From 998d226433e1fffc19a2b7aede71c8b826b3af0d Mon Sep 17 00:00:00 2001 From: "Hansi, dl9rdz" Date: Tue, 8 Oct 2019 01:00:20 +0200 Subject: [PATCH] better display support --- .travis.yml | 1 - Licenses/README | 2 + Licenses/gpl-3.0.txt | 674 +++++++++++++ RX_FSK/RX_FSK.ino | 2 +- RX_FSK/version.h | 2 +- libraries/SondeLib/DefaultFonts.c | 367 +++++++ libraries/SondeLib/Display.cpp | 9 +- libraries/SondeLib/Display.h | 9 +- libraries/SondeLib/RS41.cpp | 2 +- libraries/SondeLib/Sonde.cpp | 10 +- libraries/SondeLib/TFT22_ILI9225.cpp | 1379 ++++++++++++++++++++++++++ libraries/SondeLib/TFT22_ILI9225.h | 466 +++++++++ libraries/SondeLib/gfxfont.h | 26 + 13 files changed, 2938 insertions(+), 11 deletions(-) create mode 100644 Licenses/gpl-3.0.txt create mode 100644 libraries/SondeLib/DefaultFonts.c create mode 100644 libraries/SondeLib/TFT22_ILI9225.cpp create mode 100644 libraries/SondeLib/TFT22_ILI9225.h create mode 100644 libraries/SondeLib/gfxfont.h diff --git a/.travis.yml b/.travis.yml index ba7ef40..d7ce010 100644 --- a/.travis.yml +++ b/.travis.yml @@ -43,7 +43,6 @@ install: - ln -s $PWD/libraries/SX1278FSK /usr/local/share/arduino/libraries/SX1278FSK - arduino --install-library "U8g2" - arduino --install-library "MicroNMEA" - - arduino --install-library "TFT_22_ILI9225" script: - arduino --board esp32:esp32:t-beam --verify $PWD/RX_FSK/RX_FSK.ino - find build diff --git a/Licenses/README b/Licenses/README index a6f97fd..ac81c9c 100644 --- a/Licenses/README +++ b/Licenses/README @@ -28,3 +28,5 @@ Full name SPDX Identifier OSI Approved File name URI GNU General Public License v2.0 only GPL-2.0 Y gpl-2.0.txt https://www.gnu.org/licenses/gpl-2.0.txt GNU General Public License v2.0 or later GPL-2.0+ Y gpl-2.0.txt https://www.gnu.org/licenses/gpl-2.0.txt GNU Lesser General Public License v2.1 LGPL-2.1+ Y lgpl-2.txt https://www.gnu.org/licenses/lgpl-2.1.txt +GNU General Public License v3.0 only GPL-3.0 Y gpl-3.0.txt https://www.gnu.org/licenses/gpl-3.0.txt + diff --git a/Licenses/gpl-3.0.txt b/Licenses/gpl-3.0.txt new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/Licenses/gpl-3.0.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/RX_FSK/RX_FSK.ino b/RX_FSK/RX_FSK.ino index 782b0ef..7570b4a 100644 --- a/RX_FSK/RX_FSK.ino +++ b/RX_FSK/RX_FSK.ino @@ -428,7 +428,7 @@ struct st_configitems config_list[] = { {"dfm.rxbw", "DFM6/9 RX bandwidth", 0, &sonde.config.dfm.rxbw}, {"---", "---", -1, NULL}, /* Hardware dependeing settings */ - {"disptype", "Display type (0=OLED, 1=TFT/ILI9225)", 0, &sonde.config.disptype}, + {"disptype", "Display type (0=OLED/SSD1306, 1=TFT/ILI9225, 2=OLED/SH1106)", 0, &sonde.config.disptype}, {"oled_sda", "OLED/TFT SDA (needs reboot)", 0, &sonde.config.oled_sda}, {"oled_scl", "OLED SCL/TFT CLK (needs reboot)", 0, &sonde.config.oled_scl}, {"oled_rst", "OLED/TFT RST (needs reboot)", 0, &sonde.config.oled_rst}, diff --git a/RX_FSK/version.h b/RX_FSK/version.h index 8aebf16..e780bbb 100644 --- a/RX_FSK/version.h +++ b/RX_FSK/version.h @@ -1,2 +1,2 @@ const char *version_name = "rdzTTGOsonde"; -const char *version_id = "devel20191005"; +const char *version_id = "devel20191007"; diff --git a/libraries/SondeLib/DefaultFonts.c b/libraries/SondeLib/DefaultFonts.c new file mode 100644 index 0000000..665c6ac --- /dev/null +++ b/libraries/SondeLib/DefaultFonts.c @@ -0,0 +1,367 @@ +// SPDX-License-Identifier: GPL-3.0 +// original source: https://github.com/Nkawu/TFT_22_ILI9225 + + +#ifdef __AVR__ + #include +#elif defined(ESP8266) || defined(ESP32) + #include +#endif + +#if defined(ARDUINO_ARCH_SAM) || defined(ARDUINO_ARCH_SAMD) || defined(ARDUINO_ARCH_STM32) || defined(ARDUINO_ARCH_STM32F1) || defined(STM32F1) || defined(ESP32) + #define PROGMEM + #define fontdatatype const char +#else + #define fontdatatype const uint8_t +#endif + +//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0 +//MikroElektronika 2011 +//http://www.mikroe.com + +//GLCD FontName : Terminal6x8 +//GLCD FontSize : 6 x 8 + +fontdatatype Terminal6x8[] PROGMEM = { + 0x06, 0x08, 0x20, 0x60, + 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char + 0x05, 0x00, 0x00, 0x06, 0x5F, 0x06, 0x00, // Code for char ! + 0x06, 0x00, 0x07, 0x03, 0x00, 0x07, 0x03, // Code for char " + 0x06, 0x00, 0x24, 0x7E, 0x24, 0x7E, 0x24, // Code for char # + 0x05, 0x00, 0x24, 0x2B, 0x6A, 0x12, 0x00, // Code for char $ + 0x06, 0x00, 0x63, 0x13, 0x08, 0x64, 0x63, // Code for char % + 0x06, 0x00, 0x36, 0x49, 0x56, 0x20, 0x50, // Code for char & + 0x04, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, // Code for char ' + 0x04, 0x00, 0x00, 0x3E, 0x41, 0x00, 0x00, // Code for char ( + 0x04, 0x00, 0x00, 0x41, 0x3E, 0x00, 0x00, // Code for char ) + 0x06, 0x00, 0x08, 0x3E, 0x1C, 0x3E, 0x08, // Code for char * + 0x06, 0x00, 0x08, 0x08, 0x3E, 0x08, 0x08, // Code for char + + 0x04, 0x00, 0x00, 0xE0, 0x60, 0x00, 0x00, // Code for char , + 0x06, 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, // Code for char - + 0x04, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, // Code for char . + 0x06, 0x00, 0x20, 0x10, 0x08, 0x04, 0x02, // Code for char / + 0x06, 0x00, 0x3E, 0x51, 0x49, 0x45, 0x3E, // Code for char 0 + 0x05, 0x00, 0x00, 0x42, 0x7F, 0x40, 0x00, // Code for char 1 + 0x06, 0x00, 0x62, 0x51, 0x49, 0x49, 0x46, // Code for char 2 + 0x06, 0x00, 0x22, 0x49, 0x49, 0x49, 0x36, // Code for char 3 + 0x06, 0x00, 0x18, 0x14, 0x12, 0x7F, 0x10, // Code for char 4 + 0x06, 0x00, 0x2F, 0x49, 0x49, 0x49, 0x31, // Code for char 5 + 0x06, 0x00, 0x3C, 0x4A, 0x49, 0x49, 0x30, // Code for char 6 + 0x06, 0x00, 0x01, 0x71, 0x09, 0x05, 0x03, // Code for char 7 + 0x06, 0x00, 0x36, 0x49, 0x49, 0x49, 0x36, // Code for char 8 + 0x06, 0x00, 0x06, 0x49, 0x49, 0x29, 0x1E, // Code for char 9 + 0x04, 0x00, 0x00, 0x6C, 0x6C, 0x00, 0x00, // Code for char : + 0x04, 0x00, 0x00, 0xEC, 0x6C, 0x00, 0x00, // Code for char ; + 0x05, 0x00, 0x08, 0x14, 0x22, 0x41, 0x00, // Code for char < + 0x06, 0x00, 0x24, 0x24, 0x24, 0x24, 0x24, // Code for char = + 0x06, 0x00, 0x00, 0x41, 0x22, 0x14, 0x08, // Code for char > + 0x06, 0x00, 0x02, 0x01, 0x59, 0x09, 0x06, // Code for char ? + 0x06, 0x00, 0x3E, 0x41, 0x5D, 0x55, 0x1E, // Code for char @ + 0x06, 0x00, 0x7E, 0x11, 0x11, 0x11, 0x7E, // Code for char A + 0x06, 0x00, 0x7F, 0x49, 0x49, 0x49, 0x36, // Code for char B + 0x06, 0x00, 0x3E, 0x41, 0x41, 0x41, 0x22, // Code for char C + 0x06, 0x00, 0x7F, 0x41, 0x41, 0x41, 0x3E, // Code for char D + 0x06, 0x00, 0x7F, 0x49, 0x49, 0x49, 0x41, // Code for char E + 0x06, 0x00, 0x7F, 0x09, 0x09, 0x09, 0x01, // Code for char F + 0x06, 0x00, 0x3E, 0x41, 0x49, 0x49, 0x7A, // Code for char G + 0x06, 0x00, 0x7F, 0x08, 0x08, 0x08, 0x7F, // Code for char H + 0x05, 0x00, 0x00, 0x41, 0x7F, 0x41, 0x00, // Code for char I + 0x06, 0x00, 0x30, 0x40, 0x40, 0x40, 0x3F, // Code for char J + 0x06, 0x00, 0x7F, 0x08, 0x14, 0x22, 0x41, // Code for char K + 0x06, 0x00, 0x7F, 0x40, 0x40, 0x40, 0x40, // Code for char L + 0x06, 0x00, 0x7F, 0x02, 0x04, 0x02, 0x7F, // Code for char M + 0x06, 0x00, 0x7F, 0x02, 0x04, 0x08, 0x7F, // Code for char N + 0x06, 0x00, 0x3E, 0x41, 0x41, 0x41, 0x3E, // Code for char O + 0x06, 0x00, 0x7F, 0x09, 0x09, 0x09, 0x06, // Code for char P + 0x06, 0x00, 0x3E, 0x41, 0x51, 0x21, 0x5E, // Code for char Q + 0x06, 0x00, 0x7F, 0x09, 0x09, 0x19, 0x66, // Code for char R + 0x06, 0x00, 0x26, 0x49, 0x49, 0x49, 0x32, // Code for char S + 0x06, 0x00, 0x01, 0x01, 0x7F, 0x01, 0x01, // Code for char T + 0x06, 0x00, 0x3F, 0x40, 0x40, 0x40, 0x3F, // Code for char U + 0x06, 0x00, 0x1F, 0x20, 0x40, 0x20, 0x1F, // Code for char V + 0x06, 0x00, 0x3F, 0x40, 0x3C, 0x40, 0x3F, // Code for char W + 0x06, 0x00, 0x63, 0x14, 0x08, 0x14, 0x63, // Code for char X + 0x06, 0x00, 0x07, 0x08, 0x70, 0x08, 0x07, // Code for char Y + 0x05, 0x00, 0x71, 0x49, 0x45, 0x43, 0x00, // Code for char Z + 0x05, 0x00, 0x00, 0x7F, 0x41, 0x41, 0x00, // Code for char [ + 0x06, 0x00, 0x02, 0x04, 0x08, 0x10, 0x20, // Code for char BackSlash + 0x05, 0x00, 0x00, 0x41, 0x41, 0x7F, 0x00, // Code for char ] + 0x06, 0x00, 0x04, 0x02, 0x01, 0x02, 0x04, // Code for char ^ + 0x06, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, // Code for char _ + 0x04, 0x00, 0x00, 0x03, 0x07, 0x00, 0x00, // Code for char ` + 0x06, 0x00, 0x20, 0x54, 0x54, 0x54, 0x78, // Code for char a + 0x06, 0x00, 0x7F, 0x44, 0x44, 0x44, 0x38, // Code for char b + 0x06, 0x00, 0x38, 0x44, 0x44, 0x44, 0x28, // Code for char c + 0x06, 0x00, 0x38, 0x44, 0x44, 0x44, 0x7F, // Code for char d + 0x06, 0x00, 0x38, 0x54, 0x54, 0x54, 0x08, // Code for char e + 0x05, 0x00, 0x08, 0x7E, 0x09, 0x09, 0x00, // Code for char f + 0x06, 0x00, 0x18, 0xA4, 0xA4, 0xA4, 0x7C, // Code for char g + 0x05, 0x00, 0x7F, 0x04, 0x04, 0x78, 0x00, // Code for char h + 0x05, 0x00, 0x00, 0x00, 0x7D, 0x40, 0x00, // Code for char i + 0x05, 0x00, 0x40, 0x80, 0x84, 0x7D, 0x00, // Code for char j + 0x05, 0x00, 0x7F, 0x10, 0x28, 0x44, 0x00, // Code for char k + 0x05, 0x00, 0x00, 0x00, 0x7F, 0x40, 0x00, // Code for char l + 0x06, 0x00, 0x7C, 0x04, 0x18, 0x04, 0x78, // Code for char m + 0x05, 0x00, 0x7C, 0x04, 0x04, 0x78, 0x00, // Code for char n + 0x06, 0x00, 0x38, 0x44, 0x44, 0x44, 0x38, // Code for char o + 0x06, 0x00, 0xFC, 0x44, 0x44, 0x44, 0x38, // Code for char p + 0x06, 0x00, 0x38, 0x44, 0x44, 0x44, 0xFC, // Code for char q + 0x06, 0x00, 0x44, 0x78, 0x44, 0x04, 0x08, // Code for char r + 0x06, 0x00, 0x08, 0x54, 0x54, 0x54, 0x20, // Code for char s + 0x05, 0x00, 0x04, 0x3E, 0x44, 0x24, 0x00, // Code for char t + 0x05, 0x00, 0x3C, 0x40, 0x20, 0x7C, 0x00, // Code for char u + 0x06, 0x00, 0x1C, 0x20, 0x40, 0x20, 0x1C, // Code for char v + 0x06, 0x00, 0x3C, 0x60, 0x30, 0x60, 0x3C, // Code for char w + 0x05, 0x00, 0x6C, 0x10, 0x10, 0x6C, 0x00, // Code for char x + 0x05, 0x00, 0x9C, 0xA0, 0x60, 0x3C, 0x00, // Code for char y + 0x05, 0x00, 0x64, 0x54, 0x54, 0x4C, 0x00, // Code for char z + 0x05, 0x00, 0x08, 0x3E, 0x41, 0x41, 0x00, // Code for char { + 0x04, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, // Code for char | + 0x06, 0x00, 0x00, 0x41, 0x41, 0x3E, 0x08, // Code for char } + 0x05, 0x00, 0x02, 0x01, 0x02, 0x01, 0x00, // Code for char ~ + 0x06, 0x00, 0x3C, 0x26, 0x23, 0x26, 0x3C // Code for char  + }; + + +//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0 +//MikroElektronika 2011 +//http://www.mikroe.com + +//GLCD FontName : Terminal11x16 +//GLCD FontSize : 11 x 16 + +fontdatatype Terminal11x16[] PROGMEM = { + 0x0B, 0x10, 0x20, 0x60, + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0xFF, 0x33, 0xFF, 0x33, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ! + 0x08, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char " + 0x0B, 0x00, 0x02, 0x10, 0x1E, 0x90, 0x1F, 0xF0, 0x03, 0x7E, 0x02, 0x1E, 0x1E, 0x90, 0x1F, 0xF0, 0x03, 0x7E, 0x02, 0x1E, 0x00, 0x10, 0x00, // Code for char # + 0x09, 0x00, 0x00, 0x78, 0x04, 0xFC, 0x0C, 0xCC, 0x0C, 0xFF, 0x3F, 0xFF, 0x3F, 0xCC, 0x0C, 0xCC, 0x0F, 0x88, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char $ + 0x0B, 0x00, 0x30, 0x38, 0x38, 0x38, 0x1C, 0x38, 0x0E, 0x00, 0x07, 0x80, 0x03, 0xC0, 0x01, 0xE0, 0x38, 0x70, 0x38, 0x38, 0x38, 0x1C, 0x00, // Code for char % + 0x0A, 0x00, 0x00, 0x00, 0x1F, 0xB8, 0x3F, 0xFC, 0x31, 0xC6, 0x21, 0xE2, 0x37, 0x3E, 0x1E, 0x1C, 0x1C, 0x00, 0x36, 0x00, 0x22, 0x00, 0x00, // Code for char & + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x27, 0x00, 0x3F, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ' + 0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0xFC, 0x0F, 0xFE, 0x1F, 0x07, 0x38, 0x01, 0x20, 0x01, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ( + 0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0x20, 0x01, 0x20, 0x07, 0x38, 0xFE, 0x1F, 0xFC, 0x0F, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ) + 0x09, 0x00, 0x00, 0x98, 0x0C, 0xB8, 0x0E, 0xE0, 0x03, 0xF8, 0x0F, 0xF8, 0x0F, 0xE0, 0x03, 0xB8, 0x0E, 0x98, 0x0C, 0x00, 0x00, 0x00, 0x00, // Code for char * + 0x09, 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xF0, 0x0F, 0xF0, 0x0F, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char + + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB8, 0x00, 0xF8, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char , + 0x09, 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char - + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x38, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char . + 0x0B, 0x00, 0x18, 0x00, 0x1C, 0x00, 0x0E, 0x00, 0x07, 0x80, 0x03, 0xC0, 0x01, 0xE0, 0x00, 0x70, 0x00, 0x38, 0x00, 0x1C, 0x00, 0x0E, 0x00, // Code for char / + 0x0B, 0xF8, 0x07, 0xFE, 0x1F, 0x06, 0x1E, 0x03, 0x33, 0x83, 0x31, 0xC3, 0x30, 0x63, 0x30, 0x33, 0x30, 0x1E, 0x18, 0xFE, 0x1F, 0xF8, 0x07, // Code for char 0 + 0x0A, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x30, 0x0C, 0x30, 0x0E, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, // Code for char 1 + 0x0B, 0x1C, 0x30, 0x1E, 0x38, 0x07, 0x3C, 0x03, 