Fix Upsampling Bug

Fix Upsampling Bug
--Change logic to only upsample audio when out sample rate is greater than 8k.
--Revert RTL and MBE output sample rate to 8k/1 due to random crackling
--RTL will still shift to 24k/2 for DMR TDMA stereo, may produce noticeable crackling, unknown as of now, unable to test.
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lwvmobile 2022-05-04 10:28:35 -04:00 committed by GitHub
parent 02a27111d3
commit ec9c220ad7
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2 changed files with 29 additions and 17 deletions

View File

@ -156,8 +156,9 @@ processAudio (dsd_opts * opts, dsd_state * state)
// copy audio data to output buffer and upsample if necessary
state->audio_out_temp_buf_p = state->audio_out_temp_buf;
//the only time we don't want to upsample is when playing back MBE files, upsampling them seems to cause random crackling
if (opts->playfiles == 0) //opts->split == 0
//we only want to upsample when using sample rates greater than 8k for output,
//hard set to 8k for RTL mono and MBE playback, otherwise crackling may occur.
if (opts->pulse_digi_rate_out > 8000)
{
for (n = 0; n < 160; n++)
{
@ -296,8 +297,9 @@ processAudioR (dsd_opts * opts, dsd_state * state)
// copy audio data to output buffer and upsample if necessary
state->audio_out_temp_buf_pR = state->audio_out_temp_bufR;
//the only time we don't want to upsample is when playing back MBE files, upsampling them seems to cause random crackling
if (opts->playfiles == 0) //opts->split == 0
//we only want to upsample when using sample rates greater than 8k for output,
//hard set to 8k for RTL mono and MBE playback, otherwise crackling may occur.
if (opts->pulse_digi_rate_out > 8000)
{
for (n = 0; n < 160; n++)
{
@ -388,6 +390,11 @@ playSynthesizedVoice (dsd_opts * opts, dsd_state * state)
//go F yourself PA
}
else
{
//Test just sending it straight on since I think I've figured out the STDIN and RTL for Stereo
pa_simple_write(opts->pulse_digi_dev_out, (state->audio_out_buf_p - state->audio_out_idx), (state->audio_out_idx * 2), NULL); //Yay! It works.
state->audio_out_idx = 0;
}
//most likely don't need this seperation anymore with L and R, just push it out without any condional checks
/*
@ -404,9 +411,7 @@ playSynthesizedVoice (dsd_opts * opts, dsd_state * state)
state->audio_out_idx = 0;
}
*/
//Test just sending it straight on since I think I've figured out the STDIN and RTL for Stereo
pa_simple_write(opts->pulse_digi_dev_out, (state->audio_out_buf_p - state->audio_out_idx), (state->audio_out_idx * 2), NULL); //Yay! It works.
state->audio_out_idx = 0;
}
@ -434,6 +439,10 @@ playSynthesizedVoiceR (dsd_opts * opts, dsd_state * state)
//go F yourself PA
}
else
{
pa_simple_write(opts->pulse_digi_dev_outR, (state->audio_out_buf_pR - state->audio_out_idxR), (state->audio_out_idxR * 2), NULL); //Yay! It works.
state->audio_out_idxR = 0;
}
/*
//most likely don't need this seperation anymore with L and R, just push it out without any condional checks
if(opts->dmr_stereo == 1) //state->currentslot == 1 && opts->audio_in_type != 3 && opts->dmr_stereo == 1
@ -442,8 +451,7 @@ playSynthesizedVoiceR (dsd_opts * opts, dsd_state * state)
state->audio_out_idxR = 0;
}
*/
pa_simple_write(opts->pulse_digi_dev_outR, (state->audio_out_buf_pR - state->audio_out_idxR), (state->audio_out_idxR * 2), NULL); //Yay! It works.
state->audio_out_idxR = 0;
}
if (state->audio_out_idx2R >= 800000)

View File

@ -218,6 +218,7 @@ initOpts (dsd_opts * opts)
opts->inverted_dpmr = 0;
opts->dmr_stereo = 0;
opts->aggressive_framesync = 1; //more aggressive to combat wonk wonk voice decoding
//opts->audio_in_type = 0;
}
void
@ -489,7 +490,7 @@ usage ()
fprintf (stderr," May Cause Skipping or sync issues if bad signal/errors\n");
fprintf (stderr," -F Enable DMR TDMA Stereo Passive Frame Sync\n");
fprintf (stderr," This feature will attempt to resync less often due to excessive voice errors\n");
fprintf (stderr," Use if skipping occurs, but may cuase wonky audio due to loss of good sync\n");
fprintf (stderr," Use if skipping occurs, but may cause wonky audio due to loss of good sync\n");
fprintf (stderr," -Z Log MBE Payload to console\n");
fprintf (stderr,"\n");
fprintf (stderr,"Report bugs to: https://github.com/lwvmobile/dsd-fme/issues \n");
@ -500,10 +501,11 @@ void
liveScanner (dsd_opts * opts, dsd_state * state)
{
//not sure this section is needed now that I've worked out the issue, wasn't upsampling due to split == 1
//still need this section mostly due the the crackling on the rtl dongle when upsampled
//probably need to dig a little deeper, maybe inlvl releated?
if (opts->audio_in_type == 1)
{
opts->pulse_digi_rate_out = 48000;
opts->pulse_digi_rate_out = 48000; //change to 48K/1 for STDIN input
opts->pulse_digi_out_channels = 1;
if (opts->dmr_stereo == 1)
{
@ -533,13 +535,14 @@ if (opts->audio_in_type == 1)
#ifdef USE_RTLSDR
if(opts->audio_in_type == 3)
{
//not sure this section is needed now that I've worked out the issue, wasn't upsampling due to split == 1
opts->pulse_digi_rate_out = 48000; //rtl needs 8000 and 1 channel is mono system
//still need this section mostly due the the crackling on the rtl dongle when upsampled
//probably need to dig a little deeper, maybe inlvl releated?
opts->pulse_digi_rate_out = 8000; //revert to 8K/1 for RTL input, random crackling otherwise
opts->pulse_digi_out_channels = 1;
if (opts->dmr_stereo == 1)
{
opts->pulse_digi_rate_out = 24000; //rtl needs 4000 by 2 channel for DMR TDMA Stereo output
opts->pulse_digi_out_channels = 2;
opts->pulse_digi_rate_out = 24000; //rtl needs 24000 by 2 channel for DMR TDMA Stereo output
opts->pulse_digi_out_channels = 2; //minimal crackling 'may' be observed, not sure, can't test to see on DMR with RTL
fprintf (stderr, "RTL Audio Rate Out set to 24000 Khz/2 Channel \n");
}
else fprintf (stderr, "RTL Audio Rate Out set to 48000 Khz/1 Channel \n");
@ -1323,7 +1326,8 @@ main (int argc, char **argv)
if (opts.playfiles == 1)
{
opts.pulse_digi_rate_out = 8000; //need set to 8000 for amb/imb playback, upsamling seems to cause random crackles
//need set to 8000/1 for amb/imb playback, upsampling seems to cause random crackling
opts.pulse_digi_rate_out = 8000;
opts.pulse_digi_out_channels = 1;
openPulseOutput(&opts); //need to open it up for output
playMbeFiles (&opts, &state, argc, argv);