, mbsp.dmodels);
CopyOrMoveArray(bsp.dbrushes, mbsp.dbrushes);
CopyOrMoveArray(bsp.dbrushsides, mbsp.dbrushsides);
CopyOrMoveArray(bsp.dareas, mbsp.dareas);
CopyOrMoveArray(bsp.dareaportals, mbsp.dareaportals);
}
// Convert from a Q1-esque format to Generic
template<typename T>
inline T ConvertGenericToQ1BSP(mbsp_t &mbsp, const bspversion_t *to_version)
{
T bsp{};
// copy or convert data
CopyOrMoveArray(mbsp.dentdata, bsp.dentdata);
CopyOrMoveArray(mbsp.dplanes, bsp.dplanes);
if (to_version->game->id == GAME_HALF_LIFE) {
CopyOrMoveArray(mbsp.dtex, bsp.dtex.emplace<miptexhl_lump>());
} else {
CopyOrMoveArray(mbsp.dtex, bsp.dtex.emplace<miptexq1_lump>());
}
CopyOrMoveArray(mbsp.dvertexes, bsp.dvertexes);
CopyOrMoveArray(mbsp.dvis.bits, bsp.dvisdata);
CopyOrMoveArray(mbsp.dnodes, bsp.dnodes);
CopyOrMoveArray(mbsp.texinfo, bsp.texinfo);
CopyOrMoveArray(mbsp.dfaces, bsp.dfaces);
CopyOrMoveArray(mbsp.dlightdata, bsp.dlightdata);
CopyOrMoveArray(mbsp.dclipnodes, bsp.dclipnodes);
CopyOrMoveArray(mbsp.dleafs, bsp.dleafs);
CopyOrMoveArray(mbsp.dleaffaces, bsp.dmarksurfaces);
CopyOrMoveArray(mbsp.dedges, bsp.dedges);
CopyOrMoveArray(mbsp.dsurfedges, bsp.dsurfedges);
if (to_version->game->id == GAME_HEXEN_II) {
CopyOrMoveArray(mbsp.dmodels, bsp.dmodels.emplace<dmodelh2_vector>());
} else {
CopyOrMoveArray(mbsp.dmodels, bsp.dmodels.emplace<dmodelq1_vector>());
}
return bsp;
}
// Convert from a Q2-esque format to Generic
template<typename T>
inline T ConvertGenericToQ2BSP(mbsp_t &mbsp, const bspversion_t *to_version)
{
T bsp{};
// copy or convert data
CopyOrMoveArray(mbsp.dentdata, bsp.dentdata);
CopyOrMoveArray(mbsp.dplanes, bsp.dplanes);
CopyOrMoveArray(mbsp.dvertexes, bsp.dvertexes);
CopyOrMoveArray(mbsp.dvis, bsp.dvis);
CopyOrMoveArray(mbsp.dnodes, bsp.dnodes);
CopyOrMoveArray(mbsp.texinfo, bsp.texinfo);
CopyOrMoveArray(mbsp.dfaces, bsp.dfaces);
CopyOrMoveArray(mbsp.dlightdata, bsp.dlightdata);
CopyOrMoveArray(mbsp.dleafs, bsp.dleafs);
CopyOrMoveArray(mbsp.dleaffaces, bsp.dleaffaces);
CopyOrMoveArray(mbsp.dleafbrushes, bsp.dleafbrushes);
CopyOrMoveArray(mbsp.dedges, bsp.dedges);
CopyOrMoveArray(mbsp.dsurfedges, bsp.dsurfedges);
CopyOrMoveArray(mbsp.dmodels, bsp.dmodels);
CopyOrMoveArray(mbsp.dbrushes, bsp.dbrushes);
CopyOrMoveArray(mbsp.dbrushsides, bsp.dbrushsides);
CopyOrMoveArray(mbsp.dareas, bsp.dareas);
CopyOrMoveArray(mbsp.dareaportals, bsp.dareaportals);
return bsp;
}
/*
* =========================================================================
