IS2: transmit packets to downstream servers
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@ -524,7 +524,25 @@ int is2_deframe_input(struct worker_t *self, struct client_t *c, int start_at)
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return i;
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}
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/*
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* Write a packet to a client.
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*
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* OPTIMIZE: generate packet once, or reuse incoming prepacked buffer
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*/
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int is2_write_packet(struct worker_t *self, struct client_t *c, char *p, int len)
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{
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return 0;
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ProtobufCBinaryData data;
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data.data = (uint8_t *)p;
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data.len = len-2;
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ISPacket pa = ISPACKET__INIT;
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pa.type = ISPACKET__TYPE__IS_PACKET;
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pa.is_packet_data = data;
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IS2Message m = IS2_MESSAGE__INIT;
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m.type = IS2_MESSAGE__TYPE__IS_PACKET;
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m.is_packet = &pa;
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return is2_write_message(self, c, &m);
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}
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@ -113,6 +113,23 @@ message KeepalivePing {
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optional bytes request_data = 3;
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}
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/*
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* APRS-IS packet
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*/
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message ISPacket {
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enum Type {
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// Traditional APRS-IS format with embedded Q construct
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IS_PACKET = 2;
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}
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// Identifies which message is filled in.
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required Type type = 1;
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// packet data in traditional APRS-IS format, without CRLF
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optional bytes is_packet_data = 2;
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}
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/*
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* This is the main link-level container message being transmitted
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* between peers (or clients and servers).
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@ -129,6 +146,7 @@ message IS2Message {
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LOGIN_REQUEST = 3;
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LOGIN_REPLY = 4;
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KEEPALIVE_PING = 5;
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IS_PACKET = 6;
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}
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// Identifies which message is filled in.
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@ -139,5 +157,6 @@ message IS2Message {
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optional LoginRequest login_request = 3;
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optional LoginReply login_reply = 4;
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optional KeepalivePing keepalive_ping = 5;
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optional ISPacket is_packet = 6;
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}
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