0x3E, 0x03, 0x37, 0x83, 0x33, 0xC3, 0x31, 0xE3, 0x30, 0x77, 0x30, 0x3E, 0x30, 0x1C, 0x30, // Code for char 2 + 0x0B, 0x0C, 0x0C, 0x0E, 0x1C, 0x07, 0x38, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xE7, 0x39, 0x7E, 0x1F, 0x3C, 0x0E, // Code for char 3 + 0x0B, 0xC0, 0x03, 0xE0, 0x03, 0x70, 0x03, 0x38, 0x03, 0x1C, 0x03, 0x0E, 0x03, 0x07, 0x03, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x03, 0x00, 0x03, // Code for char 4 + 0x0B, 0x3F, 0x0C, 0x7F, 0x1C, 0x63, 0x38, 0x63, 0x30, 0x63, 0x30, 0x63, 0x30, 0x63, 0x30, 0x63, 0x30, 0xE3, 0x38, 0xC3, 0x1F, 0x83, 0x0F, // Code for char 5 + 0x0B, 0xC0, 0x0F, 0xF0, 0x1F, 0xF8, 0x39, 0xDC, 0x30, 0xCE, 0x30, 0xC7, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x39, 0x80, 0x1F, 0x00, 0x0F, // Code for char 6 + 0x0B, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x30, 0x03, 0x3C, 0x03, 0x0F, 0xC3, 0x03, 0xF3, 0x00, 0x3F, 0x00, 0x0F, 0x00, 0x03, 0x00, // Code for char 7 + 0x0B, 0x00, 0x0F, 0xBC, 0x1F, 0xFE, 0x39, 0xE7, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xE7, 0x30, 0xFE, 0x39, 0xBC, 0x1F, 0x00, 0x0F, // Code for char 8 + 0x0B, 0x3C, 0x00, 0x7E, 0x00, 0xE7, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x38, 0xC3, 0x1C, 0xC3, 0x0E, 0xE7, 0x07, 0xFE, 0x03, 0xFC, 0x00, // Code for char 9 + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char : + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x9C, 0x70, 0xFC, 0x70, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ; + 0x09, 0x00, 0x00, 0xC0, 0x00, 0xE0, 0x01, 0xF0, 0x03, 0x38, 0x07, 0x1C, 0x0E, 0x0E, 0x1C, 0x07, 0x38, 0x03, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char < + 0x0A, 0x00, 0x00, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x00, 0x00, // Code for char = + 0x09, 0x00, 0x00, 0x03, 0x30, 0x07, 0x38, 0x0E, 0x1C, 0x1C, 0x0E, 0x38, 0x07, 0xF0, 0x03, 0xE0, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char > + 0x0A, 0x1C, 0x00, 0x1E, 0x00, 0x07, 0x00, 0x03, 0x00, 0x83, 0x37, 0xC3, 0x37, 0xE3, 0x00, 0x77, 0x00, 0x3E, 0x00, 0x1C, 0x00, 0x00, 0x00, // Code for char ? + 0x0B, 0xF8, 0x0F, 0xFE, 0x1F, 0x07, 0x18, 0xF3, 0x33, 0xFB, 0x37, 0x1B, 0x36, 0xFB, 0x37, 0xFB, 0x37, 0x07, 0x36, 0xFE, 0x03, 0xF8, 0x01, // Code for char @ + 0x0A, 0x00, 0x38, 0x00, 0x3F, 0xE0, 0x07, 0xFC, 0x06, 0x1F, 0x06, 0x1F, 0x06, 0xFC, 0x06, 0xE0, 0x07, 0x00, 0x3F, 0x00, 0x38, 0x00, 0x00, // Code for char A + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xE7, 0x30, 0xFE, 0x39, 0xBC, 0x1F, 0x00, 0x0F, 0x00, 0x00, // Code for char B + 0x0A, 0xF0, 0x03, 0xFC, 0x0F, 0x0E, 0x1C, 0x07, 0x38, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x07, 0x38, 0x0E, 0x1C, 0x0C, 0x0C, 0x00, 0x00, // Code for char C + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x07, 0x38, 0x0E, 0x1C, 0xFC, 0x0F, 0xF0, 0x03, 0x00, 0x00, // Code for char D + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0x03, 0x30, 0x03, 0x30, 0x00, 0x00, // Code for char E + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, // Code for char F + 0x0A, 0xF0, 0x03, 0xFC, 0x0F, 0x0E, 0x1C, 0x07, 0x38, 0x03, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC7, 0x3F, 0xC6, 0x3F, 0x00, 0x00, // Code for char G + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char H + 0x08, 0x00, 0x00, 0x00, 0x00, 0x03, 0x30, 0x03, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x30, 0x03, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I + 0x0A, 0x00, 0x0E, 0x00, 0x1E, 0x00, 0x38, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x38, 0xFF, 0x1F, 0xFF, 0x07, 0x00, 0x00, // Code for char J + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0xC0, 0x00, 0xE0, 0x01, 0xF0, 0x03, 0x38, 0x07, 0x1C, 0x0E, 0x0E, 0x1C, 0x07, 0x38, 0x03, 0x30, 0x00, 0x00, // Code for char K + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, // Code for char L + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0x1E, 0x00, 0x78, 0x00, 0xE0, 0x01, 0xE0, 0x01, 0x78, 0x00, 0x1E, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char M + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0x0E, 0x00, 0x38, 0x00, 0xF0, 0x00, 0xC0, 0x03, 0x00, 0x07, 0x00, 0x1C, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char N + 0x0A, 0xF0, 0x03, 0xFC, 0x0F, 0x0E, 0x1C, 0x07, 0x38, 0x03, 0x30, 0x03, 0x30, 0x07, 0x38, 0x0E, 0x1C, 0xFC, 0x0F, 0xF0, 0x03, 0x00, 0x00, // Code for char O + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0x83, 0x01, 0x83, 0x01, 0x83, 0x01, 0x83, 0x01, 0x83, 0x01, 0xC7, 0x01, 0xFE, 0x00, 0x7C, 0x00, 0x00, 0x00, // Code for char P + 0x0A, 0xF0, 0x03, 0xFC, 0x0F, 0x0E, 0x1C, 0x07, 0x38, 0x03, 0x30, 0x03, 0x36, 0x07, 0x3E, 0x0E, 0x1C, 0xFC, 0x3F, 0xF0, 0x33, 0x00, 0x00, // Code for char Q + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0x83, 0x01, 0x83, 0x01, 0x83, 0x03, 0x83, 0x07, 0x83, 0x0F, 0xC7, 0x1D, 0xFE, 0x38, 0x7C, 0x30, 0x00, 0x00, // Code for char R + 0x0A, 0x3C, 0x0C, 0x7E, 0x1C, 0xE7, 0x38, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC7, 0x39, 0x8E, 0x1F, 0x0C, 0x0F, 0x00, 0x00, // Code for char S + 0x09, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T + 0x0A, 0xFF, 0x07, 0xFF, 0x1F, 0x00, 0x38, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x38, 0xFF, 0x1F, 0xFF, 0x07, 0x00, 0x00, // Code for char U + 0x0A, 0x07, 0x00, 0x3F, 0x00, 0xF8, 0x01, 0xC0, 0x0F, 0x00, 0x3E, 0x00, 0x3E, 0xC0, 0x0F, 0xF8, 0x01, 0x3F, 0x00, 0x07, 0x00, 0x00, 0x00, // Code for char V + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x1C, 0x00, 0x06, 0x80, 0x03, 0x80, 0x03, 0x00, 0x06, 0x00, 0x1C, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char W + 0x0A, 0x03, 0x30, 0x0F, 0x3C, 0x1C, 0x0E, 0x30, 0x03, 0xE0, 0x01, 0xE0, 0x01, 0x30, 0x03, 0x1C, 0x0E, 0x0F, 0x3C, 0x03, 0x30, 0x00, 0x00, // Code for char X + 0x0A, 0x03, 0x00, 0x0F, 0x00, 0x3C, 0x00, 0xF0, 0x00, 0xC0, 0x3F, 0xC0, 0x3F, 0xF0, 0x00, 0x3C, 0x00, 0x0F, 0x00, 0x03, 0x00, 0x00, 0x00, // Code for char Y + 0x0A, 0x03, 0x30, 0x03, 0x3C, 0x03, 0x3E, 0x03, 0x33, 0xC3, 0x31, 0xE3, 0x30, 0x33, 0x30, 0x1F, 0x30, 0x0F, 0x30, 0x03, 0x30, 0x00, 0x00, // Code for char Z + 0x08, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [ + 0x0B, 0x0E, 0x00, 0x1C, 0x00, 0x38, 0x00, 0x70, 0x00, 0xE0, 0x00, 0xC0, 0x01, 0x80, 0x03, 0x00, 0x07, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x18, // Code for char BackSlash + 0x08, 0x00, 0x00, 0x00, 0x00, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ] + 0x0B, 0x60, 0x00, 0x70, 0x00, 0x38, 0x00, 0x1C, 0x00, 0x0E, 0x00, 0x07, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x38, 0x00, 0x70, 0x00, 0x60, 0x00, // Code for char ^ + 0x0B, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, // Code for char _ + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x7E, 0x00, 0x4E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ` + 0x0A, 0x00, 0x1C, 0x40, 0x3E, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0xE0, 0x3F, 0xC0, 0x3F, 0x00, 0x00, // Code for char a + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0xC0, 0x30, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0xE0, 0x38, 0xC0, 0x1F, 0x80, 0x0F, 0x00, 0x00, // Code for char b + 0x0A, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x38, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0xC0, 0x18, 0x80, 0x08, 0x00, 0x00, // Code for char c + 0x0A, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x38, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0xE0, 0x30, 0xC0, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char d + 0x0A, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x3B, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0xC0, 0x13, 0x80, 0x01, 0x00, 0x00, // Code for char e + 0x08, 0xC0, 0x00, 0xC0, 0x00, 0xFC, 0x3F, 0xFE, 0x3F, 0xC7, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f + 0x0A, 0x80, 0x03, 0xC0, 0xC7, 0xE0, 0xCE, 0x60, 0xCC, 0x60, 0xCC, 0x60, 0xCC, 0x60, 0xCC, 0x60, 0xE6, 0xE0, 0x7F, 0xE0, 0x3F, 0x00, 0x00, // Code for char g + 0x09, 0xFF, 0x3F, 0xFF, 0x3F, 0xC0, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xC0, 0x3F, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, // Code for char h + 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x60, 0x30, 0xEC, 0x3F, 0xEC, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i + 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xC0, 0x60, 0xC0, 0xEC, 0xFF, 0xEC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j + 0x09, 0x00, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x03, 0x80, 0x07, 0xC0, 0x0F, 0xE0, 0x1C, 0x60, 0x38, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char k + 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x03, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l + 0x0A, 0xE0, 0x3F, 0xC0, 0x3F, 0xE0, 0x00, 0xE0, 0x00, 0xC0, 0x3F, 0xC0, 0x3F, 0xE0, 0x00, 0xE0, 0x00, 0xC0, 0x3F, 0x80, 0x3F, 0x00, 0x00, // Code for char m + 0x0A, 0x00, 0x00, 0xE0, 0x3F, 0xE0, 0x3F, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xC0, 0x3F, 0x80, 0x3F, 0x00, 0x00, // Code for char n + 0x0A, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x38, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0xE0, 0x38, 0xC0, 0x1F, 0x80, 0x0F, 0x00, 0x00, // Code for char o + 0x0A, 0xE0, 0xFF, 0xE0, 0xFF, 0x60, 0x0C, 0x60, 0x18, 0x60, 0x18, 0x60, 0x18, 0x60, 0x18, 0xE0, 0x1C, 0xC0, 0x0F, 0x80, 0x07, 0x00, 0x00, // Code for char p + 0x0A, 0x80, 0x07, 0xC0, 0x0F, 0xE0, 0x1C, 0x60, 0x18, 0x60, 0x18, 0x60, 0x18, 0x60, 0x18, 0x60, 0x0C, 0xE0, 0xFF, 0xE0, 0xFF, 0x00, 0x00, // Code for char q + 0x0A, 0x00, 0x00, 0xE0, 0x3F, 0xE0, 0x3F, 0xC0, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00, // Code for char r + 0x08, 0xC0, 0x11, 0xE0, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x3F, 0x40, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s + 0x08, 0x60, 0x00, 0x60, 0x00, 0xFE, 0x1F, 0xFE, 0x3F, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t + 0x0A, 0xE0, 0x0F, 0xE0, 0x1F, 0x00, 0x38, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x18, 0xE0, 0x3F, 0xE0, 0x3F, 0x00, 0x00, // Code for char u + 0x0A, 0x60, 0x00, 0xE0, 0x01, 0x80, 0x07, 0x00, 0x1E, 0x00, 0x38, 0x00, 0x38, 0x00, 0x1E, 0x80, 0x07, 0xE0, 0x01, 0x60, 0x00, 0x00, 0x00, // Code for char v + 0x0A, 0xE0, 0x07, 0xE0, 0x1F, 0x00, 0x38, 0x00, 0x1C, 0xE0, 0x0F, 0xE0, 0x0F, 0x00, 0x1C, 0x00, 0x38, 0xE0, 0x1F, 0xE0, 0x07, 0x00, 0x00, // Code for char w + 0x09, 0x60, 0x30, 0xE0, 0x38, 0xC0, 0x1D, 0x80, 0x0F, 0x00, 0x07, 0x80, 0x0F, 0xC0, 0x1D, 0xE0, 0x38, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char x + 0x09, 0x00, 0x00, 0x60, 0x00, 0xE0, 0x81, 0x80, 0xE7, 0x00, 0x7E, 0x00, 0x1E, 0x80, 0x07, 0xE0, 0x01, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y + 0x09, 0x60, 0x30, 0x60, 0x38, 0x60, 0x3C, 0x60, 0x36, 0x60, 0x33, 0xE0, 0x31, 0xE0, 0x30, 0x60, 0x30, 0x20, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char z + 0x09, 0x00, 0x00, 0x80, 0x00, 0xC0, 0x01, 0xFC, 0x1F, 0x7E, 0x3F, 0x07, 0x70, 0x03, 0x60, 0x03, 0x60, 0x03, 0x60, 0x00, 0x00, 0x00, 0x00, // Code for char { + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char | + 0x09, 0x00, 0x00, 0x03, 0x60, 0x03, 0x60, 0x03, 0x60, 0x07, 0x70, 0x7E, 0x3F, 0xFC, 0x1F, 0xC0, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char } + 0x0A, 0x10, 0x00, 0x18, 0x00, 0x0C, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x18, 0x00, 0x10, 0x00, 0x18, 0x00, 0x0C, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char ~ + 0x0A, 0x00, 0x0F, 0x80, 0x0F, 0xC0, 0x0C, 0x60, 0x0C, 0x30, 0x0C, 0x30, 0x0C, 0x60, 0x0C, 0xC0, 0x0C, 0x80, 0x0F, 0x00, 0x0F, 0x00, 0x00 // Code for char  + }; + + +//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0 +//MikroElektronika 2011 +//http://www.mikroe.com + +//GLCD FontName : Terminal12x16 +//GLCD FontSize : 12 x 16 + +fontdatatype Terminal12x16[] PROGMEM = { + 0x0C, 0x10, 0x20, 0x60, + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char + 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0xFF, 0x33, 0xFF, 0x33, 0xFF, 0x33, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ! + 0x09, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x3C, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x3C, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char " + 0x0C, 0x00, 0x02, 0x10, 0x1E, 0x90, 0x1F, 0xF0, 0x1F, 0xFE, 0x03, 0x7E, 0x1E, 0x9E, 0x1F, 0xF0, 0x1F, 0xFE, 0x03, 0x7E, 0x02, 0x1E, 0x00, 0x10, 0x00, // Code for char # + 0x0A, 0x00, 0x00, 0x78, 0x04, 0xFC, 0x0C, 0xFC, 0x0C, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xCC, 0x0F, 0xCC, 0x0F, 0x88, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char $ + 0x0C, 0x00, 0x30, 0x38, 0x38, 0x38, 0x3C, 0x38, 0x1E, 0x38, 0x0F, 0x80, 0x07, 0xC0, 0x03, 0xE0, 0x39, 0xF0, 0x38, 0x78, 0x38, 0x3C, 0x38, 0x1C, 0x00, // Code for char % + 0x0B, 0x00, 0x00, 0x00, 0x1F, 0xB8, 0x3F, 0xFC, 0x3F, 0xFE, 0x31, 0xE6, 0x37, 0xFE, 0x3F, 0x3E, 0x1E, 0x1C, 0x3E, 0x00, 0x36, 0x00, 0x22, 0x00, 0x00, // Code for char & + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x27, 0x00, 0x3F, 0x00, 0x3F, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ' + 0x09, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0xFC, 0x0F, 0xFE, 0x1F, 0xFF, 0x3F, 0x07, 0x38, 0x01, 0x20, 0x01, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ( + 0x09, 0x00, 0x00, 0x00, 0x00, 0x01, 0x20, 0x01, 0x20, 0x07, 0x38, 0xFF, 0x3F, 0xFE, 0x1F, 0xFC, 0x0F, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ) + 0x0A, 0x00, 0x00, 0x98, 0x0C, 0xB8, 0x0E, 0xF8, 0x0F, 0xF8, 0x0F, 0xF8, 0x0F, 0xF8, 0x0F, 0xF8, 0x0F, 0xB8, 0x0E, 0x98, 0x0C, 0x00, 0x00, 0x00, 0x00, // Code for char * + 0x0A, 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xF0, 0x0F, 0xF0, 0x0F, 0xF0, 0x0F, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char + + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB8, 0x00, 0xF8, 0x00, 0xF8, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char , + 0x0A, 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char - + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x38, 0x00, 0x38, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char . + 0x0C, 0x00, 0x18, 0x00, 0x1C, 0x00, 0x1E, 0x00, 0x0F, 0x80, 0x07, 0xC0, 0x03, 0xE0, 0x01, 0xF0, 0x00, 0x78, 0x00, 0x3C, 0x00, 0x1E, 0x00, 0x0E, 0x00, // Code for char / + 0x0C, 0xF8, 0x07, 0xFE, 0x1F, 0xFE, 0x1F, 0x07, 0x3F, 0x83, 0x33, 0xC3, 0x31, 0xE3, 0x30, 0x73, 0x30, 0x3F, 0x38, 0xFE, 0x1F, 0xFE, 0x1F, 0xF8, 0x07, // Code for char 0 + 0x0B, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x30, 0x0C, 0x30, 0x0E, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, // Code for char 1 + 0x0C, 0x1C, 0x30, 0x1E, 0x38, 0x1F, 0x3C, 0x07, 0x3E, 0x03, 0x3F, 0x83, 0x37, 0xC3, 0x33, 0xE3, 0x31, 0xF7, 0x30, 0x7F, 0x30, 0x3E, 0x30, 0x1C, 0x30, // Code for char 2 + 0x0C, 0x0C, 0x0C, 0x0E, 0x1C, 0x0F, 0x3C, 0xC7, 0x38, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xE7, 0x39, 0xFF, 0x3F, 0x7E, 0x1F, 0x3C, 0x0E, // Code for char 3 + 0x0C, 0xC0, 0x03, 0xE0, 0x03, 0xF0, 0x03, 0x78, 0x03, 0x3C, 0x03, 0x1E, 0x03, 0x0F, 0x03, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x03, 0x00, 0x03, // Code for char 4 + 0x0C, 0x3F, 0x0C, 0x7F, 0x1C, 0x7F, 0x3C, 0x63, 0x38, 0x63, 0x30, 0x63, 0x30, 0x63, 0x30, 0x63, 0x30, 0xE3, 0x38, 0xE3, 0x3F, 0xC3, 0x1F, 0x83, 0x0F, // Code for char 5 + 0x0C, 0xC0, 0x0F, 0xF0, 0x1F, 0xF8, 0x3F, 0xFC, 0x39, 0xDE, 0x30, 0xCF, 0x30, 0xC7, 0x30, 0xC3, 0x30, 0xC3, 0x39, 0xC3, 0x3F, 0x80, 0x1F, 0x00, 0x0F, // Code for char 6 + 0x0C, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x30, 0x03, 0x3C, 0x03, 0x3F, 0xC3, 0x0F, 0xF3, 0x03, 0xFF, 0x00, 0x3F, 0x00, 0x0F, 0x00, 0x03, 0x00, // Code for char 7 + 0x0C, 0x00, 0x0F, 0xBC, 0x1F, 0xFE, 0x3F, 0xFF, 0x39, 0xE7, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xE7, 0x30, 0xFF, 0x39, 0xFE, 0x3F, 0xBC, 0x1F, 0x00, 0x0F, // Code for char 8 + 0x0C, 0x3C, 0x00, 0x7E, 0x00, 0xFF, 0x30, 0xE7, 0x30, 0xC3, 0x30, 0xC3, 0x38, 0xC3, 0x3C, 0xC3, 0x1E, 0xE7, 0x0F, 0xFF, 0x07, 0xFE, 0x03, 0xFC, 0x00, // Code for char 9 + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char : + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x9C, 0x70, 0xFC, 0x70, 0xFC, 0x70, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ; + 0x0A, 0x00, 0x00, 0xC0, 0x00, 0xE0, 0x01, 0xF0, 0x03, 0xF8, 0x07, 0x3C, 0x0F, 0x1E, 0x1E, 0x0F, 0x3C, 0x07, 0x38, 0x03, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char < + 0x0B, 0x00, 0x00, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x60, 0x06, 0x00, 0x00, // Code for char = + 0x0A, 0x00, 0x00, 0x03, 0x30, 0x07, 0x38, 0x0F, 0x3C, 0x1E, 0x1E, 0x3C, 0x0F, 0xF8, 0x07, 0xF0, 0x03, 0xE0, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char > + 0x0B, 0x1C, 0x00, 0x1E, 0x00, 0x1F, 0x00, 0x07, 0x00, 0x83, 0x37, 0xC3, 0x37, 0xE3, 0x37, 0xF7, 0x00, 0x7F, 0x00, 0x3E, 0x00, 0x1C, 0x00, 0x00, 0x00, // Code for char ? + 0x0C, 0xF8, 0x0F, 0xFE, 0x1F, 0xFF, 0x1F, 0xF7, 0x3B, 0xFB, 0x37, 0xFB, 0x37, 0xFB, 0x37, 0xFB, 0x37, 0xFF, 0x37, 0xFF, 0x37, 0xFE, 0x03, 0xF8, 0x01, // Code for char @ + 0x0B, 0x00, 0x38, 0x00, 0x3F, 0xE0, 0x3F, 0xFC, 0x07, 0xFF, 0x06, 0x1F, 0x06, 0xFF, 0x06, 0xFC, 0x07, 0xE0, 0x3F, 0x00, 0x3F, 0x00, 0x38, 0x00, 0x00, // Code for char A + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xE7, 0x30, 0xFF, 0x39, 0xFE, 0x3F, 0xBC, 0x1F, 0x00, 0x0F, 0x00, 0x00, // Code for char B + 0x0B, 0xF0, 0x03, 0xFC, 0x0F, 0xFE, 0x1F, 0x0F, 0x3C, 0x07, 0x38, 0x03, 0x30, 0x03, 0x30, 0x07, 0x38, 0x0F, 0x3C, 0x0E, 0x1C, 0x0C, 0x0C, 0x00, 0x00, // Code for char C + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x07, 0x38, 0x0F, 0x3C, 0xFE, 0x1F, 0xFC, 0x0F, 0xF0, 0x03, 0x00, 0x00, // Code for char D + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0x03, 0x30, 0x03, 0x30, 0x00, 0x00, // Code for char E + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, // Code for char F + 0x0B, 0xF0, 0x03, 0xFC, 0x0F, 0xFE, 0x1F, 0x0F, 0x3C, 0x07, 0x38, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC7, 0x3F, 0xC7, 0x3F, 0xC6, 0x3F, 0x00, 0x00, // Code for char G + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char H + 0x09, 0x00, 0x00, 0x00, 0x00, 0x03, 0x30, 0x03, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x30, 0x03, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I + 0x0B, 0x00, 0x0E, 0x00, 0x1E, 0x00, 0x3E, 0x00, 0x38, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x38, 0xFF, 0x3F, 0xFF, 0x1F, 0xFF, 0x07, 0x00, 0x00, // Code for char J + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xE0, 0x01, 0xF0, 0x03, 0xF8, 0x07, 0x3C, 0x0F, 0x1E, 0x1E, 0x0F, 0x3C, 0x07, 0x38, 0x03, 0x30, 0x00, 0x00, // Code for char K + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, // Code for char L + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x7E, 0x00, 0xF8, 0x01, 0xE0, 0x01, 0xF8, 0x01, 0x7E, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char M + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x3E, 0x00, 0xF8, 0x00, 0xF0, 0x03, 0xC0, 0x07, 0x00, 0x1F, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char N + 0x0B, 0xF0, 0x03, 0xFC, 0x0F, 0xFE, 0x1F, 0x0F, 0x3C, 0x07, 0x38, 0x03, 0x30, 0x07, 0x38, 0x0F, 0x3C, 0xFE, 0x1F, 0xFC, 0x0F, 0xF0, 0x03, 0x00, 0x00, // Code for char O + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x83, 0x01, 0x83, 0x01, 0x83, 0x01, 0x83, 0x01, 0xC7, 0x01, 0xFF, 0x01, 0xFE, 0x00, 0x7C, 0x00, 0x00, 0x00, // Code for char P + 0x0B, 0xF0, 0x03, 0xFC, 0x0F, 0xFE, 0x1F, 0x0F, 0x3C, 0x07, 0x38, 0x03, 0x36, 0x07, 0x3E, 0x0F, 0x3E, 0xFE, 0x3F, 0xFC, 0x3F, 0xF0, 0x33, 0x00, 0x00, // Code for char Q + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x83, 0x01, 0x83, 0x03, 0x83, 0x07, 0x83, 0x0F, 0xC7, 0x1F, 0xFF, 0x3D, 0xFE, 0x38, 0x7C, 0x30, 0x00, 0x00, // Code for char R + 0x0B, 0x3C, 0x0C, 0x7E, 0x1C, 0xFF, 0x3C, 0xE7, 0x38, 0xC3, 0x30, 0xC3, 0x30, 0xC3, 0x30, 0xC7, 0x39, 0xCF, 0x3F, 0x8E, 0x1F, 0x0C, 0x0F, 0x00, 0x00, // Code for char S + 0x0A, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T + 0x0B, 0xFF, 0x07, 0xFF, 0x1F, 0xFF, 0x3F, 0x00, 0x38, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x38, 0xFF, 0x3F, 0xFF, 0x1F, 0xFF, 0x07, 0x00, 0x00, // Code for char U + 0x0B, 0x07, 0x00, 0x3F, 0x00, 0xFF, 0x01, 0xF8, 0x0F, 0xC0, 0x3F, 0x00, 0x3E, 0xC0, 0x3F, 0xF8, 0x0F, 0xFF, 0x01, 0x3F, 0x00, 0x07, 0x00, 0x00, 0x00, // Code for char V + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x1E, 0x80, 0x07, 0x80, 0x03, 0x80, 0x07, 0x00, 0x1E, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char W + 0x0B, 0x03, 0x30, 0x0F, 0x3C, 0x1F, 0x3E, 0x3C, 0x0F, 0xF0, 0x03, 0xE0, 0x01, 0xF0, 0x03, 0x3C, 0x0F, 0x1F, 0x3E, 0x0F, 0x3C, 0x03, 0x30, 0x00, 0x00, // Code for char X + 0x0B, 0x03, 0x00, 0x0F, 0x00, 0x3F, 0x00, 0xFC, 0x00, 0xF0, 0x3F, 0xC0, 0x3F, 0xF0, 0x3F, 0xFC, 0x00, 0x3F, 0x00, 0x0F, 0x00, 0x03, 0x00, 0x00, 0x00, // Code for char Y + 0x0B, 0x03, 0x30, 0x03, 0x3C, 0x03, 0x3E, 0x03, 0x3F, 0xC3, 0x33, 0xE3, 0x31, 0xF3, 0x30, 0x3F, 0x30, 0x1F, 0x30, 0x0F, 0x30, 0x03, 0x30, 0x00, 0x00, // Code for char Z + 0x09, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [ + 0x0C, 0x0E, 0x00, 0x1E, 0x00, 0x3C, 0x00, 0x78, 0x00, 0xF0, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0F, 0x00, 0x1E, 0x00, 0x1C, 0x00, 0x18, // Code for char BackSlash + 0x09, 0x00, 0x00, 0x00, 0x00, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0x03, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ] + 0x0C, 0x60, 0x00, 0x70, 0x00, 0x78, 0x00, 0x3C, 0x00, 0x1E, 0x00, 0x0F, 0x00, 0x0F, 0x00, 0x1E, 0x00, 0x3C, 0x00, 0x78, 0x00, 0x70, 0x00, 0x60, 0x00, // Code for char ^ + 0x0C, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, // Code for char _ + 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0x4E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ` + 0x0B, 0x00, 0x1C, 0x40, 0x3E, 0x60, 0x3F, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0xE0, 0x3F, 0xE0, 0x3F, 0xC0, 0x3F, 0x00, 0x00, // Code for char a + 0x0B, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xE0, 0x30, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0xE0, 0x38, 0xE0, 0x3F, 0xC0, 0x1F, 0x80, 0x0F, 0x00, 0x00, // Code for char b + 0x0B, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x3F, 0xE0, 0x38, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0xE0, 0x38, 0xC0, 0x18, 0x80, 0x08, 0x00, 0x00, // Code for char c + 0x0B, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x3F, 0xE0, 0x38, 0x60, 0x30, 0x60, 0x30, 0xE0, 0x30, 0xE0, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, // Code for char d + 0x0B, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x3F, 0xE0, 0x3B, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0xE0, 0x33, 0xC0, 0x13, 0x80, 0x01, 0x00, 0x00, // Code for char e + 0x09, 0xC0, 0x00, 0xC0, 0x00, 0xFC, 0x3F, 0xFE, 0x3F, 0xFF, 0x3F, 0xC7, 0x00, 0xC3, 0x00, 0xC3, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f + 0x0B, 0x80, 0x03, 0xC0, 0xC7, 0xE0, 0xCF, 0xE0, 0xCE, 0x60, 0xCC, 0x60, 0xCC, 0x60, 0xCC, 0x60, 0xEE, 0xE0, 0xFF, 0xE0, 0x7F, 0xE0, 0x3F, 0x00, 0x00, // Code for char g + 0x0A, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xE0, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xE0, 0x3F, 0xC0, 0x3F, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, // Code for char h + 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x60, 0x30, 0xEC, 0x3F, 0xEC, 0x3F, 0xEC, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i + 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xE0, 0x60, 0xC0, 0xEC, 0xFF, 0xEC, 0xFF, 0xEC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j + 0x0A, 0x00, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x80, 0x07, 0xC0, 0x0F, 0xE0, 0x1F, 0xE0, 0x3C, 0x60, 0x38, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char k + 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x03, 0x30, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l + 0x0B, 0xE0, 0x3F, 0xE0, 0x3F, 0xE0, 0x3F, 0xE0, 0x00, 0xE0, 0x3F, 0xC0, 0x3F, 0xE0, 0x3F, 0xE0, 0x00, 0xE0, 0x3F, 0xC0, 0x3F, 0x80, 0x3F, 0x00, 0x00, // Code for char m + 0x0B, 0x00, 0x00, 0xE0, 0x3F, 0xE0, 0x3F, 0xE0, 0x3F, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xE0, 0x3F, 0xC0, 0x3F, 0x80, 0x3F, 0x00, 0x00, // Code for char n + 0x0B, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x3F, 0xE0, 0x38, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0xE0, 0x38, 0xE0, 0x3F, 0xC0, 0x1F, 0x80, 0x0F, 0x00, 0x00, // Code for char o + 0x0B, 0xE0, 0xFF, 0xE0, 0xFF, 0xE0, 0xFF, 0x60, 0x1C, 0x60, 0x18, 0x60, 0x18, 0x60, 0x18, 0xE0, 0x1C, 0xE0, 0x1F, 0xC0, 0x0F, 0x80, 0x07, 0x00, 0x00, // Code for char p + 0x0B, 0x80, 0x07, 0xC0, 0x0F, 0xE0, 0x1F, 0xE0, 0x1C, 0x60, 0x18, 0x60, 0x18, 0x60, 0x18, 0x60, 0x1C, 0xE0, 0xFF, 0xE0, 0xFF, 0xE0, 0xFF, 0x00, 0x00, // Code for char q + 0x0B, 0x00, 0x00, 0xE0, 0x3F, 0xE0, 0x3F, 0xE0, 0x3F, 0xE0, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00, // Code for char r + 0x09, 0xC0, 0x11, 0xE0, 0x33, 0xE0, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x33, 0x60, 0x3F, 0x60, 0x3F, 0x40, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s + 0x09, 0x60, 0x00, 0x60, 0x00, 0xFE, 0x1F, 0xFE, 0x3F, 0xFE, 0x3F, 0x60, 0x30, 0x60, 0x30, 0x60, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t + 0x0B, 0xE0, 0x0F, 0xE0, 0x1F, 0xE0, 0x3F, 0x00, 0x38, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x38, 0xE0, 0x3F, 0xE0, 0x3F, 0xE0, 0x3F, 0x00, 0x00, // Code for char u + 0x0B, 0x60, 0x00, 0xE0, 0x01, 0xE0, 0x07, 0x80, 0x1F, 0x00, 0x3E, 0x00, 0x38, 0x00, 0x3E, 0x80, 0x1F, 0xE0, 0x07, 0xE0, 0x01, 0x60, 0x00, 0x00, 0x00, // Code for char v + 0x0B, 0xE0, 0x07, 0xE0, 0x1F, 0xE0, 0x3F, 0x00, 0x3C, 0xE0, 0x1F, 0xE0, 0x0F, 0xE0, 0x1F, 0x00, 0x3C, 0xE0, 0x3F, 0xE0, 0x1F, 0xE0, 0x07, 0x00, 0x00, // Code for char w + 0x0A, 0x60, 0x30, 0xE0, 0x38, 0xE0, 0x3D, 0xC0, 0x1F, 0x80, 0x0F, 0x80, 0x0F, 0xC0, 0x1F, 0xE0, 0x3D, 0xE0, 