* ConvertBSPFormat
* - BSP is assumed to be in CPU byte order already
* - No checks are done here (yet) for overflow of values when down-converting
* =========================================================================
*/
bool ConvertBSPFormat(bspdata_t *bspdata, const bspversion_t *to_version)
{
if (bspdata->version == to_version)
return true;
if (to_version == &bspver_generic) {
// Conversions to bspver_generic
mbsp_t mbsp{};
if (std::holds_alternative<bsp29_t>(bspdata->bsp)) {
ConvertQ1BSPToGeneric(std::get<bsp29_t>(bspdata->bsp), mbsp);
} else if (std::holds_alternative<q2bsp_t>(bspdata->bsp)) {
ConvertQ2BSPToGeneric(std::get<q2bsp_t>(bspdata->bsp), mbsp);
} else if (std::holds_alternative<q2bsp_qbism_t>(bspdata->bsp)) {
ConvertQ2BSPToGeneric(std::get<q2bsp_qbism_t>(bspdata->bsp), mbsp);
} else if (std::holds_alternative<bsp2rmq_t>(bspdata->bsp)) {
ConvertQ1BSPToGeneric(std::get<bsp2rmq_t>(bspdata->bsp), mbsp);
} else if (std::holds_alternative<bsp2_t>(bspdata->bsp)) {
ConvertQ1BSPToGeneric(std::get<bsp2_t>(bspdata->bsp), mbsp);
} else {
return false;
}
bspdata->loadversion = mbsp.loadversion = bspdata->version;
bspdata->version = to_version;
bspdata->bsp = std::move(mbsp);
return true;
} else if (bspdata->version == &bspver_generic) {
// Conversions from bspver_generic
mbsp_t &mbsp = std::get<mbsp_t>(bspdata->bsp);
try {
if (to_version == &bspver_q1 || to_version == &bspver_h2 || to_version == &bspver_hl) {
bspdata->bsp = std::move(ConvertGenericToQ1BSP<bsp29_t>(mbsp, to_version));
} else if (to_version == &bspver_q2) {
bspdata->bsp = std::move(ConvertGenericToQ2BSP<q2bsp_t>(mbsp, to_version));
} else if (to_version == &bspver_qbism) {
bspdata->bsp = std::move(ConvertGenericToQ2BSP<q2bsp_qbism_t>(mbsp, to_version));
} else if (to_version == &bspver_bsp2rmq || to_version == &bspver_h2bsp2rmq) {
bspdata->bsp = std::move(ConvertGenericToQ1BSP<bsp2rmq_t>(mbsp, to_version));
} else if (to_version == &bspver_bsp2 || to_version == &bspver_h2bsp2) {
bspdata->bsp = std::move(ConvertGenericToQ1BSP<bsp2_t>(mbsp, to_version));
} else {
return false;
}
}
catch (std::overflow_error e) {
LogPrint("LIMITS EXCEEDED ON {}\n", e.what());
}
bspdata->version = to_version;
return true;
}
return false;
}
static bool isHexen2(const dheader_t *header)
{
/*
the world should always have some face.
however, if the sizes are wrong then we're actually reading headnode[6]. hexen2 only used 5 hulls, so this
should be 0 in hexen2, and not in quake.
