ericw-tools/include
MaxED fe1e040cd1 Added "_falloff" light property. Allows to set light falloff in map units. 2017-08-23 15:00:32 -06:00
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common light: print position of degenerate faces during phong shading 2017-07-30 12:01:00 -06:00
light Added "_falloff" light property. Allows to set light falloff in map units. 2017-08-23 15:00:32 -06:00
qbsp qbsp: expose PointInLeaf as debug helper 2017-07-24 22:57:43 -06:00
vis common: remove EQUAL_EPSILON from mathlib.hh 2017-04-26 14:25:55 -06:00