Only play sound on talker stop for remote talker
In the commented out example code for the talker_stop function the implementation now only play the sound on remote talker stop, not on local talker stop.
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@ -184,8 +184,9 @@ proc talker_start {tg callsign} {
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#
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proc talker_stop {tg callsign} {
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#variable selected_tg
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#variable ::Logic::CFG_CALLSIGN
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#puts "### Talker stop on TG #$tg: $callsign"
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#if {$tg == $selected_tg} {
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#if {($tg == $selected_tg) && ($callsign != $::Logic::CFG_CALLSIGN)} {
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# playSilence 100
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# playTone 440 200 50
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# playTone 659 200 50
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