*/
const dmodelq1_t *modelsq1 = (const dmodelq1_t *)((const uint8_t *)header + header->lumps[LUMP_MODELS].fileofs);
return !modelsq1->numfaces;
}
struct lump_reader
{
std::istream &s;
const bspversion_t *version;
const std::vector<lump_t> &lumps;
// read structured lump data from stream into vector
template<typename T>
void read(size_t lump_num, std::vector<T> &buffer)
{
const lumpspec_t &lumpspec = version->lumps[lump_num];
const lump_t &lump = lumps[lump_num];
size_t length;
Q_assert(!buffer.size());
if (lumpspec.size > 1) {
if (sizeof(T) != lumpspec.size)
FError("odd {} value size ({} != {})", lumpspec.name, sizeof(T), lumpspec.size);
else if (lump.filelen % lumpspec.size)
FError("odd {} lump size ({} not multiple of {})", lumpspec.name, lump.filelen, lumpspec.size);
buffer.reserve(length = (lump.filelen / lumpspec.size));
} else {
buffer.reserve(length = lump.filelen);
}
if (!lump.filelen)
return;
s.seekg(lump.fileofs);
if (lumpspec.size > 1) {
for (size_t i = 0; i < length; i++) {
T &val = buffer.emplace_back();
s >= val;
}
} else {
s.read(reinterpret_cast<char *>(buffer.data()), length);
}
}
// read string from stream
void read(size_t lump_num, std::string &buffer)
{
const lumpspec_t &lumpspec = version->lumps[lump_num];
const lump_t &lump = lumps[lump_num];
Q_assert(lumpspec.size == 1);
Q_assert(!buffer.size());
buffer.resize(lump.filelen);
if (!lump.filelen)
return;
s.seekg(lump.fileofs);
s.read(reinterpret_cast<char *>(buffer.data()), lump.filelen);
// in case of bad BSPs, we'll fix it by growing the lump
if (buffer[lump.filelen]) {
buffer += '\0';
}
}
// read structured lump data from stream into struct
template<typename T, typename = std::enable_if_t<std::is_member_function_pointer_v<decltype(&T::stream_read)>>>
void read(size_t lump_num, T &buffer)
{
const lumpspec_t &lumpspec = version->lumps[lump_num];
const lump_t &lump = lumps[lump_num];
if (!lump.filelen)
return;
Q_assert(lumpspec.size == 1);
s.seekg(lump.fileofs);
buffer.stream_read(s, lump);
}
};
template<typename T>
inline void ReadQ1BSP(lump_reader &reader, T &bsp)
{
reader.read(LUMP_ENTITIES, bsp.dentdata);
reader.read(LUMP_PLANES, bsp.dplanes);
if (reader.version->game->id == GAME_HALF_LIFE) {
reader.read(LUMP_TEXTURES, bsp.dtex.emplace<miptexhl_lump>());
} else {
reader.read(LUMP_TEXTURES, bsp.dtex.emplace<miptexq1_lump>());
}
reader.read(LUMP_VERTEXES, bsp.dvertexes);
reader.read(LUMP_VISIBILITY, bsp.dvisdata);
reader.read(LUMP_NODES, bsp.dnodes);
reader.read(LUMP_TEXINFO, bsp.texinfo);
reader.read(LUMP_FACES, bsp.dfaces);
reader.read(LUMP_LIGHTING, bsp.dlightdata);
reader.read(LUMP_CLIPNODES, bsp.dclipnodes);
reader.read(LUMP_LEAFS, bsp.dleafs);
reader.read(LUMP_MARKSURFACES, bsp.dmarksurfaces);
reader.read(LUMP_EDGES, bsp.dedges);
reader.read(LUMP_SURFEDGES, bsp.dsurfedges);
if (reader.version->game->id == GAME_HEXEN_II) {
reader.read(LUMP_MODELS, bsp.dmodels.emplace<dmodelh2_vector>());
} else {
reader.read(LUMP_MODELS, bsp.dmodels.emplace<dmodelq1_vector>());
}
}
template<typename T>
inline void ReadQ2BSP(lump_reader &reader, T &bsp)
{
reader.read(Q2_LUMP_ENTITIES, bsp.dentdata);
reader.read(Q2_LUMP_PLANES, bsp.dplanes);
reader.read(Q2_LUMP_VERTEXES, bsp.dvertexes);