0x38, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char x + 0x0A, 0x00, 0x00, 0x60, 0x00, 0xE0, 0x81, 0xE0, 0xE7, 0x80, 0xFF, 0x00, 0x7E, 0x80, 0x1F, 0xE0, 0x07, 0xE0, 0x01, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y + 0x0A, 0x60, 0x30, 0x60, 0x38, 0x60, 0x3C, 0x60, 0x3E, 0x60, 0x37, 0xE0, 0x33, 0xE0, 0x31, 0xE0, 0x30, 0x60, 0x30, 0x20, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char z + 0x0A, 0x00, 0x00, 0x80, 0x00, 0xC0, 0x01, 0xFC, 0x1F, 0xFE, 0x3F, 0x7F, 0x7F, 0x07, 0x70, 0x03, 0x60, 0x03, 0x60, 0x03, 0x60, 0x00, 0x00, 0x00, 0x00, // Code for char { + 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char | + 0x0A, 0x00, 0x00, 0x03, 0x60, 0x03, 0x60, 0x03, 0x60, 0x07, 0x70, 0x7F, 0x7F, 0xFE, 0x3F, 0xFC, 0x1F, 0xC0, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char } + 0x0B, 0x10, 0x00, 0x18, 0x00, 0x1C, 0x00, 0x0C, 0x00, 0x0C, 0x00, 0x1C, 0x00, 0x18, 0x00, 0x18, 0x00, 0x1C, 0x00, 0x0C, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char ~ + 0x0B, 0x00, 0x0F, 0x80, 0x0F, 0xC0, 0x0F, 0xE0, 0x0C, 0x70, 0x0C, 0x30, 0x0C, 0x70, 0x0C, 0xE0, 0x0C, 0xC0, 0x0F, 0x80, 0x0F, 0x00, 0x0F, 0x00, 0x00 // Code for char  + }; + + +//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0 +//MikroElektronika 2011 +//http://www.mikroe.com + +//GLCD FontName : Trebuchet_MS16x21 +//GLCD FontSize : 16 x 21 + +fontdatatype Trebuchet_MS16x21[] PROGMEM = { + 0x10, 0x15, 0x2E, 0x0D, + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char . + 0x0C, 0x00, 0x00, 0x10, 0x00, 0x00, 0x1E, 0x00, 0xC0, 0x1F, 0x00, 0xF0, 0x1F, 0x00, 0xFE, 0x0F, 0x80, 0xFF, 0x03, 0xF0, 0x7F, 0x00, 0xFE, 0x0F, 0x00, 0xFF, 0x03, 0x00, 0x7F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char / + 0x10, 0x00, 0x00, 0x00, 0xC0, 0x7F, 0x00, 0xF0, 0xFF, 0x03, 0xFC, 0xFF, 0x07, 0xFE, 0xFF, 0x0F, 0x3E, 0x80, 0x0F, 0x0F, 0x00, 0x1E, 0x07, 0x00, 0x1C, 0x07, 0x00, 0x1C, 0x07, 0x00, 0x1C, 0x0F, 0x00, 0x1E, 0x1F, 0x80, 0x0F, 0xFE, 0xFF, 0x0F, 0xFC, 0xFF, 0x07, 0xF8, 0xFF, 0x01, 0xC0, 0x7F, 0x00, // Code for char 0 + 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x78, 0x00, 0x00, 0x38, 0x00, 0x00, 0x3C, 0x00, 0x00, 0xFE, 0xFF, 0x1F, 0xFE, 0xFF, 0x1F, 0xFF, 0xFF, 0x1F, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1 + 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x18, 0x1E, 0x00, 0x1C, 0x0E, 0x00, 0x1F, 0x0F, 0x80, 0x1F, 0x07, 0xC0, 0x1F, 0x07, 0xF0, 0x1F, 0x07, 0xF8, 0x1D, 0x07, 0xFE, 0x1C, 0x0F, 0x3F, 0x1C, 0xFE, 0x1F, 0x1C, 0xFE, 0x0F, 0x1C, 0xFC, 0x03, 0x1C, 0xF8, 0x00, 0x1C, 0x00, 0x00, 0x1C, // Code for char 2 + 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x0E, 0x0E, 0x00, 0x0F, 0x0F, 0x00, 0x1E, 0x07, 0x00, 0x1C, 0x07, 0x07, 0x1C, 0x07, 0x07, 0x1C, 0x07, 0x07, 0x1C, 0x8F, 0x0F, 0x1E, 0xFF, 0x1F, 0x1E, 0xFE, 0xFD, 0x0F, 0xFC, 0xFD, 0x0F, 0x78, 0xF8, 0x07, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, // Code for char 3 + 0x10, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF8, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xEF, 0x00, 0x80, 0xE7, 0x00, 0xC0, 0xE3, 0x00, 0xF0, 0xE0, 0x00, 0x78, 0xE0, 0x00, 0xFC, 0xFF, 0x1F, 0xFE, 0xFF, 0x1F, 0xFF, 0xFF, 0x1F, 0xFF, 0xFF, 0x1F, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, // Code for char 4 + 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0xFF, 0x03, 0x0F, 0xFF, 0x07, 0x0E, 0xFF, 0x03, 0x1C, 0xFF, 0x01, 0x1C, 0xC7, 0x01, 0x1C, 0xC7, 0x01, 0x1C, 0xC7, 0x01, 0x1E, 0xC7, 0x03, 0x1F, 0xC7, 0xFF, 0x0F, 0x87, 0xFF, 0x0F, 0x07, 0xFF, 0x07, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x00, // Code for char 5 + 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x80, 0xFF, 0x03, 0xE0, 0xFF, 0x07, 0xF0, 0xFF, 0x0F, 0xF8, 0x0F, 0x1E, 0x7C, 0x07, 0x1C, 0x3E, 0x07, 0x1C, 0x1E, 0x07, 0x1C, 0x0F, 0x07, 0x1C, 0x07, 0x0F, 0x1E, 0x02, 0xFE, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x07, 0x00, 0xF0, 0x01, // Code for char 6 + 0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x18, 0x07, 0x00, 0x1E, 0x07, 0xC0, 0x1F, 0x07, 0xF0, 0x1F, 0x07, 0xFC, 0x0F, 0x07, 0xFF, 0x01, 0xC7, 0x7F, 0x00, 0xF7, 0x0F, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x03, 0x00, 0x00, // Code for char 7 + 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x78, 0xF8, 0x07, 0xFC, 0xFD, 0x0F, 0xFE, 0xFF, 0x0F, 0xFF, 0x1F, 0x1E, 0x8F, 0x0F, 0x1C, 0x07, 0x07, 0x1C, 0x07, 0x0F, 0x1C, 0x8F, 0x0F, 0x1C, 0xFF, 0x3F, 0x1E, 0xFE, 0xFD, 0x0F, 0xFE, 0xFD, 0x0F, 0x78, 0xF0, 0x07, 0x00, 0xE0, 0x03, // Code for char 8 + 0x0F, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xFE, 0x0F, 0x00, 0xFE, 0x0F, 0x08, 0x0F, 0x1E, 0x1C, 0x07, 0x1C, 0x1E, 0x07, 0x1C, 0x0F, 0x07, 0x9C, 0x0F, 0x07, 0xDC, 0x07, 0x0F, 0xFE, 0x03, 0xFE, 0xFF, 0x01, 0xFC, 0xFF, 0x00, 0xF8, 0x3F, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, // Code for char 9 + 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x0C, 0xC0, 0x03, 0x1E, 0xC0, 0x03, 0x1E, 0x80, 0x01, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char : + }; + + + diff --git a/libraries/SondeLib/Display.cpp b/libraries/SondeLib/Display.cpp index f0c7480..16548b8 100644 --- a/libraries/SondeLib/Display.cpp +++ b/libraries/SondeLib/Display.cpp @@ -173,8 +173,11 @@ DispInfo *layouts = staticLayouts; void U8x8Display::begin() { Serial.printf("Init SSD1306 display %d %d\n", sonde.config.oled_scl, sonde.config.oled_sda); //u8x8 = new U8X8_SSD1306_128X64_NONAME_SW_I2C(/* clock=*/ sonde.config.oled_scl, /* data=*/ sonde.config.oled_sda, /* reset=*/ sonde.config.oled_rst); // Unbuffered, basic graphics, software I2C - u8x8 = new U8X8_SSD1306_128X64_NONAME_HW_I2C(/* reset=*/ sonde.config.oled_rst, /* clock=*/ sonde.config.oled_scl, /* data=*/ sonde.config.oled_sda); // Unbuffered, basic graphics, software I2C - //u8x8->setI2CAddress(0x3C); // test + if (_type==2) { + u8x8 = new U8X8_SH1106_128X64_NONAME_HW_I2C(/* reset=*/ sonde.config.oled_rst, /* clock=*/ sonde.config.oled_scl, /* data=*/ sonde.config.oled_sda); // Unbuffered, basic graphics, software I2C + } else { //__type==0 or anything else + u8x8 = new U8X8_SSD1306_128X64_NONAME_HW_I2C(/* reset=*/ sonde.config.oled_rst, /* clock=*/ sonde.config.oled_scl, /* data=*/ sonde.config.oled_sda); // Unbuffered, basic graphics, software I2C + } u8x8->begin(); } @@ -340,7 +343,7 @@ void Display::init() { if(sonde.config.disptype==1) { rdis = new ILI9225Display(); } else { - rdis = new U8x8Display(); + rdis = new U8x8Display(sonde.config.disptype); } Serial.println("Display created"); rdis->begin(); diff --git a/libraries/SondeLib/Display.h b/libraries/SondeLib/Display.h index 63708b7..d5dbc13 100644 --- a/libraries/SondeLib/Display.h +++ b/libraries/SondeLib/Display.h @@ -6,7 +6,7 @@ #define FONT_SMALL 0 #include -#include +#include #include @@ -38,8 +38,10 @@ public: class U8x8Display : public RawDisplay { private: U8X8 *u8x8 = NULL; // initialize later after reading config file + int _type; public: + U8x8Display(int type = 0) { _type = type; } void begin(); void clear(); void setFont(int nr); @@ -48,8 +50,8 @@ public: void welcome(); }; -class MY_ILI9225 : public TFT_22_ILI9225 { - using TFT_22_ILI9225::TFT_22_ILI9225; +class MY_ILI9225 : public TFT22_ILI9225 { + using TFT22_ILI9225::TFT22_ILI9225; public: uint16_t drawGFXChar(int16_t x, int16_t y, unsigned char c, uint16_t color); void drawTile(uint8_t x, uint8_t y, uint8_t cnt, uint8_t *tile_ptr); @@ -61,6 +63,7 @@ private: uint8_t yofs=0; uint8_t fsize=0; + public: void begin(); void clear(); diff --git a/libraries/SondeLib/RS41.cpp b/libraries/SondeLib/RS41.cpp index 3fdd6e4..31af27a 100644 --- a/libraries/SondeLib/RS41.cpp +++ b/libraries/SondeLib/RS41.cpp @@ -89,7 +89,7 @@ int RS41::setup(float frequency) return 1; } if(sx1278.setFSK()!=0) { - RS41_DBG(Serial.println("Setting FSM mode FAILED")); + RS41_DBG(Serial.println("Setting FSK mode FAILED")); return 1; } if(sx1278.setBitrate(4800)!=0) { diff --git a/libraries/SondeLib/Sonde.cpp b/libraries/SondeLib/Sonde.cpp index 43bae4b..4265136 100644 --- a/libraries/SondeLib/Sonde.cpp +++ b/libraries/SondeLib/Sonde.cpp @@ -63,8 +63,16 @@ Sonde::Sonde() { if(initlevels[17]==0) { // T-Beam if(initlevels[12]==0) { // T-Beam v1.0 config.button_pin = 38; - config.button2_pin = T4 + 128; // T4 = GPIO13 + config.button2_pin = -1; //T4 + 128; // T4 = GPIO13 config.gps_rxd = 34; + // for now, lets assume TFT display / SPI + // CS=0, RST=14, RS=2, SDA=4, CLK=13 + config.disptype = 1; + config.oled_sda = 4; + config.oled_scl = 13; + config.oled_rst = 14; + config.tft_rs = 2; + config.tft_cs = 0; } else { config.button_pin = 39; config.button2_pin = T4 + 128; // T4 == GPIO13 diff --git a/libraries/SondeLib/TFT22_ILI9225.cpp b/libraries/SondeLib/TFT22_ILI9225.cpp new file mode 100644 index 0000000..0fb7105 --- /dev/null +++ b/libraries/SondeLib/TFT22_ILI9225.cpp @@ -0,0 +1,1379 @@ +// SPDX-License-Identifier: GPL-3.0 +// original source: https://github.com/Nkawu/TFT22_ILI9225 + + +#include "TFT22_ILI9225.h" + +//#define DEBUG +#ifdef DEBUG + //#define DB_PRINT( x, ... ) { char dbgbuf[60]; sprintf_P( dbgbuf, (const char*) F( x ), __VA_ARGS__ ) ; Serial.print( dbgbuf ); } + #define DB_PRINT( ... ) { char dbgbuf[60]; sprintf( dbgbuf, __VA_ARGS__ ) ; Serial.println( dbgbuf ); } + +#else + #define DB_PRINT( ... ) ; +#endif + + + +#ifndef ARDUINO_STM32_FEATHER + #include "pins_arduino.h" + #ifndef RASPI + #include "wiring_private.h" + #endif +#endif +#include +#ifdef __AVR__ + #include +#elif defined(ESP8266) || defined(ESP32) + #include +#endif + +// Many (but maybe not all) non-AVR board installs define macros +// for compatibility with existing PROGMEM-reading AVR code. +// Do our own checks and defines here for good measure... + +#ifndef pgm_read_byte + #define pgm_read_byte(addr) (*(const unsigned char *)(addr)) +#endif +#ifndef pgm_read_word + #define pgm_read_word(addr) (*(const unsigned short *)(addr)) +#endif +#ifndef pgm_read_dword + #define pgm_read_dword(addr) (*(const unsigned long *)(addr)) +#endif + +// Pointers are a peculiar case...typically 16-bit on AVR boards, +// 32 bits elsewhere. Try to accommodate both... + +#if !defined(__INT_MAX__) || (__INT_MAX__ > 0xFFFF) + #define pgm_read_pointer(addr) ((void *)pgm_read_dword(addr)) +#else + #define pgm_read_pointer(addr) ((void *)pgm_read_word(addr)) +#endif + +// Control pins + +#ifdef USE_FAST_PINIO + #define SPI_DC_HIGH() *dcport |= dcpinmask + #define SPI_DC_LOW() *dcport &= ~dcpinmask + #define SPI_CS_HIGH() *csport |= cspinmask + #define SPI_CS_LOW() *csport &= ~cspinmask +#else + #define SPI_DC_HIGH() digitalWrite(_rs, HIGH) + #define SPI_DC_LOW() digitalWrite(_rs, LOW) + #define SPI_CS_HIGH() digitalWrite(_cs, HIGH) + #define SPI_CS_LOW() digitalWrite(_cs, LOW) +#endif + +// Software SPI Macros + +#ifdef USE_FAST_PINIO + #define SSPI_MOSI_HIGH() *mosiport |= mosipinmask + #define SSPI_MOSI_LOW() *mosiport &= ~mosipinmask + #define SSPI_SCK_HIGH() *clkport |= clkpinmask + #define SSPI_SCK_LOW() *clkport &= ~clkpinmask +#else + #define SSPI_MOSI_HIGH() digitalWrite(_sdi, HIGH) + #define SSPI_MOSI_LOW() digitalWrite(_sdi, LOW) + #define SSPI_SCK_HIGH() digitalWrite(_clk, HIGH) + #define SSPI_SCK_LOW() digitalWrite(_clk, LOW) +#endif + +#define SSPI_BEGIN_TRANSACTION() +#define SSPI_END_TRANSACTION() +#define SSPI_WRITE(v) _spiWrite(v) +#define SSPI_WRITE16(s) SSPI_WRITE((s) >> 8); SSPI_WRITE(s) +#define SSPI_WRITE32(l) SSPI_WRITE((l) >> 24); SSPI_WRITE((l) >> 16); SSPI_WRITE((l) >> 8); SSPI_WRITE(l) +#define SSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<(l); i+=2){ SSPI_WRITE(((uint8_t*)(c))[i+1]); SSPI_WRITE(((uint8_t*)(c))[i]); } + +// Hardware SPI Macros +#ifndef ESP32 + #ifdef SPI_CHANNEL + extern SPIClass SPI_CHANNEL; + #define SPI_OBJECT SPI_CHANNEL + #else + #define SPI_OBJECT SPI + #endif +#else + #define SPI_OBJECT _spi +#endif + +#if defined (__AVR__) || defined(TEENSYDUINO) || defined(ARDUINO_ARCH_STM32F1) + #define HSPI_SET_CLOCK() SPI_OBJECT.setClockDivider(SPI_CLOCK_DIV2); +#elif defined (__arm__) + #define HSPI_SET_CLOCK() SPI_OBJECT.setClockDivider(11); +#elif defined(ESP8266) || defined(ESP32) + #define HSPI_SET_CLOCK() SPI_OBJECT.setFrequency(SPI_DEFAULT_FREQ); +#elif defined(RASPI) + #define HSPI_SET_CLOCK() SPI_OBJECT.setClock(SPI_DEFAULT_FREQ); +#elif defined(ARDUINO_ARCH_STM32F1) + #define HSPI_SET_CLOCK() SPI_OBJECT.setClock(SPI_DEFAULT_FREQ); +#else + #define HSPI_SET_CLOCK() +#endif + +#ifdef SPI_HAS_TRANSACTION + #define HSPI_BEGIN_TRANSACTION() SPI_OBJECT.beginTransaction(SPISettings(SPI_DEFAULT_FREQ, MSBFIRST, SPI_MODE0)) + #define HSPI_END_TRANSACTION() SPI_OBJECT.endTransaction() +#else + #define HSPI_BEGIN_TRANSACTION() HSPI_SET_CLOCK(); SPI_OBJECT.setBitOrder(MSBFIRST); SPI_OBJECT.setDataMode(SPI_MODE0) + #define HSPI_END_TRANSACTION() +#endif + +#ifdef ESP32 + #define SPI_HAS_WRITE_PIXELS +#endif +#if defined(ESP8266) || defined(ESP32) + // Optimized SPI (ESP8266 and ESP32) + #define HSPI_READ() SPI_OBJECT.transfer(0) + #define HSPI_WRITE(b) SPI_OBJECT.write(b) + #define HSPI_WRITE16(s) SPI_OBJECT.write16(s) + #define HSPI_WRITE32(l) SPI_OBJECT.write32(l) + #ifdef SPI_HAS_WRITE_PIXELS + #define SPI_MAX_PIXELS_AT_ONCE 32 + #define HSPI_WRITE_PIXELS(c,l) SPI_OBJECT.writePixels(c,l) + #else + #define HSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<((l)/2); i++){ SPI_WRITE16(((uint16_t*)(c))[i]); } + #endif +#elif defined ( __STM32F1__ ) + #define HSPI_WRITE(b) SPI_OBJECT.write(b) + #define HSPI_WRITE16(s) SPI_OBJECT.write16(s) + +#else + // Standard Byte-by-Byte SPI + + #if defined (__AVR__) || defined(TEENSYDUINO) + static inline uint8_t _avr_spi_read(void) __attribute__((always_inline)); + static inline uint8_t _avr_spi_read(void) { + uint8_t r = 0; + SPDR = r; + while(!