reader.read(Q2_LUMP_VISIBILITY, bsp.dvis);
reader.read(Q2_LUMP_NODES, bsp.dnodes);
reader.read(Q2_LUMP_TEXINFO, bsp.texinfo);
reader.read(Q2_LUMP_FACES, bsp.dfaces);
reader.read(Q2_LUMP_LIGHTING, bsp.dlightdata);
reader.read(Q2_LUMP_LEAFS, bsp.dleafs);
reader.read(Q2_LUMP_LEAFFACES, bsp.dleaffaces);
reader.read(Q2_LUMP_LEAFBRUSHES, bsp.dleafbrushes);
reader.read(Q2_LUMP_EDGES, bsp.dedges);
reader.read(Q2_LUMP_SURFEDGES, bsp.dsurfedges);
reader.read(Q2_LUMP_MODELS, bsp.dmodels);
reader.read(Q2_LUMP_BRUSHES, bsp.dbrushes);
reader.read(Q2_LUMP_BRUSHSIDES, bsp.dbrushsides);
reader.read(Q2_LUMP_AREAS, bsp.dareas);
reader.read(Q2_LUMP_AREAPORTALS, bsp.dareaportals);
}
/*
* =============
* LoadBSPFile
* =============
*/
void LoadBSPFile(std::filesystem::path &filename, bspdata_t *bspdata)
{
int i;
uint32_t bspxofs;
const bspx_header_t *bspx;
FLogPrint("'{}'\n", filename);
/* load the file header */
uint8_t *file_data;
uint32_t flen = LoadFilePak(filename, &file_data);
memstream stream(file_data, flen);
stream >> endianness<std::endian::little>;
/* transfer the header data to this */
std::vector<lump_t> lumps;
/* check for IBSP */
bspversion_t temp_version{};
stream >= temp_version.ident;
stream.seekg(0);
if (temp_version.ident == Q2_BSPIDENT || temp_version.ident == Q2_QBISMIDENT) {
q2_dheader_t q2header;
stream >= q2header;
temp_version.version = q2header.version;
std::copy(q2header.lumps.begin(), q2header.lumps.end(), std::back_inserter(lumps));
} else {
dheader_t q1header;
stream >= q1header;
temp_version.version = NO_VERSION;
std::copy(q1header.lumps.begin(), q1header.lumps.end(), std::back_inserter(lumps));
}
/* check the file version */
if (!BSPVersionSupported(temp_version.ident, temp_version.version, &bspdata->version)) {
LogPrint("BSP is version {}\n", BSPVersionString(&temp_version));
Error("Sorry, this bsp version is not supported.");
} else {
// special case handling for Hexen II
if (bspdata->version->game->id == GAME_QUAKE && isHexen2((dheader_t *)file_data)) {
if (bspdata->version == &bspver_q1) {
bspdata->version = &bspver_h2;
} else if (bspdata->version == &bspver_bsp2) {
bspdata->version = &bspver_h2bsp2;
} else if (bspdata->version == &bspver_bsp2rmq) {
bspdata->version = &bspver_h2bsp2rmq;
}
}
LogPrint("BSP is version {}\n", BSPVersionString(bspdata->version));
}
lump_reader reader{stream, bspdata->version, lumps};
/* copy the data */
if (bspdata->version == &bspver_q2) {
ReadQ2BSP(reader, bspdata->bsp.emplace<q2bsp_t>());
} else if (bspdata->version == &bspver_qbism) {
ReadQ2BSP(reader, bspdata->bsp.emplace<q2bsp_qbism_t>());
} else if (bspdata->version == &bspver_q1 || bspdata->version == &bspver_h2 || bspdata->version == &bspver_hl) {
ReadQ1BSP(reader, bspdata->bsp.emplace<bsp29_t>());
} else if (bspdata->version == &bspver_bsp2rmq || bspdata->version == &bspver_h2bsp2rmq) {
ReadQ1BSP(reader, bspdata->bsp.emplace<bsp2rmq_t>());
} else if (bspdata->version == &bspver_bsp2 || bspdata->version == &bspver_h2bsp2) {
ReadQ1BSP(reader, bspdata->bsp.emplace<bsp2_t>());
} else {
FError("Unknown format");
}
// detect BSPX
dheader_t *header = (dheader_t *)file_data;
/*bspx header is positioned exactly+4align at the end of the last lump position (regardless of order)*/
for (i = 0, bspxofs = 0; i < BSP_LUMPS; i++) {
if (bspxofs < header->lumps[i].fileofs + header->lumps[i].filelen)
bspxofs = header->lumps[i].fileofs + header->lumps[i].filelen;
}
bspxofs = (bspxofs + 3) & ~3;
/*okay, so that's where it *should* be if it exists */
if (bspxofs + sizeof(*bspx) <= flen) {
int xlumps;
const bspx_lump_t *xlump;
bspx = (const bspx_header_t *)((const uint8_t *)header + bspxofs);
xlump = (const bspx_lump_t *)(bspx + 1);
xlumps = LittleLong(bspx->numlumps);
if (!memcmp(&bspx->id, "BSPX", 4) && xlumps >= 0 && bspxofs + sizeof(*bspx) + sizeof(*xlump) * xlumps <= flen) {
/*header seems valid so far. just add the lumps as we normally would if we were generating them, ensuring
* that they get written out anew*/
while (xlumps-- > 0) {
uint32_t ofs = LittleLong(xlump[xlumps].fileofs);
uint32_t len = LittleLong(xlump[xlumps].filelen);
uint8_t *lumpdata = new uint8_t[len];
memcpy(lumpdata, (const uint8_t *)header + ofs, len);
bspdata->bspx.transfer(xlump[xlumps].lumpname.data(), lumpdata, len);
}
} else {
if (!memcmp(&bspx->id, "BSPX", 4))
printf("invalid bspx header\n");
}
}
/* everything has been copied out */
delete[] file_data;
}
/* ========================================================================= */
#include <fstream>
struct bspfile_t
{
const bspversion_t *version;
// which one is used depends on version
union
{
dheader_t q1header;
q2_dheader_t q2header;
};
std::ofstream stream;
};
// write structured lump data from vector
template<typename T>
static void WriteLump(bspfile_t &bspfile, size_t lump_num, const std::vector<T> &data)
{
static constexpr char pad[4]{};
const lumpspec_t &lumpspec = bspfile.version->lumps[lump_num];
lump_t *lumps;
if (bspfile.version->version != NO_VERSION) {
lumps = bspfile.q2header.lumps.data();
} else {
lumps = bspfile.q1header.lumps.data();
}
lump_t &lump = lumps[lump_num];
lump.fileofs = bspfile.stream.tellp();
for (auto &v : data)
bspfile.stream <= v;
auto written = static_cast<int32_t>(bspfile.stream.tellp()) - lump.fileofs;
if (sizeof(T) == 1 || lumpspec.size > 1)
Q_assert(written == (lumpspec.size * data.size()));
lump.filelen = written;
if (written % 4)
bspfile.stream.write(pad, 4 - (written % 4));
}
// write structured string data
static void WriteLump(bspfile_t &bspfile, size_t lump_num, const std::string &data)
{
static constexpr char pad[4]{};
const lumpspec_t &lumpspec = bspfile.version->lumps[lump_num];
lump_t *lumps;
Q_assert(lumpspec.size == 1);
if (bspfile.version->version != NO_VERSION) {
lumps = bspfile.q2header.lumps.data();
} else {
lumps = bspfile.q1header.lumps.data();
}
lump_t &lump = lumps[lump_num];
lump.fileofs = bspfile.stream.tellp();
bspfile.stream.write(data.c_str(), data.size() + 1); // null terminator
auto written = static_cast<int32_t>(bspfile.stream.tellp()) - lump.fileofs;
Q_assert(written == data.size() + 1);
lump.filelen = written;
if (written % 4)
bspfile.stream.write(pad, 4 - (written % 4));
}
// write structured lump data
template<typename T, typename = std::enable_if_t<std::is_member_function_pointer_v<decltype(&T::stream_write)>>>