(SPSR & _BV(SPIF))); + r = SPDR; + return r; + } + #define HSPI_WRITE(b) {SPDR = (b); while(!(SPSR & _BV(SPIF)));} + // #define HSPI_READ() _avr_spi_read() + #else + #define HSPI_WRITE(b) SPI_OBJECT.transfer((uint8_t)(b)) + // #define HSPI_READ() HSPI_WRITE(0) + #endif + // #define HSPI_WRITE16(s) HSPI_WRITE((s) >> 8); HSPI_WRITE(s) + // #define HSPI_WRITE32(l) HSPI_WRITE((l) >> 24); HSPI_WRITE((l) >> 16); HSPI_WRITE((l) >> 8); HSPI_WRITE(l) + // #define HSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<(l); i+=2){ HSPI_WRITE(((uint8_t*)(c))[i+1]); HSPI_WRITE(((uint8_t*)(c))[i]); } +#endif + +// Final SPI Macros + +#if defined (ARDUINO_ARCH_ARC32) + #define SPI_DEFAULT_FREQ 16000000 +#elif defined (__AVR__) || defined(TEENSYDUINO) + #define SPI_DEFAULT_FREQ 8000000 +#elif defined(ESP8266) || defined(ESP32) + #define SPI_DEFAULT_FREQ 40000000 +#elif defined(RASPI) + #define SPI_DEFAULT_FREQ 80000000 +#elif defined(ARDUINO_ARCH_STM32F1) + #define SPI_DEFAULT_FREQ 18000000 + //#define SPI_DEFAULT_FREQ 36000000 +#else + #define SPI_DEFAULT_FREQ 24000000 +#endif + +#define SPI_BEGIN() if(_clk < 0){SPI_OBJECT.begin();} +#define SPI_BEGIN_TRANSACTION() if(_clk < 0){HSPI_BEGIN_TRANSACTION();} +#define SPI_END_TRANSACTION() if(_clk < 0){HSPI_END_TRANSACTION();} +// #define SPI_WRITE16(s) if(_clk < 0){HSPI_WRITE16(s);}else{SSPI_WRITE16(s);} +// #define SPI_WRITE32(l) if(_clk < 0){HSPI_WRITE32(l);}else{SSPI_WRITE32(l);} +// #define SPI_WRITE_PIXELS(c,l) if(_clk < 0){HSPI_WRITE_PIXELS(c,l);}else{SSPI_WRITE_PIXELS(c,l);} + +// Constructor when using software SPI. All output pins are configurable. +TFT22_ILI9225::TFT22_ILI9225(int8_t rst, int8_t rs, int8_t cs, int8_t sdi, int8_t clk, int8_t led) { + _rst = rst; + _rs = rs; + _cs = cs; + _sdi = sdi; + _clk = clk; + _led = led; + _brightness = 255; // Set to maximum brightness + hwSPI = false; + writeFunctionLevel = 0; + gfxFont = NULL; +} + +// Constructor when using software SPI. All output pins are configurable. Adds backlight brightness 0-255 +TFT22_ILI9225::TFT22_ILI9225(int8_t rst, int8_t rs, int8_t cs, int8_t sdi, int8_t clk, int8_t led, uint8_t brightness) { + _rst = rst; + _rs = rs; + _cs = cs; + _sdi = sdi; + _clk = clk; + _led = led; + _brightness = brightness; + hwSPI = false; + writeFunctionLevel = 0; + gfxFont = NULL; +} + +// Constructor when using hardware SPI. Faster, but must use SPI pins +// specific to each board type (e.g. 11,13 for Uno, 51,52 for Mega, etc.) +TFT22_ILI9225::TFT22_ILI9225(int8_t rst, int8_t rs, int8_t cs, int8_t led) { + _rst = rst; + _rs = rs; + _cs = cs; + _sdi = _clk = -1; + _led = led; + _brightness = 255; // Set to maximum brightness + hwSPI = true; + writeFunctionLevel = 0; + gfxFont = NULL; +} + +// Constructor when using hardware SPI. Faster, but must use SPI pins +// specific to each board type (e.g. 11,13 for Uno, 51,52 for Mega, etc.) +// Adds backlight brightness 0-255 +TFT22_ILI9225::TFT22_ILI9225(int8_t rst, int8_t rs, int8_t cs, int8_t led, uint8_t brightness) { + _rst = rst; + _rs = rs; + _cs = cs; + _sdi = _clk = -1; + _led = led; + _brightness = brightness; + hwSPI = true; + writeFunctionLevel = 0; + gfxFont = NULL; +} + + +#ifdef ESP32 +void TFT22_ILI9225::begin(SPIClass &spi) +#else +void TFT22_ILI9225::begin() +#endif +{ +#ifdef ESP32 + _spi = spi; +#endif + // Set up reset pin + if (_rst > 0) { + pinMode(_rst, OUTPUT); + digitalWrite(_rst, LOW); + } + // Set up backlight pin, turn off initially + if (_led > 0) { + pinMode(_led, OUTPUT); + setBacklight(false); + } + + // Control pins + pinMode(_rs, OUTPUT); + digitalWrite(_rs, LOW); + pinMode(_cs, OUTPUT); + digitalWrite(_cs, HIGH); + + #ifdef USE_FAST_PINIO + csport = portOutputRegister(digitalPinToPort(_cs)); + cspinmask = digitalPinToBitMask(_cs); + dcport = portOutputRegister(digitalPinToPort(_rs)); + dcpinmask = digitalPinToBitMask(_rs); +#endif + + // Software SPI + if(_clk >= 0){ + pinMode(_sdi, OUTPUT); + digitalWrite(_sdi, LOW); + pinMode(_clk, OUTPUT); + digitalWrite(_clk, HIGH); +#ifdef USE_FAST_PINIO + clkport = portOutputRegister(digitalPinToPort(_clk)); + clkpinmask = digitalPinToBitMask(_clk); + mosiport = portOutputRegister(digitalPinToPort(_sdi)); + mosipinmask = digitalPinToBitMask(_sdi); + SSPI_SCK_LOW(); + SSPI_MOSI_LOW(); + } else { + clkport = 0; + clkpinmask = 0; + mosiport = 0; + mosipinmask = 0; +#endif + } + + // Hardware SPI + if(_clk < 0){ + SPI_BEGIN(); + } else { + SPI_OBJECT.begin(_clk, -1, _sdi, _cs); + _clk = -1; // force use of hardware SPI + } + + // Initialization Code + if (_rst > 0) { + digitalWrite(_rst, HIGH); // Pull the reset pin high to release the ILI9225C from the reset status + delay(1); + digitalWrite(_rst, LOW); // Pull the reset pin low to reset ILI9225 + delay(10); + digitalWrite(_rst, HIGH); // Pull the reset pin high to release the ILI9225C from the reset status + delay(50); + } + + /* Start Initial Sequence */ + + /* Set SS bit and direction output from S528 to S1 */ + startWrite(); + _writeRegister(ILI9225_POWER_CTRL1, 0x0000); // Set SAP,DSTB,STB + _writeRegister(ILI9225_POWER_CTRL2, 0x0000); // Set APON,PON,AON,VCI1EN,VC + _writeRegister(ILI9225_POWER_CTRL3, 0x0000); // Set BT,DC1,DC2,DC3 + _writeRegister(ILI9225_POWER_CTRL4, 0x0000); // Set GVDD + _writeRegister(ILI9225_POWER_CTRL5, 0x0000); // Set VCOMH/VCOML voltage + endWrite(); + delay(40); + + // Power-on sequence + startWrite(); + _writeRegister(ILI9225_POWER_CTRL2, 0x0018); // Set APON,PON,AON,VCI1EN,VC + _writeRegister(ILI9225_POWER_CTRL3, 0x6121); // Set BT,DC1,DC2,DC3 + _writeRegister(ILI9225_POWER_CTRL4, 0x006F); // Set GVDD /*007F 0088 */ + _writeRegister(ILI9225_POWER_CTRL5, 0x495F); // Set VCOMH/VCOML voltage + _writeRegister(ILI9225_POWER_CTRL1, 0x0800); // Set SAP,DSTB,STB + endWrite(); + delay(10); + startWrite(); + _writeRegister(ILI9225_POWER_CTRL2, 0x103B); // Set APON,PON,AON,VCI1EN,VC + endWrite(); + delay(50); + + startWrite(); + _writeRegister(ILI9225_DRIVER_OUTPUT_CTRL, 0x011C); // set the display line number and display direction + _writeRegister(ILI9225_LCD_AC_DRIVING_CTRL, 0x0100); // set 1 line inversion + _writeRegister(ILI9225_ENTRY_MODE, 0x1038); // set GRAM write direction and BGR=1. + _writeRegister(ILI9225_DISP_CTRL1, 0x0000); // Display off + _writeRegister(ILI9225_BLANK_PERIOD_CTRL1, 0x0808); // set the back porch and front porch + _writeRegister(ILI9225_FRAME_CYCLE_CTRL, 0x1100); // set the clocks number per line + _writeRegister(ILI9225_INTERFACE_CTRL, 0x0000); // CPU interface + _writeRegister(ILI9225_OSC_CTRL, 0x0D01); // Set Osc /*0e01*/ + _writeRegister(ILI9225_VCI_RECYCLING, 0x0020); // Set VCI recycling + _writeRegister(ILI9225_RAM_ADDR_SET1, 0x0000); // RAM Address + _writeRegister(ILI9225_RAM_ADDR_SET2, 0x0000); // RAM Address + + /* Set GRAM area */ + _writeRegister(ILI9225_GATE_SCAN_CTRL, 0x0000); + _writeRegister(ILI9225_VERTICAL_SCROLL_CTRL1, 0x00DB); + _writeRegister(ILI9225_VERTICAL_SCROLL_CTRL2, 0x0000); + _writeRegister(ILI9225_VERTICAL_SCROLL_CTRL3, 0x0000); + _writeRegister(ILI9225_PARTIAL_DRIVING_POS1, 0x00DB); + _writeRegister(ILI9225_PARTIAL_DRIVING_POS2, 0x0000); + _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR1, 0x00AF); + _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR2, 0x0000); + _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR1, 0x00DB); + _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR2, 0x0000); + + /* Set GAMMA curve */ + _writeRegister(ILI9225_GAMMA_CTRL1, 0x0000); + _writeRegister(ILI9225_GAMMA_CTRL2, 0x0808); + _writeRegister(ILI9225_GAMMA_CTRL3, 0x080A); + _writeRegister(ILI9225_GAMMA_CTRL4, 0x000A); + _writeRegister(ILI9225_GAMMA_CTRL5, 0x0A08); + _writeRegister(ILI9225_GAMMA_CTRL6, 0x0808); + _writeRegister(ILI9225_GAMMA_CTRL7, 0x0000); + _writeRegister(ILI9225_GAMMA_CTRL8, 0x0A00); + _writeRegister(ILI9225_GAMMA_CTRL9, 0x0710); + _writeRegister(ILI9225_GAMMA_CTRL10, 0x0710); + + _writeRegister(ILI9225_DISP_CTRL1, 0x0012); + endWrite(); + delay(50); + startWrite(); + _writeRegister(ILI9225_DISP_CTRL1, 0x1017); + endWrite(); + + // Turn on backlight + setBacklight(true); + setOrientation(0); + + // Initialize variables + setBackgroundColor( COLOR_BLACK ); + + clear(); +} + + +void TFT22_ILI9225::_spiWrite(uint8_t b) { + if(_clk < 0){ + HSPI_WRITE(b); + return; + } + // Fast SPI bitbang swiped from LPD8806 library + for(uint8_t bit = 0x80; bit; bit >>= 1){ + if((b) & bit){ + SSPI_MOSI_HIGH(); + } else { + SSPI_MOSI_LOW(); + } + SSPI_SCK_HIGH(); + SSPI_SCK_LOW(); + } +} + +void TFT22_ILI9225::_spiWrite16(uint16_t s) +{ + // Attempt to use HSPI_WRITE16 if available + #ifdef HSPI_WRITE16 + if(_clk < 0){ + HSPI_WRITE16(s); + return; + } + #endif + // Fallback to SSPI_WRITE16 if HSPI_WRITE16 not available + SSPI_WRITE16(s); +} + +void TFT22_ILI9225::_spiWriteCommand(uint8_t c) { + SPI_DC_LOW(); + SPI_CS_LOW(); + _spiWrite(c); + SPI_CS_HIGH(); +} + + +void TFT22_ILI9225::_spiWriteData(uint8_t c) { + SPI_DC_HIGH(); + SPI_CS_LOW(); + _spiWrite(c); + SPI_CS_HIGH(); +} + +void TFT22_ILI9225::_orientCoordinates(uint16_t &x1, uint16_t &y1) { + + switch (_orientation) { + case 0: // ok + break; + case 1: // ok + y1 = _maxY - y1 - 1; + _swap(x1, y1); + break; + case 2: // ok + x1 = _maxX - x1 - 1; + y1 = _maxY - y1 - 1; + break; + case 3: // ok + x1 = _maxX - x1 - 1; + _swap(x1, y1); + break; + } +} + +void TFT22_ILI9225::_setWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) { + _setWindow( x0, y0, x1, y1, TopDown_L2R ); // default for drawing characters +} + +void TFT22_ILI9225::_setWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, autoIncMode_t mode) { + DB_PRINT( "setWindows( x0=%d, y0=%d, x1=%d, y1=%d, mode=%d", x0,y0,x1,y1,mode ); + // clip to TFT-Dimensions + x0 = min( x0, (uint16_t) (_maxX-1) ); + x1 = min( x1, (uint16_t) (_maxX-1) ); + y0 = min( y0, (uint16_t) (_maxY-1) ); + y1 = min( y1, (uint16_t) (_maxY-1) ); + _orientCoordinates(x0, y0); + _orientCoordinates(x1, y1); + + if (x1 0 ) mode = modeTab[_orientation-1][mode]; + _writeRegister(ILI9225_ENTRY_MODE, 0x1000 | ( mode<<3) ); + _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR1,x1); + _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR2,x0); + + _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR1,y1); + _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR2,y0); + DB_PRINT( "gedreht: x0=%d, y0=%d, x1=%d, y1=%d, mode=%d", x0,y0,x1,y1,mode ); + // starting position within window and increment/decrement direction + switch ( mode>>1 ) { + case 0: + _writeRegister(ILI9225_RAM_ADDR_SET1,x1); + _writeRegister(ILI9225_RAM_ADDR_SET2,y1); + break; + case 1: + _writeRegister(ILI9225_RAM_ADDR_SET1,x0); + _writeRegister(ILI9225_RAM_ADDR_SET2,y1); + break; + case 2: + _writeRegister(ILI9225_RAM_ADDR_SET1,x1); + _writeRegister(ILI9225_RAM_ADDR_SET2,y0); + break; + case 3: + _writeRegister(ILI9225_RAM_ADDR_SET1,x0); + _writeRegister(ILI9225_RAM_ADDR_SET2,y0); + break; + } + _writeCommand16( ILI9225_GRAM_DATA_REG ); + + //_writeRegister(ILI9225_RAM_ADDR_SET1,x0); + //_writeRegister(ILI9225_RAM_ADDR_SET2,y0); + + //_writeCommand(0x00, 0x22); + + endWrite(); +} + + +void TFT22_ILI9225::_resetWindow() { + _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR1, 0x00AF); + _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR2, 0x0000); + _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR1, 0x00DB); + _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR2, 0x0000); + +} + +void TFT22_ILI9225::clear() { + uint8_t old = _orientation; + setOrientation(0); + fillRectangle(0, 0, _maxX - 1, _maxY - 1, COLOR_BLACK); + setOrientation(old); + delay(10); +} + + +void TFT22_ILI9225::invert(boolean flag) { + startWrite(); + _writeCommand16(flag ? ILI9225C_INVON : ILI9225C_INVOFF); + //_writeCommand(0x00, flag ? ILI9225C_INVON : ILI9225C_INVOFF); + endWrite(); +} + + +void TFT22_ILI9225::setBacklight(boolean flag) { + blState = flag; +#ifndef ESP32 + if (_led) analogWrite(_led, blState ? _brightness : 0); +#endif +} + + +void TFT22_ILI9225::setBacklightBrightness(uint8_t brightness) { + _brightness = brightness; + setBacklight(blState); +} + + +void