static void WriteLump(bspfile_t &bspfile, size_t lump_num, const T &data)
{
static constexpr char pad[4]{};
const lumpspec_t &lumpspec = bspfile.version->lumps[lump_num];
lump_t *lumps;
Q_assert(lumpspec.size == 1);
if (bspfile.version->version != NO_VERSION) {
lumps = bspfile.q2header.lumps.data();
} else {
lumps = bspfile.q1header.lumps.data();
}
lump_t &lump = lumps[lump_num];
lump.fileofs = bspfile.stream.tellp();
data.stream_write(bspfile.stream);
auto written = static_cast<int32_t>(bspfile.stream.tellp()) - lump.fileofs;
lump.filelen = written;
if (written % 4)
bspfile.stream.write(pad, 4 - (written % 4));
}
template<typename T>
inline void WriteQ1BSP(bspfile_t &bspfile, const T &bsp)
{
WriteLump(bspfile, LUMP_PLANES, bsp.dplanes);
WriteLump(bspfile, LUMP_LEAFS, bsp.dleafs);
WriteLump(bspfile, LUMP_VERTEXES, bsp.dvertexes);
WriteLump(bspfile, LUMP_NODES, bsp.dnodes);
WriteLump(bspfile, LUMP_TEXINFO, bsp.texinfo);
WriteLump(bspfile, LUMP_FACES, bsp.dfaces);
WriteLump(bspfile, LUMP_CLIPNODES, bsp.dclipnodes);
WriteLump(bspfile, LUMP_MARKSURFACES, bsp.dmarksurfaces);
WriteLump(bspfile, LUMP_SURFEDGES, bsp.dsurfedges);
WriteLump(bspfile, LUMP_EDGES, bsp.dedges);
if (std::holds_alternative<dmodelh2_vector>(bsp.dmodels)) {
WriteLump(bspfile, LUMP_MODELS, std::get<dmodelh2_vector>(bsp.dmodels));
} else {
WriteLump(bspfile, LUMP_MODELS, std::get<dmodelq1_vector>(bsp.dmodels));
}
WriteLump(bspfile, LUMP_LIGHTING, bsp.dlightdata);
WriteLump(bspfile, LUMP_VISIBILITY, bsp.dvisdata);
WriteLump(bspfile, LUMP_ENTITIES, bsp.dentdata);
if (std::holds_alternative<miptexhl_lump>(bsp.dtex)) {
WriteLump(bspfile, LUMP_TEXTURES, std::get<miptexhl_lump>(bsp.dtex));
} else {
WriteLump(bspfile, LUMP_TEXTURES, std::get<miptexq1_lump>(bsp.dtex));
}
}
template<typename T>
inline void WriteQ2BSP(bspfile_t &bspfile, const T &bsp)
{
WriteLump(bspfile, Q2_LUMP_PLANES, bsp.dplanes);
WriteLump(bspfile, Q2_LUMP_LEAFS, bsp.dleafs);
WriteLump(bspfile, Q2_LUMP_VERTEXES, bsp.dvertexes);
WriteLump(bspfile, Q2_LUMP_NODES, bsp.dnodes);
WriteLump(bspfile, Q2_LUMP_TEXINFO, bsp.texinfo);
WriteLump(bspfile, Q2_LUMP_FACES, bsp.dfaces);
WriteLump(bspfile, Q2_LUMP_LEAFFACES, bsp.dleaffaces);
WriteLump(bspfile, Q2_LUMP_SURFEDGES, bsp.dsurfedges);
WriteLump(bspfile, Q2_LUMP_EDGES, bsp.dedges);
WriteLump(bspfile, Q2_LUMP_MODELS, bsp.dmodels);
WriteLump(bspfile, Q2_LUMP_LEAFBRUSHES, bsp.dleafbrushes);
WriteLump(bspfile, Q2_LUMP_BRUSHES, bsp.dbrushes);
WriteLump(bspfile, Q2_LUMP_BRUSHSIDES, bsp.dbrushsides);
WriteLump(bspfile, Q2_LUMP_AREAS, bsp.dareas);
WriteLump(bspfile, Q2_LUMP_AREAPORTALS, bsp.dareaportals);
WriteLump(bspfile, Q2_LUMP_LIGHTING, bsp.dlightdata);
WriteLump(bspfile, Q2_LUMP_VISIBILITY, bsp.dvis);
WriteLump(bspfile, Q2_LUMP_ENTITIES, bsp.dentdata);
}
inline void WriteBSPXLumps(bspdata_t *bspdata, bspfile_t &bspfile)
{
if (!bspdata->bspx.entries.size())
return;
if (bspfile.stream.tellp() & 3)
FError("BSPX header is misaligned");
bspfile.stream <= bspx_header_t(bspdata->bspx.entries.size());
auto bspxheader = bspfile.stream.tellp();
// write dummy lump headers
for (auto &x : bspdata->bspx.entries) {
bspfile.stream <= bspx_lump_t{};
}
std::vector<bspx_lump_t> xlumps;
xlumps.reserve(bspdata->bspx.entries.size());
for (auto &x : bspdata->bspx.entries) {
static constexpr char pad[4]{};
bspx_lump_t &lump = xlumps.emplace_back();
lump.filelen = x.second.lumpsize;
lump.fileofs = bspfile.stream.tellp();
memcpy(lump.lumpname.data(), x.first.c_str(), std::min(x.first.size(), lump.lumpname.size() - 1));
bspfile.stream.write(reinterpret_cast<const char *>(x.second.lumpdata.get()), x.second.lumpsize);
if (x.second.lumpsize % 4)
bspfile.stream.write(pad, 4 - (x.second.lumpsize % 4));
}
bspfile.stream.seekp(bspxheader);
for (auto &lump : xlumps)
bspfile.stream <= lump;
}
/*
* =============
* WriteBSPFile
* Swaps the bsp file in place, so it should not be referenced again
* =============
*/
void WriteBSPFile(const std::filesystem::path &filename, bspdata_t *bspdata)
{
bspfile_t bspfile{};
bspfile.version = bspdata->version;
// headers are union'd, so this sets both
bspfile.q2header.ident = bspfile.version->ident;
if (bspfile.version->version != NO_VERSION) {
bspfile.q2header.version = bspfile.version->version;
}
LogPrint("Writing {} as BSP version {}\n", filename, BSPVersionString(bspdata->version));
bspfile.stream.open(filename, std::ios_base::out | std::ios_base::trunc | std::ios_base::binary);
if (!bspfile.stream)
FError("unable to open {} for writing", filename);
bspfile.stream << endianness<std::endian::little>;
/* Save header space, updated after adding the lumps */
if (bspfile.version->version != NO_VERSION) {
bspfile.stream <= bspfile.q2header;
} else {
bspfile.stream <= bspfile.q1header;
}
if (std::holds_alternative<bsp29_t>(bspdata->bsp)) {
WriteQ1BSP(bspfile, std::get<bsp29_t>(bspdata->bsp));
} else if (std::holds_alternative<bsp2rmq_t>(bspdata->bsp)) {
WriteQ1BSP(bspfile, std::get<bsp2rmq_t>(bspdata->bsp));
} else if (std::holds_alternative<bsp2_t>(bspdata->bsp)) {
WriteQ1BSP(bspfile, std::get<bsp2_t>(bspdata->bsp));
} else if (std::holds_alternative<q2bsp_t>(bspdata->bsp)) {
WriteQ2BSP(bspfile, std::get<q2bsp_t>(bspdata->bsp));
} else if (std::holds_alternative<q2bsp_qbism_t>(bspdata->bsp)) {
WriteQ2BSP(bspfile, std::get<q2bsp_qbism_t>(bspdata->bsp));
} else {
FError("Unknown format");
}
/*BSPX lumps are at a 4-byte alignment after the last of any official lump*/
WriteBSPXLumps(bspdata, bspfile);
bspfile.stream.seekp(0);
// write the real header
if (bspfile.version->version != NO_VERSION) {
bspfile.stream <= bspfile.q2header;
} else {
bspfile.stream <= bspfile.q1header;
}
}
/* ========================================================================= */
static void PrintLumpSize(const lumpspec_t *lumpspec, int lumptype, int count)
{
const lumpspec_t *lump = &lumpspec[lumptype];
LogPrint("{:7} {:<12} {:10}\n", count, lump->name, count * lump->size);
}
template<typename T>
inline void PrintQ1BSPLumps(const lumpspec_t *lumpspec, const T &bsp)
{
if (std::holds_alternative<dmodelh2_vector>(bsp.dmodels))
LogPrint("{:7} {:<12}\n", std::get<dmodelh2_vector>(bsp.dmodels).size(), "models");
else
LogPrint("{:7} {:<12}\n", std::get<dmodelq1_vector>(bsp.dmodels).size(), "models");
PrintLumpSize(lumpspec, LUMP_PLANES, bsp.dplanes.size());
PrintLumpSize(lumpspec, LUMP_VERTEXES, bsp.dvertexes.size());