TFT22_ILI9225::setDisplay(boolean flag) { + if (flag) { + startWrite(); + _writeRegister(0x00ff, 0x0000); + _writeRegister(ILI9225_POWER_CTRL1, 0x0000); + endWrite(); + delay(50); + startWrite(); + _writeRegister(ILI9225_DISP_CTRL1, 0x1017); + endWrite(); + delay(200); + } else { + startWrite(); + _writeRegister(0x00ff, 0x0000); + _writeRegister(ILI9225_DISP_CTRL1, 0x0000); + endWrite(); + delay(50); + startWrite(); + _writeRegister(ILI9225_POWER_CTRL1, 0x0003); + endWrite(); + delay(200); + } +} + + +void TFT22_ILI9225::setOrientation(uint8_t orientation) { + + _orientation = orientation % 4; + + switch (_orientation) { + case 0: + _maxX = ILI9225_LCD_WIDTH; + _maxY = ILI9225_LCD_HEIGHT; + + break; + case 1: + _maxX = ILI9225_LCD_HEIGHT; + _maxY = ILI9225_LCD_WIDTH; + break; + case 2: + _maxX = ILI9225_LCD_WIDTH; + _maxY = ILI9225_LCD_HEIGHT; + break; + case 3: + _maxX = ILI9225_LCD_HEIGHT; + _maxY = ILI9225_LCD_WIDTH; + break; + } +} + + +uint8_t TFT22_ILI9225::getOrientation() { + return _orientation; +} + + +void TFT22_ILI9225::drawRectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) { + startWrite(); + drawLine(x1, y1, x1, y2, color); + drawLine(x1, y1, x2, y1, color); + drawLine(x1, y2, x2, y2, color); + drawLine(x2, y1, x2, y2, color); + endWrite(); +} + + +void TFT22_ILI9225::fillRectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) { + + _setWindow(x1, y1, x2, y2); + + startWrite(); + for(uint16_t t=(y2 - y1 + 1) * (x2 - x1 + 1); t > 0; t--) + _writeData16(color); + endWrite(); + _resetWindow(); +} + + +void TFT22_ILI9225::drawCircle(uint16_t x0, uint16_t y0, uint16_t r, uint16_t color) { + + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + startWrite(); + + drawPixel(x0, y0 + r, color); + drawPixel(x0, y0- r, color); + drawPixel(x0 + r, y0, color); + drawPixel(x0 - r, y0, color); + + while (x= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + drawPixel(x0 + x, y0 + y, color); + drawPixel(x0 - x, y0 + y, color); + drawPixel(x0 + x, y0 - y, color); + drawPixel(x0 - x, y0 - y, color); + drawPixel(x0 + y, y0 + x, color); + drawPixel(x0 - y, y0 + x, color); + drawPixel(x0 + y, y0 - x, color); + drawPixel(x0 - y, y0 - x, color); + } + endWrite(); +} + + +void TFT22_ILI9225::fillCircle(uint8_t x0, uint8_t y0, uint8_t radius, uint16_t color) { + + int16_t f = 1 - radius; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * radius; + int16_t x = 0; + int16_t y = radius; + + startWrite(); + while (x= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + drawLine(x0 + x, y0 + y, x0 - x, y0 + y, color); // bottom + drawLine(x0 + x, y0 - y, x0 - x, y0 - y, color); // top + drawLine(x0 + y, y0 - x, x0 + y, y0 + x, color); // right + drawLine(x0 - y, y0 - x, x0 - y, y0 + x, color); // left + } + endWrite(); + fillRectangle(x0-x, y0-y, x0+x, y0+y, color); +} + + +void TFT22_ILI9225::drawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) { + + // Classic Bresenham algorithm + int16_t steep = abs((int16_t)(y2 - y1)) > abs((int16_t)(x2 - x1)); + + int16_t dx, dy; + + if (steep) { + _swap(x1, y1); + _swap(x2, y2); + } + + if (x1 > x2) { + _swap(x1, x2); + _swap(y1, y2); + } + + dx = x2 - x1; + dy = abs((int16_t)(y2 - y1)); + + int16_t err = dx / 2; + int16_t ystep; + + if (y1 < y2) ystep = 1; + else ystep = -1; + + startWrite(); + for (; x1<=x2; x1++) { + if (steep) drawPixel(y1, x1, color); + else drawPixel(x1, y1, color); + + err -= dy; + if (err < 0) { + y1 += ystep; + err += dx; + } + } + endWrite(); +} + + +void TFT22_ILI9225::drawPixel(uint16_t x1, uint16_t y1, uint16_t color) { + + if((x1 >= _maxX) || (y1 >= _maxY)) return; +/* + _setWindow(x1, y1, x1+1, y1+1); + _orientCoordinates(x1, y1); + startWrite(); + //_writeData(color >> 8, color); + _writeData16(color); + endWrite(); +*/ + _orientCoordinates(x1, y1); + startWrite(); + _writeRegister(ILI9225_RAM_ADDR_SET1,x1); + _writeRegister(ILI9225_RAM_ADDR_SET2,y1); + _writeRegister(ILI9225_GRAM_DATA_REG,color); + + endWrite(); + + + +} + + +uint16_t TFT22_ILI9225::maxX() { + return _maxX; +} + + +uint16_t TFT22_ILI9225::maxY() { + return _maxY; +} + + +uint16_t TFT22_ILI9225::setColor(uint8_t red8, uint8_t green8, uint8_t blue8) { + // rgb16 = red5 green6 blue5 + return (red8 >> 3) << 11 | (green8 >> 2) << 5 | (blue8 >> 3); +} + + +void TFT22_ILI9225::splitColor(uint16_t rgb, uint8_t &red, uint8_t &green, uint8_t &blue) { + // rgb16 = red5 green6 blue5 + red = (rgb & 0b1111100000000000) >> 11 << 3; + green = (rgb & 0b0000011111100000) >> 5 << 2; + blue = (rgb & 0b0000000000011111) << 3; +} + + +void TFT22_ILI9225::_swap(uint16_t &a, uint16_t &b) { + uint16_t w = a; + a = b; + b = w; +} + +// Utilities +/*void TFT22_ILI9225::_writeCommand16(uint16_t command) { +# ifdef HSPI_WRITE16 + SPI_DC_LOW(); + SPI_CS_LOW(); + HSPI_WRITE16(command); + SPI_CS_HIGH(); +#else + _spiWriteCommand(command >> 8); + _spiWriteCommand(0x00ff & command); +#endif +} + +void TFT22_ILI9225::_writeData16(uint16_t data) { +# ifdef HSPI_WRITE16 + SPI_DC_HIGH(); + SPI_CS_LOW(); + HSPI_WRITE16(data); + SPI_CS_HIGH(); +#else + _spiWriteData(data >> 8); + _spiWriteData(0x00ff & data); +#endif +} +*/ +void TFT22_ILI9225::_writeCommand16(uint16_t command) { + SPI_DC_LOW(); + SPI_CS_LOW(); + if ( _clk < 0 ) { + # ifdef HSPI_WRITE16 + HSPI_WRITE16(command); + #else + HSPI_WRITE(command >> 8); + HSPI_WRITE(0x00ff & command); + #endif + } else { + // Fast SPI bitbang swiped from LPD8806 library + for(uint16_t bit = 0x8000; bit; bit >>= 1){ + if((command) & bit){ + SSPI_MOSI_HIGH(); + } else { + SSPI_MOSI_LOW(); + } + SSPI_SCK_HIGH(); + SSPI_SCK_LOW(); + } + } + SPI_CS_HIGH(); +} + +void TFT22_ILI9225::_writeData16(uint16_t data) { + SPI_DC_HIGH(); + SPI_CS_LOW(); + if ( _clk < 0 ) { + # ifdef HSPI_WRITE16 + HSPI_WRITE16(data); + #else + HSPI_WRITE(data >> 8); + HSPI_WRITE(0x00ff & data); + #endif + } else { + // Fast SPI bitbang swiped from LPD8806 library + for(uint16_t bit = 0x8000; bit; bit >>= 1){ + if((data) & bit){ + SSPI_MOSI_HIGH(); + } else { + SSPI_MOSI_LOW(); + } + SSPI_SCK_HIGH(); + SSPI_SCK_LOW(); + } + } + SPI_CS_HIGH(); +} +/*void TFT22_ILI9225::_writeData(uint8_t HI, uint8_t LO) { + _spiWriteData(HI); + _spiWriteData(LO); +} + +void TFT22_ILI9225::_writeCommand(uint8_t HI, uint8_t LO) { + _spiWriteCommand(HI); + _spiWriteCommand(LO); +}*/ + + +void TFT22_ILI9225::_writeRegister(uint16_t reg, uint16_t data) { + _writeCommand16(reg); + _writeData16(data); +} + + +void TFT22_ILI9225::drawTriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color) { + startWrite(); + drawLine(x1, y1, x2, y2, color); + drawLine(x2, y2, x3, y3, color); + drawLine(x3, y3, x1, y1, color); + endWrite(); +} + + +void TFT22_ILI9225::fillTriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color) { + + uint16_t a, b, y, last; + + // Sort coordinates by Y order (y3 >= y2 >= y1) + if (y1 > y2) { + _swap(y1, y2); _swap(x1, x2); + } + if (y2 > y3) { + _swap(y3, y2); _swap(x3, x2); + } + if (y1 > y2) { + _swap(y1, y2); _swap(x1, x2); + } + + startWrite(); + if (y1 == y3) { // Handle awkward all-on-same-line case as its own thing + a = b = x1; + if (x2 < a) a = x2; + else if (x2 > b) b = x2; + if (x3 < a) a = x3; + else if (x3 > b) b = x3; + drawLine(a, y1, b, y1, color); + return; + } + + int16_t dx11 = x2 - x1, + dy11 = y2 - y1, + dx12 = x3 - x1, + dy12 = y3 - y1, + dx22 = x3 - x2, + dy22 = y3 - y2; + int32_t sa = 0, + sb = 0; + + // For upper part of triangle, find scanline crossings for segments + // 0-1 and 0-2. If y2=y3 (flat-bottomed triangle), the scanline y2 + // is included here (and second loop will be skipped, avoiding a /0 + // error there), otherwise scanline y2 is skipped here and handled + // in the second loop...which also avoids a /0 error here if y1=y2 + // (flat-topped triangle). + if (y2 == y3) last = y2; // Include y2 scanline + else last = y2 - 1; // Skip it + + for (y = y1; y <= last; y++) { + a = x1 + sa / dy11; + b = x1 + sb / dy12; + sa += dx11; + sb += dx12; + /* longhand: + a = x1 + (x2 - x1) * (y - y1) / (y2 - y1); + b = x1 + (x3 - x1) * (y - y1) / (y3 - y1); + */ + if (a > b) _swap(a,b); + drawLine(a, y, b, y, color); + } + + // For lower part of triangle, find scanline crossings for segments + // 0-2 and 1-2. This loop is skipped if y2=y3. + sa = dx22 * (y - y2); + sb = dx12 * (y - y1); + for (; y<=y3; y++) { + a = x2 + sa / dy22; + b = x1 + sb / dy12; + sa += dx22; + sb += dx12; + /* longhand: + a = x2 + (x3 - x2) * (y - y2) / (y3 - y2); + b = x1 + (x3 - x1) * (y - y1) / (y3 - y1); + */ + if (a > b) _swap(a,b); + drawLine(a, y, b, y, color); + } + endWrite(); +} + + +void TFT22_ILI9225::setBackgroundColor(uint16_t color) { + _bgColor = color; +} + +void TFT22_ILI9225::setFont(uint8_t* font, bool monoSp) { + + cfont.font = font; + cfont.width = readFontByte(0); + cfont.height = readFontByte(1); + cfont.offset = readFontByte(2); + cfont.numchars = readFontByte(3); + cfont.nbrows = cfont.height / 8; + cfont.monoSp = monoSp; + + if (cfont.height % 8) cfont.nbrows++; // Set number of bytes used by height of font in multiples of 8 +} + +_currentFont TFT22_ILI9225::getFont() { + return cfont; +} + +uint16_t TFT22_ILI9225::drawText(uint16_t x, uint16_t y, STRING s, uint16_t color) { + + uint16_t currx = x; + + // Print every character in string + #ifdef USE_STRING_CLASS + for (uint8_t k = 0; k < s.length(); k++) { + currx += drawChar(currx, y, s.charAt(k), color) + 1; + } + #else + for (uint8_t k = 0; k < strlen(s); k++) { + currx += drawChar(currx, y, s[k], color) + 1; + } + #endif + return currx; +} + +uint16_t TFT22_ILI9225::getTextWidth( STRING s ) { + + uint16_t width = 0; + // Count every character in string ( +1 for spacing ) + #ifdef USE_STRING_CLASS + for (uint8_t k = 0; k < s.length(); k++) { + width += getCharWidth(s.charAt(k) ) + 1; + } + #else + for (uint8_t k = 0; k < strlen(s); k++) { + width += getCharWidth(s[k]) + 1; + } + #endif + return width; +} + +uint16_t TFT22_ILI9225::drawChar(uint16_t x, uint16_t y, uint16_t ch, uint16_t color) { + + uint8_t charData, charWidth; + uint8_t h, i, j; + uint16_t charOffset; + bool fastMode; + charOffset = (cfont.width * cfont.nbrows) + 1; // bytes used by each character + charOffset = (charOffset * (ch - cfont.offset)) + FONT_HEADER_SIZE; // char offset (add 4 for font header) + if ( cfont.monoSp ) charWidth = cfont.width; // monospaced: get char width from font + else charWidth = readFontByte(charOffset); // get chracter width from 1st byte + charOffset++; // increment pointer to first character data byte + + startWrite(); + + // use autoincrement/decrement feature, if character fits completely on screen + fastMode = ( (x+charWidth+1) < _maxX && (y+cfont.height-1) < _maxY ) ; + + if ( fastMode )_setWindow( x,y,x+charWidth+1, y+cfont.height-1 ); // set character Window + + for (i = 0; i <= charWidth; i++) { // each font "column" (+1 blank column for spacing) + h = 0; // keep track of char height + for (j = 0; j < cfont.nbrows; j++) { // each column byte + if (i == charWidth) charData = (uint8_t)0x0; // Insert blank column + else charData = readFontByte(charOffset); + charOffset++; + + // Process every row in font character + for (uint8_t k = 0; k < 8; k++) { + if (h >= cfont.height ) break; // No need to process excess bits + if (fastMode ) _writeData16( bitRead(charData, k)?color:_bgColor ); + else drawPixel( x + i, y + (j * 8) + k, bitRead(charData, k)?color:_bgColor ); + h++; + } + } + } + endWrite(); + _resetWindow(); + return charWidth; +} + +uint16_t TFT22_ILI9225::getCharWidth(uint16_t ch) { + uint16_t charOffset; + charOffset = (cfont.width * cfont.nbrows) + 1; // bytes used by each character + charOffset = (charOffset * (ch - cfont.offset)) + FONT_HEADER_SIZE; // char offset (add 4 for font header) + + return readFontByte(charOffset); // get font width from 1st byte +} + +// Draw a 1-bit image (bitmap) at the specified (x,y) position from the +// provided bitmap buffer (must be PROGMEM memory) using the specified +// foreground color (unset bits are transparent). +void TFT22_ILI9225::drawBitmap(int16_t x, int16_t y, +const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { + _drawBitmap( x, y, bitmap, w, h, color, 0, true, true, false ); +} + +// Draw a 1-bit image (bitmap) at the specified (x,y) position from the +// provided bitmap buffer (must be PROGMEM memory) using the specified +// foreground (for set bits) and background (for clear bits) colors. +void TFT22_ILI9225::drawBitmap(int16_t x, int16_t y, +const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) { + _drawBitmap( x, y, bitmap, w, h, color, bg, false, true, false ); +} + +// drawBitmap() variant for RAM-resident (not PROGMEM) bitmaps. +void TFT22_ILI9225::drawBitmap(int16_t x, int16_t y, +uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { + _drawBitmap( x, y, bitmap, w, h, color, 0, true, false, false ); +} + +// drawBitmap() variant w/background for RAM-resident (not PROGMEM) bitmaps. +void TFT22_ILI9225::drawBitmap(int16_t x, int16_t y, uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) { + _drawBitmap( x, y, bitmap, w, h, color, bg, false, false, false ); +} + +//Draw XBitMap Files (*.xbm), exported from GIMP, +//Usage: Export from GIMP to *.xbm, rename *.xbm to *.c and open in editor. +//C Array can be directly used with this function +void TFT22_ILI9225::drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { + _drawBitmap( x, y, bitmap, w, h, color, 0, true, true, true ); +} + +void TFT22_ILI9225::drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) { + _drawBitmap( x, y, bitmap, w, h, color, bg, false, true, true ); +} + + +// internal function for drawing bitmaps with/without transparent bg, or from ram or progmem +void TFT22_ILI9225::_drawBitmap(int16_t x, int16_t y, +const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg, bool transparent, bool progmem,bool Xbit) { + bool noAutoInc = false; // Flag set when transparent pixel was 'written' + int16_t i, j, byteWidth = (w + 7) / 8; + int16_t wx0,wy0,wx1,wy1,wh;//,ww; // Window-position and size + uint8_t byte=0, maskBit; + maskBit = Xbit? 0x01:0x80; + // adjust window hight/width to displaydimensions + DB_PRINT( "DrawBitmap.. maxX=%d, maxY=%d", _maxX,_maxY ); + wx0 = x<0?0:x; + wy0 = y<0?0:y; + wx1 = (x+w>_maxX?_maxX:x+w)-1; + wy1 = (y+h>_maxY?_maxY:y+h)-1; + wh = wy1-wy0 +1; + //ww = wx1-wx0 +1; + _setWindow( wx0,wy0,wx1,wy1,L2R_TopDown); + startWrite(); + for (j = y>=0?0:-y; j < (y>=0?0:-y)+wh; j++) { + for (i = 0; i < w; i++ ) { + if (i & 7) { if ( Xbit ) byte >>=1; else byte <<= 1; } + else { if ( progmem ) byte = pgm_read_byte(bitmap + j * byteWidth + i / 8); + else byte = bitmap[j * byteWidth + i / 8]; + } + if ( x+i >= wx0 && x+i <= wx1 ) { + // write only if pixel is within window + if (byte & maskBit) { + if (noAutoInc) { + //there was a transparent area, set pixelkoordinates again + drawPixel(x + i, y + j, color); + noAutoInc = false; + } + else { + _writeData16(color); + } + } + else { + if (transparent) noAutoInc = true; // no autoincrement in transparent area! + else _writeData16( bg); + } + } + } + } + endWrite(); +} + + + +//Draw XBitMap Files (*.xbm), exported from GIMP, +//Usage: Export from GIMP to *.xbm, rename *.xbm to *.c and open in editor. +//C Array can be directly used with this function +/*void TFT22_ILI9225::drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { + + int16_t i, j, byteWidth = (w + 7) / 8; + uint8_t byte; + + startWrite(); + for (j = 0; j < h; j++) { + for (i = 0; i < w; i++ ) { + if (i & 7) byte >>= 1; + else byte = pgm_read_byte(bitmap + j * byteWidth + i / 8); + if (byte & 0x01) drawPixel(x + i, y + j, color); + } + } + endWrite(); +} +*/ + +//High speed color bitmap +void TFT22_ILI9225::drawBitmap(uint16_t x1, uint16_t y1, +const uint16_t** bitmap, int16_t w, int16_t h) { + _setWindow(x1, y1, x1+w-1, y1+h-1,L2R_TopDown); + startWrite(); + SPI_DC_HIGH(); + SPI_CS_LOW(); + for (uint16_t y = 0; y < h; y++) { + #ifdef HSPI_WRITE_PIXELS + if (_clk < 0) { + HSPI_WRITE_PIXELS(bitmap[y], w * sizeof(uint16_t)); + continue; + } + #endif + for (uint16_t x = 0; x < w; x++) { + _spiWrite16(bitmap[y][x]); + } + } + SPI_CS_HIGH(); + endWrite(); +} + +//High speed color bitmap +void TFT22_ILI9225::drawBitmap(uint16_t x1, uint16_t y1, +uint16_t** bitmap, int16_t w, int16_t h) { + _setWindow(x1, y1, x1+w-1, y1+h-1,L2R_TopDown); + startWrite(); + SPI_DC_HIGH(); + SPI_CS_LOW(); + for (uint16_t y = 0; y < h; y++) { + #ifdef HSPI_WRITE_PIXELS + if (_clk < 0) { + HSPI_WRITE_PIXELS(bitmap[y], w * sizeof(uint16_t)); + continue; + } + #endif + for (uint16_t x = 0; x < w; x++) { + _spiWrite16(bitmap[y][x]); + } + } + SPI_CS_HIGH(); + endWrite(); +} + +//1-D array High speed color bitmap +void TFT22_ILI9225::drawBitmap(uint16_t x1, uint16_t y1, +const uint16_t* bitmap, int16_t w, int16_t h) { + _setWindow(x1, y1, x1+w-1, y1+h-1,L2R_TopDown); + startWrite(); + SPI_DC_HIGH(); + SPI_CS_LOW(); + #ifdef HSPI_WRITE_PIXELS + if (_clk < 0) { + HSPI_WRITE_PIXELS(bitmap, w * h * sizeof(uint16_t)); + } else + #endif + for (uint16_t i = 0; i < h * w; ++i) { + _spiWrite16(bitmap[i]); + } + SPI_CS_HIGH(); + endWrite(); +} + +//1-D array High speed color bitmap +void TFT22_ILI9225::drawBitmap(uint16_t x1, uint16_t y1, +uint16_t* bitmap, int16_t w, int16_t h) { + _setWindow(x1, y1, x1+w-1, y1+h-1,L2R_TopDown); + startWrite(); + SPI_DC_HIGH(); + SPI_CS_LOW(); + #ifdef HSPI_WRITE_PIXELS + if (_clk < 0) { + HSPI_WRITE_PIXELS(bitmap, w * h * sizeof(uint16_t)); + } else + #endif + for (uint16_t i = 0; i < h * w; ++i) { + _spiWrite16(bitmap[i]); + } + SPI_CS_HIGH(); + endWrite(); +} + +void TFT22_ILI9225::startWrite(void){ + if (writeFunctionLevel++ == 0) { + SPI_BEGIN_TRANSACTION(); + SPI_CS_LOW(); + } +} + + +void TFT22_ILI9225::endWrite(void){ + if (--writeFunctionLevel == 0) { + SPI_CS_HIGH(); + SPI_END_TRANSACTION(); + } +} + + +// TEXT- AND CHARACTER-HANDLING FUNCTIONS ---------------------------------- + +void TFT22_ILI9225::setGFXFont(const GFXfont *f) { + gfxFont = (GFXfont *)f; +} + + +// Draw a string +void TFT22_ILI9225::drawGFXText(int16_t x, int16_t y, STRING s, uint16_t color) { + + int16_t currx = x; + + if(gfxFont) { + // Print every character in string + #ifdef USE_STRING_CLASS + for (uint8_t k = 0; k < s.length(); k++) { + currx += drawGFXChar(currx, y, s.charAt(k), color) + 1; + } + #else + for (uint8_t k = 0; k < strlen(s); k++) { + currx += drawGFXChar(currx, y, s[k], color) + 1; + } + #endif + } +} + + +// Draw a character +uint16_t TFT22_ILI9225::drawGFXChar(int16_t x, int16_t y, unsigned char c, uint16_t color) { + + c -= (uint8_t)pgm_read_byte(&gfxFont->first); + GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(&gfxFont->glyph))[c]); + uint8_t *bitmap = (uint8_t *)pgm_read_pointer(&gfxFont->bitmap); + + uint16_t bo = pgm_read_word(&glyph->bitmapOffset); + uint8_t w = pgm_read_byte(&glyph->width), + h = pgm_read_byte(&glyph->height), + xa = pgm_read_byte(&glyph->xAdvance); + int8_t xo = pgm_read_byte(&glyph->xOffset), + yo = pgm_read_byte(&glyph->yOffset); + uint8_t xx, yy, bits = 0, bit = 0; + + // Add character clipping here one day + + startWrite(); + for(yy=0; yyfirst), + last = pgm_read_byte(&gfxFont->last); + // Char present in this font? + if((c >= first) && (c <= last)) { + GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(&gfxFont->glyph))[c - first]); + *gw = pgm_read_byte(&glyph->width); + *gh = pgm_read_byte(&glyph->height); + *xa = pgm_read_byte(&glyph->xAdvance); + // int8_t xo = pgm_read_byte(&glyph->xOffset), + // yo = pgm_read_byte(&glyph->yOffset); + } +} + + +void TFT22_ILI9225::getGFXTextExtent(STRING str, int16_t x, int16_t y, int16_t *w, int16_t *h) { + *w = *h = 0; + #ifdef USE_STRING_CLASS + for (uint8_t k = 0; k < str.length(); k++) { + uint8_t c = str.charAt(k); + #else + for (uint8_t k = 0; k < strlen(str); k++) { + uint8_t c = str[k]; + #endif + int16_t gw, gh, xa; + getGFXCharExtent(c, &gw, &gh, &xa); + if(gh > *h) { + *h = gh; + } + *w += xa; + } +} + diff --git a/libraries/SondeLib/TFT22_ILI9225.h b/libraries/SondeLib/TFT22_ILI9225.h new file mode 100644 index 0000000..11339da --- /dev/null +++ b/libraries/SondeLib/TFT22_ILI9225.h @@ -0,0 +1,466 @@ +// SPDX-License-Identifier: GPL-3.0 +// original source: https://github.com/Nkawu/TFT22_ILI9225 + +#ifndef TFT22_ILI9225_h +#define TFT22_ILI9225_h + +#ifdef __STM32F1__ +#define ARDUINO_STM32_FEATHER +#define PROGMEM +// if 'SPI_CHANNEL' is not defined, 'SPI' is used, only valid for STM32F1 +//#define SPI_CHANNEL SPI_2 +#endif + +#define USE_STRING_CLASS + +#ifdef USE_STRING_CLASS + #define STRING String +#else + #define STRING const char * +#endif + +#if ARDUINO >= 100 + #include "Arduino.h" +#else + #include "WProgram.h" +#endif +#include +#include "gfxfont.h" + +#if defined(ARDUINO_STM32_FEATHER) || defined(ARDUINO_ARCH_STM32) || defined(ARDUINO_ARCH_STM32F1) || defined(STM32F1) +typedef volatile uint32 RwReg; +#endif +#if defined(ARDUINO_FEATHER52) +typedef volatile uint32_t RwReg; +#endif + +/* ILI9225 screen size */ +#define ILI9225_LCD_WIDTH 176 +#define ILI9225_LCD_HEIGHT 220 + +/* ILI9225 LCD Registers */ +#define ILI9225_DRIVER_OUTPUT_CTRL (0x01u) // Driver Output Control +#define ILI9225_LCD_AC_DRIVING_CTRL (0x02u) // LCD AC Driving Control +#define ILI9225_ENTRY_MODE (0x03u) // Entry Mode +#define ILI9225_DISP_CTRL1 (0x07u) // Display Control 1 +#define ILI9225_BLANK_PERIOD_CTRL1 (0x08u) // Blank Period Control +#define ILI9225_FRAME_CYCLE_CTRL (0x0Bu) // Frame Cycle Control +#define ILI9225_INTERFACE_CTRL (0x0Cu) // Interface Control +#define ILI9225_OSC_CTRL (0x0Fu) // Osc Control +#define ILI9225_POWER_CTRL1 (0x10u) // Power Control 1 +#define ILI9225_POWER_CTRL2 (0x11u) // Power Control 2 +#define ILI9225_POWER_CTRL3 (0x12u) // Power Control 3 +#define ILI9225_POWER_CTRL4 (0x13u) // Power Control 4 +#define ILI9225_POWER_CTRL5 (0x14u) // Power Control 5 +#define ILI9225_VCI_RECYCLING (0x15u) // VCI Recycling +#define ILI9225_RAM_ADDR_SET1 (0x20u) // Horizontal GRAM Address Set +#define ILI9225_RAM_ADDR_SET2 (0x21u) // Vertical GRAM Address Set +#define ILI9225_GRAM_DATA_REG (0x22u) // GRAM Data Register +#define ILI9225_GATE_SCAN_CTRL (0x30u) // Gate Scan Control Register +#define ILI9225_VERTICAL_SCROLL_CTRL1 (0x31u) // Vertical Scroll Control 1 Register +#define ILI9225_VERTICAL_SCROLL_CTRL2 (0x32u) // Vertical Scroll Control 2 Register +#define ILI9225_VERTICAL_SCROLL_CTRL3 (0x33u) // Vertical Scroll Control 3 Register +#define ILI9225_PARTIAL_DRIVING_POS1 (0x34u) // Partial Driving Position 1 Register +#define ILI9225_PARTIAL_DRIVING_POS2 (0x35u) // Partial Driving Position 2 Register +#define ILI9225_HORIZONTAL_WINDOW_ADDR1 (0x36u) // Horizontal Address Start Position +#define ILI9225_HORIZONTAL_WINDOW_ADDR2 (0x37u) // Horizontal Address End Position +#define ILI9225_VERTICAL_WINDOW_ADDR1 (0x38u) // Vertical Address Start Position +#define ILI9225_VERTICAL_WINDOW_ADDR2 (0x39u) // Vertical Address End Position +#define ILI9225_GAMMA_CTRL1 (0x50u) // Gamma Control 1 +#define ILI9225_GAMMA_CTRL2 (0x51u) // Gamma Control 2 +#define ILI9225_GAMMA_CTRL3 (0x52u) // Gamma Control 3 +#define ILI9225_GAMMA_CTRL4 (0x53u) // Gamma Control 4 +#define ILI9225_GAMMA_CTRL5 (0x54u) // Gamma Control 5 +#define ILI9225_GAMMA_CTRL6 (0x55u) // Gamma Control 6 +#define ILI9225_GAMMA_CTRL7 (0x56u) // Gamma Control 7 +#define ILI9225_GAMMA_CTRL8 (0x57u) // Gamma Control 8 +#define ILI9225_GAMMA_CTRL9 (0x58u) // Gamma Control 9 +#define ILI9225_GAMMA_CTRL10 (0x59u) // Gamma Control 10 + +#define ILI9225C_INVOFF 0x20 +#define ILI9225C_INVON 0x21 + +// autoincrement modes (register ILI9225_ENTRY_MODE, bit 5..3 ) +enum autoIncMode_t { R2L_BottomUp, BottomUp_R2L, L2R_BottomUp, BottomUp_L2R, R2L_TopDown, TopDown_R2L, L2R_TopDown, TopDown_L2R }; + +/* RGB 16-bit color table definition (RG565) */ +#define COLOR_BLACK 0x0000 /* 0, 0, 0 */ +#define COLOR_WHITE 0xFFFF /* 255, 255, 255 */ +#define COLOR_BLUE 0x001F /* 0, 0, 255 */ +#define COLOR_GREEN 0x07E0 /* 0, 255, 0 */ +#define COLOR_RED 0xF800 /* 255, 0, 0 */ +#define COLOR_NAVY 0x000F /* 0, 0, 128 */ +#define COLOR_DARKBLUE 0x0011 /* 0, 0, 139 */ +#define COLOR_DARKGREEN 0x03E0 /* 0, 128, 0 */ +#define COLOR_DARKCYAN 0x03EF /* 0, 128, 128 */ +#define COLOR_CYAN 0x07FF /* 0, 255, 255 */ +#define COLOR_TURQUOISE 0x471A /* 64, 224, 208 */ +#define COLOR_INDIGO 0x4810 /* 75, 0, 130 */ +#define COLOR_DARKRED 0x8000 /* 128, 0, 0 */ +#define COLOR_OLIVE 0x7BE0 /* 128, 128, 0 */ +#define COLOR_GRAY 0x8410 /* 128, 128, 128 */ +#define COLOR_GREY 0x8410 /* 128, 128, 128 */ +#define COLOR_SKYBLUE 0x867D /* 135, 206, 235 */ +#define COLOR_BLUEVIOLET 0x895C /* 138, 43, 226 */ +#define COLOR_LIGHTGREEN 0x9772 /* 144, 238, 144 */ +#define COLOR_DARKVIOLET 0x901A /* 148, 0, 211 */ +#define COLOR_YELLOWGREEN 0x9E66 /* 154, 205, 50 */ +#define COLOR_BROWN 0xA145 /* 165, 42, 42 */ +#define COLOR_DARKGRAY 0x7BEF /* 128, 128, 128 */ +#define COLOR_DARKGREY 0x7BEF /* 128, 128, 128 */ +#define COLOR_SIENNA 0xA285 /* 160, 82, 45 */ +#define COLOR_LIGHTBLUE 0xAEDC /* 172, 216, 230 */ +#define COLOR_GREENYELLOW 0xAFE5 /* 173, 255, 47 */ +#define COLOR_SILVER 0xC618 /* 192, 192, 192 */ +#define COLOR_LIGHTGRAY 0xC618 /* 192, 192, 192 */ +#define COLOR_LIGHTGREY 0xC618 /* 192, 192, 192 */ +#define COLOR_LIGHTCYAN 0xE7FF /* 224, 255, 255 */ +#define COLOR_VIOLET 0xEC1D /* 238, 130, 238 */ +#define COLOR_AZUR 0xF7FF /* 240, 255, 255 */ +#define COLOR_BEIGE 0xF7BB /* 245, 245, 220 */ +#define COLOR_MAGENTA 0xF81F /* 255, 0, 255 */ +#define COLOR_TOMATO 0xFB08 /* 255, 99, 71 */ +#define COLOR_GOLD 0xFEA0 /* 255, 215, 0 */ +#define COLOR_ORANGE 0xFD20 /* 255, 165, 0 */ +#define COLOR_SNOW 0xFFDF /* 255, 250, 250 */ +#define COLOR_YELLOW 0xFFE0 /* 255, 255, 0 */ + + +/* Font defines */ +#define FONT_HEADER_SIZE 4 // 1: pixel width of 1 font character, 2: pixel height, +#define readFontByte(x) pgm_read_byte(&cfont.font[x]) + +extern uint8_t Terminal6x8[]; +extern uint8_t Terminal11x16[]; +extern uint8_t Terminal12x16[]; +extern uint8_t Trebuchet_MS16x21[]; + +struct _currentFont +{ + uint8_t* font; + uint8_t width; + uint8_t height; + uint8_t offset; + uint8_t numchars; + uint8_t nbrows; + bool monoSp; +}; +#define MONOSPACE 1 + +#if defined (ARDUINO_STM32_FEATHER) + #undef USE_FAST_PINIO +#elif defined (__AVR__) || defined(TEENSYDUINO) || defined(ESP8266) || defined (ESP32) || defined(__arm__) + #define USE_FAST_PINIO +#endif + +/// Main and core class +class TFT22_ILI9225 { + + public: + + TFT22_ILI9225(int8_t RST, int8_t RS, int8_t CS, int8_t SDI, int8_t CLK, int8_t LED); + TFT22_ILI9225(int8_t RST, int8_t RS, int8_t CS, int8_t LED); + TFT22_ILI9225(int8_t RST, int8_t RS, int8_t CS, int8_t SDI, int8_t CLK, int8_t LED, uint8_t brightness); + TFT22_ILI9225(int8_t RST, int8_t RS, int8_t CS, int8_t LED, uint8_t brightness); + + /// Initialization +#ifndef ESP32 + void begin(void); +#else + void begin(SPIClass &spi=SPI); +#endif + + /// Clear the screen + void clear(void); + + /// Invert screen + /// @param flag true to invert, false for normal screen + void invert(boolean flag); + + /// Switch backlight on or off + /// @param flag true=on, false=off + void setBacklight(boolean flag); + + /// Set backlight brightness + /// @param brightness sets backlight brightness 0-255 + void setBacklightBrightness(uint8_t brightness); + + /// Switch display on or off + /// @param flag true=on, false=off + void setDisplay(boolean flag); + + /// Set orientation + /// @param orientation orientation, 0=portrait, 1=right rotated landscape, 2=reverse portrait, 3=left rotated landscape + void setOrientation(uint8_t orientation); + + /// Get orientation + /// @return orientation orientation, 0=portrait, 1=right rotated landscape, 2=reverse portrait, 3=left rotated landscape + uint8_t getOrientation(void); + + /// Font size, x-axis + /// @return horizontal size of current font, in pixels + // uint8_t fontX(void); + + /// Font size, y-axis + /// @return vertical size of current font, in pixels + // uint8_t fontY(void); + + /// Screen size, x-axis + /// @return horizontal size of the screen, in pixels + /// @note 240 means 240 pixels and thus 0..239 coordinates (decimal) + uint16_t maxX(void); + + /// Screen size, y-axis + /// @return vertical size of the screen, in pixels + /// @note 220 means 220 pixels and thus 0..219 coordinates (decimal) + uint16_t maxY(void); + + /// Draw circle + /// @param x0 center, point coordinate, x-axis + /// @param y0 center, point coordinate, y-axis + /// @param radius radius + /// @param color 16-bit color + void drawCircle(uint16_t x0, uint16_t y0, uint16_t radius, uint16_t color); + + /// Draw solid circle + /// @param x0 center, point coordinate, x-axis + /// @param y0 center, point coordinate, y-axis + /// @param radius radius + /// @param color 16-bit color + void fillCircle(uint8_t x0, uint8_t y0, uint8_t radius, uint16_t color); + + /// Set background color + /// @param color background color, default=black + void setBackgroundColor(uint16_t color = COLOR_BLACK); + + /// Draw line, rectangle coordinates + /// @param x1 start point coordinate, x-axis + /// @param y1 start point coordinate, y-axis + /// @param x2 end point coordinate, x-axis + /// @param y2 end point coordinate, y-axis + /// @param color 16-bit color + void drawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); + + /// Draw rectangle, rectangle coordinates + /// @param x1 top left coordinate, x-axis + /// @param y1 top left coordinate, y-axis + /// @param x2 bottom right coordinate, x-axis + /// @param y2 bottom right coordinate, y-axis + /// @param color 16-bit color + void drawRectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); + + /// Draw solid rectangle, rectangle coordinates + /// @param x1 top left coordinate, x-axis + /// @param y1 top left coordinate, y-axis + /// @param x2 bottom right coordinate, x-axis + /// @param y2 bottom right coordinate, y-axis + /// @param color 16-bit color + void fillRectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); + + /// Draw pixel + /// @param x1 point coordinate, x-axis + /// @param y1 point coordinate, y-axis + /// @param color 16-bit color + void drawPixel(uint16_t x1, uint16_t y1, uint16_t color); + + /// Draw ASCII Text (pixel coordinates) + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param s text string + /// @param color 16-bit color, default=white + /// @return x-position behind text + uint16_t drawText(uint16_t x, uint16_t y, STRING s, uint16_t color = COLOR_WHITE); + + /// width of an ASCII Text (pixel ) + /// @param s text string + uint16_t getTextWidth( STRING s ) ; + + /// Calculate 16-bit color from 8-bit Red-Green-Blue components + /// @param red red component, 0x00..0xff + /// @param green green component, 0x00..0xff + /// @param blue blue component, 0x00..0xff + /// @return 16-bit color + uint16_t setColor(uint8_t red, uint8_t green, uint8_t blue); + + /// Calculate 8-bit Red-Green-Blue components from 16-bit color + /// @param rgb 16-bit color + /// @param red red component, 0x00..0xff + /// @param green green component, 0x00..0xff + /// @param blue blue component, 0x00..0xff + void splitColor(uint16_t rgb, uint8_t &red, uint8_t &green, uint8_t &blue); + + /// Draw triangle, triangle coordinates + /// @param x1 corner 1 coordinate, x-axis + /// @param y1 corner 1 coordinate, y-axis + /// @param x2 corner 2 coordinate, x-axis + /// @param y2 corner 2 coordinate, y-axis + /// @param x3 corner 3 coordinate, x-axis + /// @param y3 corner 3 coordinate, y-axis + /// @param color 16-bit color + void drawTriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color); + + /// Draw solid triangle, triangle coordinates + /// @param x1 corner 1 coordinate, x-axis + /// @param y1 corner 1 coordinate, y-axis + /// @param x2 corner 2 coordinate, x-axis + /// @param y2 corner 2 coordinate, y-axis + /// @param x3 corner 3 coordinate, x-axis + /// @param y3 corner 3 coordinate, y-axis + /// @param color 16-bit color + void fillTriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color); + + /// Set current font + /// @param font Font name + void setFont(uint8_t* font, bool monoSp=false ); // default = proportional + + /// Get current font + _currentFont getFont(); + + /// Draw single character (pixel coordinates) + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param ch ASCII character + /// @param color 16-bit color, default=white + /// @return width of character in display pixels + uint16_t drawChar(uint16_t x, uint16_t y, uint16_t ch, uint16_t color = COLOR_WHITE); + + /// width of an ASCII character (pixel ) + /// @param ch ASCII character + uint16_t getCharWidth( uint16_t ch ) ; + + /// Draw bitmap + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param bitmap + /// @param w width + /// @param h height + /// @param color 16-bit color, default=white + /// @param bg 16-bit color, background + void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color); + void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg); + void drawBitmap(int16_t x, int16_t y, uint8_t *bitmap, int16_t w, int16_t h, uint16_t color); + void drawBitmap(int16_t x, int16_t y, uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg); + + void drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color); + void drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg); + + /// Draw bitmap + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param bitmap, 2D 16bit color bitmap + /// @param w width + /// @param h height + void drawBitmap(uint16_t x, uint16_t y, const uint16_t** bitmap, int16_t w, int16_t h); + void drawBitmap(uint16_t x, uint16_t y, uint16_t** bitmap, int16_t w, int16_t h); + + /// Draw bitmap + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param bitmap, 1D 16bit color bitmap + /// @param w width + /// @param h height + void drawBitmap(uint16_t x, uint16_t y, const uint16_t* bitmap, int16_t w, int16_t h); + void drawBitmap(uint16_t x, uint16_t y, uint16_t* bitmap, int16_t w, int16_t h); + + /// Set current GFX font + /// @param f GFX font name defined in include file + void setGFXFont(const GFXfont *f = NULL); + + /// Draw a string with the current GFX font + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param s string to print + /// @param color 16-bit color + void drawGFXText(int16_t x, int16_t y, STRING s, uint16_t color); + + /// Get the width & height of a text string with the current GFX font + /// @param str string to analyze + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param w width in pixels of string + /// @param h height in pixels of string + void getGFXTextExtent(STRING str, int16_t x, int16_t y, int16_t *w, int16_t *h); + + /// Draw a single character with the current GFX font + /// @param x point coordinate, x-axis + /// @param y point coordinate, y-axis + /// @param c character to draw + /// @param color 16-bit color + /// @return width of character in display pixels + uint16_t drawGFXChar(int16_t x, int16_t y, unsigned char c, uint16_t color); + + + private: + + void _spiWrite(uint8_t v); + void _spiWrite16(uint16_t v); + void _spiWriteCommand(uint8_t c); + void _spiWriteData(uint8_t d); + + void _swap(uint16_t &a, uint16_t &b); + void _setWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1); + void _setWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, autoIncMode_t mode); + void _resetWindow(); + void _drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, + uint16_t color, uint16_t bg, bool transparent, bool progmem, bool Xbit ); + void _orientCoordinates(uint16_t &x1, uint16_t &y1); + void _writeRegister(uint16_t reg, uint16_t data); + void _writeData(uint8_t HI, uint8_t LO); + void _writeData16(uint16_t HILO); + void _writeCommand(uint8_t HI, uint8_t LO); + void _writeCommand16(uint16_t HILO); + uint16_t _maxX, _maxY, _bgColor; + +#if defined (__AVR__) || defined(TEENSYDUINO) + int8_t _rst, _rs, _cs, _sdi, _clk, _led; + #ifdef USE_FAST_PINIO + volatile uint8_t *mosiport, *clkport, *dcport, *rsport, *csport; + uint8_t mosipinmask, clkpinmask, cspinmask, dcpinmask; + #endif +#elif defined (__arm__) + int32_t _rst, _rs, _cs, _sdi, _clk, _led; + #ifdef USE_FAST_PINIO + volatile RwReg *mosiport, *clkport, *dcport, *rsport, *csport; + uint32_t mosipinmask, clkpinmask, cspinmask, dcpinmask; + #endif +#elif defined (ESP8266) || defined (ESP32) + int8_t _rst, _rs, _cs, _sdi, _clk, _led; + #ifdef USE_FAST_PINIO + volatile uint32_t *mosiport, *clkport, *dcport, *rsport, *csport; + uint32_t mosipinmask, clkpinmask, cspinmask, dcpinmask; + #endif +#else + int8_t _rst, _rs, _cs, _sdi, _clk, _led; +#endif + + uint8_t _orientation, _brightness; + + // correspondig modes if orientation changed: + const autoIncMode_t modeTab [3][8] = { + // { R2L_BottomUp, BottomUp_R2L, L2R_BottomUp, BottomUp_L2R, R2L_TopDown, TopDown_R2L, L2R_TopDown, TopDown_L2R }// + /* 90° */ { BottomUp_L2R, L2R_BottomUp, TopDown_L2R, L2R_TopDown, BottomUp_R2L, R2L_BottomUp, TopDown_R2L, R2L_TopDown }, + /*180° */ { L2R_TopDown , TopDown_L2R, R2L_TopDown, TopDown_R2L, L2R_BottomUp, BottomUp_L2R, R2L_BottomUp, BottomUp_R2L}, + /*270° */ { TopDown_R2L , R2L_TopDown, BottomUp_R2L, R2L_BottomUp, TopDown_L2R, L2R_TopDown, BottomUp_L2R, L2R_BottomUp} + }; + + + bool hwSPI, blState; + + _currentFont cfont; + +#ifdef ESP32 + SPIClass _spi; +#endif + + protected: + + uint32_t writeFunctionLevel; + void startWrite(void); + void endWrite(void); + + void getGFXCharExtent(uint8_t c, int16_t *gw, int16_t *gh, int16_t *xa); + + GFXfont *gfxFont; +}; + +#endif diff --git a/libraries/SondeLib/gfxfont.h b/libraries/SondeLib/gfxfont.h new file mode 100644 index 0000000..f99a757 --- /dev/null +++ b/libraries/SondeLib/gfxfont.h @@ -0,0 +1,26 @@ +// SPDX-License-Identifier: GPL-3.0 +// original source: https://github.com/Nkawu/TFT_22_ILI9225 + +// Font structures like Adafruit_GFX (1.1 and later). +// Example fonts are included in 'fonts' directory. +// To use a font in your Arduino sketch, #include the corresponding .h +// file and pass address of GFXfont struct to setFont(). + +#ifndef _GFFFONT_H_ +#define _GFFFONT_H_ + +typedef struct { // Data stored PER GLYPH + uint16_t bitmapOffset; // Pointer into GFXfont->bitmap + uint8_t width, height; // Bitmap dimensions in pixels + uint8_t xAdvance; // Distance to advance cursor (x axis) + int8_t xOffset, yOffset; // Dist from cursor pos to UL corner +} GFXglyph; + +typedef struct { // Data stored for FONT AS A WHOLE: + uint8_t *bitmap; // Glyph bitmaps, concatenated + GFXglyph *glyph; // Glyph array + uint8_t first, last; // ASCII extents + uint8_t yAdvance; // Newline distance (y axis) +} GFXfont; + +#endif // _GFFFONT_H_