PrintLumpSize(lumpspec, LUMP_NODES, bsp.dnodes.size());
PrintLumpSize(lumpspec, LUMP_TEXINFO, bsp.texinfo.size());
PrintLumpSize(lumpspec, LUMP_FACES, bsp.dfaces.size());
PrintLumpSize(lumpspec, LUMP_CLIPNODES, bsp.dclipnodes.size());
PrintLumpSize(lumpspec, LUMP_LEAFS, bsp.dleafs.size());
PrintLumpSize(lumpspec, LUMP_MARKSURFACES, bsp.dmarksurfaces.size());
PrintLumpSize(lumpspec, LUMP_EDGES, bsp.dedges.size());
PrintLumpSize(lumpspec, LUMP_SURFEDGES, bsp.dsurfedges.size());
if (std::holds_alternative<miptexhl_lump>(bsp.dtex))
LogPrint("{:7} {:<12} {:10}\n", "", "textures", std::get<miptexhl_lump>(bsp.dtex).textures.size());
else
LogPrint("{:7} {:<12} {:10}\n", "", "textures", std::get<miptexq1_lump>(bsp.dtex).textures.size());
LogPrint("{:7} {:<12} {:10}\n", "", "lightdata", bsp.dlightdata.size());
LogPrint("{:7} {:<12} {:10}\n", "", "visdata", bsp.dvisdata.size());
LogPrint("{:7} {:<12} {:10}\n", "", "entdata", bsp.dentdata.size());
}
template<typename T>
inline void PrintQ2BSPLumps(const lumpspec_t *lumpspec, const T &bsp)
{
LogPrint("{:7} {:<12}\n", bsp.dmodels.size(), "models");
PrintLumpSize(lumpspec, Q2_LUMP_PLANES, bsp.dplanes.size());
PrintLumpSize(lumpspec, Q2_LUMP_VERTEXES, bsp.dvertexes.size());
PrintLumpSize(lumpspec, Q2_LUMP_NODES, bsp.dnodes.size());
PrintLumpSize(lumpspec, Q2_LUMP_TEXINFO, bsp.texinfo.size());
PrintLumpSize(lumpspec, Q2_LUMP_FACES, bsp.dfaces.size());
PrintLumpSize(lumpspec, Q2_LUMP_LEAFS, bsp.dleafs.size());
PrintLumpSize(lumpspec, Q2_LUMP_LEAFFACES, bsp.dleaffaces.size());
PrintLumpSize(lumpspec, Q2_LUMP_LEAFBRUSHES, bsp.dleafbrushes.size());
PrintLumpSize(lumpspec, Q2_LUMP_EDGES, bsp.dedges.size());
PrintLumpSize(lumpspec, Q2_LUMP_SURFEDGES, bsp.dsurfedges.size());
PrintLumpSize(lumpspec, Q2_LUMP_BRUSHES, bsp.dbrushes.size());
PrintLumpSize(lumpspec, Q2_LUMP_BRUSHSIDES, bsp.dbrushsides.size());
PrintLumpSize(lumpspec, Q2_LUMP_AREAS, bsp.dareas.size());
PrintLumpSize(lumpspec, Q2_LUMP_AREAPORTALS, bsp.dareaportals.size());
LogPrint("{:7} {:<12} {:10}\n", "", "lightdata", bsp.dlightdata.size());
LogPrint("{:7} {:<12} {:10}\n", "", "visdata", bsp.dvis.bits.size());
LogPrint("{:7} {:<12} {:10}\n", "", "entdata", bsp.dentdata.size());
}
/*
* =============
* PrintBSPFileSizes
* Dumps info about the bsp data
* =============
*/
void PrintBSPFileSizes(const bspdata_t *bspdata)
{
const lumpspec_t *lumpspec = bspdata->version->lumps;
if (std::holds_alternative<q2bsp_t>(bspdata->bsp)) {
PrintQ2BSPLumps(lumpspec, std::get<q2bsp_t>(bspdata->bsp));
} else if (std::holds_alternative<q2bsp_qbism_t>(bspdata->bsp)) {
PrintQ2BSPLumps(lumpspec, std::get<q2bsp_qbism_t>(bspdata->bsp));
} else if (std::holds_alternative<bsp29_t>(bspdata->bsp)) {
PrintQ1BSPLumps(lumpspec, std::get<bsp29_t>(bspdata->bsp));
} else if (std::holds_alternative<bsp2rmq_t>(bspdata->bsp)) {
PrintQ1BSPLumps(lumpspec, std::get<bsp2rmq_t>(bspdata->bsp));
} else if (std::holds_alternative<bsp2_t>(bspdata->bsp)) {
PrintQ1BSPLumps(lumpspec, std::get<bsp2_t>(bspdata->bsp));
} else {
Error("Unsupported BSP version: {}", BSPVersionString(bspdata->version));
}
for (auto &x : bspdata->bspx.entries) {
LogPrint("{:7} {:<12} {:10}\n", "BSPX", x.first, x.second.lumpsize);
}
}